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Lord1385

Bornholm can not spawn in the world /Bornholm kann nicht in die Welt Spawnen

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Hello,

and although I have the problem that if I do not come out of the box mortality and new Spawn there are no manhole cover since you can interact with what's there are the tubes but that means you can do anything. is the map of Bornholm. many thanks for the help

 

German:

 

Hallo, 
 
und zwar habe ich das Problem das wenn ich Sterbe und neu Spawne nicht aus dem Kasten komme es sind auch keine Gullydeckel da das man interagieren kann was da ist sind die Röhren aber damit kann man ja nichts machen. es handelt sich um die Map Bornholm. vielen dank für die Hilfe
 
rjh96dnnzih.jpg

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I see the same thing and I'm looking for a solution now. There are no teleporters (man hole covers) at all when I spawn into the game world on my server using the Bornholm v1.3 map and Epoch v0.2.5.2. It looks just like the image in the post above. ^^^^^

 

:huh:

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Are you using an extra server side cfg for Bornholm?

I am working on a possible fix currently

I'm not sure, My server is rented and I simply select the Bornholm map in the control panel. I suppose they use a server side cfg to make the Bornholm map work?

 

I hope you are successful with your fix. I would rather be playing on the Bornholm map right now than any of the others.

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Yeah, it will be running as a mod on the server.

I have it all pretty much working, it's just the tele pads. Need to add some ATMs etc too

Please post your fix for the teleport pads when you have one. I know where the ATMs are on Bornholm so that isn't a problem. Players joining my server and being stuck in the basement is though.

 

:o

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Would have been niced to have been asked for the use of my mission.sqm..... rather than just using without consent.

 

Due to people like you I won't be releasing any of my Bornholm addons/configs/mods to the general public for the considerable future.

 

 

This is why you cant have nice things.

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Yes, my consent was given to a former employee of thiers to use my addon.  He no longer works for SurvivalServers, and they have no agreement with me per se to use any of my addons, let alone profit from them.

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I have managed to add the Teleporters in Bornholm i will of course share this with the forum. I have just one issue i hope someone could share some light on. After adding the Teleporters to the East Cave in Bornholm I set the Height for the Pads at 81m. This is what the map\Editor is suggesting, as the top of the cave would be around 101m.

 

The weird problem i found is the teleporters are raised about 20m in the Air. I can guess and lower these back down but wondered if any one else had the problem or if this was down to 1.3 of Bornholm. If any would let on to the current Height these are set to would be great.

 

I will then post both scripts for this once working :)

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I sit now been 3 days and just trying to begin to find Respectively they bring to the Spawn the teleporter. I just do not get out every time when people spawn I have to get out of the Mauell Spawnbox I hope someone can help me to fix the problem . Or may be times please leave a get a working file to me .

Google Translate

 

German:

 

Ich sitze jetzt schon 3 Tage und versuche die Teleporter nur ansatzweise zu finden Bzw sie an den Spawn zu bringen. Ich bekomme es einfach nicht hin, jedesmal wenn Leute spawnen muss ich sie Mauell aus der Spawnbox holen ich hoffe mir kann jemand helfen das Problem zu beheben. Bzw kann mir dann mal bitte einer eine funktionierende Datei zukommen lassen.
 
Google Übersetzer

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I have the Teleporters working with thanks to Hardened for posting in some advice on this in another freed.

I just need to adjust the Height placing points.

 

Once done i will post on here for you Lord1385, will save you some time with the Editor etc 

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create a bornholm class in your server config.  in a3_epoch_server_settings.pbo
just look at the other classes to see how they are set up

then

 

 

telePos[] = {
{ "Transport_W_EPOCH", { 13816.9, 6875.31, 0.7 }, "", { #, #, # } }, // #,#,# is cords you want to go to 
{ "Transport_C_EPOCH", { 13816.2, 6878.46, 0.7 }, "",  { #, #, # } }, // #,#,# is cords you want to go to 
{ "Transport_E_EPOCH", { 13815.6, 6881.2, 0.7 }, "",  { #, #, # } }, // #,#,# is cords you want to go to 
};

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reaperz73 you are a legend! thank you, the map editor kept saying to place at 61m lol. Would have taken me an age to get the level right.

 

Lord1385 if the you still need the files let me know ;)

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Have it now and get out 'm just 3 chairs have gone into the 3D Editor me aligned and the coordinates in was copied at the end of a thing of 15 minutes .
Yet again thanks to all who have made thoughtfully .

