Humpabry Posted February 13, 2015 Report Share Posted February 13, 2015 so lately i dropped Tadst.. it was stopping me from doing a lot with the box and wanted to get rid of it..dedi box is running all fine now except 1 problem cant seem to get the HUD group menu on. we do see the leader of the group but thats it. i have the file but do i call this from the start parameters? ty version=2; viewDistance=3000; preferredObjectViewDistance=3000; terrainGrid=12.5; activeKeys[]= { }; class Difficulties { class veteran { class Flags { Armor=0; FriendlyTag=1; EnemyTag=0; MineTag=0; HUD=1; HUDWp=0; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=0; WeaponCursor=0; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; DeathMessages=1; NetStats=1; VonID=1; ExtendetInfoType=0; }; skillFriendly=0.6; skillEnemy=0.6; precisionFriendly=0.28; precisionEnemy=0.28; }; class mercenary { class Flags { HUD=1; AutoSpot=0; WeaponCursor=0; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=0.6; skillEnemy=0.6; precisionFriendly=0.28; precisionEnemy=0.28; }; }; difficulty="veteran"; "-profiles=D:\ARMA 3 Taviana SERVER\Arma 3\taviana" -name=taviana should get my profiles working but does not seem to or does the taviana file have to be named taviana.Arma3Profile fixed!!!! Link to comment Share on other sites More sharing options...
0 nedfox Posted February 13, 2015 Report Share Posted February 13, 2015 yes.. the name= bit in the commandline is exactly as you have to name the folder ánd the profile Link to comment Share on other sites More sharing options...
0 Humpabry Posted February 13, 2015 Author Report Share Posted February 13, 2015 yes.. the name= bit in the commandline is exactly as you have to name the folder ánd the profile ya got it working now wierd thing is.. WeaponCursor=0; but we have cursors still in game -.- Link to comment Share on other sites More sharing options...
0 nedfox Posted February 13, 2015 Report Share Posted February 13, 2015 Edit, never mind, it should be working. What you could do is use Mercenary, and set 3rd person ON. I know this worked for me in the past.. Then you have hardcore settings, with still 3rd person. Link to comment Share on other sites More sharing options...
0 Humpabry Posted February 14, 2015 Author Report Share Posted February 14, 2015 Edit, never mind, it should be working. What you could do is use Mercenary, and set 3rd person ON. I know this worked for me in the past.. Then you have hardcore settings, with still 3rd person. good thinking man thanks :) ah cannot have 3rd person view with mercenary :/ just checked Link to comment Share on other sites More sharing options...
0 nedfox Posted February 14, 2015 Report Share Posted February 14, 2015 I tested on my test server, having veteran on with no cursor worked.. Only thing I can think of : you Do have exactly : class Missions { class Epoch { template = epoch.YOURMAP; // DO NOT CHANGE THIS, IT WILL BREAK YOUR SERVER difficulty = "veteran"; // difficulty settings: veteran == NORMAL, mercenary == HARDCORE }; }; In your config.cfg ?!? Link to comment Share on other sites More sharing options...
0 Humpabry Posted February 14, 2015 Author Report Share Posted February 14, 2015 class Missions { class Mission_1 { template = "epoch.Tavi"; difficulty = "veteran"; }; Link to comment Share on other sites More sharing options...
0 nedfox Posted February 15, 2015 Report Share Posted February 15, 2015 class Epoch { vs.. Mission_1 { Also, did you miss a bracket there? I know I'm picky, but syntax errors are the hardest to find in Epoch since the logs most times don't show much about them. Link to comment Share on other sites More sharing options...
0 Humpabry Posted February 15, 2015 Author Report Share Posted February 15, 2015 ok gonna change it to epoch and the syntax is all the same :) Link to comment Share on other sites More sharing options...
0 Humpabry Posted February 15, 2015 Author Report Share Posted February 15, 2015 changed to epoch still did not work..can you show me your profile see if mine is different pls? Link to comment Share on other sites More sharing options...
