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Will there be Taviana Map for Epoch A3?


knights†emplar

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Does anyone have a server up on Tavi with the following

 

- Loot that isn't everywhere, gearing up takes a while

- Death tax still on

- Higher than normal chance of antagonist spawn

- No starter packs

- No other easy bullshit

 

Thanks

 

I would host a server like this, but you will be nearly the only one who will play on this, ok you and me ;).

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ok thanks  jus one more question. How do you do all that and or can you do it for me.  haha JK  thanks for the help. I wasn't sure that we could edit any of those files so I never tried. Ill give it a shot

If you unpack a3_epooch_server.pbo, found in @epochhive\addons. You can find the spawn script in ..\sp4rhive\@epochhive\addons\a3_epoch_server\compile\epoch_vehicle\EPOCH_spawn_vehicles.sqf. 

 

There are multiple ways to solve this issue but the easiest is to remove the code that spawns vehicles near cities and let them spawn randomly with BIS_fnc_findSafePos

 

By beatifying the code you will be able to find  

if (_isShip || (_vehClass isKindOf "Air")) then { 

on line 49 (depending on how you beatify it), remove it and then remove everything from

} else {
if (_increaseLimit) then { 
on line 56 to 103
};

And it should look something like this

private["_spawnPositionSize", "_spawnPositions", "_type", "_position", "_range", "_roads", "_maxSpawnSize", "_vehicleFound", "_vehClass", "_countAllowedVeh", "_randomVehicleIndex", "_randomVehicle", "_velimit", "_vehicleCount", "_isShip", "_spawnPositionIndex", "_spawnPosition", "_roadPosition", "_dir", "_vehObj", "_config", "_textureSelectionIndex", "_selections", "_colors", "_textures", "_color", "_count", "_marker"];
_spawnPositionSize = [
	["FlatAreaCity", 1],
	["FlatAreaCitySmall", 1],
	["NameCity", 2],
	["NameVillage", 1],
	["NameCityCapital", 4],
	["Airport", 5]
];
if (worldName in ["Bornholm"]) then {
	_spawnPositionSize append[["NameLocal", 2], ["StrongpointArea", 1], ["VegetationBroadleaf", 1], ["VegetationFir", 1], ["ViewPoint", 1]];
};
_allowedTypes = []; 
{
	_allowedTypes pushBack(_x select 0)
}forEach _spawnPositionSize;
_allCitys = (configfile >> "CfgWorlds" >> worldName >> "Names") call BIS_fnc_returnChildren;
_allCitysDync = _allCitys;
_increaseLimit = false; 
{
	if (count EPOCH_VehicleSlots <= EPOCH_storedVehicleCount) exitWith {};
	_vehicleFound = false;
	_vehClass = "";
	while {
		!_vehicleFound
	}
	do {
		_countAllowedVeh = count EPOCH_allowedVehiclesList;
		if (_countAllowedVeh == 0) exitWith {};
		_randomVehicleIndex = floor(random(_countAllowedVeh));
		_randomVehicle = EPOCH_allowedVehiclesList select _randomVehicleIndex;
		_vehClass = _randomVehicle select 0;
		_velimit = _randomVehicle select 1;
		_vehicleCount = {
			typeOf _x == _vehClass
		}
		count vehicles;
		if (_vehicleCount >= _velimit) then {
			EPOCH_allowedVehiclesList deleteAt _randomVehicleIndex;
		} else {
			if (_vehicleCount == (_velimit - 1)) then {
				EPOCH_allowedVehiclesList deleteAt _randomVehicleIndex;
			};
			_vehicleFound = true;
		};
	};
	if (!_vehicleFound) exitWith {};
	_isShip = _vehClass isKindOf "Ship";

	if (_isShip) then {
		_position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 4000, 1] call BIS_fnc_findSafePos;
		_position = [_position, 0, 100, 10, 2, 4000, 0] call BIS_fnc_findSafePos;
	} else {
		_position = [epoch_centerMarkerPosition, 0, EPOCH_dynamicVehicleArea, 10, 0, 1000, 0] call BIS_fnc_findSafePos;
	};

	if (count _position == 2) then {
		_vehObj = createVehicle[_vehClass, _position, [], 0, "CAN_COLLIDE"];
		_vehObj call EPOCH_server_setVToken;
		_vehObj setdir(random 360);
		clearWeaponCargoGlobal _vehObj;
		clearMagazineCargoGlobal _vehObj;
		clearBackpackCargoGlobal _vehObj;
		clearItemCargoGlobal _vehObj;
		_vehObj disableTIEquipment true;
		_vehObj lock true;
		_position set[2, 0];
		if (surfaceIsWater _position) then {
			_vehObj setposASL _position;
		} else {
			_vehObj setposATL _position;
		};
		_config = (configFile >> "CfgVehicles" >> _vehClass >> "availableColors");
		if (isArray(_config)) then {
			_textureSelectionIndex = configFile >> "CfgVehicles" >> _vehClass >> "textureSelectionIndex";
			_selections =
			if (isArray(_textureSelectionIndex)) then {
				getArray(_textureSelectionIndex)
			} else {
				[0]
			};
			_colors = getArray(_config);
			_textures = _colors select 0;
			_color = floor(random(count _textures));
			_count = (count _colors) - 1; {
				if (_count >= _forEachIndex) then {
					_textures = _colors select _forEachIndex;
				};
				_vehObj setObjectTextureGlobal[_x, (_textures select _color)];
			}forEach _selections;
			_vehObj setVariable["VEHICLE_TEXTURE", _color];
		};
		if (_vehClass isKindOf "Ship") then {
			[_vehObj, "VehicleBoat"] call EPOCH_serverLootObject;
		} else {
			[_vehObj, "Vehicle"] call EPOCH_serverLootObject;
		};
		_vehObj addMagazineCargoGlobal["JackKit", 1];
		_vehObj setVariable["VEHICLE_SLOT", _x, true];
		_vehLockHiveKey = format["%1:%2", (call EPOCH_fn_InstanceID), _x];
		["VehicleLock", _vehLockHiveKey] call EPOCH_server_hiveDEL;
		_vehObj call EPOCH_server_save_vehicle;
		_vehObj call EPOCH_server_vehicleInit;
		if (EPOCH_DEBUG_VEH) then {
			_marker = createMarker[str(_position), _position];
			_marker setMarkerShape "ICON";
			_marker setMarkerType "mil_dot";
			_marker setMarkerText _vehClass;
		};
		EPOCH_VehicleSlots set[_forEachIndex, "REM"];
		addToRemainsCollector[_vehObj];
	};
}forEach EPOCH_VehicleSlots;
EPOCH_VehicleSlots = EPOCH_VehicleSlots - ["REM"];
EPOCH_VehicleSlotCount = count EPOCH_VehicleSlots;
publicVariable "EPOCH_VehicleSlotCount";
EPOCH_allowedVehiclesList = nil;
true

Save the file and then repack the pbo. 

 

Don't forget to delete all cars on the bottom of the sea first.

 

ATTENTION: When a new build of the server files arrive you may need to redo this procedure if they haven't got a fix for it in the new release. 

 

 

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Ok guys we have decided to make the switch to A3 EPOCH we want TAVI we are way behind the ball but better late than never my question is how do I setup a TAVI map from scratch and which pbo for TAVI do I edit I feel like a noob again LOL The directions are everywhere and I am a bit confused.

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hello people and although I have been a few days here to set up my game server and when Tavi map I'll just not on.

I always get server not RDY error 03

the Taviana map I loaded Luncher on A3
Aia pack I have 8gb Date 1.1.2015 loaded
and the latest version of the Epoch.
 
i hope anyone can help me
 

=====================================================================


== C:\Arma3Tavi\arma3servertavi.exe
== "arma3servertavi.exe" -port=2352 "-config=c:\Arma3tavi\SC\config.cfg" "-cfg=c:\Arma3tavi\SC\basic.cfg" "-profiles=SC" -name=SC "-mod=@Taviana_A3;@Epoch0303;@EpochHive;@AllInArmaTerrainPack;" -world=empty -nosplash -noSound -noPause -cpuCount=4 -exThreads=7 -maxmem=8192

Original output filename: Arma3Retail_Server
Exe timestamp: 2015/05/04 15:32:44
Current time: 2015/06/03 13:06:10

Type: Public
Branch: Stable
Version: 1.44.130654

Allocator: C:\Arma3Tavi\dll\tbb4malloc_bi.dll
=====================================================================

