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anti teleport broken/not working propper, can we please be allowed to switch the check on/off?


Halvhjearne

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if a player jumps from a chopper he is teleported back up into midt air, is that really how it is supposed to work?

 

tbh i dont feel its that hard of a fix and you are already excluding players in vehicles, so i really dont see the point in having that check at all ...

if((getposatl player) select 2 > 2)exitwith{};
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