SpiRe Posted March 3, 2015 Report Share Posted March 3, 2015 Next Server files update is on STEAM.. Link to comment Share on other sites More sharing options...
Dwarfer Posted March 3, 2015 Author Report Share Posted March 3, 2015 on the plus side, being one of the first 1.40 servers up, I had 20, 18 and 12 players across my 3 servers lol.. Never been this busy :-) lol. Link to comment Share on other sites More sharing options...
RC_Robio Posted March 3, 2015 Report Share Posted March 3, 2015 Mine is working fine.. Two BE i see 16:34:56 : Script Log: #0 NAMEBLABLABLA (XXXXXX) - #0 " _map = _this select 0; _customData = player getVariable ["BIS_fnc_setTaskLocal_customData",[]]; if (count _customData == 0) e" 16:52:12 : Script Log: #0 [DMR]Dwarfer (XXXX) - #0 "k = _mouseOver select 1; _customData = player getVariable ["BIS_fnc_setTaskLocal_customData",[]]; _i = (_customData find _task)" Append the following to scripts.txt fixes those two. !"_customData = player getVariable [\"BIS_fnc_setTaskLocal_customData\",[]]" You don't need to add the full string, Just !"BIS_fnc_setTaskLocal_customData" will suffice. Bohemia has released a 15Mb patch for dedicated servers for the kart, and heli animation errors. Link to comment Share on other sites More sharing options...
Uro Posted March 3, 2015 Report Share Posted March 3, 2015 Update your servers again via Steam/SteamCMD, a hotfix has been issued for this. Link to comment Share on other sites More sharing options...
AztecGhost Posted March 4, 2015 Report Share Posted March 4, 2015 Anyone see this one? I get kicked when i hot the "M" for the map 03.03.2015 18:41:28: [sOWG] Aztec (24.15.252.186:2304) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #23 ">> 'CfgVehicles' >> typeOf _x >> 'displayName')];};}forEach allUnits-playableUnits;};if (hmivn) then {};if (wzyuyr) then {{if !(" Link to comment Share on other sites More sharing options...
Lost_Noob Posted March 4, 2015 Report Share Posted March 4, 2015 So is there a hotfix for this as I've added the above "fixes" and still peoples get the boot. Only thing haven't done is another A3 update... Link to comment Share on other sites More sharing options...
Zupa Posted March 4, 2015 Report Share Posted March 4, 2015 So put your hand in your pocket you tight arse :P I love my new server, 10 cores @ 3.00GHz and 20 threads .... bit overkill for 1 x Epoch server and 2 x Wasteland servers though :lol: Put a minecraft server on it and it's fully used :p Richie and KamikazeXeX 2 Link to comment Share on other sites More sharing options...
snafu0185 Posted March 4, 2015 Report Share Posted March 4, 2015 since the update I can nolonger join my server it shows as running an incompatible version Link to comment Share on other sites More sharing options...
Zupa Posted March 4, 2015 Report Share Posted March 4, 2015 since the update I can nolonger join my server it shows as running an incompatible version Have you updated your server? Bare in mind, when u changed the .exe from arma3server.exe to something else, delete the old one and rename the 'arma3server.exe' to that. snafu0185 1 Link to comment Share on other sites More sharing options...
arafinar Posted March 4, 2015 Report Share Posted March 4, 2015 Anyone else having issues with this update serverside? its causing mine to crash. no issues at all. just copied the arma server tool over the old server, it works fine for me. Link to comment Share on other sites More sharing options...
Liam Posted March 4, 2015 Report Share Posted March 4, 2015 no issues at all. just copied the arma server tool over the old server, it works fine for me. Your a day late hotfix was applied from bi last night =) Link to comment Share on other sites More sharing options...
Humpabry Posted March 4, 2015 Report Share Posted March 4, 2015 ok so just updated my arma 3 files on server...says files updated fine..go to run server and it runs 1.38 still.. Link to comment Share on other sites More sharing options...
dnk_paul Posted March 4, 2015 Report Share Posted March 4, 2015 I'm also getting 'Script restriction #0' when going into the map. Anyone have any ideas? Link to comment Share on other sites More sharing options...