THANKS

Google Translate

 

German:

 

Habe es jetzt auch hin bekommen, bin einfach in den 3D Editor gegangen habe mir 3 Stühle ausgerichtet und die Kordinaten dann kopiert war am ende eine sache von 15 minuten.
Trotzdem nochmal Danke an alle die sich gedanken gemacht haben.
 
THANKS 
 
Google Übersetzer

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reaperz73 you are a legend! thank you, the map editor kept saying to place at 61m lol. Would have taken me an age to get the level right.

 

Lord1385 if the you still need the files let me know ;)

Hi Taz13. Could I have your edited files?

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You can use this as your template. Goes to @epochhive\addons\a3_epoch_server_settings\config.cpp

 

class bornholm : Default

{
worldSize = 22528;
traderBlds[] = { "Land_A_FuelStation_Build", "Land_A_GeneralStore_01", "Land_A_GeneralStore_01a", "Land_A_Office01", "Land_Ind_Garage01", "Land_Ind_Workshop01_04", "Land_Ind_Workshop01_L", "Land_Shed_Ind02", "Land_Tovarna2", "Land_sara_hasic_zbroj" };
telePos[] = {
   { "Transport_W_EPOCH", { 13817, 6874.81, 0.848289 }, "", { 9101.55, 7498.18, 0.0318222 } }, 
{ "Transport_E_EPOCH", { 13814.4, 6875.67, 0.848289 }, "", {8858.33, 3826.81, 0.0425091} }, 
{ "Transport_N_EPOCH", { 13811, 6873.71, 0.848289 }, "", { 10688.6, 9428.98, 0.00144958 } } 
};
propsPos[] = {
// phones
{ "Land_PhoneBooth_02_F", { 13814.6, 81.017487, -0.266474 }, 52.4502 }
 
 
};
staticNpcPos[] = {
//Boat Trader
   {"C_man_hunter_1_F", {9085.73, 7506.12, 0.12645}, 0},
{"C_man_hunter_1_F", {9086.23, 7496.59, 0.191856}, 0},
{"C_man_hunter_1_F", {9063.26, 7499.25, 0.170036}, 0},
{"C_man_hunter_1_F", {9075.85, 7514.75, 0.12645}, 0},
{"C_man_hunter_1_F", {8839.36, 3838.44, -0.0965214}, 293.182},
{"C_man_hunter_1_F", {8840.47, 3840.68, -0.0965214}, 293.182},
{"C_man_hunter_1_F", {8858.52, 3836.31, -0.0965214}, 64.5455},
{"C_man_hunter_1_F", {8840.72, 3824.81, 0}, 0}
};
};

The cord of the gullys are inside the area where you want them to have.

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Hi ALL, This my Bornholm configuration. Include teleport respawn, trade zone, markers on map, traders and objects:) For you free using:)

//in config.cpp Bornholm addon OLKE AKA VITACITE MADE not clear copyright please
        class Bornholm : Default
	{
		worldSize = 22000;
		traderBlds[] = { "Land_Kiosk_blueking_F", "Land_FuelStation_Build_F", "Land_CarService_F", "Land_i_Garage_V1_F", "Land_i_Shed_Ind_F", "Land_i_Shop_01_V1_F" };
		containerPos[] = {
				{ 2583.59, 6024.51, 0 },
				{ 3830.73, 7823.08, 0 },
				{ 5153.42, 7048.41, 0 },
				{ 6871.89, 5628.74, 0 },
				{ 4429.52, 2354.84, 0 },
				{ 2907.18, 543.774, 0 },
				{ 2213.17, 1095.78, 0 },
				{ 1663.35, 2728.73, 0 },
				{ 1661.67, 2861.41, 0 },
				{ 1646.04, 2882.86, 0 },
				{ 1748.63, 3488.93, 0 },
				{ 1461.86, 4783.48, 0 }
		};

		telePos[] = {
				{ "Transport_N_EPOCH", { 13816.9, 6875.31, 0.7 }, "", { 2308.5469, 14231.495, 0 } }, // #,#,# is cords you want to go to 
				{ "Transport_C_EPOCH", { 13816.2, 6878.46, 0.7 }, "",  { 9389.9307, 8006.9404, 0 } }, // #,#,# is cords you want to go to 
				{ "Transport_E_EPOCH", { 13815.6, 6881.2, 0.7 }, "",  { 15788.521, 2157.8362, 2.8610229e-006 } }, // #,#,# is cords you want to go to 
};

