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HUD group menu


Humpabry

Question

so lately i dropped Tadst..
 
it was stopping me from doing a lot with the box and wanted to get rid of it..dedi box is running all fine now except 1 problem
 
cant seem to get the HUD group menu on. we do see the leader of the group but thats it.
 
i have the file but do i call this from the start parameters?

 

ty

 

version=2;



viewDistance=3000;
preferredObjectViewDistance=3000;
terrainGrid=12.5;
activeKeys[]=
{
};

class Difficulties
{
class veteran
{
class Flags
{
Armor=0;
FriendlyTag=1;
EnemyTag=0;
MineTag=0;
HUD=1;
HUDWp=0;
HUDWpPerm=1;
HUDGroupInfo=1;
AutoSpot=0;
WeaponCursor=0;
ClockIndicator=1;
3rdPersonView=1;
UltraAI=0;
CameraShake=0;
DeathMessages=1;
NetStats=1;
VonID=1;
ExtendetInfoType=0;
};
skillFriendly=0.6;
skillEnemy=0.6;
precisionFriendly=0.28;
precisionEnemy=0.28;
};
class mercenary
{
class Flags
{
HUD=1;
AutoSpot=0;
WeaponCursor=0;
DeathMessages=1;
NetStats=1;
VonID=1;
};
skillFriendly=0.6;
skillEnemy=0.6;
precisionFriendly=0.28;
precisionEnemy=0.28;
};
};
 

difficulty="veteran";

 

"-profiles=D:\ARMA 3 Taviana SERVER\Arma 3\taviana" -name=taviana 

 

should get my profiles working but does not seem to

 

or does the taviana file have to be named 

 

taviana.Arma3Profile

 

fixed!!!!

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Edit, never mind, it should be working.

 

What you could do is use Mercenary, and set 3rd person ON. I know this worked for me in the past.. Then you have hardcore settings, with still 3rd person.

good thinking man thanks :)

 

ah cannot have 3rd person view with mercenary :/ just checked 

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I tested on my test server, having veteran on with no cursor worked..

 

Only thing I can think of : you Do have exactly :

 

class Missions
{
class Epoch {
  template = epoch.YOURMAP; // DO NOT CHANGE THIS, IT WILL BREAK YOUR SERVER
  difficulty = "veteran";    // difficulty settings: veteran == NORMAL, mercenary == HARDCORE
};
};

 

In your config.cfg ?!?

