Zapata Posted January 21, 2015 Report Share Posted January 21, 2015 question where is energy kept ? in players underpants? because i am running around naked but somehow get energy to build from windmill? say whattttt? +1 for changing it , no more eating batteries for energy please!! :-) add a device for building that requires energy by charging or crafting the batteries into it, so if it is neither on you nor near by, you cant build. Secondly for NVG and other devices that require energy, maybe a rechargeable battery? one you recharge in vehicles and use over and over again. I think i just solved two things: 1. made it little more realistic . 2. added little more craft-able options to them game. +1 Link to comment Share on other sites More sharing options...
SPIB0X Posted February 4, 2015 Report Share Posted February 4, 2015 Rechargable device would be cool, leave it in the base overnight, when you're ready to venture out you take it with you - kind of like a power generator you build in your base and you store batteries in them to gain charge over time. Max slot = 1? Link to comment Share on other sites More sharing options...
aposnow Posted February 5, 2015 Report Share Posted February 5, 2015 going to vote 3 aswell haha Link to comment Share on other sites More sharing options...
dank Posted February 8, 2015 Report Share Posted February 8, 2015 I would like to see a recipe for one of them solar powered charging strips that you hang from a backpack. Link to comment Share on other sites More sharing options...
Brez Posted February 9, 2015 Report Share Posted February 9, 2015 I think the big problem is that you get zero energy when you respawn. As a suggestion it would be nice to be given some energy when you spawn. Look at the fact that when you spawn your food and drink are maxed out. Where did that come from? If you want consistency then you should be starving and thirsty when you spawn as well. Why not get some energy.. like 500. A partial charge. I'm also all for the idea of being able to have other batteries charged and to just replace them to revamp energy. Link to comment Share on other sites More sharing options...
SPIB0X Posted February 11, 2015 Report Share Posted February 11, 2015 I think the big problem is that you get zero energy when you respawn. As a suggestion it would be nice to be given some energy when you spawn. Look at the fact that when you spawn your food and drink are maxed out. Where did that come from? If you want consistency then you should be starving and thirsty when you spawn as well. Why not get some energy.. like 500. A partial charge. I'm also all for the idea of being able to have other batteries charged and to just replace them to revamp energy. I think 500 energy is way too much, you could easily build and secure a base with 500 energy. think 50 energy would be sufficient. Enough to build a tipi or place a lockbox... Link to comment Share on other sites More sharing options...
Zombiemeatspin Posted February 11, 2015 Report Share Posted February 11, 2015 How about keeping the current system but adding a slight nerf in the decay rate while building (especially with cinders constructions). I guess it's just a matters of finding the perfect balance. Link to comment Share on other sites More sharing options...
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