		telePosCenter[] = { 13816.9, 6875.31, 0.7 };
		propsPos[] = {
// ********************************* OLKE: Center GREEN ZONE
				{"Land_BarGate_F", {9389.0732, 8004.4214, 3.8146973e-005}, -151.09148},
				{"Land_CncWall4_F", {9364.6416, 8033.3564, -0.18522941}, -150.89189},
				{"Land_CncWall4_F", {9374.5684, 8058.5454, 0}, -329.41571},
				{"Land_CncWall4_F", {9373.1289, 8031.6792, -0.27178329}, 119.57374},
				{"Land_CncWall4_F", {9379.0693, 8055.8906, -0.061444946}, 31.610477},
				{"Land_CncWall4_F", {9369.9453, 8061.1221, -4.5776367e-005},27.600864},
				{"Land_MarketShelter_F", {9364.3076, 8049.7852, -7.6293945e-005}, -239.02625},
				{"Land_CncWall4_F", {9355.5342, 8038.646, -0.0053702928}, -147.74768},
				{"Land_CncWall4_F", {9360.0693, 8035.9194, -0.073072173},-149.65987},
				{"Land_CncWall4_F", {9354.5029, 8042.6182, -3.0517578e-005}, -62.674442},
				{"Land_CncWall4_F", {9357.1289, 8047.146, 7.6293945e-006}, -56.607277},
				{"Land_CncWall4_F", {9360.0352, 8051.5024, 7.6293945e-006}, -56.491211},
				{"Land_CncWall4_F", {9362.8867, 8055.8877, 3.0517578e-005}, -55.828506},
				{"Land_CncWall4_F", {9365.8701, 8060.187, -3.0517578e-005}, 305.89429},
				{"Land_CncWall4_F", {9384.6338, 8049.2646, -0.1837531}, 121.04374},
				{"Land_CncWall4_F", {9383.5508, 8053.189, -0.048368499}, 31.034157},
				{"Land_CncWall4_F", {9369.248, 8030.7773, -0.13835438}, -150.89189},
				{"Land_HBarrierTower_F", {9373.6348, 8025.3213, 5.3405762e-005}, 29.391701},
				{"Land_HBarrierTower_F", {9390.8203, 8050.9355, -7.6293945e-006}, -147.46724},
				{"Land_HBarrierTower_F", {9348.4668, 8038.0454, 7.6293945e-006}, 118.38457},
				{"Land_HBarrierTower_F", {9365.6289, 8066.6729, -7.6293945e-006}, 210.96169},
				{"Land_HBarrierWall_corridor_F", {9378.7656, 8034.4131, -1.5258789e-005}, 33.469219},
				{"Land_HBarrierWall_corridor_F", {9384.6465, 8043.3096, 6.1035156e-005}, 33.469219},
				{"Land_HBarrier_5_F", {9382.9609, 8037.7598, 0}, -55.413059},
				{"Land_HBarrierBig_F", {9352.8135, 8032.3999, 2.2888184e-005}, 34.14241},
				{"Land_HBarrierBig_F", {9385.8975, 8058.6328, 3.0517578e-005}, 39.820095},
				{"Land_HBarrierBig_F", {9364.5342, 8025.916, -7.6293945e-006}, 26.483456},
				{"Land_HBarrierBig_F", {9374.2031, 8065.6641, 7.6293945e-006}, 30.31333},
				{"Land_HBarrierBig_F", {9359.6807, 8062.4404, -7.6293945e-006}, 126.74996},
				{"Land_HBarrierBig_F", {9349.6729, 8046.8799, 7.6293945e-006}, -56.263039},
				{"Land_HBarrierBig_F", {9354.4092, 8054.7617, 0}, 124.14207},
				{"Land_BarGate_F", {9421.4717, 8052.3389, 2.2888184e-005}, -147.93001},
				{"WoodStairs2_EPOCH", {9381.7764, 8050.6577, -0.00015258789}, -59.776318},
				{"WoodStairs_SIM_EPOCH", {9370.6113, 8033.4263, 6.8664551e-005}, 30.749098},
				{"Land_Timbers_F", {9358.4844, 8038.7544, 1.5258789e-005}, -59.158363},
