TylerHumor Posted January 15, 2015 Report Share Posted January 15, 2015 I'm running: DayZ Overpoch Chernarus 1.0.5.1 Using infistar I'd like to be able to trigger sounds that play across the server, not just in a specific location. I know there is a post by "SandBird" I believe that allows you to trigger events. Would the same thing be possible for sounds? If so how?.. Link to comment Share on other sites More sharing options...
0 StiflersM0M Posted January 15, 2015 Report Share Posted January 15, 2015 Eventhandler is the magic word :D https://community.bistudio.com/wiki/addPublicVariableEventHandler or say which is maybe better, https://community.bistudio.com/wiki/say Link to comment Share on other sites More sharing options...
0 TylerHumor Posted January 16, 2015 Author Report Share Posted January 16, 2015 Eventhandler is the magic word :D https://community.bistudio.com/wiki/addPublicVariableEventHandler or say which is maybe better, https://community.bistudio.com/wiki/say How would I go about making a variety of sounds trigger in an order when a player goes within a certain radius of an object? Link to comment Share on other sites More sharing options...
0 Fuchs Posted January 16, 2015 Report Share Posted January 16, 2015 http://opendayz.net/threads/adding-siren.10546/:huh: maybe this helps ... :unsure: Link to comment Share on other sites More sharing options...
Question
TylerHumor
I'm running:
DayZ Overpoch Chernarus 1.0.5.1
Using infistar
I'd like to be able to trigger sounds that play across the server, not just in a specific location.
I know there is a post by "SandBird" I believe that allows you to trigger events. Would the same thing be possible for sounds?
If so how?..
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Share on other sites
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