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version=2;
activeKeys[]={};
class Difficulties
{
class veteran
{
  class Flags
  {
   Armor=0;
   FriendlyTag=1;
   EnemyTag=0;
   MineTag=0;
   HUD=1;
   HUDWp=1;
   HUDWpPerm=1;
   HUDGroupInfo=1;
   AutoSpot=0;
   WeaponCursor=1;
   ClockIndicator=1;
   3rdPersonView=1;
   UltraAI=0;
   CameraShake=0;
   DeathMessages=1;
   NetStats=1;
   VonID=1;
   ExtendetInfoType=0;
  };
  skillFriendly=1;
  skillEnemy=1;
  precisionFriendly=1;
  precisionEnemy=1;
};
class mercenary
{
  class Flags
  {
   HUD=1;
   AutoSpot=0;
   WeaponCursor=0;
   DeathMessages=1;
   NetStats=1;
   VonID=1;
  };
  skillFriendly=1;
  skillEnemy=1;
  precisionFriendly=1;
  precisionEnemy=1;
};
};
difficulty="veteran";
singleVoice=0;
maxSamplesPlayed=96;
customScheme=1;
trackIR=0;
freeTrack=0;
controller="Default";
sensitivity="Medium";
vibrations=1;
class ControllerSchemes
{
};
keySwimUp[]={45};
keySwimDown[]={44};
keyAdjust[]={29};
keyMoveForward[]={17,200};
keyMoveBack[]={31,208};
keyTurnLeft[]={30,203};
keyTurnRight[]={32,205};
keyMoveUp[]={45};
keyMoveDown[]={44};
keyMoveFastForward[]={};
keyMoveSlowForward[]={};
keyMoveLeft[]={704643088};
keyMoveRight[]={704643090};
keyEvasiveLeft[]={16};
keyEvasiveRight[]={18};
keyStand[]={};
keyCrouch[]={};
keyProne[]={};
keyLeanLeft[]={16,524291};
keyLeanRight[]={18,524297};
keyLeanLeftToggle[]={272};
keyLeanRightToggle[]={274};
keyWalkRunToggle[]={285212703,520093713};
keyWalkRunTemp[]={};
keyTactToggle[]={46};
keyTactTemp[]={};
keyTactShort[]={65536};
keyNextWeapon[]={33};
keyPrevWeapon[]={};
keySwitchWeapon[]={-1660944345};
keyFire[]={487653376};
keyDefaultAction[]={65536};
keyThrow[]={34};
keyCycleThrownItems[]={486539298};
keyReloadMagazine[]={19};
keyLockTargets[]={};
keyLockEmptyTargets[]={};
keyLockTarget[]={20};
keyRevealTarget[]={20};
keyZoomTemp[]={65537};
keyTempRaiseWeapon[]={};
keyToggleRaiseWeapon[]={285};
keyPrevAction[]={1048580,26};
keyNextAction[]={1048581,27};
keyAction[]={57,28,65538};
keyActionContext[]={57,65538};
keyActionFreeLook[]={65536};
keyHeadlights[]={38};
keyNightVision[]={49};
keyBinocular[]={48};
keyHandgun[]={39};
keyCompass[]={37};
keyCompassToggle[]={293};
keyWatch[]={24};
keyWatchToggle[]={280};
keyMiniMap[]={};
keyMiniMapToggle[]={-1660944334};
keyShowMap[]={50};
keyHideMap[]={50};
keyUavView[]={15};
keyUavViewToggle[]={271};
keyHelp[]={35};
keyTimeInc[]={13};
keyTimeDec[]={12};
keyOptics[]={65665,82};
keyOpticsTemp[]={65665,82};
keyPilotCamera[]={487653505};
keyOpticsMode[]={487653505,181};
keyPersonView[]={156};
keyTacticalView[]={83};
keyZoomIn[]={78,65540};
keyZoomInToggle[]={334};
keyZoomOut[]={74,65539};
keyZoomOutToggle[]={330};
keyZoomContIn[]={524299};
keyZoomContOut[]={524293};
keyZeroingUp[]={201};
keyZeroingDown[]={209};
keyGunElevUp[]={201};
keyGunElevDown[]={209};
keyGunElevSlow[]={42,54};
keyGunElevAuto[]={43};
keyLookAround[]={56};
keyLookAroundToggle[]={312,55};
keyLookLeftDown[]={79};
keyLookDown[]={80};
keyLookRightDown[]={81};
keyLookLeft[]={75};
keyLookCenter[]={76};
keyLookRight[]={77};
keyLookLeftUp[]={71};
keyLookUp[]={72};
keyLookRightUp[]={73};
keyLookLeftCont[]={524289};
keyLookRightCont[]={524295};
keyLookDownCont[]={524288};
keyLookUpCont[]={524294};
keyLookShiftLeftCont[]={524291};
keyLookShiftRightCont[]={524297};
keyLookShiftUpCont[]={};
keyLookShiftDownCont[]={};
keyLookShiftForwardCont[]={};
keyLookShiftBackCont[]={};
keyLookRollLeftCont[]={524290};
keyLookRollRightCont[]={524296};
keyLookShiftLeft[]={486539339};