				{"Land_WoodenBox_F", {9357.9814, 8041.4771, 7.6293945e-006}, 35.105724},
				{"Land_IronPipes_F", {9385.4746, 8037.0132, 7.6293945e-006}, -45.387581},
				{"Land_Pallet_vertical_F", {9383.2168, 8033.8472, 7.6293945e-006}, -197.22142},
				{"Land_Pipes_small_F", {9357.8721, 8044.1729, 7.6293945e-006}, -59.155048},
				{"Land_CinderBlocks_F", {9358.585, 8042.6318, 1.5258789e-005}, 124.33577},
				{"Land_Bricks_V3_F", {9360.6689, 8044.7017, 2.2888184e-005}, 31.893124},
				{"Land_Pallets_F", {9361.8984, 8042.624, 3.0517578e-005}, 0},
				{"Land_WheelCart_F", {9364.3467, 8036.0718, 1.5258789e-005}, -15.661569},
				{"Land_WaterBarrel_F", {9369.2344, 8058.5161, -7.6293945e-006}, 0},
				{"Land_CrabCages_F", {9367.04, 8058.5903, 0}, 36.584171},
				{"Land_GarbageContainer_closed_F", {9370.0908, 8064.0815, 7.6293945e-006}, 65.910606},
				{"Land_GarbageContainer_open_F", {9371.5352, 8062.5552, -7.6293945e-006}, 29.299368},
				{"Land_BagBunker_Small_F", {9384.0947, 8011.4111, -0.15296584}, 32.455761},
				{"Land_BagBunker_Small_F", {9412.8535, 8053.1724, -0.11367026}, -148.11353},
				{"Land_GasTank_01_khaki_F", {9367.7373, 8055.5391, -3.8146973e-005}, 0},
				{"Land_TentDome_F", {9377.9873, 8054.1836, 7.6293945e-006},  -55.833874},
				{"Land_TentDome_F", {9375.1064, 8055.8901, -7.6293945e-006}, -61.048531},
				{"FirePlace_EPOCH", {9375.418, 8052.8267, 0},  -78.243134},
				{"Land_CampingTable_small_F", {9365.2012, 8044.4248, -7.6293945e-006}, -63.358288},
				{"Land_CampingTable_small_F", {9369.1611, 8051.7622, 0}, -54.454418},
				{"Land_Sun_chair_green_F", {9362.2656, 8051.1328, -7.6293945e-006}, 30.672169},
				{"Land_Wreck_Car_F", {9378.7979, 7985.9404, 2.2888184e-005}, -116.14845},
				{"Land_Wreck_CarDismantled_F", {9391.0078, 8039.7041, -0.0078377109}, 80.273643},
				{"Land_Wreck_BRDM2_F", {9379.7725, 8011.0474, 0}, 0},
				{"Land_Scrap_MRAP_01_F", {9388.2197, 8032.6255, 6.8664551e-005}, -54.00198},
				{"Land_Pallet_MilBoxes_F", {9364.4092, 8053.27, -1.5258789e-005}, 28.438177},
				{"WaterPump_01_sand_F", {9367.2031, 8036.4243, -4.5776367e-005}, -148.95699},
				{"Land_LuggageHeap_04_F", {9370.0088, 8055.877, -1.5258789e-005}, 27.117151},
				{"Land_LuggageHeap_05_F", {9361.0527, 8047.543, 0.095004335}, 35.701836},
				{"Land_Workbench_01_F", {9391.1563, 8035.6831, -3.0517578e-005}, -244.49959},
				{"MetalBarrel_burning_F", {9366.1035, 8048.8242, -2.2888184e-005}, 0},
				{"MetalBarrel_burning_F", {9392.373, 8037.5142, -3.8146973e-005}, 0},
// Center Phones		
				{"Land_PhoneBooth_02_F", { 9385.9629, 8053.7969, -7.6293945e-006 }, -143.29924},
// NORTH RESPAWN
				{"Land_CncWall4_F", { 2316.5525, 14240.044, 2.2888184e-005 }, -100.14988},
				{"Land_CncWall4_F", { 2315.6653, 14245.267, -3.8146973e-005 }, -100.42056},
				{"Land_CncWall4_F", { 2317.3022, 14234.807, 7.6293945e-006 }, -100.14988},
