Salutesh Posted March 7, 2015 Report Share Posted March 7, 2015 http://youtu.be/Ah7Z9B9gOn8 https://www.youtube.com/watch?v=sMaVYZqPWEo&feature=youtu.be Snow Environment System for Epoch v.1.0 =========================================== Original Author: http://opendayz.net/...r-server.12523/ Credits go to: Audio Rejectz This simple system implement a snow and fog environment to your Maps includes audio and visual stuff. Known Bugs: - Players breathing mist does not work, still WIP Download & Install: Download the latest version here: https://github.com/salutesh/epoch_snow/releases 1. Copy the "init.sqf" into your Epoch Mission folder or copy the line below into your own. // Snow environment [] spawn {call compile preprocessFileLineNumbers "snow_environment\snow_max.sqf";}; execVM "snow_environment\snow_sound.sqf"; execVM "snow_environment\ground_fog.sqf"; execVM "snow_environment\snow.sqf"; {nul = [_x] execvm "snow_environment\breath_fog.sqf" } forEach (playableUnits - [player]); 2. Copy the "snow_environment" folder from "epoch_snow/snow_environment" and the "sounds" folder into your Mission folder. 3. Copy the "description.ext" into your Epoch Mission folder or copy the line below into your own. If your have allready a "CfgSounds" class in your description.ext just add the "snowsound" class. class CfgSounds { sounds[] = {}; class snowsound { name = "snowsound"; sound[] = {"sounds\snowstorm.ogg",db-5,1.0}; titles[]={}; }; }; 4. After that your done and you can create your mission PBO. BE Filters: Line 33 - 7 setViewDistance add: !"setviewdistance 50;" Options: snow_enviroment/snow.sqf 5 [[1,1,1,1]], // Colour of the snow You can experiment by yourself with the Colour option for the snow there. San 1 Link to comment Share on other sites More sharing options...
Dobrowney Posted March 7, 2015 Report Share Posted March 7, 2015 ?? are you claiming you made this ? Link to comment Share on other sites More sharing options...
Salutesh Posted March 7, 2015 Author Report Share Posted March 7, 2015 ?? are you claiming you made this ? I dont take my copyright to this because its not my work, i just get it into a way to use it for epoch. Its a general script from Armaholic but i don´t know the real Author because its not longer available there. Please dont blame me, i dont take my copyright to any of that files, i just want to share it. Link to comment Share on other sites More sharing options...
egamestudio Posted March 7, 2015 Report Share Posted March 7, 2015 Realy Nice SCRIPT !! Look :p Download link is clear :) Link to comment Share on other sites More sharing options...
sparrow8332 Posted March 7, 2015 Report Share Posted March 7, 2015 Snow Environment System for Epoch v.1.0 =========================================== Author: Unkown, not my work! But free to use ?? are you claiming you made this ? Read before you ask stupid questions .. obvious hes not calming he made this otherwise wouldn't have stated in the op SadBoy1981, kayzee, rhughes945 and 1 other 4 Link to comment Share on other sites More sharing options...
Liqu1dShadow Posted March 7, 2015 Report Share Posted March 7, 2015 Installed it, really like it, 2 niggles.... snow only spawns 10m or so above the ground, any higher and its not there snow inside buildings (no a real issue but would be cool if outside only) other than that, its really good, very Namalsklike Link to comment Share on other sites More sharing options...
WarHammer(DayZ) Posted March 8, 2015 Report Share Posted March 8, 2015 kicked for script restriction #33 any BE filters? 375566a84415b847522452c1b86866f8 - #33 "2, 1, 1, 0.1, 1, false]; "filmGrain" ppEffectCommit 5; Link to comment Share on other sites More sharing options...
Liqu1dShadow Posted March 8, 2015 Report Share Posted March 8, 2015 7 setViewDistance !"setViewDistance 1600" !"filmGrain" 7 attachTo !"EP_light attachTo [player];" !"_bomb attachTo [_unit, [0,0,0],\"Pelvis\"];" !"_dogHolder attachTo [_dog, [-0.2,1.2,0.7]];" !"EPOCH_staticTarget attachTo[player];" !"EPOCH_target attachTo[player];" !="_objet attachTo [_heliporteur," !"neck" WarHammer(DayZ) 1 Link to comment Share on other sites More sharing options...
WarHammer(DayZ) Posted March 8, 2015 Report Share Posted March 8, 2015 Thanks man I edited attachto BE filter, but i don't have a setViewDistance BE filter SQF :unsure: Link to comment Share on other sites More sharing options...
KnG James Posted March 8, 2015 Report Share Posted March 8, 2015 This is awesome thanks :D Link to comment Share on other sites More sharing options...
Salutesh Posted March 8, 2015 Author Report Share Posted March 8, 2015 I am happy you guys like it :D 7 setViewDistance !"setViewDistance 1600" !"filmGrain" 7 attachTo !"EP_light attachTo [player];" !"_bomb attachTo [_unit, [0,0,0],\"Pelvis\"];" !"_dogHolder attachTo [_dog, [-0.2,1.2,0.7]];" !"EPOCH_staticTarget attachTo[player];" !"EPOCH_target attachTo[player];" !="_objet attachTo [_heliporteur," !"neck" Thanks for this, i forget the permissions. Link to comment Share on other sites More sharing options...