keyLookShiftRight[]={486539341};
keyLookShiftUp[]={486539465};
keyLookShiftDown[]={486539473};
keyLookShiftForward[]={486539336};
keyLookShiftBack[]={486539344};
keyLookRollLeft[]={486539280};
keyLookRollRight[]={486539282};
keyLookShiftCenter[]={486539340};
keyFreeHeadMove[]={};
keyVehLockTurretView[]={486539284};
keyPrevChannel[]={51};
keyNextChannel[]={52};
keyChat[]={53};
keyVoiceOverNet[]={314};
keyPushToTalk[]={58};
keyPushToTalkAll[]={};
keyPushToTalkSide[]={};
keyPushToTalkCommand[]={};
keyPushToTalkGroup[]={};
keyPushToTalkVehicle[]={};
keyPushToTalkDirect[]={};
keyNetworkStats[]={25};
keyNetworkPlayers[]={-1660944359};
keySelectAll[]={486539305};
keyTurbo[]={42};
keyTurboToggle[]={};
keyVehicleTurbo[]={42};
keyWalk[]={};
keyEngineToggle[]={};
keyHoldBreath[]={65537};
keySalute[]={43};
keySitDown[]={40};
keySurrender[]={};
keyGetOver[]={47};
keyAimUp[]={1048578};
keyAimDown[]={1048579};
keyAimLeft[]={1048576};
keyAimRight[]={1048577};
keyAimHeadUp[]={1048578};
keyAimHeadDown[]={1048579};
keyAimHeadLeft[]={1048576};
keyAimHeadRight[]={1048577};
keyIngamePause[]={1};
keyMenuSelect[]={};
keyMenuBack[]={14,65665};
keyForceCommandingMode[]={41};
keySwitchCommand[]={486539321,221};
keyHeliUp[]={42};
keyHeliDown[]={44};
keyHeliLeft[]={1048576};
keyHeliRight[]={1048577};
keyAirBankLeft[]={30,203};
keyAirBankRight[]={32,205};
keyHeliRudderLeft[]={16,211};
keyHeliRudderRight[]={18,207};
keyHeliForward[]={17,200,1048579};
keyHeliBack[]={31,208,1048578};
keyHeliFastForward[]={};
keyAutoHover[]={45};
keyAutoHoverCancel[]={45};
keyHeliThrottlePos[]={};
keyHeliThrottleNeg[]={};
keyHeliBrakes[]={};
keyHeliCyclicForward[]={17,200,1048579};
keyHeliCyclicBack[]={31,208,1048578};
keyHeliCyclicLeft[]={30,203};
keyHeliCyclicRight[]={32,205};
keyHeliCollectiveRaise[]={42};
keyHeliCollectiveLower[]={44};
keyHeliCollectiveRaiseCont[]={};
keyHeliCollectiveLowerCont[]={};
keyHeliWheelsBrake[]={-1660944367};
keyHeliTrimLeft[]={-1660944309};
keyHeliTrimRight[]={-1660944307};
keyHeliTrimForward[]={-1660944312};
keyHeliTrimBackward[]={-1660944304};
keyHeliTrimRudderLeft[]={-1660944305};
keyHeliTrimRudderRight[]={-1660944303};
keyHeliRopeAction[]={48};
keyHeliSlingLoadManager[]={-1660944336};
keySubmarineUp[]={45};
keySubmarineDown[]={44};
keySubmarineLeft[]={30,203,1048576};
keySubmarineRight[]={32,205,1048577};
keySubmarineForward[]={17,200};
keySubmarineBack[]={31,208};
keySubmarineCyclicForward[]={1048578};
keySubmarineCyclicBack[]={1048579};
keySeagullUp[]={16,1048579};
keySeagullDown[]={44,1048578};
keySeagullForward[]={17,200};
keySeagullBack[]={31,208};
keySeagullFastForward[]={18};
keyCarLeft[]={30,203};
keyCarRight[]={32,205};
keyCarLinearLeft[]={};
keyCarLinearRight[]={};
keyCarWheelLeft[]={1048576};
keyCarWheelRight[]={1048577};
keyCarForward[]={17,200};
keyCarBack[]={31,208};
keyCarFastForward[]={285212714};
keyCarSlowForward[]={285212701,486539281};
keyCarSoftBrake[]={};
keyCarBrake[]={};
keyCarHandBrake[]={45};
keyCarAccelerate[]={};
keyCarGearUp[]={};
keyCarGearDwn[]={};
keyCarShiftFwd1[]={};
keyCarShiftFwd2[]={};
keyCarShiftFwd3[]={};
keyCarShiftFwd4[]={};
keyCarShiftFwd5[]={};
keyCarShiftFwd6[]={};
keyCarShiftFwd7[]={};
keyCarShiftFwd8[]={};
keyCarShiftRvs1[]={};
keyCarShiftRvs2[]={};
keyCarAimUp[]={1048578};
keyCarAimDown[]={1048579};
keyCarAimLeft[]={1048576};
keyCarAimRight[]={1048577};
keyCommandLeft[]={30,203};
keyCommandRight[]={32,205};
keyCommandForward[]={17,200};
keyCommandBack[]={31,208};
keyCommandFast[]={285212714};