13:06:10 ManagerConfig()
13:06:10 Cannot register unknown string STR_USRACT_SWITCH_GUNS
13:06:10 Cannot register unknown string STR_USRACT_SWITCH_ROCKETS
13:06:10 Cannot register unknown string STR_USRACT_SWITCH_MISSILES
13:06:10 Cannot register unknown string STR_USRACT_SWITCH_BOMBS
13:06:10 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_GUNS
13:06:10 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_ROCKETS
13:06:10 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_MISSILES
13:06:10 Cannot register unknown string STR_CONTROLS_TOOLTIPS_SWITCH_BOMBS
13:06:15 Warning Message: Addon 'tavi' requires addon 'usec_rig_a'
13:06:19 Warning Message: Addon 'tavi' requires addon 'ori_traderbase'
13:06:19 Warning Message: Addon 'tavi' requires addon 'base_buildings'
13:06:19 Warning Message: Addon 'tavi' requires addon 'structures'
13:06:19 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/
13:06:19 Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/
13:06:19 Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
13:06:19 Updating base class ->HouseBase, by ca\buildings_c\config.bin/CfgVehicles/House/
13:06:19 Updating base class ->House, by ca\buildings_c\misc\config.bin/CfgVehicles/House_F/
13:06:19 Updating base class ->House_F, by ca\buildings_c\misc\config.bin/CfgVehicles/House_Small_F/
13:06:19 Updating base class Land_Garaz_s_tankem->House, by taviana\budovy\config.bin/CfgVehicles/LAND_garaz_bez_tanku/
13:06:19 Updating base class Land_podlejzacka->House, by taviana\budovy\config.bin/CfgVehicles/LAND_piskoviste/
13:06:19 Updating base class Land_podlejzacka->House, by taviana\budovy\config.bin/CfgVehicles/LAND_houpacka/
13:06:19 Updating base class Land_podlejzacka->House, by taviana\budovy\config.bin/CfgVehicles/LAND_kulata_prolezacka/
13:06:19 Updating base class Land_Helfenburk->House, by taviana\budovy\config.bin/CfgVehicles/LAND_helfenburk_cimburi/
13:06:19 Updating base class Land_Helfenburk->House, by taviana\budovy\config.bin/CfgVehicles/LAND_helfenburk_brana/
13:06:19 Updating base class Land_Helfenburk->House, by taviana\budovy\config.bin/CfgVehicles/LAND_helfenburk_zed/
13:06:19 Updating base class Land_Helfenburk->House, by taviana\budovy\config.bin/CfgVehicles/LAND_helfenburk_budova2/
13:06:19 Updating base class ->Thing, by a3\data_f\config.bin/CfgVehicles/thingX/
13:06:19 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/
13:06:19 Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/
13:06:19 Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/
13:06:19 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/
13:06:19 Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/
13:06:19 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/DefaultDie/
13:06:19 Updating base class ->RifleBaseLowStandActions, by a3\anims_f\config\sdr\config.bin/CfgMovesBasic/Actions/RifleBaseStandActions/
13:06:19 Updating base class ->Default, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/Crew/
13:06:19 Updating base class ->StandBase, by a3\anims_f\config\sdr\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSnonWnonDnon/
13:06:19 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/
13:06:19 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/
13:06:19 Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/
13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/
13:06:19 Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/
13:06:19 Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/
13:06:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/
13:06:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/
13:06:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/
13:06:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/
13:06:19 Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/
13:06:19 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/
13:06:19 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/
13:06:19 Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/
13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/
13:06:19 Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/
13:06:19 Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/
13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/
13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/
13:06:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/
13:06:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/
13:06:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/
13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/
13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/
13:06:19 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/
13:06:19 Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/
13:06:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/
13:06:19 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/
13:06:19 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/
13:06:19 Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/
13:06:19 Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/
13:06:19 Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/
13:06:19 Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/
13:06:19 Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/
13:06:19 Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/
13:06:19 Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/
13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/
13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/
13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/
13:06:19 Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/
13:06:19 Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/
13:06:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_OK/
13:06:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Cancel/
13:06:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayDebug/Controls/B_Clear/
13:06:19 Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/
13:06:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/
13:06:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/
13:06:19 Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/
13:06:19 Updating base class RscControlsGroup->RscControlsGroupNoHScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
13:06:19 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
13:06:19 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/
13:06:19 Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/
13:06:19 Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
13:06:19 Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/
13:06:19 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/
13:06:19 Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/
13:06:19 Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/
13:06:19 Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/
13:06:19 Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably).
13:06:19 Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/
13:06:19 Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/
13:06:19 Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/
13:06:19 Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/
13:06:19 Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/
13:06:19 Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/
13:06:19 Updating base class RscStandardDisplay->, by a3\ui_f_mp_mark\config.bin/RscDisplayRespawn/
13:06:19 Updating base class ->BulletCore, by a3\weapons_f\config.bin/CfgAmmo/BulletBase/
13:06:19 Updating base class ->Default, by a3\weapons_f\config.bin/CfgMagazines/CA_Magazine/
13:06:19 Updating base class ->ReammoBox, by a3\weapons_f\config.bin/cfgVehicles/WeaponHolder/
13:06:19 Updating base class ->SlotInfo, by a3\weapons_f\config.bin/CowsSlot/
13:06:19 Updating base class ->SlotInfo, by a3\weapons_f\config.bin/PointerSlot/
13:06:20 Updating base class ->PistolCore, by a3\weapons_f\config.bin/cfgWeapons/Pistol/
13:06:20 Updating base class ->WeaponSlotsInfo, by a3\weapons_f\config.bin/cfgWeapons/Pistol_Base_F/WeaponSlotsInfo/
13:06:20 Updating base class ->Default, by a3\weapons_f\config.bin/cfgWeapons/ItemCore/
13:06:20 Updating base class ->ReammoBox, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/Bag_Base/
13:06:20 Updating base class ->ThingX, by a3\weapons_f\ammoboxes\config.bin/CfgVehicles/WeaponHolderSimulated/
13:06:20 Updating base class NewTurret->, by a3\static_f_mark\designator_01\config.bin/CfgVehicles/StaticWeapon/Turrets/MainTurret/
13:06:20 Updating base class ->Ship, by a3\boat_f\config.bin/CfgVehicles/Ship_F/
13:06:20 Updating base class ->NewTurret, by a3\static_f\aa_01\config.bin/CfgVehicles/StaticWeapon/Turrets/MainTurret/
13:06:20 Updating base class ->SlotInfo, by a3\weapons_f_mark\config.bin/UnderBarrelSlot/
13:06:20 Updating base class CAWorld->utes, by AiA\Worlds\intros\config.bin/CfgWorlds/tavi/
13:06:20 ragdollHitDmgLimit (0.000000) is lower than minimum (0.010000) and it was set to min.
13:06:20 Initializing Steam Manager
13:06:20 ManagerConfig()
13:06:20 Steam Manager initialized.
13:06:20
13:06:20 ==== Loaded addons ====
13:06:20
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\dta\aia_languagecore.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\dta\aia_languagecore_h.pbo - unknown
13:06:20 dta\bin.pbo - unknown
13:06:20 dta\core.pbo - 72362
13:06:20 dta\languagecore_f.pbo - 82715
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\afghan.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\afghan_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_a1alwaysdummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_baseconfig_f.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_core.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_language.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_languagemissions.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_languagemissions_e.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_languagemissions_h.pbo - 53827
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_language_h.pbo - 53827
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_terrainpack_core.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_terrainpack_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tkoh_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_a10_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_air2_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_air3_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_air_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_air_e_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_animations_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_characters2_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_sounds_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_sounds_e_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_tracked2_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_tracked_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_tracked_e_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_water2_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_water_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_weapons2_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_weapons_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_weapons_e_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_weapons_pmc_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_wheeled2_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_wheeled_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_tp_wheeled_e_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\aia_worlds.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\bohemia.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\bohemia_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\bootcamp_acr.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\bootcamp_acr_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\buildings.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\buildings2.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\buildings2_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\buildings2_ind_cementworks.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\buildings_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\ca.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\ca_acr.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\ca_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\ca_e.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\ca_pmc.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\cba_xeh_a2_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\cba_xeh_oa_dummy.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\chernarus.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\chernarus_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\chernarus_data.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\chernarus_data_layers.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\chernarus_summer.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\chernarus_summer_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\cti_buildings.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\data_baf.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\data_baf_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\desert.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\desert2.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\desert2_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\desert_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\desert_e.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\desert_e_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\disable_xeh_logging.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\hotfix.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\hotfix_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\introanims.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\languagemissions_acr.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\languagemissions_acr_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\languagemissions_baf.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\languagemissions_baf_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\languagemissions_pmc.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\languagemissions_pmc_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_acr.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_acr_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_baf.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_baf_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_e.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_e_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_pmc.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\language_pmc_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc2.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc2_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc3.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc3_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc_acr.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc_acr_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc_e.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\misc_e_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\models_dbe1.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\models_dbe1_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants2_bush.