				{"Land_CncWall4_F", { 2318.21, 14229.646, 7.6293945e-006 }, -100.14988},
				{"Land_CncWall4_F", { 2289.8225, 14251.562, 0 }, -23.044315},
				{"Land_CncWall4_F", { 2295.0127, 14225.897, 7.6293945e-006 }, -105.91645},
				{"Land_CncWall4_F", { 2296.3467, 14220.853, 3.8146973e-005 }, -102.70695},
				{"Land_CncWall4_F", { 2293.4668, 14230.896, 3.0517578e-005 }, -108.07355},
				{"Land_CncWall1_F", { 2292.4705, 14234.007, 7.6293945e-006 }, -102.538},
				{"Land_CncWall1_F", { 2292.1035, 14235.329, -1.5258789e-005 }, -102.538},
				{"Land_CncWall4_F", { 2319.0959, 14224.494, -1.5258789e-005 }, -98.578354},
				{"Land_Tyres_F", { 2304.9167, 14251.848, 3.8146973e-005 }, -44.515366},
				{"Land_JunkPile_F", { 2307.335, 14250.883, -3.0517578e-005 }, -161.4919},
				{"CargoNet_01_box_F", { 2297.2002, 14236.041, -3.0517578e-005 }, -12.71819},
				{"CargoNet_01_box_F", { 2295.5859, 14235.716, 0 }, -11.798061},
				{"Land_StallWater_F", { 2317.2136, 14222.917, -1.5258789e-005},-10.544367},
				{"Land_WoodenBox_C_EPOCH", { 2313.314, 14223.528. 0}, -9.6090899},
				{"RoadBarrier_F", { 2311.8896, 14249.566, 7.6293945e-006}, -5.6526356},
				{"Land_WeldingTrolley_01_F", { 2296.3093, 14226.186, 0}, -13.316353},
				{"Land_Timbers_F", { 2294.6646, 14231.737, 1.5258789e-005}, -16.873884},
				{"Land_Loudspeakers_F", { 2314.0042, 14251.762, 7.6293945e-006}, -5.4632759},
				{"Box_East_AmmoVeh_F", { 2310.9463, 14224.039, 7.6293945e-006}, -14.103288},
				{"O_supplyCrate_F", { 2315.1763, 14224.693, 1.5258789e-005 }, -54.72419},
// NORTH Phones		
				{"Land_PhoneBooth_02_F", { 2301.603, 14222.554, 7.6293945e-006 }, -191.33078},
// EAST ZONE
				{"Land_CncWall4_F", { 15814.558, 2156.9133, 6.0081482e-005 }, -277.06729},
				{"Land_CncWall4_F", { 15813.83, 2163.606, 8.2015991e-005 }, 83.018326},
				{"Land_HBarrier_5_F", { 15802.594, 2144.4695, 6.4849854e-005 }, 0},
				{"Land_HBarrier_5_F", { 15796.668, 2144.4097, -2.8610229e-006 }, 0},
				{"Land_HBarrier_5_F", { 15790.825, 2144.4878, 0.016313132 }, 0},
				{"Land_HBarrier_5_F", { 15789.44, 2144.489, -1.1444092e-005 }, 0},
				{"Land_ScrapHeap_1_F", { 15817.479, 2162.4705, -0.0095523652 }, -10.164691},
				{"Land_MarketShelter_F", { 15795.161, 2149.4993, -2.0980835e-005 }, 0},
				{"Land_Cages_F", { 15794.369, 2148.3645, 1.6212463e-005 }, 0},
				{"Land_Sacks_goods_F", { 15796.27, 2148.6384, -3.7193298e-005 }, 0},
				{"Land_CratesWooden_F", { 15806.113, 2147.7727, 3.1471252e-005 }, 133.17775},
				{"Land_WoodenCart_F", { 15801.275, 2148.1135, -5.0544739e-005 }, -62.162945},
				{"Land_CratesPlastic_F", { 15806.714, 2150.1716, -1.9073486e-005 }, 0},
				{"WaterPump_01_forest_F", { 15786.252, 2150.6211, 9.5367432e-007 }, 0},
				{"Land_Grave_forest_F", { 15781.073, 2161.3047, -1.9073486e-006 }, 182.75418},
				{"Land_Grave_rocks_F", { 15781.165, 2159.5735, -1.5258789e-005 }, -177.10524},
// EAST Phones	

