matrixmark Posted March 31, 2015 Report Share Posted March 31, 2015 Apologies if this is in the wrong place. I just wanted to know, how do we change the prices that gems trade for. Trying to make my server a little harder than standard... 10 briefcases for one gem is a bit much :p Anyways I will appreciate any assistance.. Thanks. Link to comment Share on other sites More sharing options...
0 Tech_Support Posted March 31, 2015 Report Share Posted March 31, 2015 in your sql database or in Cfgtraders folder depends what traders you are using. Link to comment Share on other sites More sharing options...
0 matrixmark Posted March 31, 2015 Author Report Share Posted March 31, 2015 Im using the standard traders that come with A2 Epoch :D Link to comment Share on other sites More sharing options...
0 meanbeandk Posted March 31, 2015 Report Share Posted March 31, 2015 change it in the sql database :) Link to comment Share on other sites More sharing options...
0 matrixmark Posted March 31, 2015 Author Report Share Posted March 31, 2015 Yeah thats what I thought but I cant find them in the database. Would you know what table their in and what name?. Link to comment Share on other sites More sharing options...
0 meanbeandk Posted March 31, 2015 Report Share Posted March 31, 2015 Traders_Data ItemRuby ItemObsidian ItemAmethyst Thats some of them :) Link to comment Share on other sites More sharing options...
0 matrixmark Posted March 31, 2015 Author Report Share Posted March 31, 2015 yeah done search on them and nothing coming up... I just cant find them anywhere. Link to comment Share on other sites More sharing options...
0 syco Posted April 1, 2015 Report Share Posted April 1, 2015 Do you have to open the trade window or just scroll on the trader to sell/buy the gems? I'm guessing that you don't have to open a trade window and just scroll on the trader to sell/buy the gems as you can not find them in your database. If that is the case then open your MPmission/server_traders.sqf and search for them there. If you find them it will look something like this // Neutral Building/Parts P menu_GUE_Woodlander3 = [ [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]], [["ItemGoldBar10oz","ItemAmethyst",1,1,"buy","Amethyst","Gold Bar (10oz)",101], ["ItemGoldBar10oz","ItemCitrine",1,1,"buy","Citrine","Gold Bar (10oz)",101], ["ItemGoldBar10oz","ItemEmerald",1,1,"buy","Emerald","Gold Bar (10oz)",101], ["ItemGoldBar10oz","ItemObsidian",1,1,"buy","Obsidian","Gold Bar (10oz)",101], ["ItemGoldBar10oz","ItemRuby",1,1,"buy","Ruby","Gold Bar (10oz)",101], ["ItemGoldBar10oz","ItemSapphire",1,1,"buy","Sapphire","Gold Bar (10oz)",101], ["ItemGoldBar10oz","ItemTopaz",1,1,"buy","Topaz","Gold Bar (10oz)",101]], "neutral" ]; That is another way to sell/buy the gems without placing them in your database/CFGtraders. Who set up your server because default epoch install does not have any gems in traders. They have been removed several patch's ago. Also you can lower the amount of veins on the server so those gems are harder to get by adding MaxMineVeins = 10; To your MPmission/init.sqf right below MaxDynamicDebris = 300; NOTE: You can change that number 10 to w/e number of veins you want to be the max. MaxMineVeins = 50; is default. Link to comment Share on other sites More sharing options...