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants2_clutter.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants2_misc.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants2_plant.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants2_tree.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants_e.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants_e2.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\plants_pmc.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\provinggrounds_pmc.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\provinggrounds_pmc_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads2.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads2_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads_e.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads_e_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads_pmc.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\roads_pmc_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\rocks.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\rocks2.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\rocks2_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\rocks_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\rocks_e.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\rocks_e_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\sara.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\saralite.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\saralite_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\sara_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\sara_dbe1.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\sara_dbe1_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\shapur_baf.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\shapur_baf_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\signs.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\signs2.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\signs2_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\signs_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\signs_e.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\signs_e_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\sounds_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\structures.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\structures_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\structures_e.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\structures_e_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\structures_pmc.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\structures_pmc_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\takistan.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\takistan_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\takistan_data.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\takistan_data_layers.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\ui.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\utes.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\utes_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\zargabad.pbo - unknown
13:06:20 C:\Arma3Tavi\@AllInArmaTerrainPack\addons\zargabad_c.pbo - unknown
13:06:20 C:\Arma3Tavi\@EpochHive\addons\a3_epoch_server.pbo - unknown
13:06:20 C:\Arma3Tavi\@EpochHive\addons\a3_epoch_server_settings.pbo - unknown
13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a2_epoch_weapons.pbo - unknown
13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_assets.pbo - unknown
13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_assets_1.pbo - unknown
13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_assets_2.pbo - unknown
13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_assets_3.pbo - unknown
13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_code.pbo - unknown
13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_config.pbo - unknown
13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_functions.pbo - unknown
13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_language.pbo - unknown
13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_structures.pbo - unknown
13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_underground.pbo - unknown
13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_vehicles.pbo - unknown
13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_vehicles_1.pbo - unknown
13:06:20 C:\Arma3Tavi\@Epoch0303\addons\a3_epoch_weapons.pbo - unknown
13:06:20 C:\Arma3Tavi\@Taviana_A3\addons\tavi.pbo - unknown
13:06:20 C:\Arma3Tavi\@Taviana_A3\addons\taviana.pbo - unknown
13:06:20 C:\Arma3Tavi\mark\addons\anims_f_mark.ebo - 82212
13:06:20 C:\Arma3Tavi\mark\addons\characters_f_mark.ebo - 82734
13:06:20 C:\Arma3Tavi\mark\addons\data_f_mark.ebo - 82269
13:06:20 C:\Arma3Tavi\mark\addons\dubbing_f_mark.ebo - 81923
13:06:20 C:\Arma3Tavi\mark\addons\dubbing_f_mp_mark.ebo - 81923
13:06:20 C:\Arma3Tavi\mark\addons\functions_f_mark.ebo - 82496
13:06:20 C:\Arma3Tavi\mark\addons\functions_f_mp_mark.ebo - 82700
13:06:20 C:\Arma3Tavi\mark\addons\languagemissions_f_mark.ebo - 82715
13:06:20 C:\Arma3Tavi\mark\addons\languagemissions_f_mp_mark.ebo - 82715
13:06:20 C:\Arma3Tavi\mark\addons\language_f_mark.ebo - 82715
13:06:20 C:\Arma3Tavi\mark\addons\language_f_mp_mark.ebo - 82715
13:06:20 C:\Arma3Tavi\mark\addons\missions_f_mark.ebo - 82255
13:06:20 C:\Arma3Tavi\mark\addons\missions_f_mark_data.ebo - 81471
13:06:20 C:\Arma3Tavi\mark\addons\missions_f_mark_video.ebo - 81429
13:06:20 C:\Arma3Tavi\mark\addons\missions_f_mp_mark.ebo - 82692
13:06:20 C:\Arma3Tavi\mark\addons\missions_f_mp_mark_data.ebo - 81558
13:06:20 C:\Arma3Tavi\mark\addons\modules_f_mark.ebo - 81710
13:06:20 C:\Arma3Tavi\mark\addons\modules_f_mp_mark.ebo - 82691
13:06:20 C:\Arma3Tavi\mark\addons\music_f_mark.ebo - 81958
13:06:20 C:\Arma3Tavi\mark\addons\music_f_mark_music.ebo - 81930
13:06:20 C:\Arma3Tavi\mark\addons\sounds_f_mark.ebo - 81866
13:06:20 C:\Arma3Tavi\mark\addons\static_f_mark.ebo - 81968
13:06:20 C:\Arma3Tavi\mark\addons\structures_f_mark.ebo - 82615
13:06:20 C:\Arma3Tavi\mark\addons\supplies_f_mark.ebo - 79552
13:06:20 C:\Arma3Tavi\mark\addons\ui_f_mark.ebo - 82421
13:06:20 C:\Arma3Tavi\mark\addons\ui_f_mp_mark.ebo - 82708
13:06:20 C:\Arma3Tavi\mark\addons\weapons_f_mark.ebo - 82442
13:06:20 C:\Arma3Tavi\heli\addons\air_f_heli.pbo - 82564
13:06:20 C:\Arma3Tavi\heli\addons\anims_f_heli.pbo - 80475
13:06:20 C:\Arma3Tavi\heli\addons\boat_f_heli.pbo - 82564
13:06:20 C:\Arma3Tavi\heli\addons\cargoposes_f_heli.pbo - 80475
13:06:20 C:\Arma3Tavi\heli\addons\data_f_heli.pbo - 80757
13:06:20 C:\Arma3Tavi\heli\addons\dubbing_f_heli.pbo - 75138
13:06:20 C:\Arma3Tavi\heli\addons\functions_f_heli.pbo - 77667
13:06:20 C:\Arma3Tavi\heli\addons\languagemissions_f_heli.pbo - 82715
13:06:20 C:\Arma3Tavi\heli\addons\language_f_heli.pbo - 82715
13:06:20 C:\Arma3Tavi\heli\addons\missions_f_heli.pbo - 82384
13:06:20 C:\Arma3Tavi\heli\addons\missions_f_heli_data.pbo - 75977
13:06:20 C:\Arma3Tavi\heli\addons\missions_f_heli_video.pbo - 75065
13:06:20 C:\Arma3Tavi\heli\addons\modules_f_heli.pbo - 80344
13:06:20 C:\Arma3Tavi\heli\addons\music_f_heli.pbo - 76012
13:06:20 C:\Arma3Tavi\heli\addons\music_f_heli_music.pbo - 76012
13:06:20 C:\Arma3Tavi\heli\addons\soft_f_heli.pbo - 82564
13:06:20 C:\Arma3Tavi\heli\addons\sounds_f_heli.pbo - 79398
13:06:20 C:\Arma3Tavi\heli\addons\structures_f_heli.pbo - 82615
13:06:20 C:\Arma3Tavi\heli\addons\supplies_f_heli.pbo - 82616
13:06:20 C:\Arma3Tavi\heli\addons\ui_f_heli.pbo - 76986
13:06:20 C:\Arma3Tavi\kart\addons\anims_f_kart.pbo - 80475
13:06:20 C:\Arma3Tavi\kart\addons\characters_f_kart.pbo - 79903
13:06:20 C:\Arma3Tavi\kart\addons\data_f_kart.pbo - 80888
13:06:20 C:\Arma3Tavi\kart\addons\languagemissions_f_kart.pbo - 82715
13:06:20 C:\Arma3Tavi\kart\addons\language_f_kart.pbo - 82715
13:06:20 C:\Arma3Tavi\kart\addons\missions_f_kart.pbo - 76770
13:06:20 C:\Arma3Tavi\kart\addons\missions_f_kart_data.pbo - 75687
13:06:20 C:\Arma3Tavi\kart\addons\modules_f_kart.pbo - 80976
13:06:20 C:\Arma3Tavi\kart\addons\modules_f_kart_data.pbo - 74588
13:06:20 C:\Arma3Tavi\kart\addons\soft_f_kart.pbo - 82564
13:06:20 C:\Arma3Tavi\kart\addons\sounds_f_kart.pbo - 79398
13:06:20 C:\Arma3Tavi\kart\addons\structures_f_kart.pbo - 82615
13:06:20 C:\Arma3Tavi\kart\addons\ui_f_kart.pbo - 73106
13:06:20 C:\Arma3Tavi\kart\addons\weapons_f_kart.pbo - 80344
13:06:20 C:\Arma3Tavi\curator\addons\data_f_curator.pbo - 82282
13:06:20 C:\Arma3Tavi\curator\addons\functions_f_curator.pbo - 78988
13:06:20 C:\Arma3Tavi\curator\addons\language_f_curator.pbo - 82715
13:06:20 C:\Arma3Tavi\curator\addons\missions_f_curator.pbo - 80344
13:06:20 C:\Arma3Tavi\curator\addons\modules_f_curator.pbo - 81185
13:06:20 C:\Arma3Tavi\curator\addons\ui_f_curator.pbo - 82411
13:06:20 addons\a3.pbo - unknown
13:06:20 addons\air_f.pbo - 82564
13:06:20 addons\air_f_beta.pbo - 82564
13:06:20 addons\air_f_epb.pbo - 82564
13:06:20 addons\air_f_epc.pbo - 82564
13:06:20 addons\air_f_gamma.pbo - 82564
13:06:20 addons\animals_f.pbo - 79398
13:06:20 addons\animals_f_beta.pbo - 72362
13:06:20 addons\anims_f.pbo - 82686
13:06:20 addons\anims_f_bootcamp.pbo - 72362
13:06:20 addons\anims_f_data.pbo - 82213
13:06:20 addons\anims_f_epa.pbo - 78608
13:06:20 addons\anims_f_epc.pbo - 72362
13:06:20 addons\armor_f.pbo - 82564
13:06:20 addons\armor_f_beta.pbo - 82564
13:06:20 addons\armor_f_epb.pbo - 82564
13:06:20 addons\armor_f_epc.pbo - 82564
13:06:20 addons\armor_f_gamma.pbo - 82564
13:06:20 addons\boat_f.pbo - 82564
13:06:20 addons\boat_f_beta.pbo - 82564
13:06:20 addons\boat_f_epc.pbo - 82564
13:06:20 addons\boat_f_gamma.pbo - 82564
13:06:20 addons\cargoposes_f.pbo - 82622
13:06:20 addons\characters_f.pbo - 82621
13:06:20 addons\characters_f_beta.pbo - 82486
13:06:20 addons\characters_f_bootcamp.pbo - 82576
13:06:20 addons\characters_f_epa.pbo - 81235
13:06:20 addons\characters_f_epb.pbo - 79398
13:06:20 addons\characters_f_epc.pbo - 81235
13:06:20 addons\characters_f_gamma.pbo - 79398
13:06:20 addons\data_f.pbo - 82582
13:06:20 addons\data_f_bootcamp.pbo - 76960
13:06:20 addons\drones_f.pbo - 82689
13:06:20 addons\dubbing_f.pbo - 73106
13:06:20 addons\dubbing_f_beta.pbo - 73106
13:06:20 addons\dubbing_f_bootcamp.pbo - 73106
13:06:20 addons\dubbing_f_epa.pbo - 73106
13:06:20 addons\dubbing_f_epb.pbo - 76110
13:06:20 addons\dubbing_f_epc.pbo - 73106
13:06:20 addons\dubbing_f_gamma.pbo - 73106
13:06:20 addons\dubbing_radio_f.pbo - 78704
13:06:20 addons\dubbing_radio_f_data.pbo - 78762
13:06:20 addons\editor_f.pbo - 82563
13:06:20 addons\functions_f.pbo - 82609
13:06:20 addons\functions_f_bootcamp.pbo - 82310
13:06:20 addons\functions_f_epa.pbo - 73434
13:06:20 addons\functions_f_epc.pbo - 73106
13:06:20 addons\languagemissions_f.pbo - 82715
13:06:20 addons\languagemissions_f_beta.pbo - 82715
13:06:20 addons\languagemissions_f_bootcamp.pbo - 82715
13:06:20 addons\languagemissions_f_epa.pbo - 82715
13:06:20 addons\languagemissions_f_epb.pbo - 82715
13:06:20 addons\languagemissions_f_epc.pbo - 82715
13:06:20 addons\languagemissions_f_gamma.pbo - 82303
13:06:20 addons\language_f.pbo - 82714
13:06:20 addons\language_f_beta.pbo - 82714
13:06:20 addons\language_f_bootcamp.pbo - 82715
13:06:20 addons\language_f_epa.pbo - 82715
13:06:20 addons\language_f_epb.pbo - 82715
13:06:20 addons\language_f_epc.pbo - 82715
13:06:20 addons\language_f_gamma.pbo - 82715
13:06:20 addons\map_altis.pbo - 82219
13:06:20 addons\map_altis_data.pbo - 80737
13:06:20 addons\map_altis_data_layers.pbo - 79087
13:06:20 addons\map_altis_data_layers_00_00.pbo - 79087
13:06:20 addons\map_altis_data_layers_00_01.pbo - 79087
13:06:20 addons\map_altis_data_layers_01_00.pbo - 79087
13:06:20 addons\map_altis_data_layers_01_01.pbo - 79087
13:06:20 addons\map_altis_scenes_f.pbo - 73106
13:06:20 addons\map_data.pbo - 81846
13:06:20 addons\map_stratis.pbo - 82221
13:06:20 addons\map_stratis_data.pbo - 80737
13:06:20 addons\map_stratis_data_layers.pbo - 79082
13:06:20 addons\map_stratis_scenes_f.pbo - 73106
13:06:20 addons\map_vr.pbo - 82252
13:06:20 addons\map_vr_scenes_f.pbo - 82252
13:06:20 addons\misc_f.pbo - 79398
13:06:20 addons\missions_f.pbo - 78843
13:06:20 addons\missions_f_beta.pbo - 82476
13:06:20 addons\missions_f_beta_data.pbo - 82479
13:06:20 addons\missions_f_beta_video.pbo - 73106
13:06:20 addons\missions_f_bootcamp.pbo - 82134
13:06:20 addons\missions_f_bootcamp_data.pbo - 72362
13:06:20 addons\missions_f_bootcamp_video.pbo - 75065
13:06:20 addons\missions_f_data.pbo - 73106
13:06:20 addons\missions_f_epa.pbo - 82617
13:06:20 addons\missions_f_epa_data.pbo - 73106
13:06:20 addons\missions_f_epa_video.pbo - 73106
13:06:20 addons\missions_f_epb.pbo - 80344
13:06:20 addons\missions_f_epb_data.pbo - 73106
13:06:20 addons\missions_f_epb_video.pbo - 73106
13:06:20 addons\missions_f_epc.pbo - 82261
13:06:20 addons\missions_f_epc_data.pbo - 73106
13:06:20 addons\missions_f_epc_video.pbo - 73106
13:06:20 addons\missions_f_gamma.pbo - 82622
13:06:20 addons\missions_f_gamma_data.pbo - 76877
13:06:20 addons\missions_f_gamma_video.pbo - 73106
13:06:20 addons\missions_f_video.pbo - 73106
13:06:20 addons\modules_f.pbo - 82593
13:06:20 addons\modules_f_beta.pbo - 81823
13:06:20 addons\modules_f_beta_data.pbo - 80976
13:06:20 addons\modules_f_bootcamp.pbo - 79398
13:06:20 addons\modules_f_data.pbo - 73106
13:06:20 addons\modules_f_epb.pbo - 79398
13:06:20 addons\music_f.pbo - 73106
13:06:20 addons\music_f_bootcamp.pbo - 73106
13:06:20 addons\music_f_bootcamp_music.pbo - 73106
13:06:20 addons\music_f_epa.pbo - 73106
13:06:20 addons\music_f_epa_music.pbo - 73106
13:06:20 addons\music_f_epb.pbo - 73106
13:06:20 addons\music_f_epb_music.pbo - 73106
13:06:20 addons\music_f_epc.pbo - 73106
13:06:20 addons\music_f_epc_music.pbo - 73106
13:06:20 addons\music_f_music.pbo - 73106
13:06:20 addons\plants_f.pbo - 80365
13:06:20 addons\roads_f.pbo - 82537
13:06:20 addons\rocks_f.pbo - 80359
13:06:20 addons\signs_f.pbo - 82616
13:06:20 addons\soft_f.pbo - 82564
13:06:20 addons\soft_f_beta.pbo - 82657
13:06:20 addons\soft_f_bootcamp.pbo - 82564
13:06:20 addons\soft_f_epc.pbo - 82564
13:06:20 addons\soft_f_gamma.pbo - 82657
13:06:20 addons\sounds_f.pbo - 82574
13:06:20 addons\sounds_f_bootcamp.pbo - 82576
13:06:20 addons\sounds_f_epb.pbo - 79398
13:06:20 addons\sounds_f_epc.pbo - 79398
13:06:20 addons\sounds_f_vehicles.pbo - 82151
13:06:20 addons\sounds_f_weapons.pbo - 82110
13:06:20 addons\static_f.pbo - 82523
13:06:20 addons\static_f_beta.pbo - 79398
13:06:20 addons\static_f_gamma.pbo - 82090
13:06:20 addons\structures_f.pbo - 82614
13:06:20 addons\structures_f_bootcamp.pbo - 82615
13:06:20 addons\structures_f_data.pbo - 82554
13:06:20 addons\structures_f_epa.pbo - 82615
13:06:20 addons\structures_f_epb.pbo - 82615
13:06:20 addons\structures_f_epc.pbo - 82615
13:06:20 addons\structures_f_households.pbo - 82554
13:06:20 addons\structures_f_ind.pbo - 82615
13:06:20 addons\structures_f_mil.pbo - 82556
13:06:20 addons\structures_f_wrecks.pbo - 82558
13:06:20 addons\uifonts_f.pbo - 73106
13:06:20 addons\uifonts_f_data.pbo - 73106
13:06:20 addons\ui_f.pbo - 82652
13:06:20 addons\ui_f_bootcamp.pbo - 76325
13:06:20 addons\ui_f_data.pbo - 82650
13:06:20 addons\weapons_f.pbo - 82549
13:06:20 addons\weapons_f_beta.pbo - 81905
13:06:20 addons\weapons_f_bootcamp.pbo - 81923
13:06:20 addons\weapons_f_epa.pbo - 81310