0 nedfox Posted February 15, 2015 Report Share Posted February 15, 2015 version=2; activeKeys[]={}; class Difficulties { class veteran { class Flags { Armor=0; FriendlyTag=1; EnemyTag=0; MineTag=0; HUD=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=0; WeaponCursor=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; DeathMessages=1; NetStats=1; VonID=1; ExtendetInfoType=0; }; skillFriendly=1; skillEnemy=1; precisionFriendly=1; precisionEnemy=1; }; class mercenary { class Flags { HUD=1; AutoSpot=0; WeaponCursor=0; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=1; skillEnemy=1; precisionFriendly=1; precisionEnemy=1; }; }; difficulty="veteran"; singleVoice=0; maxSamplesPlayed=96; customScheme=1; trackIR=0; freeTrack=0; controller="Default"; sensitivity="Medium"; vibrations=1; class ControllerSchemes { }; keySwimUp[]={45}; keySwimDown[]={44}; keyAdjust[]={29}; keyMoveForward[]={17,200}; keyMoveBack[]={31,208}; keyTurnLeft[]={30,203}; keyTurnRight[]={32,205}; keyMoveUp[]={45}; keyMoveDown[]={44}; keyMoveFastForward[]={}; keyMoveSlowForward[]={}; keyMoveLeft[]={704643088}; keyMoveRight[]={704643090}; keyEvasiveLeft[]={16}; keyEvasiveRight[]={18}; keyStand[]={}; keyCrouch[]={}; keyProne[]={}; keyLeanLeft[]={16,524291}; keyLeanRight[]={18,524297}; keyLeanLeftToggle[]={272}; keyLeanRightToggle[]={274}; keyWalkRunToggle[]={285212703,520093713}; keyWalkRunTemp[]={}; keyTactToggle[]={46}; keyTactTemp[]={}; keyTactShort[]={65536}; keyNextWeapon[]={33}; keyPrevWeapon[]={}; keySwitchWeapon[]={-1660944345}; keyFire[]={487653376}; keyDefaultAction[]={65536}; keyThrow[]={34}; keyCycleThrownItems[]={486539298}; keyReloadMagazine[]={19}; keyLockTargets[]={}; keyLockEmptyTargets[]={}; keyLockTarget[]={20}; keyRevealTarget[]={20}; keyZoomTemp[]={65537}; keyTempRaiseWeapon[]={}; keyToggleRaiseWeapon[]={285}; keyPrevAction[]={1048580,26}; keyNextAction[]={1048581,27}; keyAction[]={57,28,65538}; keyActionContext[]={57,65538}; keyActionFreeLook[]={65536}; keyHeadlights[]={38}; keyNightVision[]={49}; keyBinocular[]={48}; keyHandgun[]={39}; keyCompass[]={37}; keyCompassToggle[]={293}; keyWatch[]={24}; keyWatchToggle[]={280}; keyMiniMap[]={}; keyMiniMapToggle[]={-1660944334}; keyShowMap[]={50}; keyHideMap[]={50}; keyUavView[]={15}; keyUavViewToggle[]={271}; keyHelp[]={35}; keyTimeInc[]={13}; keyTimeDec[]={12}; keyOptics[]={65665,82}; keyOpticsTemp[]={65665,82}; keyPilotCamera[]={487653505}; keyOpticsMode[]={487653505,181}; keyPersonView[]={156}; keyTacticalView[]={83}; keyZoomIn[]={78,65540}; keyZoomInToggle[]={334}; keyZoomOut[]={74,65539}; keyZoomOutToggle[]={330}; keyZoomContIn[]={524299}; keyZoomContOut[]={524293}; keyZeroingUp[]={201}; keyZeroingDown[]={209}; keyGunElevUp[]={201}; keyGunElevDown[]={209}; keyGunElevSlow[]={42,54}; keyGunElevAuto[]={43}; keyLookAround[]={56}; keyLookAroundToggle[]={312,55}; keyLookLeftDown[]={79}; keyLookDown[]={80}; keyLookRightDown[]={81}; keyLookLeft[]={75}; keyLookCenter[]={76}; keyLookRight[]={77}; keyLookLeftUp[]={71}; keyLookUp[]={72}; keyLookRightUp[]={73}; keyLookLeftCont[]={524289}; keyLookRightCont[]={524295}; keyLookDownCont[]={524288}; keyLookUpCont[]={524294}; keyLookShiftLeftCont[]={524291}; keyLookShiftRightCont[]={524297}; keyLookShiftUpCont[]={}; keyLookShiftDownCont[]={}; keyLookShiftForwardCont[]={}; keyLookShiftBackCont[]={}; keyLookRollLeftCont[]={524290}; keyLookRollRightCont[]={524296}; keyLookShiftLeft[]={486539339}; keyLookShiftRight[]={486539341}; keyLookShiftUp[]={486539465}; keyLookShiftDown[]={486539473}; keyLookShiftForward[]={486539336}; keyLookShiftBack[]={486539344}; keyLookRollLeft[]={486539280}; keyLookRollRight[]={486539282}; keyLookShiftCenter[]={486539340}; keyFreeHeadMove[]={}; keyVehLockTurretView[]={486539284}; keyPrevChannel[]={51}; keyNextChannel[]={52}; keyChat[]={53}; keyVoiceOverNet[]={314}; keyPushToTalk[]={58}; keyPushToTalkAll[]={}; keyPushToTalkSide[]={}; keyPushToTalkCommand[]={}; keyPushToTalkGroup[]={}; keyPushToTalkVehicle[]={}; keyPushToTalkDirect[]={}; keyNetworkStats[]={25}; keyNetworkPlayers[]={-1660944359}; keySelectAll[]={486539305}; keyTurbo[]={42}; keyTurboToggle[]={}; keyVehicleTurbo[]={42}; keyWalk[]={}; keyEngineToggle[]={}; keyHoldBreath[]={65537}; keySalute[]={43}; keySitDown[]={40}; keySurrender[]={}; keyGetOver[]={47}; keyAimUp[]={1048578}; keyAimDown[]={1048579}; keyAimLeft[]={1048576}; keyAimRight[]={1048577}; keyAimHeadUp[]={1048578}; keyAimHeadDown[]={1048579}; keyAimHeadLeft[]={1048576}; keyAimHeadRight[]={1048577}; keyIngamePause[]={1}; keyMenuSelect[]={}; keyMenuBack[]={14,65665}; keyForceCommandingMode[]={41}; keySwitchCommand[]={486539321,221}; keyHeliUp[]={42}; keyHeliDown[]={44}; keyHeliLeft[]={1048576}; keyHeliRight[]={1048577}; keyAirBankLeft[]={30,203}; keyAirBankRight[]={32,205}; keyHeliRudderLeft[]={16,211}; keyHeliRudderRight[]={18,207}; keyHeliForward[]={17,200,1048579}; keyHeliBack[]={31,208,1048578}; keyHeliFastForward[]={}; keyAutoHover[]={45}; keyAutoHoverCancel[]={45}; keyHeliThrottlePos[]={}; keyHeliThrottleNeg[]={}; keyHeliBrakes[]={}; keyHeliCyclicForward[]={17,200,1048579}; keyHeliCyclicBack[]={31,208,1048578}; keyHeliCyclicLeft[]={30,203}; keyHeliCyclicRight[]={32,205}; keyHeliCollectiveRaise[]={42}; keyHeliCollectiveLower[]={44}; keyHeliCollectiveRaiseCont[]={}; keyHeliCollectiveLowerCont[]={}; keyHeliWheelsBrake[]={-1660944367}; keyHeliTrimLeft[]={-1660944309}; keyHeliTrimRight[]={-1660944307}; keyHeliTrimForward[]={-1660944312}; keyHeliTrimBackward[]={-1660944304}; keyHeliTrimRudderLeft[]={-1660944305}; keyHeliTrimRudderRight[]={-1660944303}; keyHeliRopeAction[]={48}; keyHeliSlingLoadManager[]={-1660944336}; keySubmarineUp[]={45}; keySubmarineDown[]={44}; keySubmarineLeft[]={30,203,1048576}; keySubmarineRight[]={32,205,1048577}; keySubmarineForward[]={17,200}; keySubmarineBack[]={31,208}; keySubmarineCyclicForward[]={1048578}; keySubmarineCyclicBack[]={1048579}; keySeagullUp[]={16,1048579}; keySeagullDown[]={44,1048578}; keySeagullForward[]={17,200}; keySeagullBack[]={31,208}; keySeagullFastForward[]={18}; keyCarLeft[]={30,203}; keyCarRight[]={32,205}; keyCarLinearLeft[]={}; keyCarLinearRight[]={}; keyCarWheelLeft[]={1048576}; keyCarWheelRight[]={1048577}; keyCarForward[]={17,200}; keyCarBack[]={31,208}; keyCarFastForward[]={285212714}; keyCarSlowForward[]={285212701,486539281}; keyCarSoftBrake[]={}; keyCarBrake[]={}; keyCarHandBrake[]={45}; keyCarAccelerate[]={}; keyCarGearUp[]={}; keyCarGearDwn[]={}; keyCarShiftFwd1[]={}; keyCarShiftFwd2[]={}; keyCarShiftFwd3[]={}; keyCarShiftFwd4[]={}; keyCarShiftFwd5[]={}; keyCarShiftFwd6[]={}; keyCarShiftFwd7[]={}; keyCarShiftFwd8[]={}; keyCarShiftRvs1[]={}; keyCarShiftRvs2[]={}; keyCarAimUp[]={1048578}; keyCarAimDown[]={1048579}; keyCarAimLeft[]={1048576}; keyCarAimRight[]={1048577}; keyCommandLeft[]={30,203}; keyCommandRight[]={32,205}; keyCommandForward[]={17,200}; keyCommandBack[]={31,208}; keyCommandFast[]={285212714}; keyCommandSlow[]={285212701,486539281}; keySwitchGunnerWeapon[]={486539297}; keyVehLockTargets[]={19}; keyVehLockEmptyTargets[]={}; keySwapGunner[]={}; keyHeliManualFire[]={40}; keyTurnIn[]={16}; keyTurnOut[]={18}; keyCancelAction[]={}; keyCommandWatch[]={56}; keyTeamSwitch[]={22}; keyTeamSwitchPrev[]={}; keyTeamSwitchNext[]={}; keyGear[]={23}; keyCuratorInterface[]={21}; keyCuratorDelete[]={211}; keyCuratorDestroy[]={207}; keyCuratorMoveCamTo[]={33}; keyCuratorLockCameraTo[]={486539297}; keyCuratorLevelObject[]={45}; keyCuratorRotateMod[]={42}; keyCuratorGroupMod[]={29}; keyCuratorMultipleMod[]={29}; keyCuratorContentWaypoint[]={56}; keyCuratorMoveY[]={56}; keyCuratorGetOut[]={34}; keyCuratorCollapseParent[]={46}; keyCuratorNightvision[]={49}; keyCuratorPersonView[]={156}; keyCuratorPingView[]={57}; keyCuratorToggleInterface[]={14}; keyCuratorToggleEdit[]={18}; keyCuratorToggleCreate[]={19}; keyCuratorMapTextures[]={20}; keyCuratorCompass[]={37}; keyCuratorWatch[]={24}; keyGetOut[]={47}; keyEject[]={303}; keyLandGear[]={34}; keyLandGearUp[]={34}; keyFlapsDown[]={-1660944347}; keyFlapsUp[]={-1660944346}; keyLaunchCM[]={46}; keyNextCM[]={486539310}; keyHelicopterTrimOn[]={-1660944308}; keyHelicopterTrimOff[]={-1660944301}; keyCopyVersion[]={486539317}; keyOpenDlcScreen[]={704643097}; keyBuldSwitchCamera[]={210}; keyBuldFreeLook[]={76}; keyBuldSelect[]={57}; keyBuldResetCamera[]={82}; keyBuldMagnetizePoints[]={63}; keyBuldMagnetizePlanes[]={64}; keyBuldMagnetizeYFixed[]={65}; keyBuldTerrainRaise1m[]={24}; keyBuldTerrainRaise10cm[]={22}; keyBuldTerrainLower1m[]={38}; keyBuldTerrainLower10cm[]={36}; keyBuldTerrainRaise5m[]={25}; keyBuldTerrainRaise50cm[]={23}; keyBuldTerrainLower5m[]={39}; keyBuldTerrainLower50cm[]={37}; keyBuldTerrainShowNode[]={35}; keyBuldSelectionType[]={31}; keyBuldLeft[]={203}; keyBuldRight[]={205}; keyBuldForward[]={200}; keyBuldBack[]={208}; keyBuldMoveLeft[]={1048576}; keyBuldMoveRight[]={1048577}; keyBuldMoveForward[]={1048578}; keyBuldMoveBack[]={1048579}; keyBuldTurbo[]={42}; keyBuldUp[]={201,16}; keyBuldDown[]={209,44}; keyBuldLookLeft[]={75}; keyBuldLookRight[]={77}; keyBuldLookUp[]={72}; keyBuldLookDown[]={80}; keyBuldZoomIn[]={78}; keyBuldZoomOut[]={74}; keyBuldTextureInfo[]={20}; keyBuldBrushRatio[]={48}; keyBuldBrushStrength[]={50}; keyBuldBrushSmooth[]={42}; keyBuldBrushRandomize[]={19}; keyBuldBrushSetHeight[]={46}; keyBuldBrushOuter[]={49}; keyBuldUndo[]={486539308}; keyBuldRedo[]={486539283}; keyBuldCreateObj[]={47}; keyBuldDuplicateSel[]={46}; keyBuldRemoveSel[]={32}; keyBuldRotateSelX[]={45}; keyBuldRotateSelZ[]={44}; keyBuldScaleSel[]={18}; keyBuldElevateSel[]={17}; keyBuldKeepAbsoluteElevationSel[]={}; keyDiary[]={36}; keyUser1[]={}; keyUser2[]={}; keyUser3[]={}; keyUser4[]={}; keyUser5[]={}; keyUser6[]={}; keyUser7[]={}; keyUser8[]={}; keyUser9[]={}; keyUser10[]={}; keyUser11[]={}; keyUser12[]={}; keyUser13[]={}; keyUser14[]={}; keyUser15[]={}; keyUser16[]={}; keyUser17[]={}; keyUser18[]={}; keyUser19[]={}; keyUser20[]={}; revMouse=0; mouseSensitivityX=1; mouseSensitivityY=1; floatingZoneArea=0; mouseSmoothing=5; mouseAcceleration=0; class