Hello thought I would share some of the cherno additions i have made, some of these when they were made, were designed to give the map a bit more of the standalone feel
1.) Checkpoints. see screen shots for locations.
checkpoint north of factory east coast, centre of electro town, main road between elector and cherno, main road between cherno and balota airfield.
2.) North Klamenka military base, on main road between Klamenka and Pavolo
3.) FOB west.
postion incase you want to add a marker for this.
4.) Klen Castle, on Klen hilltop
for a guide on how to add these check this forum post.
Rules in ENG/FRA/RUS
80 Meter Plot (Zed free) 1 Step Build BuildingLimit 900+ Gem Craft Coins System & Bank Tow & Lift Bike deploy Self Blood Bag Weed (planting/smoking) Lotterie Masterkey Remote vehicle LocateVehicle GarageDoorOpener LocateVehicle Take Clothes VT Crafting Group Management Custom spawn Custom Buildings New locations and many more... AI:
WAI DZMS DZMSHotSpots Andre Convoy Events:
Epoch Events Buried Treasure Animated Crashspawner Flybye Labyrinth The fugitive Event Trader:
Custom Traders Sandford and Son (buy everything with 35% discount) HAVE FUN
so i have been making a server between trying to get my provider to update their mods section. after getting this don i found the server with epoch and infistar were conflicting each other such as: when joining i can use infistar but when i press f9 or i to enter my inventory or f10 for the mobile pad it then conflicts (i think) infistar and i can no longer use it. any ideas on how to stop this
Open world survival mod set just two years after the mass extinction of billions of people. Those that remain are left with remnants of a once technological society. Try to survive, build, or explore your way through the harsh dynamic environment.
Powerful persistence framework for Arma 3 with native Windows and Linux dedicated server support. Fully configurable script based security checks. Base Building re-envisioned for Arma 3 PhysX. Persistent secure and insecure storage devices. Upgradeable locking doors. Barter based economy and trading systems backed a single currency ¤ called "Krypto". Hostile Environment with several different types of antagonists, Air and Water temperature extremes, and Earthquakes. Hunting, Fishing, Tame Dogs, Explore & Loot: Wrecked ships, Abandoned vehicles and buildings, Perform task based missions and more! Open source APL-SA Epoch Survival MP gamemode. Open source APL-SA Modders resource configs and Class List. Assets can be used as a mod dependency on Steam workshop.