13:06:20 addons\weapons_f_epb.pbo - 80958
13:06:20 addons\weapons_f_epc.pbo - 80374
13:06:20 addons\weapons_f_gamma.pbo - 80772
13:06:20
13:06:20 =======================
13:06:20
13:06:21 ============================================================================================= List of mods ===============================================================================================
13:06:21 modsReadOnly = true
13:06:21 safeModsActivated = false
13:06:21 customMods = true
13:06:21 hash = 'B4AB8FC536C8A866BB47AAD453C85E936E8E4CAA'
13:06:21 hashShort = '413d207d'
13:06:21 name | modDir | default | origin | hash | hashShort | fullPath
13:06:21 ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
13:06:21 AIA Terrain Pack 1.4.1 | @AllInArmaTerrainPack | false | GAME DIR | d0b522ad82b80067e673cd2682c3e150a2f995cf | 8c5d2fd9 | C:\Arma3Tavi\@AllInArmaTerrainPack
13:06:21 @EpochHive | @EpochHive | false | GAME DIR | 2ca94488b38a1c51b5e7dff5641b7dc5ad7ac8c0 | 677c4d4 | C:\Arma3Tavi\@EpochHive
13:06:21 Epoch Mod 0.3.0.3 | @Epoch0303 | false | GAME DIR | d0f0fb4075b466f3d9d2e08ab6aae5b517e9f690 | 56613dca | C:\Arma3Tavi\@Epoch0303
13:06:21 @Taviana_A3 | @Taviana_A3 | false | GAME DIR | ae236d310c6090234f0bf40000ea696d1eb23484 | aa65b18e | C:\Arma3Tavi\@Taviana_A3
13:06:21 Arma 3 DLC Bundle | dlcbundle | true | NOT FOUND | | |
13:06:21 Arma 3 Marksmen | mark | true | GAME DIR | 8f0ebc67e604b05460419ba6bbb9814a2da1d2bf | a162e35d | C:\Arma3Tavi\mark
13:06:21 Arma 3 Helicopters | heli | true | GAME DIR | 4cb627dce6a8ddd8610ca20a8ff506aa42bb8bb0 | 74bdb4bc | C:\Arma3Tavi\heli
13:06:21 Arma 3 Karts | kart | true | GAME DIR | 9980a36a8060f77b0d09734f03c9ab8e113c9a7d | eaf7ba8a | C:\Arma3Tavi\kart
13:06:21 Arma 3 Zeus | curator | true | GAME DIR | f4c79440b601bc3e4b1dfea8fcb600ef43bf56d2 | d39ab57c | C:\Arma3Tavi\curator
13:06:21 Arma 3 | A3 | true | NOT FOUND | | |
13:06:21 ==========================================================================================================================================================================================================
13:06:21 InitSound ...
13:06:21 InitSound - complete
13:06:21 PhysX3 SDK Init started ...
13:06:21 PhysX3 SDK Init ended.
13:06:21 EPE manager release (0|0|0)
13:06:21 EPE manager release (0|0|0)
13:06:21 Attempt to override final function - rscminimap_script
13:06:21 Attempt to override final function - rscdisplayloading_script
13:06:21 Attempt to override final function - rscdisplayloading_script
13:06:21 Attempt to override final function - rscdisplayloading_script
13:06:21 Attempt to override final function - rscdiary_script
13:06:21 Attempt to override final function - rscdisplaysinglemission_script
13:06:21 Attempt to override final function - rscdiary_script
13:06:22 Attempt to override final function - rscdisplayremotemissions_script
13:06:22 Attempt to override final function - rscdisplayloading_script
13:06:22 Attempt to override final function - rscdiary_script
13:06:22 Attempt to override final function - rscdiary_script
13:06:22 Attempt to override final function - rscdisplaystrategicmap_script
13:06:22 Attempt to override final function - rscdisplaycommon_script
13:06:22 Attempt to override final function - rscdisplayloading_script
13:06:22 Attempt to override final function - rscdisplaycurator_script
13:06:22 Attempt to override final function - rscdisplayattributes_script
13:06:22 Attempt to override final function - rscdisplayattributes_script
13:06:22 Attempt to override final function - rscdisplayattributes_script
13:06:22 Attempt to override final function - rscdisplaywelcome_script
13:06:22 Attempt to override final function - rscdisplaywelcome_script
13:06:22 Attempt to override final function - rscdisplaywelcome_script
13:06:22 Attempt to override final function - rscdisplaycommon_script
13:06:22 Attempt to override final function - rscdisplaydebriefing_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - rscunitinfo_script
13:06:22 Attempt to override final function - bis_fnc_init
13:06:22 EPE manager release (0|0|0)
13:06:22 EPE manager release (0|0|0)
13:06:23 VoteThreshold must be in 0..1 range. Defaulting to 0.5
13:06:23 Initializing Steam server - Game Port: 2352, Steam Query Port: 2353
13:06:24 Connected to Steam servers
13:06:44 EPE manager release (0|0|0)
13:06:44 EPE manager release (0|0|0)
13:06:44 EPE manager release (0|0|0)
13:06:44 EPE manager release (0|0|0)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:45 Server error: Player without identity Pichu (id 751517750)
13:06:48 Starting mission:
13:06:48 Mission file: epoch (__cur_mp)
13:06:48 Mission world: tavi
13:06:48 Mission directory: mpmissions\__cur_mp.tavi\
13:06:48 EPE manager release (0|0|0)
13:06:48 EPE manager release (0|0|0)
13:06:51 LODShape::Preload: shape 'ce\misc\garbage_misc.p3d' not found
13:06:51 Warning Message: Cannot open object ce\misc\garbage_misc.p3d
13:06:51 LODShape::Preload: shape 'ce\iana\misk\tavi_fort_barricade.p3d' not found
13:06:51 Warning Message: Cannot open object ce\iana\misk\tavi_fort_barricade.p3d
13:06:51 LODShape::Preload: shape 'ce\wheeled\skodovka_wrecked.p3d' not found
13:06:51 Warning Message: Cannot open object ce\wheeled\skodovka_wrecked.p3d
13:06:51 Strange convex component07 in ca\buildings\misc\lampa_sidl_2.p3d:geometry
13:06:51 Warning Message: Cannot open object ce\structures_e\misc\misc_garbage\misc_garb_heap_ep1.p3d
13:06:51 Warning Message: Cannot open object ce\structures_e\misc\misc_construction\misc_rubble_ep1.p3d
13:06:51 LODShape::Preload: shape 'ce\misc\misc_tyreheap.p3d' not found
13:06:51 Warning Message: Cannot open object ce\misc\misc_tyreheap.p3d
13:06:51 LODShape::Preload: shape 'ce\misc\t72_wrecked.p3d' not found
13:06:51 Warning Message: Cannot open object ce\misc\t72_wrecked.p3d
13:06:51 LODShape::Preload: shape 'ce\misc\brdm2_wrecked.p3d' not found
13:06:51 Warning Message: Cannot open object ce\misc\brdm2_wrecked.p3d
13:06:51 LODShape::Preload: shape 'ce\plants2\plant\p_heracleum.p3d' not found
13:06:51 Warning Message: Cannot open object ce\plants2\plant\p_heracleum.p3d
13:06:51 LODShape::Preload: shape 'ce\misc\uaz_wrecked.p3d' not found
13:06:51 Warning Message: Cannot open object ce\misc\uaz_wrecked.p3d
13:06:51 LODShape::Preload: shape 'ce\misc\junkpile.p3d' not found
13:06:51 Warning Message: Cannot open object ce\misc\junkpile.p3d
13:06:51 LODShape::Preload: shape 'ce\misc\ural_wrecked.p3d' not found
13:06:51 Warning Message: Cannot open object ce\misc\ural_wrecked.p3d
13:06:51 LODShape::Preload: shape 'ce\misc\t72_wrecked_turret.p3d' not found
13:06:51 Warning Message: Cannot open object ce\misc\t72_wrecked_turret.p3d
13:06:51 LODShape::Preload: shape 'ce\misc\bmp2_wrecked.p3d' not found
13:06:51 Warning Message: Cannot open object ce\misc\bmp2_wrecked.p3d
13:06:51 LODShape::Preload: shape 'ce\z\objects\dead_soldier_0.p3d' not found
13:06:51 Warning Message: Cannot open object ce\z\objects\dead_soldier_0.p3d
13:06:51 LODShape::Preload: shape 'ce\z\objects\dead_soldier_1.p3d' not found
13:06:51 Warning Message: Cannot open object ce\z\objects\dead_soldier_1.p3d
13:06:51 LODShape::Preload: shape 'ce\misc\garbage_paleta.p3d' not found
13:06:51 Warning Message: Cannot open object ce\misc\garbage_paleta.p3d
13:06:52 LODShape::Preload: shape 'ce\buildings\misc\zavora_2.p3d' not found
13:06:52 Warning Message: Cannot open object ce\buildings\misc\zavora_2.p3d
13:06:52 Warning Message: Cannot open object ce\iana\wrecks\moskvic_side.p3d
13:06:52 Warning Message: Cannot open object ce\iana\wrecks\zaporozeccrash.p3d
13:06:53 Warning Message: Cannot open object ce\iana\wrecks\autobusik.p3d
13:06:53 LODShape::Preload: shape 'ce\iana\plants\tavi_p_carduus.p3d' not found
13:06:53 Warning Message: Cannot open object ce\iana\plants\tavi_p_carduus.p3d
13:06:54 LODShape::Preload: shape 'origins_pack\base\sh_part1.p3d' not found
13:06:54 Warning Message: Cannot open object origins_pack\base\sh_part1.p3d
13:06:54 LODShape::Preload: shape 'origins_pack\base\sh_part1_budka.p3d' not found
13:06:54 Warning Message: Cannot open object origins_pack\base\sh_part1_budka.p3d
13:06:54 LODShape::Preload: shape 'origins_pack\base\zabor5.p3d' not found
13:06:54 Warning Message: Cannot open object origins_pack\base\zabor5.p3d
13:06:54 LODShape::Preload: shape 'origins_pack\base\sh_mid_left.p3d' not found
13:06:54 Warning Message: Cannot open object origins_pack\base\sh_mid_left.p3d
13:06:54 LODShape::Preload: shape 'origins_pack\base\zabor3.p3d' not found
13:06:54 Warning Message: Cannot open object origins_pack\base\zabor3.p3d
13:06:54 LODShape::Preload: shape 'origins_pack\base\zabor4.p3d' not found
13:06:54 Warning Message: Cannot open object origins_pack\base\zabor4.p3d
13:06:54 LODShape::Preload: shape 'origins_pack\base\sh_mid_right.p3d' not found
13:06:54 Warning Message: Cannot open object origins_pack\base\sh_mid_right.p3d
13:06:54 LODShape::Preload: shape 'origins_pack\base\sh_part2.p3d' not found
13:06:54 Warning Message: Cannot open object origins_pack\base\sh_part2.p3d
13:06:54 LODShape::Preload: shape 'origins_pack\base\zabor2.p3d' not found
13:06:54 Warning Message: Cannot open object origins_pack\base\zabor2.p3d
13:06:56 EPE manager release (0|0|0)
13:06:56 EPE manager release (0|0|0)
13:06:56 Attempt to override final function - bis_functions_list
13:06:56 Attempt to override final function - bis_functions_listpreinit
13:06:56 Attempt to override final function - bis_functions_listpostinit
13:06:56 Attempt to override final function - bis_functions_listrecompile
13:06:56 Attempt to override final function - bis_fnc_missiontaskslocal
13:06:56 Attempt to override final function - bis_fnc_missionconversationslocal
13:06:56 Attempt to override final function - bis_fnc_missionflow
13:06:56 "Epoch: Init Compiles"
13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\sr25_reload.rtm
13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\sr25_reload_prone.rtm
13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_Reload_anim.rtm
13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm
13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_UGL_Reload_anim.rtm
13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm
13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim.rtm
13:06:56 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm
13:07:00 Animation a3\cargoposes_f_exp\anim\pilot_cessna_kia.rtm not found or empty
13:07:00 Animation a3\cargoposes_f_exp\anim\pilot_cessna.rtm not found or empty
13:07:00 Animation a3\cargoposes_f_exp\anim\pilot_cessna_enter.rtm not found or empty
13:07:00 Animation a3\cargoposes_f_exp\anim\pilot_cessna_exit.rtm not found or empty
13:07:00 Animation a3\cargoposes_f_exp\anim\copilot_cessna_kia.rtm not found or empty
13:07:00 Animation a3\cargoposes_f_exp\anim\copilot_cessna.rtm not found or empty
13:07:00 Animation a3\cargoposes_f_exp\anim\copilot_cessna_enter.rtm not found or empty
13:07:00 Animation a3\cargoposes_f_exp\anim\copilot_cessna_exit.rtm not found or empty
13:07:00 Animation a3\cargoposes_f_exp\anim\passenger_cessna_l_kia.rtm not found or empty
13:07:00 Animation a3\cargoposes_f_exp\anim\passenger_cessna_l.rtm not found or empty
13:07:00 Animation a3\cargoposes_f_exp\anim\passenger_cessna_r_kia.rtm not found or empty
13:07:00 Animation a3\cargoposes_f_exp\anim\passenger_cessna_r.rtm not found or empty
13:07:01 Attempt to override final function - bis_fnc_init
13:07:01 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
13:07:01 "-- LOOTSPAWNER initialise ------------------------"
13:07:01 "Epoch: Starting ArmA3 Epoch Server, Version 0.3.0.3"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "Epoch: Config file needs updated! Current: 0.3.0.3 Needed: 0.2.5.2"
13:07:01 "-- LOOTSPAWNER spawnBuilding_list ready, d: 0s"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Cannot create non-ai vehicle Land_dum_mestro2,
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_dum_mestro2 has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_Hospital has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Cannot create non-ai vehicle Land_HouseBlock_84,
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseBlock_84 has no building positions --"
13:07:01 Cannot create non-ai vehicle Land_dum_mestro_in,
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_dum_mestro_in has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Cannot create non-ai vehicle Land_HouseV_1l4,
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseV_1l4 has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_TankBig has no building positions --"
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_Office01 has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Cannot create non-ai vehicle Land_Hildac_budka,
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Hildac_budka has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_misc3_config
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Mil_Barracks has no building positions --"
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_Office02 has no building positions --"
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_SiloVelke_02 has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Cannot create non-ai vehicle Land_HouseBLock_86,
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseBLock_86 has no building positions --"
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_Pec_03b has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Big_Panelak has no building positions --"
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_tav_Ind_Pec_03 has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_shopping_sab1 has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Galerie has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_parlament_geo1 has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 Cannot create non-ai vehicle Land_Building_R,
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Building_R has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_shopping_sab5 has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_domek_radnice
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Zachytka has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Skola has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_bus_depo_geo1 has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_bus_depo_geo2 has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Garaz_velka has no building positions --"
13:07:01 Cannot create non-ai vehicle LAND_Hotel_Marcornio,
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Hotel_Marcornio has no building positions --"
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
13:07:01 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_spital has no building positions --"
13:07:01 "-- LOOTSPAWNER Buildingpositions_list ready, d: 0s"
13:07:10 "-- LOOTSPAWNER LSusedclass_list ready, d: 0.714s"
13:07:10 "-- LOOTSPAWNER LSDer started..."
13:07:10 "-- LOOTSPAWNER ready and waiting for players -----"
13:07:21 Performance warning: SimpleSerialization::Write 'BIS_fnc_preload_server' is using type of ',CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types
13:07:21 Performance warning: SimpleSerialization::Read 'BIS_fnc_preload_server' is using type of ,'CODE' which is not optimized by simple serialization, falling back to generic serialization, use generic type or ask for optimizations for these types