				{"Land_PhoneBooth_02_F", { 15796.668, 2160.5066, -4.0054321e-005 }, 0}

		};
		staticNpcPos[] = {
//STATIC POS TO CENTER GREEN ZONE
				{ "C_man_hunter_1_F", { 9364.0098, 8044.8501, 0 }, 112.20886 },
				{ "C_man_w_worker_F", { 9368.3018, 8052.5781, -3.8146973e-005 }, 129.39841 },
				{ "C_man_shorts_4_F_asia", { 9390.1016, 8036.126, -5.3405762e-005 }, 106.86514 },
//STATIC POS TO WEST GREEN ZONE
				{ "C_man_hunter_1_F", { 2297.2639, 14231.573, 2.2888184e-005 }, 75.704285 },
				{ "C_man_w_worker_F", { 2313.2236, 14224.818, -2.2888184e-005 }, -18.633764 },
				{ "C_man_shorts_4_F_asia", { 2308.9788, 14248.819, 2.2888184e-005 }, 11.620439 },
//STATIC POS TO EAST GREEN ZONE
				{ "C_man_hunter_1_F", { 15803.904, 2152.4792, -2.0027161e-005 }, 0 },
				{ "C_man_w_worker_F", { 15795.349, 2152.6582, -2.3841858e-005 }, 0 }

		};
	};

AND part my mission.sqf: Markers and sensors for map and safe trade zone:

	class Markers
	{
		items = 6;
		class Item0
		{
			position[] = {10088.224,117.81223,9045.728};
			name = "center";
			type = "Empty";
		};
		class Item1
		{
			position[] = {13813.433,81.107765,6882.491};
			name = "respawn_east";
			type = "Empty";
		};
		class Item2
		{
			position[] = {13813.405,81.111084,6882.538};
			name = "respawn_west";
			type = "Empty";
		};

		class Item3
		{
			position[]={2308.5469, 0, 14231.495};
			name="GREEN ZONE1";
			text="GREEN ZONE";
			markerType="ELLIPSE";
			type="respawn_unknown";
			colorName="ColorGUER";
			a=150;
			b=150;
		};
		class Item4
		{
			position[]={9389.9307, 0, 8006.9404};
			name="GREEN ZONE2";
			text="GREEN ZONE";
			markerType="ELLIPSE";
			type="respawn_unknown";
			colorName="ColorGUER";
			a=150;
			b=150;
		};
		class Item5
		{
			position[]={15788.521, 2.8610229e-006, 2157.8362};
			name="GREEN ZONE3";
			text="GREEN ZONE";
			markerType="ELLIPSE";
			type="respawn_unknown";
			colorName="ColorGUER";
			a=150;
			b=150;
		};






	};
};
class Sensors {
		items = 3;
		class Item0 {
			name = "bazar1_m";
			position[] = {2308.5469, 0, 14231.495};
			a = 150;
			b = 150;
			angle = -130.966;
			activationBy = "ANY";
			repeating = 1;
			interruptable = 1;
			age = "UNKNOWN";
		        allowDamage=false;
			expCond = "(vehicle player) in thislist;";
			expActiv = "titleText [""YOU ENTERING GREEN ZONE (150 м - NOT KILLING! BANNDED!!!)"", ""PLAIN DOWN"", 3];";
			expDesactiv = "titleText [""YOU EXIT GREEN ZONE "", ""PLAIN DOWN"", 3];";
			class Effects{};
	};
		class Item1 {
			name = "bazar2_m";
			position[] = {9389.9307, 0, 8006.9404 };
			a = 150;
			b = 150;
			angle = -130.966;
			activationBy = "ANY";
			repeating = 1;
			interruptable = 1;
			age = "UNKNOWN";
			allowDamage=false;
			expCond = "(vehicle player) in thislist;";
			expActiv = "titleText [""YOU ENTERING GREEN ZONE (150 м - NOT KILLING! BANNDED!!!)"", ""PLAIN DOWN"", 3];";
			expDesactiv = "titleText [""YOU EXIT GREEN ZONE "", ""PLAIN DOWN"", 3];";
			class Effects{};
	};
		class Item2 {
			name = "bazar3_m";
			position[] = {15788.521, 2.8610229e-006, 2157.8362};
			a = 150;
			b = 150;
			angle = -130.966;
			activationBy = "ANY";
			repeating = 1;
			interruptable = 1;
			age = "UNKNOWN";
			allowDamage=false;
			expCond = "(vehicle player) in thislist;";
			expActiv = "titleText [""YOU ENTERING GREEN ZONE (150 м - NOT KILLING! BANNDED!!!)"", ""PLAIN DOWN"", 3];";
			expDesactiv = "titleText [""YOU EXIT GREEN ZONE "", ""PLAIN DOWN"", 3];";
			class Effects{};
	};
};

Best regards olke :)

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