Hey everyone! I'm using a script to remove ''Fiberplants'', but when 2 people start harvisting the weedplant it will dupe the plant (cause both people get the ItemKiloHemp). How can I add a variable that blocks executing this script when a player is nearby?
This is the script:
/*
put together for DayZ Epoch
Credits to Shogun338 from Insurrection gaming
modified for separate "gather weed" script
*/
private ["_gearmenu","_playerPos","_nearWeed","_weed","_objectID","_objectUID"];
_playerPos = getPosATL player;
_hempqty = {_x == "ItemKiloHemp"} count magazines player;
_nearWeed = count nearestObjects [_playerPos, ["fiberplant"], 4] > 0;
_weed = nearestObject [player, "fiberplant"];
if !(_nearWeed) exitWith {
cutText [format["You need to be near the weed plants in order to gather."], "PLAIN DOWN"];
};
if (_hempqty > 2) exitWith {
cutText [format["WARNING: %1, You have maximum amount of weed in your inventory! You could get arrested by the police ;)", name player], "PLAIN DOWN"];
};
if (dayz_combat == 1) then {
cutText [format["You are in Combat and Cannot Gather the Weed."], "PLAIN DOWN"];
} else {
disableSerialization;
_gearmenu = FindDisplay 106;
_gearmenu CloseDisplay 106;
player playActionNow "Medic";
r_interrupt = false;
sleep 6;
_objectID = _weed getVariable["ObjectID","0"];
_objectUID = _weed getVariable["ObjectUID","0"];
deleteVehicle _weed;
[_objectID,_objectUID] call server_deleteObj;
_weed setDamage 1;
player addMagazine "ItemKiloHemp";
sleep 2;
cutText [format["You've Gathered Some Weed! Smoke that shit or sell it at Innocent Drugsdealer (no safezone)!!"], "PLAIN DOWN"];
};
Question
Droge Worst
Hey everyone! I'm using a script to remove ''Fiberplants'', but when 2 people start harvisting the weedplant it will dupe the plant (cause both people get the ItemKiloHemp). How can I add a variable that blocks executing this script when a player is nearby?
This is the script:
Link to comment
Share on other sites
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now