 
 
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@renren1000

 

 

But I have a quick question can be the memory of the Redis database upgrade the saveing and often should I let the db at each restart to restart?

 

If I understand you right, you wanna know how often you need to restart redis and how often epoch writes to it? 

 

We only restart it once every 24 hours and it works great.

Don't really know how often epoch writes the player objects to redis but almost all other actions are written to redis at the same time they are executed.

 

If you wanna change how often redis should make a dump file of the db, you can do this in the "redis.conf", usually lies in the db folder in ArmaServer root files. 

 

Here's an example of "redis.conf"

bind 127.0.0.1
maxmemory 1gb
save 30 1
save 20 10
save 10 1000
requirepass #####
appendonly no
dbfilename ####.rdb 

Which is, correct me if I'm wrong;

1 change in redis, create a dump file within an interval of  30 sec.

10 change in redis, create a dump file within an interval of  20 sec.

1000 change in redis, create a dump file within an interval of  10 sec.

 

With dump file I mean when it's saved to a file. In the example above "dbfilename ####.rdb " and it's saved to the same folder as the "redis.conf".

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@renren1000

 

We usually only restart redis once every 24 hours. 

 

But it doesn't do any major difference if you restart it every time together with the Arma server.

We are planning to use redis with other processes at the same time that's why we only restart it every 24 hours.

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okay janski i have a problem with you vehicle spwan fix my EPOCH_spawn_vehicles have no more 2 lines ......

 

I must you code in this sqf or ?

 

 

private["_spawnPositionSize","_spawnPositions","_type","_position","_range","_roads","_maxSpawnSize","_vehicleFound","_vehClass","_countAllowedVeh","_randomVehicleIndex","_randomVehicle","_velimit","_vehicleCount","_isShip","_spawnPositionIndex","_spawnPosition","_roadPosition","_dir","_vehObj","_config","_textureSelectionIndex","_selections","_colors","_textures","_color","_count","_marker"];_spawnPositionSize=[["FlatAreaCity",1],["FlatAreaCitySmall",1],["NameCity",2],["NameVillage",1],["NameCityCapital",4],["Airport",5]];if(worldName in["Bornholm"])then{_spawnPositionSize append[["NameLocal",2],["StrongpointArea",1],["VegetationBroadleaf",1],["VegetationFir",1],["ViewPoint",1]];};_allowedTypes=[];{_allowedTypes pushBack(_x select 0)}forEach _spawnPositionSize;_allCitys=(configfile >> "CfgWorlds" >> worldName >> "Names")call BIS_fnc_returnChildren;_allCitysDync=_allCitys;_increaseLimit=false;{if(count EPOCH_VehicleSlots <=EPOCH_storedVehicleCount)exitWith{};_vehicleFound=false;_vehClass=";while{!_vehicleFound}do{_countAllowedVeh=count EPOCH_allowedVehiclesList;if(_countAllowedVeh==0)exitWith{};_randomVehicleIndex=floor(random(_countAllowedVeh));_randomVehicle=EPOCH_allowedVehiclesList select _randomVehicleIndex;_vehClass=_randomVehicle select 0;_velimit=_randomVehicle select 1;_vehicleCount={typeOf _x==_vehClass}count vehicles;if(_vehicleCount >=_velimit)then{EPOCH_allowedVehiclesList deleteAt _randomVehicleIndex;}else{if(_vehicleCount==(_velimit-1))then{EPOCH_allowedVehiclesList deleteAt _randomVehicleIndex;};_vehicleFound=true;};};if(!_vehicleFound)exitWith{};_isShip=_vehClass isKindOf "Ship";if(_isShip ||(_vehClass isKindOf "Air"))then{if(_isShip)then{_position=[epoch_centerMarkerPosition,0,EPOCH_dynamicVehicleArea,10,0,4000,1]call BIS_fnc_findSafePos;_position=[_position,0,100,10,2,4000,0]call BIS_fnc_findSafePos;}else{_position=[epoch_centerMarkerPosition,0,EPOCH_dynamicVehicleArea,10,0,1000,0]call BIS_fnc_findSafePos;};}else{if(_increaseLimit)then{{_spawnPositionSize set[_forEachIndex,[_x select 0,(_x select 1)+1]];}forEach _spawnPositionSize;_allCitysDync=_allCitys;};_position=[];_start=diag_tickTime;waitUntil{if(_allCitysDync isEqualTo[])exitWith{_increaseLimit=true};_selectedCity=_allCitysDync select(floor random(count _allCitysDync));if(!isNil "_selectedCity")then{_find=_allowedTypes find(getText(_selectedCity >> "type"));if(_find >-1)then{_cityPos=getArray(_selectedCity >> "position");_range=getNumber(_selectedCity >> "radiusA")*1.3;_nearBy=count(_cityPos nearEntities[["LandVehicle","Ship","Air],_range]);_limit=_spawnPositionSize select _find select 1;if(_limit > _nearBy)then{_roads=_cityPos nearRoads _range;if(_roads isEqualTo[])then{_allCitysDync=_allCitysDync-[_selectedCity];}else{_road=_roads select(floor random(count _roads));if(!isNil "_road")then{_position=getPosATL _road;if(_nearBy+1==_limit)then{_allCitysDync=_allCitysDync-[_selectedCity]};};};}else{_allCitysDync=_allCitysDync-[_selectedCity];};};};count _position==3 || diag_tickTime-_start>0.8};if(count _position==3)then{_position deleteAt 2;_position=[_position,0,10,10,0,2000,0]call BIS_fnc_findSafePos;}else{_increaseLimit=true;}};if(count _position==2)then{_vehObj=createVehicle[_vehClass,_position,[],0,"CAN_COLLIDE"];_vehObj call EPOCH_server_setVToken;_vehObj setdir(random 360);clearWeaponCargoGlobal _vehObj;clearMagazineCargoGlobal _vehObj;clearBackpackCargoGlobal _vehObj;clearItemCargoGlobal _vehObj;_vehObj disableTIEquipment true;_vehObj lock true;_position set[2,0];if(surfaceIsWater _position)then{_vehObj setposASL _position;}else{_vehObj setposATL _position;};_config=(configFile >> "CfgVehicles" >> _vehClass >> "availableColors");if(isArray(_config))then{_textureSelectionIndex=configFile >> "CfgVehicles" >> _vehClass >> "textureSelectionIndex";_selections=if(isArray(_textureSelectionIndex))then{getArray(_textureSelectionIndex)}else{[0]};_colors=getArray(_config);_textures=_colors select 0;_color=floor(random(count _textures));_count=(count _colors)-1;{if(_count >=_forEachIndex)then{_textures=_colors select _forEachIndex;};_vehObj setObjectTextureGlobal[_x,(_textures select _color)];}forEach _selections;_vehObj setVariable["VEHICLE_TEXTURE",_color];};if(_vehClass isKindOf "Ship")then{[_vehObj,"VehicleBoat"]call EPOCH_serverLootObject;}else{[_vehObj,"Vehicle"]call EPOCH_serverLootObject;};_vehObj addMagazineCargoGlobal["JackKit",1];_vehObj setVariable["VEHICLE_SLOT",_x,true];_vehLockHiveKey=format["%1:%2",(call EPOCH_fn_InstanceID),_x];["VehicleLock",_vehLockHiveKey]call EPOCH_server_hiveDEL;_vehObj call EPOCH_server_save_vehicle;_vehObj call EPOCH_server_vehicleInit;if(EPOCH_DEBUG_VEH)then{_marker=createMarker[str(_position),_position];_marker setMarkerShape "ICON";_marker setMarkerType "mil_dot";_marker setMarkerText _vehClass;};EPOCH_VehicleSlots set[_forEachIndex,"REM"];addToRemainsCollector[_vehObj];};}forEach EPOCH_VehicleSlots;EPOCH_VehicleSlots=EPOCH_VehicleSlots-["REM"];EPOCH_VehicleSlotCount=count EPOCH_VehicleSlots;publicVariable "EPOCH_VehicleSlotCount";EPOCH_allowedVehiclesList=nil;true


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okay janski i have a problem with you vehicle spwan fix my EPOCH_spawn_vehicles have no more 2 lines ......

