Friendly Posted March 28, 2015 Report Share Posted March 28, 2015 Video says it all and I believe this could be called a bug. tecknotot, Uro and KPABATOK 3 Link to comment Share on other sites More sharing options...
Kroenen Posted March 28, 2015 Report Share Posted March 28, 2015 LOL, sorry but that was epic! Yea, definitely not working as intended :P tecknotot 1 Link to comment Share on other sites More sharing options...
Richie Posted March 28, 2015 Report Share Posted March 28, 2015 Wow :lol: IReeceI 1 Link to comment Share on other sites More sharing options...
dennis_stk Posted March 28, 2015 Report Share Posted March 28, 2015 This is exactly what happens with us. Link to comment Share on other sites More sharing options...
Friendly Posted March 28, 2015 Author Report Share Posted March 28, 2015 Ya this is what someone on my server though was a hacker but then I soon figured it all out lol Link to comment Share on other sites More sharing options...
axeman Posted March 28, 2015 Report Share Posted March 28, 2015 That was good, is as intended, am looking at removing the spawn ability within a jammer radius, to be discussed, but leaving the ability to lure a sapper to anothers base. Someone in your team triggered a sapper to spawn and there is a very slim chance that will spawn a hive, then a random building is chosen so that was the perfect sapper wave :) QrizZ and dennis_stk 2 Link to comment Share on other sites More sharing options...
Kroenen Posted March 28, 2015 Report Share Posted March 28, 2015 That was good, is as intended, am looking at removing the spawn ability within a jammer radius, to be discussed, but leaving the ability to lure a sapper to anothers base. Someone in your team triggered a sapper to spawn and there is a very slim chance that will spawn a hive, then a random building is chosen so that was the perfect sapper wave :) Not sure I'm a big fan of that design. It makes the possibility of getting blown up completely randomly, and losing your entire base and vehicles, simply due to RNG. I'm all for sappers and sapper hives, but bearing in mind most servers will run pvp, this is just a little too much 'constant threat', especially since it essentially amounts to "at some point, you will be chosen at random to lose everything". Sappers, nor sapper hives should ever spawn 'ON' a player, or within the jammer range in my opinion. EDIT: Oh, and many people have said already, you don't need to do anything to spawn a sapper, they just appear at random. Friendly 1 Link to comment Share on other sites More sharing options...
Razzmatazz Posted April 3, 2015 Report Share Posted April 3, 2015 It would make sense to remove the spawn ability from anyone within a jammer radius. That way, it would still be possible to have a sapper spawn elsewhere and then lure it to a base. However, given the current spawn rate for drones and sappers it's a constant matter of "I hear a sapper/drone outside" when working within a base, and then going outside to take care of it. Gets kind of annoying, especially since sappers can walk through walls and trap/kill you in your base if you don't go out and deal with them. Maybe the video demonstrates that the spawn system is working as programatically intended, but perhaps not quite as conceptually intended? The mod is completely amazing, by the way. The team is doing fantastic work. Link to comment Share on other sites More sharing options...
OMGitzSteveo Posted April 4, 2015 Report Share Posted April 4, 2015 anyone know how to fix this issue? its started happening on my server today and its really annoying us all. Link to comment Share on other sites More sharing options...
axeman Posted April 4, 2015 Report Share Posted April 4, 2015 Looking at base protection, spawning within jammer range has been removed, currently refining the sappers player tracking and am testing how they roam within the jammer range. Is a tricky balance. Am thinking that players within 50m of a jammer will be safe, as soon as you roam from that area one could pick up on you. This ends up with spawned sappers loitering around the jammer radius waiting for a target. This could be a base / group member moving out to loot or another player luring one into range. QrizZ 1 Link to comment Share on other sites More sharing options...
Liqu1dShadow Posted April 4, 2015 Report Share Posted April 4, 2015 when this happens on my server, the payer gets kicked for a damage restriction :/ Joppe151617 1 Link to comment Share on other sites More sharing options...
QrizZ Posted April 5, 2015 Report Share Posted April 5, 2015 Looking at base protection, spawning within jammer range has been removed, currently refining the sappers player tracking and am testing how they roam within the jammer range. Is a tricky balance. Am thinking that players within 50m of a jammer will be safe, as soon as you roam from that area one could pick up on you. This ends up with spawned sappers loitering around the jammer radius waiting for a target. This could be a base / group member moving out to loot or another player luring one into range. Is this in any server for testing yet ? Link to comment Share on other sites More sharing options...
1Man Posted April 6, 2015 Report Share Posted April 6, 2015 A relog will despawn them if your the target. Link to comment Share on other sites More sharing options...
KPABATOK Posted April 6, 2015 Report Share Posted April 6, 2015 And this is way your base location sucks, man :D if you build a base inside a building, make a building inside with floors and roof at least. But since it seems that you were just started building a base, well... tough luck :) Link to comment Share on other sites More sharing options...
axeman Posted April 6, 2015 Report Share Posted April 6, 2015 We are currently testing the new sapper and unit spawn for this. Logging will despawn them but won't help in the long run ;) Link to comment Share on other sites More sharing options...
Razzmatazz Posted April 8, 2015 Report Share Posted April 8, 2015 And this is way your base location sucks, man :D if you build a base inside a building, make a building inside with floors and roof at least. But since it seems that you were just started building a base, well... tough luck :) Building base walls inside of a building wouldn't have prevented what happened in the video. The sappers literally spawned in on top of us in the building; constructed inner walls would have had zero impact. Plus, sappers can just walk straight through built base walls/doors, so that wouldn't have provided any protection even if the sappers spawned outside and followed us in. Link to comment Share on other sites More sharing options...
KPABATOK Posted April 8, 2015 Report Share Posted April 8, 2015 No no, my point was about the warehouse being destroyed by explosion opening the whole base. I know that sappers are ghosts walking through anything. Link to comment Share on other sites More sharing options...
axeman Posted April 8, 2015 Report Share Posted April 8, 2015 Updated. Please report your findings. My first thought when building last night was it's too quiet. Am strongly considering making the antagonists afraid of fire instead of the jammer.. keep them night fires burning to keep things away :) TuBz, Friendly and Richie 3 Link to comment Share on other sites More sharing options...
Richie Posted April 8, 2015 Report Share Posted April 8, 2015 Am strongly considering making the antagonists afraid of fire instead of the jammer.. keep them night fires burning to keep things away :) Ooh i do like that idea, +1 from me :) Link to comment Share on other sites More sharing options...
KPABATOK Posted April 9, 2015 Report Share Posted April 9, 2015 Updated. Please report your findings. My first thought when building last night was it's too quiet. Am strongly considering making the antagonists afraid of fire instead of the jammer.. keep them night fires burning to keep things away :) and attract people looking for PVP? No thanks :D but good idea Link to comment Share on other sites More sharing options...
Richie Posted April 9, 2015 Report Share Posted April 9, 2015 and attract people looking for PVP? No thanks :D but good idea There's just no pleasing some folk round here, it's like you're damned if you do and damned if you don't. Link to comment Share on other sites More sharing options...
axeman Posted April 9, 2015 Report Share Posted April 9, 2015 I think a wacking great base might give you away first :) Link to comment Share on other sites More sharing options...
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