JoysticksList { class Joystick1 { guid="1F927440-5658-11E4-8001-444553540000"; name="Logitech Extreme 3D"; offset=256; isXInput=0; mode="Custom"; }; }; sceneComplexity=1000000; shadowZDistance=100; viewDistance=3000; preferredObjectViewDistance=3000; terrainGrid=12.5; volumeCD=10; volumeFX=10; volumeSpeech=10; volumeVoN=10; vonRecThreshold=0.029999999; We run veteran mode on all servers. 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0 Humpabry Posted February 15, 2015 Author Report Share Posted February 15, 2015 version=2; viewDistance=3000; preferredObjectViewDistance=3000; terrainGrid=12.5; activeKeys[]= { }; class Difficulties { class recruit { class Flags { Armor=1; FriendlyTag=0; EnemyTag=0; MineTag=1; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=1; Map=1; WeaponCursor=0; AutoGuideAT=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; UnlimitedSaves=1; DeathMessages=1; NetStats=1; VonID=1; ExtendedInfoType=1; }; skillFriendly=0.6; skillEnemy=0.6; precisionFriendly=0.28; precisionEnemy=0.28; }; class regular { class Flags { Armor=1; FriendlyTag=1; EnemyTag=0; MineTag=1; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; HUDGroupInfo=1; AutoSpot=1; Map=1; WeaponCursor=0; AutoGuideAT=1; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=1; UnlimitedSaves=1; DeathMessages=1; NetStats=1; VonID=1; ExtendedInfoType=1; }; skillFriendly=0.6; skillEnemy=0.6; precisionFriendly=0.28; precisionEnemy=0.28; }; class veteran { class Flags { Armor=0; FriendlyTag=0; EnemyTag=0; MineTag=1; HUD=1; HUDWp=1; HUDWpPerm=0; HUDGroupInfo=1; AutoSpot=0; WeaponCursor=0; ClockIndicator=1; 3rdPersonView=1; UltraAI=0; CameraShake=0; DeathMessages=0; NetStats=1; VonID=1; ExtendedInfoType=0; }; skillFriendly=0.6; skillEnemy=0.6; precisionFriendly=0.28; precisionEnemy=0.28; }; class mercenary { class Flags { HUD=1; AutoSpot=0; WeaponCursor=0; DeathMessages=0; NetStats=1; VonID=1; }; skillFriendly=0.6; skillEnemy=0.6; precisionFriendly=0.28; precisionEnemy=0.28; }; }; difficulty="veteran"; this is mine pretty much different Link to comment Share on other sites More sharing options...
0 nedfox Posted February 15, 2015 Report Share Posted February 15, 2015 Well, the profiles itself are not that gamechanging, except for like 3rd person and crosshairs.. Save yours to a .bak file, put mine in, change crosshairs to 0 and see if it works :) Link to comment Share on other sites More sharing options...
0 Humpabry Posted February 15, 2015 Author Report Share Posted February 15, 2015 ok will try it :) Link to comment Share on other sites More sharing options...
Question
Humpabry
so lately i dropped Tadst..
it was stopping me from doing a lot with the box and wanted to get rid of it..dedi box is running all fine now except 1 problem
cant seem to get the HUD group menu on. we do see the leader of the group but thats it.
i have the file but do i call this from the start parameters?
ty
"-profiles=D:\ARMA 3 Taviana SERVER\Arma 3\taviana" -name=taviana
should get my profiles working but does not seem to
or does the taviana file have to be named
taviana.Arma3Profile
fixed!!!!
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