Darth_Rogue Posted April 4, 2015 Report Share Posted April 4, 2015 DirtySanchez 1 Link to comment Share on other sites More sharing options...
PryMary Posted April 4, 2015 Report Share Posted April 4, 2015 damn that navid needs some sound adjustment sounded like they added flange to the sound file lol Link to comment Share on other sites More sharing options...
SzepyCZ Posted April 5, 2015 Report Share Posted April 5, 2015 i think you´ve never heard real gunfire,because this is ****... but I resigned that Bohemia Interactive cant do anything properly Link to comment Share on other sites More sharing options...
TayTayTheKiller Posted April 5, 2015 Report Share Posted April 5, 2015 Annnnnnnnnd JSRS shits all over this... Link to comment Share on other sites More sharing options...
Finuix Posted April 5, 2015 Report Share Posted April 5, 2015 i liked the new sounds on the old weapons. but the new big guns was pretty tame sounds on. and where is all the echo Link to comment Share on other sites More sharing options...
Darth_Rogue Posted April 5, 2015 Author Report Share Posted April 5, 2015 I was talking more about the indoor effects than anything. Link to comment Share on other sites More sharing options...
prone Posted April 5, 2015 Report Share Posted April 5, 2015 it's alright, an improvement i guess. We can all agree they need to do a bit better, though. Link to comment Share on other sites More sharing options...
Monk Posted April 5, 2015 Report Share Posted April 5, 2015 As much fun as JSRS is to use, I found this caught my attention more; Link to comment Share on other sites More sharing options...
Uro Posted April 5, 2015 Report Share Posted April 5, 2015 As much fun as JSRS is to use, I found this caught my attention more; Yeah Megasound has his head screwed on, as do Laxemann & JSRS, unfortunately BI do not when it comes to sound fidelity. Personally I'm awaiting Megasound to finalise his default soundpack replacement a little more,. maybe one day all the sound mod guys will bring thier skills together and make a mega-pack for Arma3 incorporating all the best bits from each mod - who knows - seems to be a lot of community collaboration efforts coming out now that MANW is done with... Link to comment Share on other sites More sharing options...
bFe Posted April 5, 2015 Report Share Posted April 5, 2015 The weapon sounds in Arma 3 are so boring its sometimes painful to use them. JSRS doesn't bring any realism(as he stated himself) to it, just immersion as far as I can tell. Link to comment Share on other sites More sharing options...
Tobias Solem Posted April 5, 2015 Report Share Posted April 5, 2015 I'm just depressed how 7.62 (m14) is not stopping at 300m center mass. Then again, the ammunition behaves weird in ARMA 3. 5.56? May as well throw pebbles at your enemy. Link to comment Share on other sites More sharing options...
Angrygargamel Posted April 6, 2015 Report Share Posted April 6, 2015 so BIS made the weapons sound so shitty in the last updates so their dlc sounds better then? wtf... no seriously... what the fuck... stonXer 1 Link to comment Share on other sites More sharing options...
PryMary Posted April 6, 2015 Report Share Posted April 6, 2015 They learnt well from the masters of bullshit... EA Link to comment Share on other sites More sharing options...
Tobias Solem Posted April 7, 2015 Report Share Posted April 7, 2015 They learnt well from the masters of bullshit... EA Wat? You don't have to buy the DLC to get the sound improvements. :P Link to comment Share on other sites More sharing options...
KPABATOK Posted April 7, 2015 Report Share Posted April 7, 2015 Wat? You don't have to buy the DLC to get the sound improvements. :P they should do this, if you want to use marksman weapons ingame and you can, but you won't be hearing any sound at all while firing. That will make people buy this amazing DLC! Link to comment Share on other sites More sharing options...
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