keyCommandSlow[]={285212701,486539281};
keySwitchGunnerWeapon[]={486539297};
keyVehLockTargets[]={19};
keyVehLockEmptyTargets[]={};
keySwapGunner[]={};
keyHeliManualFire[]={40};
keyTurnIn[]={16};
keyTurnOut[]={18};
keyCancelAction[]={};
keyCommandWatch[]={56};
keyTeamSwitch[]={22};
keyTeamSwitchPrev[]={};
keyTeamSwitchNext[]={};
keyGear[]={23};
keyCuratorInterface[]={21};
keyCuratorDelete[]={211};
keyCuratorDestroy[]={207};
keyCuratorMoveCamTo[]={33};
keyCuratorLockCameraTo[]={486539297};
keyCuratorLevelObject[]={45};
keyCuratorRotateMod[]={42};
keyCuratorGroupMod[]={29};
keyCuratorMultipleMod[]={29};
keyCuratorContentWaypoint[]={56};
keyCuratorMoveY[]={56};
keyCuratorGetOut[]={34};
keyCuratorCollapseParent[]={46};
keyCuratorNightvision[]={49};
keyCuratorPersonView[]={156};
keyCuratorPingView[]={57};
keyCuratorToggleInterface[]={14};
keyCuratorToggleEdit[]={18};
keyCuratorToggleCreate[]={19};
keyCuratorMapTextures[]={20};
keyCuratorCompass[]={37};
keyCuratorWatch[]={24};
keyGetOut[]={47};
keyEject[]={303};
keyLandGear[]={34};
keyLandGearUp[]={34};
keyFlapsDown[]={-1660944347};
keyFlapsUp[]={-1660944346};
keyLaunchCM[]={46};
keyNextCM[]={486539310};
keyHelicopterTrimOn[]={-1660944308};
keyHelicopterTrimOff[]={-1660944301};
keyCopyVersion[]={486539317};
keyOpenDlcScreen[]={704643097};
keyBuldSwitchCamera[]={210};
keyBuldFreeLook[]={76};
keyBuldSelect[]={57};
keyBuldResetCamera[]={82};
keyBuldMagnetizePoints[]={63};
keyBuldMagnetizePlanes[]={64};
keyBuldMagnetizeYFixed[]={65};
keyBuldTerrainRaise1m[]={24};
keyBuldTerrainRaise10cm[]={22};
keyBuldTerrainLower1m[]={38};
keyBuldTerrainLower10cm[]={36};
keyBuldTerrainRaise5m[]={25};
keyBuldTerrainRaise50cm[]={23};
keyBuldTerrainLower5m[]={39};
keyBuldTerrainLower50cm[]={37};
keyBuldTerrainShowNode[]={35};
keyBuldSelectionType[]={31};
keyBuldLeft[]={203};
keyBuldRight[]={205};
keyBuldForward[]={200};
keyBuldBack[]={208};
keyBuldMoveLeft[]={1048576};
keyBuldMoveRight[]={1048577};
keyBuldMoveForward[]={1048578};
keyBuldMoveBack[]={1048579};
keyBuldTurbo[]={42};
keyBuldUp[]={201,16};
keyBuldDown[]={209,44};
keyBuldLookLeft[]={75};
keyBuldLookRight[]={77};
keyBuldLookUp[]={72};
keyBuldLookDown[]={80};
keyBuldZoomIn[]={78};
keyBuldZoomOut[]={74};
keyBuldTextureInfo[]={20};
keyBuldBrushRatio[]={48};
keyBuldBrushStrength[]={50};
keyBuldBrushSmooth[]={42};
keyBuldBrushRandomize[]={19};
keyBuldBrushSetHeight[]={46};
keyBuldBrushOuter[]={49};
keyBuldUndo[]={486539308};
keyBuldRedo[]={486539283};
keyBuldCreateObj[]={47};
keyBuldDuplicateSel[]={46};
keyBuldRemoveSel[]={32};
keyBuldRotateSelX[]={45};
keyBuldRotateSelZ[]={44};
keyBuldScaleSel[]={18};
keyBuldElevateSel[]={17};
keyBuldKeepAbsoluteElevationSel[]={};
keyDiary[]={36};
keyUser1[]={};
keyUser2[]={};
keyUser3[]={};
keyUser4[]={};
keyUser5[]={};
keyUser6[]={};
keyUser7[]={};
keyUser8[]={};
keyUser9[]={};
keyUser10[]={};
keyUser11[]={};
keyUser12[]={};
keyUser13[]={};
keyUser14[]={};
keyUser15[]={};
keyUser16[]={};
keyUser17[]={};
keyUser18[]={};
keyUser19[]={};
keyUser20[]={};
revMouse=0;
mouseSensitivityX=1;
mouseSensitivityY=1;
floatingZoneArea=0;
mouseSmoothing=5;
mouseAcceleration=0;
class JoysticksList
{
class Joystick1
{
  guid="1F927440-5658-11E4-8001-444553540000";
  name="Logitech Extreme 3D";
  offset=256;
  isXInput=0;
  mode="Custom";
};
};
sceneComplexity=1000000;
shadowZDistance=100;
viewDistance=3000;
preferredObjectViewDistance=3000;
terrainGrid=12.5;
volumeCD=10;
volumeFX=10;
volumeSpeech=10;
volumeVoN=10;
vonRecThreshold=0.029999999;

