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blckeagls' Real Zombies v0.0.5


blckeagls

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On 2015/8/26 at 0:39 PM, umfufu said:

Had some adjustments done so now 2 types of zeds

1 the old drunken alike (walking as they had 2 bottles of scotch)

2 the player lookalike (same speed as a realplayer and behave normal)

 

https://github.com/Thisnameisnottaken/Zeds-forA3

 

thx to Gulo , Chuma  and palladiumm whom gave me the idea for a rewrite

and randomized the faces

Zedface = ["zombi","zomboy","infected1","Infected2","zombi","zomboy"] call BIS_fnc_selectRandom;  // randomize and favor the buttugly 

Hey guys,i add this Zeds, but where is zombie?!

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On 21-1-2016 at 4:27 AM, egnbv said:

the zeds need client  install ?!

but the zeds no key file!

U need them both in server as in client side

Also i didnt provide a Bec filter on my version due to the fact we only use it on a closed friends only server (No Bec and to lazy to make a filter but offcourse feel free to do so)

And no marker needed they spawn when players are close to buildings (arma any map related houses)

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  • 4 weeks later...

1st Posting here - managed to get the script running like a charm, but the zoms seem to be very easy to put down.

The section of code below increases the number of Zoms, but how do I make them harder to kill - increase HP - Hit Points 

Thanks in advance.....

while {_num < 5} do {
                        _coords = [_pos,5,150,5,0,50,0] call BIS_fnc_findSafePos;
                        _num = _num + 1;
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  • 1 month later...

Hello guys,

 

About the blckeagls post.

I did all the steps but dont work.

Problem = the line in description.ext, if i add the line then the server stuck and won't start up.

If remove the line, all is ok and the server starts but with no zombie's afcourse.

Does anyone knows how i can fix the problem?

There are no errors in the rpt/logs.

Greets chris

blckeagls

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  • 1 month later...
  • 3 months later...

Used the below linked to get this working (if you can call it that)
Changed the scripts abit ,  the Zed's can see through any map object tried using some code from blckeagls contact.sqf with limited success

but it kept breaking shit so its a fail on my part, plus on 3 sounds files annoying after a few minutes.

Might revisit again but for now its a fail.

Thisnameisnottaken/Zeds-forA3
https://github.com/Thisnameisnottaken/Zeds-forA3

blckeagls' Real Zombies v0.0.5
https://epochmod.com/forum/topic/30708-blckeagls-real-zombies-v005/?page=15

BeerZ's Workshop (This has a key)
http://steamcommunity.com/sharedfiles/filedetails/?id=750526366&searchtext=ZOMBIES

Proximity Zombies Spawner
http://www.armaholic.com/page.php?id=28741

 

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