Salutesh Posted March 8, 2015 Author Report Share Posted March 8, 2015 Installed it, really like it, 2 niggles.... snow only spawns 10m or so above the ground, any higher and its not there snow inside buildings (no a real issue but would be cool if outside only) other than that, its really good, very Namalsklike - I tested this on the Chernarus Map (look into the video) and have to say that the snow is still there even if you higher than 10 m. The only bug that appears is if you stand on the roof of a building. The snow disapers above the player but you can still see it a few meters away. I think that happens just because the snow should disappear in buildings. I try my best to figure this out. https://www.youtube.com/watch?v=sMaVYZqPWEo&feature=youtu.be Link to comment Share on other sites More sharing options...
WarHammer(DayZ) Posted March 8, 2015 Report Share Posted March 8, 2015 I am happy you guys like it :D Thanks for this, i forget the permissions. Can you please advise which BE filter SQF's do we need to edit. Thank you in advance Link to comment Share on other sites More sharing options...
Salutesh Posted March 8, 2015 Author Report Share Posted March 8, 2015 Can you please advise which BE filter SQF's do we need to edit. Thank you in advance i make a fresh install to check this and add them to the first post then. EDIT: Just found that, if you get any other kicks pls post the hole report from the log. BE Filters: Line 33 - 7 setViewDistance add: !"setviewdistance 50;" Link to comment Share on other sites More sharing options...
R4ziel Posted March 9, 2015 Report Share Posted March 9, 2015 Is there any way to make this dynamic, like the rain I want this to only be on the server for a short while and then return to clear skies. If anyone knows how to do this please advise, Link to comment Share on other sites More sharing options...
Salutesh Posted March 9, 2015 Author Report Share Posted March 9, 2015 Is there any way to make this dynamic, like the rain I want this to only be on the server for a short while and then return to clear skies. If anyone knows how to do this please advise, I tryed by myself to add a Dynamic Weather system to the Epoch mission like Dynamic Weather but the Epoch Mod itself seems to overright every other weather script with the exception of the script from this Threat because its not a real weather effect. Link to comment Share on other sites More sharing options...
Zupa Posted March 9, 2015 Report Share Posted March 9, 2015 I'll write something to make it random :) Question without having looked at the actual code. Does this infleunce AI sight , or will they shoot like clear sight? AND why is this in AI missions categorie forum Salutesh 1 Link to comment Share on other sites More sharing options...
Salutesh Posted March 9, 2015 Author Report Share Posted March 9, 2015 I'll write something to make it random :) Question without having looked at the actual code. Does this infleunce AI sight , or will they shoot like clear sight? AND why is this in AI missions categorie forum That would be great Zupa! It does not infleunce the AI sight. i post this in the Script section, i dont know why it landed here :huh: Link to comment Share on other sites More sharing options...
Dobrowney Posted March 11, 2015 Report Share Posted March 11, 2015 Read before you ask stupid questions .. obvious hes not calming he made this otherwise wouldn't have stated in the op That was not there before I posted .. He added that . This snow mod was made by a dude back in arma 2 dayz . I will find his name and post the owners script name here so you can give credit Here is a post of where this script started : http://opendayz.net/threads/adding-snow-to-your-server.12523/ Please give Audio Rejectz credit for using his script here. Link to comment Share on other sites More sharing options...
KingRaymond795 Posted March 12, 2015 Report Share Posted March 12, 2015 I am happy you guys like it :D Thanks for this, i forget the permissions. you should update your original post with these additions.. Link to comment Share on other sites More sharing options...
KingRaymond795 Posted March 12, 2015 Report Share Posted March 12, 2015 Hi, Does this just cause it to snow permanently? or does it go through the different climate changes? Link to comment Share on other sites More sharing options...
rhughes945 Posted March 12, 2015 Report Share Posted March 12, 2015 It's permanent, at least for now Link to comment Share on other sites More sharing options...
.:rmc:. Posted March 14, 2015 Report Share Posted March 14, 2015 thanks for the effort. i literally got sick of all the sunshine ^^ i get the impression that bots are indeed affected by this, but it would be awesome if this could be a little more random :D 5 minutes of sun per hour would be enough ;) Link to comment Share on other sites More sharing options...
Salutesh Posted March 15, 2015 Author Report Share Posted March 15, 2015 That was not there before I posted .. He added that . This snow mod was made by a dude back in arma 2 dayz . I will find his name and post the owners script name here so you can give credit Here is a post of where this script started : http://opendayz.net/threads/adding-snow-to-your-server.12523/ Please give Audio Rejectz credit for using his script here. Thanks for this! I added the Credits to the first threat. Link to comment Share on other sites More sharing options...
.:rmc:. Posted March 16, 2015 Report Share Posted March 16, 2015 any update on the randomise issue? ;) Link to comment Share on other sites More sharing options...
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