 

I must you code in this sqf or ?

 

If you take the code I provided in my example above, your vehicles will spawn randomly all over the map.

That code is the same code as in "EPOCH_spawn_vehicles.sqf" minus some rows that's screws everything up. If you just replace the code you displayed with mine above it will solve your problem.  

 

I'm working on a new trading system so don't have much time over otherwise I would have made a more persistent fix but that have to wait since this is only a small hobby. 

 

If anyone wanna try it. It's displayed at SP4R.com's server. Haven't added the sell options yet but by tonight you should be able to buy all weapons, vehicles, items and gear that's provided by the server mods. Its running epoch, tavi, mas and both rhs mods. All the mods can be downloaded at their site http://www.sp4r.com . The mods on their site are the most correct once you can find and always up to date. 

 

Won't give out the server files until the whole script is ready so don't bother trying to borrow/steal it. 

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  • 3 weeks later...

Hello Surviviors.
 
I managed it to get Tavi running but from time to tIme (lets say 3-5 minutes) the server kicks me into lobby with Error: Server not ready: 02
 
I dont know what to do, could you guys ple help me out ?
 
Thanks fpr you support,
sincerely
Mumys:
 
RPT LOG:


18:15:03 Bad conversion: bool
18:15:03 Bad conversion: bool
18:15:03 Bad conversion: bool
18:15:04 "Epoch: Start Hive, Instance ID: 'NA123'"
18:15:04 "Epoch: Init PublicEH"
18:15:04 "Epoch: Setup Side Settings"
18:15:04 "Epoch: Setup World Settings for Tavi"
18:15:04 "Epoch: Set Weather"
18:15:04 Weather was forced to change
18:15:04 "Weather Change: fog: [0.129918,0.130344,8.24719] rain: 0.365138 overcast: 0.406481 windx: -3.201 windz: -2.98951 forced: true"
18:15:04 "-- LOOTSPAWNER spawnBuilding_list ready, d: 0s"
18:15:04 "Epoch: Loading buildings"
18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:04 Cannot create non-ai vehicle Land_dum_mestro2,
18:15:04 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_dum_mestro2 has no building positions --"
18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:04 Cannot create non-ai vehicle Land_HouseBlock_84,
18:15:04 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseBlock_84 has no building positions --"
18:15:04 Cannot create non-ai vehicle Land_dum_mestro_in,
18:15:04 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_dum_mestro_in has no building positions --"
18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:04 Cannot create non-ai vehicle Land_HouseV_1l4,
18:15:04 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseV_1l4 has no building positions --"
18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
additional_buildings
18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:04 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_TankBig has no building positions --"
18:15:04 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_Office01 has no building positions --"
18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:04 Cannot create non-ai vehicle Land_Hildac_budka,
18:15:04 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Hildac_budka has no building positions --"
18:15:04 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_misc3_config
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_A_Office02 has no building positions --"
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_SiloVelke_02 has no building positions --"
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:05 Cannot create non-ai vehicle Land_HouseBLock_86,
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_HouseBLock_86 has no building positions --"
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Ind_Pec_03b has no building positions --"
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Big_Panelak has no building positions --"
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_tav_Ind_Pec_03 has no building positions --"
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_shopping_sab1 has no building positions --"
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Galerie has no building positions --"
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_parlament_geo1 has no building positions --"
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 Cannot create non-ai vehicle Land_Building_R,
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Building_R has no building positions --"
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_shopping_sab5 has no building positions --"
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_domek_radnice
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Zachytka has no building positions --"
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
aia_buildings_config
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: Land_Skola has no building positions --"
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_bus_depo_geo1 has no building positions --"
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_bus_depo_geo2 has no building positions --"
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Garaz_velka has no building positions --"
18:15:05 Cannot create non-ai vehicle LAND_Hotel_Marcornio,
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_Hotel_Marcornio has no building positions --"
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
taviana_budovy
18:15:05 "-- !!LOOTSPAWNER WARNING!! in Buildingstoloot_list: LAND_spital has no building positions --"
18:15:05 "-- LOOTSPAWNER Buildingpositions_list ready, d: 0s"
18:15:05 "Epoch: Loading teleports and static props"
18:15:05 "Epoch: Loading NPC traders"
18:15:06 "Epoch: Spawning NPC traders"
18:15:06 "Epoch: Loading vehicles"
18:15:06 Error: Bone cheek_lf doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone nose_tip doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone lip_uplb doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone jaw_ls doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone lip_uplf doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone lip_lc doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone lip_lwlb doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone lip_lwlf doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone jaw_lm doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone zig_lb doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone lip_lwm doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone lip_upm doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone ear_l doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone corr doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone tongue_m doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone tongue_f doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone eyebrow_lb doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone eyebrow_lf doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone eyebrow_lm doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone zig_lm doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone eye_upl doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone eye_lwl doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone cheek_l doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone cheek_lb doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone zig_lt doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone nose_l doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone cheek_lm doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone nose_r doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone forehead_r doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone forehead_m doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone forehead_l doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone cheek_rb doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone eye_lwr doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone cheek_r doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone zig_rt doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone zig_rm doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone cheek_rf doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone cheek_rm doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone eyebrow_rm doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone eyebrow_rf doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone eye_upr doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone eyebrow_rb doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone tongue_b doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone ear_r doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone neck_l doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone lip_uprf doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone neck_r doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone lip_uprb doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone lip_rc doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone lip_lwrb doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone lip_lwrf doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone neck_b doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone zig_rb doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone neck_t doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone jaw_rf doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone jaw_lf doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone chin doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone jaw_rm doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone jaw_rs doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone jaw doesn't exist in skeleton OFP2_ManSkeleton
18:15:06 Error: Bone headcutscene doesn't exist in skeleton OFP2_ManSkeleton
18:15:07 "VEH SPAWN TIMER 0.921021"
18:15:07 "Epoch: Spawning vehicles"
18:15:07 "Epoch: Loading storage"
18:15:07 "Storage SPAWN TIMER 0.249023"
18:15:07 "Epoch: Loading static loot"
18:15:07 "Epoch: Server Start Complete: 4.09698 seconds"
18:15:07 "Loaded Server FSM"
18:15:24 "playerConnected:1111111111:[bEON] Domixi"
18:15:24 "playerConnected::__SERVER__"
18:15:25 "-- LOOTSPAWNER LSusedclass_list ready, d: 0.723s"
18:15:25 "-- LOOTSPAWNER LSDer started..."
18:15:25 "-- LOOTSPAWNER ready and waiting for players -----"
18:15:26 No speaker given for Hussein Siddiqi
18:15:28 Speaker Male01_F not found in CfgVoiceTypes
18:15:28 Warning Message: No entry 'bin\config.bin/CfgMagazines.10Rnd_mas_762x54_mag'.
18:15:28 Warning Message: No entry '.picture'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.scope'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: Error: creating magazine 10Rnd_mas_762x54_mag with scope=private
18:15:28 Warning Message: No entry '.displayName'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.displayNameShort'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.nameSound'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.Library'.
18:15:28 Warning Message: No entry '.libTextDesc'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.type'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.count'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.maxLeadSpeed'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.initSpeed'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.reloadAction'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.modelSpecial'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.ammo'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry 'bin\config.bin/CfgMagazines.5Rnd_mas_127x108_mag'.
18:15:28 Warning Message: No entry '.picture'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.scope'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: Error: creating magazine 5Rnd_mas_127x108_mag with scope=private
18:15:28 Warning Message: No entry '.displayName'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.displayNameShort'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.nameSound'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.Library'.
18:15:28 Warning Message: No entry '.libTextDesc'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.type'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.count'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.maxLeadSpeed'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.initSpeed'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.reloadAction'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.modelSpecial'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.ammo'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry 'bin\config.bin/CfgMagazines.20Rnd_mas_762x51_Stanag'.
18:15:28 Warning Message: No entry '.picture'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.scope'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: Error: creating magazine 20Rnd_mas_762x51_Stanag with scope=private
18:15:28 Warning Message: No entry '.displayName'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.displayNameShort'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.nameSound'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.Library'.
18:15:28 Warning Message: No entry '.libTextDesc'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.type'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.count'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.maxLeadSpeed'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.initSpeed'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.reloadAction'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.modelSpecial'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.ammo'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry 'bin\config.bin/CfgMagazines.10Rnd_mas_338_Stanag'.
18:15:28 Warning Message: No entry '.picture'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.scope'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: Error: creating magazine 10Rnd_mas_338_Stanag with scope=private
18:15:28 Warning Message: No entry '.displayName'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.displayNameShort'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.nameSound'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.Library'.
18:15:28 Warning Message: No entry '.libTextDesc'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.type'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.count'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.maxLeadSpeed'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.initSpeed'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.reloadAction'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.modelSpecial'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.ammo'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry 'bin\config.bin/CfgMagazines.10Rnd_mas_762x54_mag'.
18:15:28 Warning Message: No entry '.picture'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.scope'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: Error: creating magazine 10Rnd_mas_762x54_mag with scope=private
18:15:28 Warning Message: No entry '.displayName'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.displayNameShort'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.nameSound'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.Library'.
18:15:28 Warning Message: No entry '.libTextDesc'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.type'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.count'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.maxLeadSpeed'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.initSpeed'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.reloadAction'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.modelSpecial'.
18:15:28 Warning Message: '/' is not a value
18:15:28 Warning Message: No entry '.ammo'.
18:15:28 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry 'bin\config.bin/CfgWeapons.hgun_mas_acp_F'.
18:15:31 Warning Message: No entry '.scope'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: Error: creating weapon hgun_mas_acp_F with scope=private
18:15:31 Warning Message: No entry '.displayName'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.nameSound'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.type'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.picture'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.Library'.
18:15:31 Warning Message: No entry '.libTextDesc'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.model'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.simulation'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.fireLightDuration'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.fireLightIntensity'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.fireLightDiffuse'.
18:15:31 Warning Message: Size: '/' not an array
18:15:31 Warning Message: Size: '/' not an array
18:15:31 Warning Message: No entry '.fireLightAmbient'.
18:15:31 Warning Message: Size: '/' not an array
18:15:31 Warning Message: Size: '/' not an array
18:15:31 Warning Message: No entry '.weaponLockDelay'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.weaponLockSystem'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.cmImmunity'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.weight'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.lockingTargetSound'.
18:15:31 Warning Message: Size: '/' not an array
18:15:31 Warning Message: No entry '.lockedTargetSound'.
18:15:31 Warning Message: Size: '/' not an array
18:15:31 Warning Message: No entry '.detectRange'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.muzzles'.
18:15:31 Warning Message: Size: '/' not an array
18:15:31 Warning Message: No entry 'bin\config.bin/CfgWeapons.srifle_mas_m107_v_sd'.
18:15:31 Warning Message: No entry '.scope'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: Error: creating weapon srifle_mas_m107_v_sd with scope=private
18:15:31 Warning Message: No entry '.displayName'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.nameSound'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.type'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.picture'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.Library'.
18:15:31 Warning Message: No entry '.libTextDesc'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.model'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.simulation'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.fireLightDuration'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.fireLightIntensity'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.fireLightDiffuse'.
18:15:31 Warning Message: Size: '/' not an array
18:15:31 Warning Message: Size: '/' not an array
18:15:31 Warning Message: No entry '.fireLightAmbient'.
18:15:31 Warning Message: Size: '/' not an array
18:15:31 Warning Message: Size: '/' not an array
18:15:31 Warning Message: No entry '.weaponLockDelay'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.weaponLockSystem'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.cmImmunity'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.weight'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.lockingTargetSound'.
18:15:31 Warning Message: Size: '/' not an array
18:15:31 Warning Message: No entry '.lockedTargetSound'.
18:15:31 Warning Message: Size: '/' not an array
18:15:31 Warning Message: No entry '.detectRange'.
18:15:31 Warning Message: '/' is not a value
18:15:31 Warning Message: No entry '.muzzles'.
18:15:31 Warning Message: Size: '/' not an array
18:18:36 "playerDisconnected:1111111111:[bEON] Domixi"
18:18:37 "playerDisconnected::__SERVER__"
18:18:37 Warning: Cleanup player - person 2:3100 not found
18:18:37 EPE manager release (0|152|0)
18:18:37 EPE manager release (0|0|0)
18:18:37 EPE manager release (0|0|0)
18:18:37 EPE manager release (0|0|0)

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@mumys 

 

This is because you have two files in the @taviana mod that needs to be removed. 

