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[HowTo] Add new Cars


gamesation

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I deleted all the old vehicles after edit (following this guide) and now there I NO choppers on the map. So I edited it back to the default list and still NO choppers on the map . Any thoughts as to why vehicles are not spawning. I know in Arma 2 I had this all run with the dynamicvehicle.sqf but I don't see that in any of my PBOs for A3

make a list of what you whant and ill create the file for you then add it to your server files and restart the server then they will spawn

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make a list of what you whant and ill create the file for you then add it to your server files and restart the server then they will spawn

 

 

I'd love to add these choppers and vehicle's bro. 

{"B_Heli_Transport_01_F",2},

{"B_Heli_Transport_01_camo_F",2},

{"B_G_Offroad_01_F",2},

{"B_G_Offroad_01_armed_F",2},

{"O_MRAP_02_hmg_F",2},

 

 

The battleeye filters would be outstanding man 

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So I've followed the OP's instructions to the letter and I'm able to get a couple vehicles to spawn (armed offroad and UH-80 Ghost Hawk) but I can't get any of the tracked vehicles or anything with missiles to spawn (such as an APC or armed hummingbird). Does anyone have any suggestions? To be fair, I'm not the most experienced at this so if you could give me a step-by-step with file location/name that would be appreciated greatly.

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I don't know who told you it was against the TOS, but it's not.. Seriously dude, you shouldn't spew things out, you know nothing about.

 

As long as you follow:

http://creativecommons.org/licenses/by-nc-nd/4.0/

 

You can do what you want as long as you follow the creative commons license. 

This is 1 guy I am waiting to make a arma 3 epoch breaking point plus origin add on.

believe me when I tell you, LaunchBox will figure it out because he is a God among the Epoch community ;)

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unerground2 is that an epoch server that you have a police car on? or different just cause been wanting to see if its possible to add police cars to our server but no luck on figuring it out yet.

@omega  

yeah its an epoch server and its running fine with over 175 new vehicles and over 50 new weapons.

 

its really simple dough.

 

1.Add the addon to your server    ( client and server install ) 

 

2. Find out the Addons vehicle ID

 

3. Epochconfig.hpp ( add the vehicle ID to allowed vehicle List ) 

 

4. Restart server

 

5 There you go

 

PS: for the Weapons you need to setup this and edit the loottables there 

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Hello, tryed to add some vehicles

{"B_MRAP_01_hmg_F",1},                                   = no spawn
{"B_G_Offroad_01_armed_F",2},                         = spawned
{"O_MRAP_02_F",1}                                            = no spawn
 
no restrictions or kicks
I dont add any script.txt to Batteye
I removed some useless car and boats. So there must be place for spawning new ones. 
 
Any one can help?
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someone have a fix for this everything i tried simply is wrong :/

 

"okeg setVectorUp (_Gvel call BIS_fnc_unitVector);
_smokeg setVelocity _Gvel;
_shells set [count _shells, _smokeg];
};
 
 
_shells "
 
 
cheers
 
 
thats fireing smoke shells from O_MRAP_02_F

 

 

Just the bit in red, I left the other part in so you can see how to start and end it

 

1)+(cos _dir * 2),(_vel select 2)];" !="okeg setVectorUp (_Gvel call BIS_fnc_unitVector);"

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  • 2 weeks later...

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