0 matrixmark Posted April 1, 2015 Author Report Share Posted April 1, 2015 The server is running version 1.0.5.1. You can go to any trader and scroll on him and it comes up with "trade gems" or something similar. You can trade them for briefcases and I think other amounts of gold. This is my server traders sqf : // DayZ Epoch TRADERS for 11 serverTraders = ["RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1","GUE_Woodlander2"]; // Hero Vendor menu_RU_Functionary1 = [ [["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], [], "hero" ]; // Ammunition Friendly menu_RU_Citizen3 = [ [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]], [], "friendly" ]; // Weapons Friendly menu_Rocker4 = [ [["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]], [], "friendly" ]; // Friendly Vehicles menu_Profiteer4 = [ [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]], [], "friendly" ]; // General Store menu_Rita_Ensler_EP1 = [ [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], "neutral" ]; // Weapons neutral menu_CIV_EuroMan01_EP1 = [ [["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]], [], "neutral" ]; // Ammunition Neutral menu_CIV_EuroMan02_EP1 = [ [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]], [], "neutral" ]; // Neutral Building/Parts menu_TK_GUE_Soldier_5_EP1 = [ [["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]], [], "neutral" ]; // Bandit Trader menu_GUE_Soldier_MG = [ [["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], [], "hostile" ]; // Aircraft Dealer menu_Worker2 = [ [["Airplanes",517],["Helicopter Unarmed",519]], [], "neutral" ]; // Vehicles Neutral menu_Worker3 = [ [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], [], "neutral" ]; // Friendly Building/Parts menu_Woodlander1 = [ [["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]], [], "friendly" ]; // Friendly Vehicles 2 menu_UN_CDF_Soldier_Pilot_EP1 = [ [["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]], [], "friendly" ]; // General Store 2 menu_RU_WorkWoman1 = [ [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], "friendly" ]; // Medical Supplies menu_Dr_Annie_Baker_EP1 = [ [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "friendly" ]; // East Wholesaler menu_RU_Citizen4 = [ [["Wholesale",555]], [], "neutral" ]; // General Store 3 menu_RU_WorkWoman5 = [ [["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]], [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Whiskey Bottle","Tin Bar",101]], "neutral" ]; // West Wholesaler menu_RU_Citizen1 = [ [["Wholesale",636]], [], "neutral" ]; // Boat Vendor menu_RU_Villager3 = [ [["Boats Armed",558],["Boats Unarmed",557]], [], "neutral" ]; // Weapons neutral 2 menu_TK_CIV_Takistani04_EP1 = [ [["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]], [], "neutral" ]; // Ammunition Neutral 2 menu_Pilot_EP1 = [ [["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]], [], "neutral" ]; // Vehicles Neutral 2 menu_RU_Profiteer4 = [ [["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]], [], "neutral" ]; // Neutral Building/Parts menu_Woodlander3 = [ [["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]], [], "neutral" ]; // Medical Supplies 2 menu_Dr_Hladik_EP1 = [ [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Medical Supplies 3 menu_Doctor = [ [["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Boat Trader 2 menu_HouseWife1 = [ [["Boats Armed",673],["Boats Unarmed",672]], [], "neutral" ]; // Black market menu_GUE_Woodlander2 = [ [["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], [], "neutral" ]; I have for now turned down the amount of veins but the trade prices for these things has to be somewhere :( Link to comment Share on other sites More sharing options...
0 syco Posted April 1, 2015 Report Share Posted April 1, 2015 Look inside your MPmission/init.sqf for DZE_ConfigTrader = true; If you find that config setting then you are using CFGtrader and that's why you can't find those gems in your database. If you want I could take a look for you and find were this gems are. Just toss me a private message and I will give you info to contact me. Link to comment Share on other sites More sharing options...
0 matrixmark Posted April 2, 2015 Author Report Share Posted April 2, 2015 I searched for that in the init and nothing found. I also went through it manually and again nothing. Really frustrating lol. Link to comment Share on other sites More sharing options...
0 Sundowner Posted October 6, 2016 Report Share Posted October 6, 2016 Did you resolve this? If you use GTX then the setting is in OPTIONS\EpochConfig.sqf DZE_ConfigTrader = true; // use custom trader files in mission pbo. Link to comment Share on other sites More sharing options...
Question
matrixmark
Apologies if this is in the wrong place.
I just wanted to know, how do we change the prices that gems trade for.
Trying to make my server a little harder than standard... 10 briefcases for one gem is a bit much :p
Anyways I will appreciate any assistance..
Thanks.
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