 

@renren1000

 

you must delete two files . look at :\Steam\SteamApps\common\Arma 3\@Taviana\addons

and delete emod.pbo and emod.pbo.A3_Tavi_v02.bisign.

Do this both on the server and in your client files.

 

An addition to help connecting players with the wrong mod files is to add 

if(isClass(configFile >> "cfgPatches" >> "A3_emod")) then {
	"Attention - Very important!!" hintC "Please check your @Taviana\addons folder and remove any files called emod.pbo or emod.bisignkey. Otherwise you get kicked after ca 4 min in-game! :(";
};

Some where appropriate in you mission file. It will execute if you have the emod files and alert an warning to the player.

 

In the future please read the thread before asking something that probably occurs like 10 times in the thread. 

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  • 2 weeks later...

Can some kind soul give me their working and currently used map.h and mission file?

 

Myself and another well known community personality have been working on a Tavi server for a while...we have everything working, or so we think, but when we start it up the HC dies/craps out. But if we start Altis...it works fine.

 

We also have to go into editor, pre-load the Tavi map if you will then enter the server and it works..minus the HC obviously.

 

We have narrowed the HC issue down to either the mission file or the map.h file....narrowed it down to that so far...granted there will be more issues but we can't get past this yet.

 

If anyone could help that would be most helpful as we are at a loss.

 

R.

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Here is my Tavi.h: 

 

class Tavi : Default


{
worldSize = 25600;
traderBlds[] = { "Land_A_FuelStation_Build", "Land_A_GeneralStore_01", "Land_A_GeneralStore_01a", "Land_A_Office01", "Land_Ind_Garage01", "Land_Ind_Workshop01_04", "Land_Ind_Workshop01_L", "Land_Shed_Ind02", "Land_Tovarna2", "Land_sara_hasic_zbroj" };
containerPos[] = {
{ 6652.81, 13441.4, 0 },
{ 4006.71, 14119.3, 0 },
{ 4285.06, 14626.6, 0 },
{ 3880.12, 15864.5, 0 },
{ 4190.23, 16475.4, 0 },
{ 2823.45, 16646.2, 0 },
{ 2485.63, 16188.1, 0 },
{ 1967.92, 16512.4, 0 },
{ 678.49, 17668.4, 0 },
{ 1412.97, 19889.4, 0 },
{ 1690.91, 18368, 0 },
{ 2246.76, 18900.4, 0 },
{ 4001.27, 18508, 0 },
{ 4215.21, 18443.5, 0 },
{ 4396.77, 18158.5, 0 },
{ 5671.86, 19579.3, 0 },
{ 5454.98, 19684.9, 0 },
{ 6098.76, 19109.8, 0 },
{ 7741.22, 19564.4, 0 },
{ 7361.15, 21736, 0 },
{ 7792.46, 22169, 0 },
{ 8857.06, 21667.3, 0 },
{ 13040.6, 19532.8, 0 },
{ 11746.8, 19084.4, 0 },
{ 14495.3, 18952.5, 0 },
{ 16090, 16455.1, 0 },
{ 16095.7, 16059.6, 0 },
{ 17371, 13275.1, 0 },
{ 17229.5, 12549.3, 0 },
{ 18227.6, 10309.3, 0 },
{ 18490.9, 8475.3, 0 },
{ 18520.8, 5414.03, 0 },
{ 18494.8, 3876.3, 0 },
{ 19279.6, 2011.34, 0 },
{ 17286.3, 2302.25, 0 },
{ 17548, 4044.26, 0 },
{ 16247, 5318.61, 0 },
{ 13227, 8347.55, 0 },
{ 12326.9, 9047.33, 0 },
{ 10506.2, 9574.82, 0 },
{ 9962.58, 9997.91, 0 },
{ 7958.44, 10946.8, 0 },
{ 22491.7, 18825.9, 0 },
{ 23144.1, 20046.2, 0 },
{ 22108.3, 20186.4, 0 },
{ 22422.1, 10033.8, 0 },
{ 19714.8, 20827.2, 0 },
{ 24297.1, 1333.73, 0 },
{ 6298.43, 1417, 0 },
{ 3728.4, 2303.14, 0 }
};

telePos[] = {
{ "Transport_C_EPOCH", { 11576.1, 15305.8, 0.233429}, "", { 10183, 12409.6, 0.00926781 } }, //Central
{ "Transport_W_EPOCH", { 11560.5, 15315, 0.233429 }, "", { 8959.54, 3568.74, 0.0698853 } }, // West
{ "Transport_E_EPOCH", { 11544.7,15306.1,0.363586 }, "", { 17843.7, 8450.91, 0.0698853 } }, // East
{ "Transport_N_EPOCH", { 11560.6, 15296.9, 0.233429 }, "", { 8710.33, 20052.7, 0.190186 } } // North
};

propsPos[] = {
//phones

};
staticNpcPos[] = {
//Central
{ "C_man_hunter_1_F", { 10180.5, 12416.5, 0 }, 147.273 },
// West
{ "C_man_hunter_1_F", { 8948.08, 3581.71, -0.0739441 }, 150 },
// East
{ "C_man_hunter_1_F", { 17838.2, 8462.17, 0 }, 180.455 },
// North
{ "C_man_hunter_1_F", { 8713.72, 20057.5, 0 }, 259.545},
//Boat Trader
{ "C_man_hunter_1_F", { 6515.33, 12700.8, 0 }, 0 }
};
};

 

 