 

We run veteran mode on all servers.

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version=2;



viewDistance=3000;
preferredObjectViewDistance=3000;
terrainGrid=12.5;
activeKeys[]=
{
};


class Difficulties
{
class recruit
{
class Flags
{
Armor=1;
FriendlyTag=0;
EnemyTag=0;
MineTag=1;
HUD=1;
HUDPerm=1;
HUDWp=1;
HUDWpPerm=1;
HUDGroupInfo=1;
AutoSpot=1;
Map=1;
WeaponCursor=0;
AutoGuideAT=1;
ClockIndicator=1;
3rdPersonView=1;
UltraAI=0;
CameraShake=0;
UnlimitedSaves=1;
DeathMessages=1;
NetStats=1;
VonID=1;
ExtendedInfoType=1;
};
skillFriendly=0.6;
skillEnemy=0.6;
precisionFriendly=0.28;
precisionEnemy=0.28;
};
class regular
{
class Flags
{
Armor=1;
FriendlyTag=1;
EnemyTag=0;
MineTag=1;
HUD=1;
HUDPerm=1;
HUDWp=1;
HUDWpPerm=1;
HUDGroupInfo=1;
AutoSpot=1;
Map=1;
WeaponCursor=0;
AutoGuideAT=1;
ClockIndicator=1;
3rdPersonView=1;
UltraAI=0;
CameraShake=1;
UnlimitedSaves=1;
DeathMessages=1;
NetStats=1;
VonID=1;
ExtendedInfoType=1;
};
skillFriendly=0.6;
skillEnemy=0.6;
precisionFriendly=0.28;
precisionEnemy=0.28;
};
class veteran
{
class Flags
{
Armor=0;
FriendlyTag=0;
EnemyTag=0;
MineTag=1;
HUD=1;
HUDWp=1;
HUDWpPerm=0;
HUDGroupInfo=1;
AutoSpot=0;
WeaponCursor=0;
ClockIndicator=1;
3rdPersonView=1;
UltraAI=0;
CameraShake=0;
DeathMessages=0;
NetStats=1;
VonID=1;
ExtendedInfoType=0;
};
skillFriendly=0.6;
skillEnemy=0.6;
precisionFriendly=0.28;
precisionEnemy=0.28;
};
class mercenary
{
class Flags
{
HUD=1;
AutoSpot=0;
WeaponCursor=0;
DeathMessages=0;
NetStats=1;
VonID=1;
};
skillFriendly=0.6;
skillEnemy=0.6;
precisionFriendly=0.28;
precisionEnemy=0.28;
};
};

difficulty="veteran";

 

 

this is mine pretty much different 

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