-loadMissionToMemory
Server will load mission into memory on first client downloading it. Then it keeps it pre-processed pre-cached in memory for next clients, saving some server CPU cycles,
-autoInit
Automatically initialize mission just like first client does. Note: Server config file (server.cfg) must contain Persistent=1; , if it's 0 autoInit skips.
-serverMod=<string>
Loads the specified sub-folders for different server-side (not broadcasted to clients) mods. Separated by semi-colons. Absolute path and multiple stacked folders are possible.
In Linux multiple folders arguments need the following separation syntax: -mod=mod1\;mod2\;mod3.
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nightmare
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