Tobias Solem Posted January 11, 2015 Report Share Posted January 11, 2015 Suggestion: If a server has DeathMessages=0 set in their Arma3-server side profile, it enables a script that forces players to approach the bodies and have to study them to get a "kill". GasT 1 Link to comment Share on other sites More sharing options...
Richie Posted January 11, 2015 Report Share Posted January 11, 2015 On top of this can we have a distance shown when a player kills another :) just while we're on the subject of death messages. Sirpbo 1 Link to comment Share on other sites More sharing options...
Nic Posted January 11, 2015 Report Share Posted January 11, 2015 On top of this can we have a distance shown when a player kills another :) just while we're on the subject of death messages. This could be an option, but don't make it forced. For me it gives to much info to the dead player's friends where the shooter is. Friendly 1 Link to comment Share on other sites More sharing options...
Tobias Solem Posted January 13, 2015 Author Report Share Posted January 13, 2015 http://opendayz.net/threads/release-freds-dead-player-journal-study-body-replacement.12438/On opendayz.net there's a script for ARMA2, I wish for something similar to this. Any kind soul able to make something like this? I'm not sure the devs even care for the idea at all. Link to comment Share on other sites More sharing options...
Ranger Jeb Posted January 15, 2015 Report Share Posted January 15, 2015 I prefer the anonimity of death. Messages the only slightly give away what happened Player123 has died - death from falling off a cliff, crashing a vehicle... Player123 was killed - Death from AI, Sapper, Cultist... Player123 was murdered - Death from another player This gives a clean start from which scripts could be added by server owners to give away more details if they want. caboose1 and POLARICED 2 Link to comment Share on other sites More sharing options...
caboose1 Posted January 15, 2015 Report Share Posted January 15, 2015 like Link to comment Share on other sites More sharing options...
DrScandalous Posted January 30, 2015 Report Share Posted January 30, 2015 I prefer the anonimity of death. Messages the only slightly give away what happened Player123 has died - death from falling off a cliff, crashing a vehicle... Player123 was killed - Death from AI, Sapper, Cultist... Player123 was murdered - Death from another player This gives a clean start from which scripts could be added by server owners to give away more details if they want. Is that the way things currently are? I don't recall seeing anyone ever being "murdered"... only ever "was killed." Link to comment Share on other sites More sharing options...
GasT Posted January 31, 2015 Report Share Posted January 31, 2015 Study to get info and kill sounds good. No range gives away to much intel. Who killed who is fun for rivalry. Nic 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now