vbawol Posted April 8, 2015 Report Share Posted April 8, 2015 Client 0.3.0.2 Rolling Changelog [Changed] Uniforms now store items again. [Changed] Updated pricing and loot tables for Marksman DLC content. [Changed] Sapper brain reworked. Avoids jammers. *see notes below. [Changed] Lower Sapper and Drone antagonist spawn limits a bit. [Changed] Phantom updates. [Changed] Moved blocked build areas to mission file config. [Fixed] Document mission should now properly limit to one mission. [Fixed] Remove extra debug on monitor. [Fixed] Typo in killed event handler caused false BE kick. [Fixed] Group names may only contain alphanumeric characters - or _. [info] Works on Arma 1.42+. All fixes from previous server builds. Server Admins: [info] *pcre3.dll must be installed into the Arma 3 root directory. More Install/Update Notes: Tigah, Darth_Rogue, DruidRaven and 5 others 8 Link to comment Share on other sites More sharing options...
vbawol Posted April 8, 2015 Author Report Share Posted April 8, 2015 Antagonist Updates Added Jammer detection - NEst will not spawn in 22m of Jammer, Sappers will stalk to a position around the jammer radius - Can still cross within jammer radius and will still loiter within radius. Charge is unaffected so sapper will follow player into jammer range, is more dangerous to do now. Updated Stuck Code - May see more self detonations Updated Stalk Position - Sapper will loop around player Updated Direct Detection of Player to initiate Charge mode. Distance of sight is lower Added variables in mission files to allow some editing of Sapper and UAv behaviour Sapper now is influenced by wind direction Extended UAV default range slightly Filtered units from spawning within jammer radius or static traders RagNar2009, QrizZ, Glenn and 1 other 4 Link to comment Share on other sites More sharing options...
vbawol Posted April 8, 2015 Author Report Share Posted April 8, 2015 Client Downloads: http://epochmod.com/download.php Server Downloads: http://epochmod.com/download_server.php DruidRaven and RagNar2009 2 Link to comment Share on other sites More sharing options...
vbawol Posted April 8, 2015 Author Report Share Posted April 8, 2015 Server Hotfix build b1: [Fixed] error preventing storage from spawning correctly. Server Hotfix build b2: [Fixed] Bipods should now persist correctly. [Fixed] magazine loss issue on logout. Update Notes: If 0.3.0.2 is already installed update just EpochServer.dll and a3_epoch_server.pbo otherwise see Server Downloads: http://epochmod.com/download_server.php DruidRaven 1 Link to comment Share on other sites More sharing options...
vbawol Posted April 9, 2015 Author Report Share Posted April 9, 2015 updated changelog with a few that are missing: [Changed] Uniforms now store items again. [Fixed] Typo in killed event handler caused false BE kick. [Fixed] Group names may only contain alphanumeric characters - or _. DruidRaven, mAniA and SWAT_BigBear 3 Link to comment Share on other sites More sharing options...
vbawol Posted April 9, 2015 Author Report Share Posted April 9, 2015 Server Hotfix build 3 added: [Fixes] Missing BE exceptions in addweaponcargo.txt for Marksman DLC weapons. Update Notes b2 to b3: Update Notes: Update addweaponcargo.txt in your Battleye folder. Server Downloads: http://epochmod.com/download_server.php DruidRaven 1 Link to comment Share on other sites More sharing options...
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