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[ Request ]@masvehicles


Finuix

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add @massvehicles folder to your server root dir.

add @massvehicles to your startup -mod=@masvehicles;@Epoch;@EpochHive;

add the mas.bikey to your server's "Keys" folder

 

look through your RPT log to see which little bits to add onto your mission.sqm.

 

"ish"

 

fluxcapacitor for epoch 0.4.0

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Guys. what is the server starting parameter for @masvehicles ? i have tried alot of different so a3launcher shall detect it. but think i have had it wrong each time. @masve ? @masvehicles? @masVE ? 

there is so many different answers to get from posts.

i have done all i think i should have done. i have added many masvehicles to epochconfig.hpp file and server boot. but no vehicles is ingame.
And last question. i dont use stock admin tools. is it possible to add masvehicles to the spawn list ? i use infistar.

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I'm new here and only leeche from you geniuses. so that's the least i can do :)

Download the zip from this link and you will get my lists. im not 100% done with them. but edit as you see fit !
it miss some weapons and vehicles. but every vehicle that spawns and weapon/mags in the LSlootLists.sqf are sellable as it is. 

https://gist.github.com/Finuix/557b07d17700d010437f

if you not allready know this : put your new and edited CfgPricing.hpp list in you're Mission.pbo and put this in you're discription.ext: #include "CfgPricing.hpp"
it works. i don't know if its the best way. but i'll use it ^^

this is not my lists from scratch !! only edited them. 

take care.

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Only if you add vehicles with weapons and use smoke bombs on them. i did a easy fix. i added all vehicles. and only nonarmed ones spawn. execpt some 50cal ones. and i did a easy fix (don't know if its clever) i got mas vehicles and weapons. so i just removed the addweaponcargo.txt. i thought why bother to add ALL vehicles and weapons there. when a hacker or something spawns in a tank or mas weap it would be the same as adding those, wouldnt it ?
i kept scripts.txt ofc. if you get kicks just edit them then. i did not edit script.txt for it to work. only thing that kicks me is the smokebombs on vehicles. else it all works.
 

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