Uro Posted March 4, 2015 Report Share Posted March 4, 2015 look in your scripts.log the answer will be there and apply the approriate fix in your scripts.txt Read this --> When people post "i keep getting bleh restriction #9000" you have to remember that we have absolutely no idea what your BE filters look like, and just posting the kick msg without the corresponding lines from the BE log file and filter file is about as useful as pissing into the wind mate. KiloSwiss 1 Link to comment Share on other sites More sharing options...
arafinar Posted March 4, 2015 Report Share Posted March 4, 2015 Your a day late hotfix was applied from bi last night =) dont get your point if there is one. was just stating my server was running ok with it Link to comment Share on other sites More sharing options...
Richie Posted March 4, 2015 Report Share Posted March 4, 2015 dont get your point if there is one. was just stating my server was running ok with it I think his point is you updated after the 2nd update was sent out, people who grabbed it first had broken servers, then Maca released a hotfix and then BIS released another update. Liam 1 Link to comment Share on other sites More sharing options...
snafu0185 Posted March 5, 2015 Report Share Posted March 5, 2015 im getting kicked for scrpt restriction 0 when opening the map I found the fix earlier in the post it doesn't say which line I have to alter. onlt scripts.txt i can find is in the sc/BattlEye folder and every line begins with a 7. ive tried putting the line !"_customData = player getVariable [\"BIS_fnc_setTaskLocal_customData\",[]]" at the bottom STILL GET KICKED ive tried putting the line !"BIS_fnc_setTaskLocal_customData" at the bottom STILL GET KICKED im obviously adding it wrong can someone please point out where im going wrong Link to comment Share on other sites More sharing options...
Zupa Posted March 5, 2015 Report Share Posted March 5, 2015 ok so just updated my arma 3 files on server...says files updated fine..go to run server and it runs 1.38 still.. i lit told u 2 post beofre your post Link to comment Share on other sites More sharing options...
snafu0185 Posted March 5, 2015 Report Share Posted March 5, 2015 i lit told u 2 post beofre your post my files were corrupt i rebuilt the server with fresh files i can get in and play just get kicked out when i view the map. cause aparently viewing the map is hacking lol Link to comment Share on other sites More sharing options...
GTXGAMING Posted March 5, 2015 Report Share Posted March 5, 2015 [Fix / Solution] Script Restriction #0 - Post Patch Version: 1.40.129533 After updating your server to the latest patch Version: 1.40.129533 via Steam Update button on your control panel, you and your players are now being kicked when trying to use the map function.Click The Following Link:Please follow these easy instructions to resolve the issueKind Regards, Karl Griffin General ManagerGTXGaming.co.uk Link to comment Share on other sites More sharing options...
Zupa Posted March 5, 2015 Report Share Posted March 5, 2015 TO not let u go to external websites and stated offically in a stickied topic Currently the only thing that needs to be added that I am aware of is one exception the the first line in scripts.txt On the line that starts with" 7 "BIS_fnc_" Add: !="setTaskLocal_customData" If there are any more issues post them here. RC_Robio and Dwarfer 2 Link to comment Share on other sites More sharing options...
AztecGhost Posted March 6, 2015 Report Share Posted March 6, 2015 I have striped down my epoch install down to just epoch with no mods or addons and still get kicked for checking the map with this: 04.03.2015 17:05:45: [sOWG] Aztec (24.15.252.186:2304) xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx - #23 ">> 'CfgVehicles' >> typeOf _x >> 'displayName')];};}forEach allUnits-playableUnits;};if (inlqeocxp) then {};if (mkjgsoc) then {{" Anyone have any suggestions? I would appreciate it. Thanks Link to comment Share on other sites More sharing options...
MillerTime Posted March 8, 2015 Report Share Posted March 8, 2015 !">> 'CfgVehicles' >> typeOf _x >> 'displayName')];};}forEach allUnits-playableUnits;};if (inlqeocxp) then {};if (mkjgsoc) then {{" line 24 of scripts Link to comment Share on other sites More sharing options...
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