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Can't get HC running after 0.3.0.1 update. Server crashes


Floyd

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As the title says, the server crashes when I include the code used in the mission.sqm to allow the HC to connect.  I can get the HC running and connecting, but shortly thereafter the server crashes. When I remove the code for the HC, the server runs fine.

 

Here's my mission.sqm, if someone cares to look.

I've just copied and pasted the class item section over from my 0.2.5.2 mission.sqm.

 

http://pastebin.com/P9Rb0L26

 

Thanks for any insight you can give.

 

Floyd

 

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I'm still having problems with the HC crashing the server. I've started with all stock everything. Redownloaded and installed Arma and epoch files. Epoch will run fine. Epoch will run with the edited mission.sqm file. The headless client will connect, but just as soon as the profile is loaded, the arma server crashes (the headless client stays up).

Here's another RPT log: http://pastebin.com/kfkMMWxG

Attached is a pic of the error when it crashes.

I'm at my wits end and could use any advice or ideas.

Thanks

post-17748-0-15296700-1427943343_thumb.p

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Yes, multiple times. lol.

I redownloaded/reinstalled everything (from Arma to Epoch (client and server)). The RPT is from a fresh install with only edits to the mission.sqm to include the headless client. The pic is from a few days ago, but I get the same error with the fresh install.

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@Horbin. Everything old was deleted and everything was reinstalled (except for Steam).

The plot thickens....No joy with Altis either.

End of RPT:

Mods: @EpochHive

Extensions:

epochserver (F:\Server\arma3server\a3cherno\@EpochHive\epochserver.dll)

Distribution: 0

Version 1.40.129533

Fault time: 2015/04/02 20:54:56

Fault address: 730F8BF6 01:00017BF6 F:\Server\arma3server\a3cherno\@EpochHive\epochserver.dll

file: epoch (__cur_mp)

world: Altis

Prev. code bytes: 0F BE 41 0B 8B F7 2B F0 EB 03 8B 71 04 8B 55 08

Fault code bytes: 8B 42 10 25 00 00 40 00 89 45 08 74 0B 0F BE 42

Registers:

EAX:00737265 EBX:00000000

ECX:5520F404 EDX:79616C70

ESI:00000009 EDI:0000000B

CS:EIP:0023:730F8BF6

SS:ESP:002B:5520F3D4 EBP:5520F3E0

DS:002B ES:002B FS:0053 GS:002B

Flags:00010246

=======================================================

note: Minidump has been generated into the file SC\arma3server_2015-04-02_20-53-15.mdmp

Would the .mdmp or the .bidmp files help?

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I hate to keep beating a dead horse, but nothing I've tried is working.
I've done the following multiple times:

I've deleted the entire server folder.
Redownloaded Arma3 server files with steamcmd.exe
Redownloaded Epoch client and server files (from this website).

Started up a vanilla Altis Epoch server.
Joined vanilla Altis Epoch server and played on it.
Edited the mission.sqm file to allow headless client to connect.
Started up the server, played on it.
Started up the headless client (it runs on the same box, connects through 127.0.0.1)
The headless client will start up and connect to the running server.
Just as soon as the headless client loads the mission file, the Altis Epoch server crashes. (RPT and crash pics in above posts).
The Headless client will keep running.

It appears to always be the epochserver.dll that has the exception.

Does anyone else have a headless client running on a WinServer 2012 R2 machine? (I'm grasping at straws)
Is there someway for me to tell if it is something like a memory, cpu or pagefile problem?
As I've mentioned before, I had a HC running on the previous Epoch version and have even tried using the mission.sqm file from that.

 

Thanks..

 

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UPDATE!!!
 
Problem appears to be solved!!!
 
I was using the [steamAPI] section of the EpochServer.ini file.  I have a key from Steam and had been using it in the 0.2.5.2 of Epoch.
Having a key and setting VACBanned = 1 will now crash the arma3server.exe
 
My settings were as follows:

[steamAPI]
Logging = 0
Key = SOMELETTERNUMBERSERIES
VACBanned = 1
VACMinimumNumberOfBans = 0
VACMaximumDaysSinceLastBan = 0
PlayerAllowOlderThan = 0

 

I may try with logging set to 1 and see if any logs are generated, but for now I'm content to start working with the HC again......

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