here is my mission.sqm

#define _ARMA_


//Class mission.sqm{
version = 12;
class Mission
{
addOns[] = {
"tavi",
"A3_Soft_F_Car",
"A3_Soft_F_Quadbike",
"a3_soft_f_beta_quadbike",
"A3_Boat_F_Civilian_Boat",
"A3_Boat_F_Boat_Transport_01",
"A3_Air_F_Heli_Light_01",
"A3_Air_F_Heli_Heli_Transport_04",
"A3_Air_F_Heli_Heli_Transport_03",
"a3_characters_f_gamma",
"A3_Characters_F_OPFOR",
"A3_Characters_F_INDEP",
"A3_Characters_F_Civil",
"A3_epoch_config",
"A3_Modules_F_Curator_Curator",
"a3_characters_f",
"A3_Data_F_Curator_Virtual"
};
addOnsAuto[] = {
"a3_epoch_config",
"tavi"
};
randomSeed = 12032465;
class Intel
{
briefingName = "Epoch Mod";
resistanceWest = 0;
timeOfChanges = 28800;
startWeather = 0;
startWind = 0;
forecastWeather = 0;
forecastWind = 0;
forecastWaves = 0;
wavesForced = 1;
windForced = 1;
year = 2035;
month = 6;
day = 24;
hour = 12;
minute = 55;
startFogDecay = 0.013;
forecastFogDecay = 0.013;
};
class Groups
{
items = 100;
class Item0
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.35,5.83081,2021};
azimut = 159.849;
special = "NONE";
id = 0;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item1
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.3,5.83842,2024.94};
azimut = 153.624;
special = "NONE";
id = 1;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item2
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.35,5.86278,2021.83};
azimut = 153.624;
special = "NONE";
id = 2;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item3
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1030.17,5.90234,2025.72};
azimut = 153.624;
special = "NONE";
id = 3;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item4
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.06,5.83759,2025.81};
azimut = 153.624;
special = "NONE";
id = 4;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item5
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.48,5.8341,2026.7};
azimut = 153.624;
special = "NONE";
id = 5;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item6
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.32,5.88119,2026.97};
azimut = 153.624;
special = "NONE";
id = 6;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item7
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.62,5.88896,2024.47};
azimut = 153.624;
special = "NONE";
id = 7;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item8
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.22,5.87867,2025.66};
azimut = 153.624;
special = "NONE";
id = 8;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item9
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1030.42,5.90336,2024.83};
azimut = 153.624;
special = "NONE";
id = 9;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item10
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.07,5.82053,2022.76};
azimut = 153.624;
special = "NONE";
id = 10;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item11
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.84,5.82674,2021.91};
azimut = 153.624;
special = "NONE";
id = 11;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item12
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.11,5.84565,2025.57};
azimut = 153.624;
special = "NONE";
id = 12;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item13
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.15,5.83723,2023.32};
azimut = 153.624;
special = "NONE";
id = 13;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item14
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.4,5.84724,2024.78};
azimut = 153.624;
special = "NONE";
id = 14;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item15
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.7,5.86563,2019.39};
azimut = 153.624;
special = "NONE";
id = 15;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item16
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.63,5.84108,2019.38};
azimut = 153.624;
special = "NONE";
id = 16;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item17
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.28,5.87022,2018.45};
azimut = 153.624;
special = "NONE";
id = 17;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item18
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.23,5.87278,2027.19};
azimut = 153.624;
special = "NONE";
id = 18;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item19
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.45,5.89001,2026.8};
azimut = 153.624;
special = "NONE";
id = 19;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item20
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.81,5.85845,2024.45};
azimut = 159.849;
special = "NONE";
id = 20;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item21
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.27,5.84615,2021.33};
azimut = 153.624;
special = "NONE";
id = 21;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item22
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.28,5.85424,2021.26};
azimut = 153.624;
special = "NONE";
id = 22;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item23
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.74,5.88351,2026.2};
azimut = 153.624;
special = "NONE";
id = 23;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item24
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.49,5.83989,2020.75};
azimut = 153.624;
special = "NONE";
id = 24;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item25
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.65,5.87502,2026.37};
azimut = 153.624;
special = "NONE";
id = 25;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item26
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.65,5.89921,2026.52};
azimut = 153.624;
special = "NONE";
id = 26;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item27
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.69,5.89754,2024.22};
azimut = 153.624;
special = "NONE";
id = 27;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item28
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.15,5.85355,2025.28};
azimut = 153.624;
special = "NONE";
id = 28;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item29
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.97,5.83579,2020.05};
azimut = 153.624;
special = "NONE";
id = 29;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item30
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.86,5.87488,2020.71};
azimut = 153.624;
special = "NONE";
id = 30;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item31
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.76,5.89005,2021.14};
azimut = 153.624;
special = "NONE";
id = 31;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item32
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.43,5.84744,2023.08};
azimut = 153.624;
special = "NONE";
id = 32;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item33
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.98,5.83582,2021.66};
azimut = 153.624;
special = "NONE";
id = 33;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item34
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.9,5.82717,2023.47};
azimut = 153.624;
special = "NONE";
id = 34;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item35
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.51,5.87205,2024.86};
azimut = 153.624;
special = "NONE";
id = 35;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item36
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.04,5.85598,2027.74};
azimut = 153.624;
special = "NONE";
id = 36;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item37
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.98,5.82923,2026.05};
azimut = 153.624;
special = "NONE";
id = 37;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item38
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.48,5.88781,2019.67};
azimut = 153.624;
special = "NONE";
id = 38;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item39
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.65,5.88119,2024.68};
azimut = 153.624;
special = "NONE";
id = 39;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item40
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.42,5.87133,2021.66};
azimut = 159.849;
special = "NONE";
id = 40;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item41
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1019.44,5.81626,2022.04};
azimut = 153.624;
special = "NONE";
id = 41;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item42
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.82,5.84254,2022.41};
azimut = 153.624;
special = "NONE";
id = 42;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item43
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.36,5.82549,2026.95};
azimut = 153.624;
special = "NONE";
id = 43;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item44
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.39,5.86341,2025.19};
azimut = 153.624;
special = "NONE";
id = 44;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item45
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.19,5.83284,2027.51};
azimut = 153.624;
special = "NONE";
id = 45;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item46
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.64,5.84321,2026.58};
azimut = 153.624;
special = "NONE";
id = 46;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item47
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.96,5.89297,2025.95};
azimut = 153.624;
special = "NONE";
id = 47;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item48
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.91,5.8606,2025.98};
azimut = 153.624;
special = "NONE";
id = 48;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item49
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.98,5.86783,2024.3};
azimut = 153.624;
special = "NONE";
id = 49;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item50
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.21,5.82235,2025.48};
azimut = 153.624;
special = "NONE";
id = 50;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item51
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.75,5.85804,2022.85};
azimut = 153.624;
special = "NONE";
id = 51;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item52
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.41,5.85023,2027.2};
azimut = 153.624;
special = "NONE";
id = 52;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item53
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.54,5.85629,2019.67};
azimut = 153.624;
special = "NONE";
id = 53;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item54
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.06,5.86379,2027.5};
azimut = 153.624;
special = "NONE";
id = 54;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item55
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.04,5.87633,2024};
azimut = 153.624;
special = "NONE";
id = 55;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item56
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.34,5.89472,2025};
azimut = 153.624;
special = "NONE";
id = 56;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item57
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.21,5.82992,2025.16};
azimut = 153.624;
special = "NONE";
id = 57;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item58
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.76,5.83058,2028.4};
azimut = 153.624;
special = "NONE";
id = 58;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item59
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.62,5.86724,2026.69};
azimut = 153.624;
special = "NONE";
id = 59;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item60
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.68,5.86547,2020.72};
azimut = 159.849;
special = "NONE";
id = 60;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item61
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.9,5.86716,2022.66};
azimut = 153.624;
special = "NONE";
id = 61;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item62
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.02,5.85219,2022.27};
azimut = 153.624;
special = "NONE";
id = 62;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item63
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.35,5.89483,2023.52};
azimut = 153.624;
special = "NONE";
id = 63;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item64
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.39,5.83113,2022.73};
azimut = 153.624;
special = "NONE";
id = 64;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item65
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.17,5.84053,2027.39};
azimut = 153.624;
special = "NONE";
id = 65;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item66
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.24,5.8865,2025.45};
azimut = 153.624;
special = "NONE";
id = 66;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item67
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.83,5.83893,2028.2};
azimut = 153.624;
special = "NONE";
id = 67;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item68
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026,5.86915,2025.87};
azimut = 153.624;
special = "NONE";
id = 68;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item69
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.2,5.88564,2023.84};
azimut = 153.624;
special = "NONE";
id = 69;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item70
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1021.65,5.8332,2024.22};
azimut = 153.624;
special = "NONE";
id = 70;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item71
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.42,5.89538,2021.92};
azimut = 153.624;
special = "NONE";
id = 71;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item72
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.4,5.85777,2026.91};
azimut = 153.624;
special = "NONE";
id = 72;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item73
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.22,5.87779,2019.83};
azimut = 153.624;
special = "NONE";
id = 73;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item74
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.7,5.85137,2026.3};
azimut = 153.624;
special = "NONE";
id = 74;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item75
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.1,5.87676,2022.41};
azimut = 153.624;
special = "NONE";
id = 75;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item76
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.91,5.84724,2027.95};
azimut = 153.624;
special = "NONE";
id = 76;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item77
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.03,5.86026,2018.8};
azimut = 153.624;
special = "NONE";
id = 77;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item78
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.28,5.88625,2022.07};
azimut = 153.624;
special = "NONE";
id = 78;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item79
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.48,5.82383,2024.46};
azimut = 153.624;
special = "NONE";
id = 79;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item80
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1022.9,5.84318,2024.07};
azimut = 153.624;
special = "NONE";
id = 80;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item81
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.39,5.86311,2023.57};
azimut = 153.624;
special = "NONE";
id = 81;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item82
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.46,5.87169,2023.37};
azimut = 153.624;
special = "NONE";
id = 82;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item83
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1019.76,5.81837,2023.8};
azimut = 153.624;
special = "NONE";
id = 83;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item84
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1024.05,5.8524,2023.81};
azimut = 153.624;
special = "NONE";
id = 84;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item85
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.84,5.89874,2022.52};
azimut = 153.624;
special = "NONE";
id = 85;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item86
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.64,5.88115,2023.03};
azimut = 153.624;
special = "NONE";
id = 86;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item87
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.24,5.84589,2019.93};
azimut = 153.624;
special = "NONE";
id = 87;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item88
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.95,5.88362,2020.54};
azimut = 153.624;
special = "NONE";
id = 88;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item89
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.78,5.8902,2022.8};
azimut = 153.624;
special = "NONE";
id = 89;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item90
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.91,5.82725,2020.36};
azimut = 153.624;
special = "NONE";
id = 90;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item91
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.89,5.8511,2019.08};
azimut = 153.624;
special = "NONE";
id = 91;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item92
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.81,5.87445,2019.1};
azimut = 153.624;
special = "NONE";
id = 92;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item93
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1020.16,5.82127,2021.11};
azimut = 153.624;
special = "NONE";
id = 93;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item94
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1029.16,5.89329,2020.2};
azimut = 153.624;
special = "NONE";
id = 94;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item95
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1025.08,5.86065,2020.22};
azimut = 153.624;
special = "NONE";
id = 95;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item96
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1027.62,5.88099,2021.55};
azimut = 153.624;
special = "NONE";
id = 96;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item97
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1026.23,5.86988,2019.94};
azimut = 153.624;
special = "NONE";
id = 97;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item98
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1023.84,5.85076,2020.4};
azimut = 153.624;
special = "NONE";
id = 98;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
class Item99
{
side = "CIV";
class Vehicles
{
items = 1;
class Item0
{
position[] = {1028.2,5.88563,2019.16};
azimut = 153.624;
special = "NONE";
id = 99;
side = "CIV";
vehicle = "VirtualMan_EPOCH";
player = "PLAY CDG";
leader = 1;
skill = 0.6;
};
};
};
};
class Markers
{
items = 3;
class Item0
{
position[] = {945.472,2.03577,25026.5};
name = "respawn_east";
type = "Empty";
angle = 23.6085;
};
class Item1
{
position[] = {945.502,2.03577,25026.5};
name = "respawn_west";
type = "Empty";
angle = 23.6085;
};
class Item2
{
position[] = {12800,0,12800};
name = "center";
type = "Empty";
};
};
};
class Intro
{
addOns[] = {"tavi"};
addOnsAuto[] = {"tavi"};
randomSeed = 13802307;
class Intel
{
timeOfChanges = 1800;
startWeather = 0.3;
startWind = 0.1;
startWaves = 0.1;
forecastWeather = 0.3;
forecastWind = 0.1;
forecastWaves = 0.1;
forecastLightnings = 0.1;
year = 2035;
month = 6;
day = 24;
hour = 12;
minute = 0;
startFogDecay = 0.013;
forecastFogDecay = 0.013;
};
};
class OutroWin
{
addOns[] = {"tavi"};
addOnsAuto[] = {"tavi"};
randomSeed = 4712975;
class Intel
{
timeOfChanges = 1800;
startWeather = 0.3;
startWind = 0.1;
startWaves = 0.1;
forecastWeather = 0.3;
forecastWind = 0.1;
forecastWaves = 0.1;
forecastLightnings = 0.1;
year = 2035;
month = 6;
day = 24;
hour = 12;
minute = 0;
startFogDecay = 0.013;
forecastFogDecay = 0.013;
};
};
class OutroLoose
{
addOns[] = {"tavi"};
addOnsAuto[] = {"tavi"};
randomSeed = 10755213;
class Intel
{
timeOfChanges = 1800;
startWeather = 0.3;
startWind = 0.1;
startWaves = 0.1;
forecastWeather = 0.3;
forecastWind = 0.1;
forecastWaves = 0.1;
forecastLightnings = 0.1;
year = 2035;
month = 6;
day = 24;
hour = 12;
minute = 0;
startFogDecay = 0.013;
forecastFogDecay = 0.013;
};
};
//};

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  • 3 weeks later...

Please delete this post :(

Keep the post!!!

It was a good question. 

 

The post said;

 

I dont see the 4 teleporters / spawnpoints on the ground.

But i have them in my tavi.h and the position is correct:

"Transport_C_EPOCH", { 11576.1, 15305.8, 0.233429}, "", { 10183, 12409.6, 0.00926781 } }, //Central

{ "Transport_W_EPOCH", { 11560.5, 15315, 0.233429 }, "", { 8959.54, 3568.74, 0.0698853 } }, // West

{ "Transport_E_EPOCH", { 11544.7,15306.1,0.363586 }, "", { 17843.7, 8450.91, 0.0698853 } }, // East

{ "Transport_N_EPOCH", { 11560.6, 15296.9, 0.233429 }, "", { 8710.33, 20052.7, 0.190186 } } // North

 

Answer to the question if anyone else wonders :D

 

The new syntax for telepos is

1: Enter class - Drain cover class name

2: Position for enter class - When placing teleport objects it is relative to the debug box(spawn box) position. E.g. { -14.4316, 0.112793, -10.3098 }

3: Exit class - An object where you teleport to

4: Position for exit class 

 

The result is 

telePos[] = {
   { "Transport_C_EPOCH", { -0.286865, 8.17383, -10.3098 }, "", { 13326.5, 14515.2, 0.16426 } }
};

Notice the second input, not an ordinary position but instead the position relative to the spawn box.

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  • 1 month later...

After the upgrade 0.3.3.1 Map Taviana (08 feb 2015 - v0.2)  stopped working. When you connect to the server to choose the sex of the character does not occur, the character appears below the water.
I try removes all scripts, clear database, but it does not help.
What i can to do?
And in general would like the official support of this map?

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Permission was denied, so it won't be an officially supported map.

Thx for answer!

And such a waiver is not contrary to the BIS license agreement?

My problem solved:

Simply add:

class cfgFunctions
{
    class A3E
    {
        tag = "EPOCH";
        class Client
        {
            file = "\x\addons\a3_epoch_code\init";
            class init
            {
                preInit = 1;
            };
            class postinit
            {
                postInit = 1;
            };
        };
    };
};


class CfgRemoteExec
{
  class Functions
  {
    mode = 1;
    jip = 0;
    class EPOCH_server_save_vehicles {
      allowedTargets=2;
      jip = 0;
    };
  };
  class Commands {mode=0;};
};

to description.ext in mpmission.

By the way 0.3.3.1 update fix vehicle spawn on Taviana map

 

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