Caveman1 Posted March 7, 2015 Report Share Posted March 7, 2015 I've looked all around but can't seem to find an answer. If I turn on Godmodebase my players can't remove buildables after a restart. Is there a way to allow players (owners) to still be able to remove walls,doors,floors,ect with godmodebase turned on? Currently an Admin has to remove those. I have Zupa's awesome plot management installed and was hoping that might do the trick but sadly no. Any help or guidance would be great. Link to comment Share on other sites More sharing options...
Caveman1 Posted March 19, 2015 Author Report Share Posted March 19, 2015 Does anyone know if it is normal that with Godmodebase turned on and the cleanup turned off in the Hive.ini that players can't remove objects that they've built and are the owners of? I fear I've messed up a script somewhere. Link to comment Share on other sites More sharing options...
Jun_msk Posted May 19, 2015 Report Share Posted May 19, 2015 https://github.com/RimBlock/Epoch/tree/master/A%20Plot%20for%20Life#instructions-for-linking-in-to-your-mission Link to comment Share on other sites More sharing options...
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