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ZEVMission


Eugene

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Hey guys, am loving this, only problem I have is when the missions are completed they do not restart until the server resets.  which value do I change and are these numbers ie ZEVMissionCooldownTime              = 7200; in seconds?, what would I need to change to make it restart maybe 20 mins after completion.
 
ZEVMissionAtSameTime                = 2;
ZEVMissionInterval                  = 30;
ZEVMissionTimeOut                   = 1200;
ZEVRandomLootGunCnt                 = 5;
ZEVRandomLootMagsCnt                = 5;
ZEVRandomLootItemCnt                = 5;
ZEVRandomLootBPackCnt               = 5;
ZEVRandomLootToolCnt                = 5;
ZEVRandomWPCnt                      = 5;
ZEVMissionResearchTime              = 30;
ZEVMissionConditionCheckTime        = 20;
ZEVMissionCooldownTime              = 7200;
ZEVMissionFinishedMissionCleanupDelay= 900;
ZEVMissionPostDelay                 = 5;
ZEVMissionCorpseCleanupTime         = 300;
ZEVMissionAIPlayerDetect            = 50;
ZEVMissionDebug                     = 1;
ZEVMissionThrowSmokeShellChance     = 1.0;
ZEVMissionThrowSmokeShellRate       = 15;
ZEVMissionThrowSmokeMinDistance     = 100;
ZEVMissionThrowSmokeMaxDistance     = 800;
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I like the missions and they seem to be working, however I try to add the lines to the init.sqf file in the mission pbo the server won't start properly. So I have the ZEVMission.pbo in the addons folder but nothing calling it and it still seems to work. Any ideas why this would be the case? Cuz it seems like magic(aka i'm stumped) 

 

Also is there a way to get the on screen notification that the mission starts and finishes other than checking the map?

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  • 2 weeks later...
  • 2 weeks later...

Hey was up guys and Eugene great work man really love this shit, but one thing the AI that Your script creates can not kill players can you please give us a fix on this. thank you and if any one need help on here I would love to help you out

or I can be reached at Epoch pro in the arma 3 filters. but please the bots don't kill players .

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Has anyone run this on the new ARMA3 Epoch .3.0.1 update?

Just wondering if there are any issues.

Thanks!

 

I have it running on a test server right now with Chernarus for testing @ 192.99.19.205:2902, still trying to confirm if it is working 100%.

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Can you adjust how much Krypto you get for killing AI?  At the moment players seem to get 10 krypto is it possible to change?

 

Also since running this script my server keeps crashing when the AI Helicopter crashes or so it seems :-

 

Faulting application name: arma3server.exe, version: 1.40.129.533, time stamp: 0x54f47500

 

Extensions:
  epochserver (C:\Games\ArmA3\@epochHive\epochserver.dll)
Distribution: 0
Version 1.40.129533
Fault time: 2015/03/28 18:09:11
Fault address:  77DEE41B 01:0001E41B C:\Windows\SysWOW64\ntdll.dll
file:     epoch (__cur_mp)
world:    Altis
Prev. code bytes: C1 EA 10 0B DF 0B C8 8B 06 C7 45 F8 01 00 00 00
Fault code bytes: 89 30 8B 45 E0 8B 55 E4 8D 7E 08 F0 0F C7 0F 3B

Registers:
EAX:00000000 EBX:3C200001
ECX:00000AE3 EDX:00000000
ESI:46EAC4CB EDI:3C200000
CS:EIP:0023:77DEE41B
SS:ESP:002B:00A8F240  EBP:00A8F274
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00210202
=======================================================
note: Minidump has been generated into the file SC\arma3server_2015-03-28_17-05-55.mdmp

 

That was in the logs as well... hmm anyone else having it crash?

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