N4mEL3sS Posted December 28, 2014 Report Share Posted December 28, 2014 Hey guys, I have a really big problem. I'm german so sorry for my english but I have to write this in this forum because in german forums I get no answers. My problem is that if someone buys a vehicle they do not save over restart. For example the buy a suv at trader stary (epoch chernarus) and they drive it in their base but if the server restart it's again at the trader where they build the vehicle. What's wrong there? Link to comment Share on other sites More sharing options...
AzttecHD Posted January 1, 2015 Report Share Posted January 1, 2015 we are having the same problem but we have also noticed everyones safes have been getting emptied on restarts it has something to do with objects not connecting to database me and 5 other of me devs are working on fixing it now if we work out a solution i will let you know bud. ElDubya 1 Link to comment Share on other sites More sharing options...
N4mEL3sS Posted January 2, 2015 Author Report Share Posted January 2, 2015 I already made a new server but I really want the solution of this if you get it. Link to comment Share on other sites More sharing options...
steamROLLER Posted January 3, 2015 Report Share Posted January 3, 2015 N4meless, Might be a silly questions but do you have a MySQL database implemented with your "HiveExt.ini" pointing to that database correct? HiveExt file should look like this ;This is a comment ;Comments above a certain setting will provide it's description ;The format for a setting is ;Variable = Value ;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default ;To change from the default, simply uncomment the line and change the Value ;This configuration file should be placed inside your server instance's configuration directory (like cfgdayz) [Time] ;Possible values: Local, Custom, Static ;You cannot use Static on OFFICIAL Hive, it will just revert to Local Type = Static ;If using Custom type, offset from UTC in hours (can be negative as well) ;Offset = -8 ;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to Hour = 13 [Database] ;Hostname or IP of the server to connect to ;If you leave this line commented or blank, HiveExt will connect to the OFFICIAL Hive, which requires registration ;See support.dayzmod.com for more information on what OFFICIAL Hive means, what are the rules, etc. ;If using OFFICIAL hive, the rest of the settings in this section have no effect Host = localhost ;Currently, only MySQL is supported Type = MySQL ;Port to connect to. The default is the default listening port of a server of the selected Type ;Instead of specifying Port, you can specify Socket and set Value to the socket name Port = 3306 ;Database name to connect to. Database = database_name ;Username to connect with Username = database_pass ;Password to authenticate with (default is blank) Password = database_user ;If using OFFICIAL hive, the settings in this section have no effect, appropriate layout will be used [Characters] ;The field name that Player's IDs are stored in (unique per game license) ;Some table layouts have this as PlayerID, and some as PlayerUID, that's why this is configurable ;IDField = PlayerUID ;The field name that Player's World Position and rotation is stored in ;Enables you to run multiple different maps (different instances) off the same character table ;WSField = Worldspace ;If using OFFICIAL hive, the settings in this section have no effect, as it will clean up by itself [Objects] ;Which table should the objects be stored and fetched from ? ;Table = Object_DATA ;Negative values will disable this feature ;0 means that ALL empty placed items will be deleted every server restart ;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted CleanupPlacedAfterDays = -1 ;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to [] ;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors ;You can find that file under the SQF directory for your server version ;ResetOOBVehicles = false ;If using OFFICIAL hive, the settings in this section have no effect, it will manage objects on its own [ObjectDB] ;Setting this to true separates the Object fetches from the Character fetches ;That means that the Object Table must be on this other database ;Use = false ;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true ;Type = MySQL ;Host = localhost ;Port = 3306 ;Database = database_name ;Username = database_user ;Password = database_pass Link to comment Share on other sites More sharing options...
N4mEL3sS Posted January 4, 2015 Author Report Share Posted January 4, 2015 I didn't edit the database so I don't know what the problem was but now it's fixed because i have a new server :D Link to comment Share on other sites More sharing options...
steamROLLER Posted January 4, 2015 Report Share Posted January 4, 2015 Wasn't stating you editing the database, I was asking if you have your HiveExt.ini file pointing to your database? That way your vehicles and other data is saved to database and server reads from it when u restart. Nevermind, glad to see your back online with saved data. Link to comment Share on other sites More sharing options...
N4mEL3sS Posted January 4, 2015 Author Report Share Posted January 4, 2015 Thanks for your help (: Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now