RC_Robio Posted December 24, 2014 Report Share Posted December 24, 2014 Maintaining base objects with the frequency jammer results in crypto loss as expected. But if you go to maintain again it will again remove crypto. Thought this is due to the 15min 1 key change update on redis as I was the only client connected to the server. But I waited 20 min to see if it would update and still no change. 1. Vanilla Epoch Chernarus 2. Latest Arma 3 Build 1.36 (Client) Server Version 1.36performance4 0.2.5.2Release 2 3. Base Maintenance 4. Repeatable yes Also after restart still requires maintenance Link to comment Share on other sites More sharing options...
matrixmark Posted December 26, 2014 Report Share Posted December 26, 2014 Yep i can just constantly pump krypto into it and nothing ever seems to change. Needs to be fixed asap ;) Link to comment Share on other sites More sharing options...
1Man Posted December 27, 2014 Report Share Posted December 27, 2014 Confirmed here also this was an issue before the patch 2 different server 2 different Redis databases Link to comment Share on other sites More sharing options...
nedfox Posted December 27, 2014 Report Share Posted December 27, 2014 Confirmed. I also cannot see anything changing on building objects in the database.. Since there's no date entry it's a lot of guessing, but the lines describing an object do NOT change when you maintain. Link to comment Share on other sites More sharing options...
Steven1230 Posted December 30, 2014 Report Share Posted December 30, 2014 Yeah this happens to me as well. Just keeps taking krypto Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted December 30, 2014 Report Share Posted December 30, 2014 Probably just doesn't check to see if it needs to be updated. Hopefully it'll be fixed but there's no change log for the next version so we're left guessing.... Link to comment Share on other sites More sharing options...
Instill Posted February 9, 2015 Report Share Posted February 9, 2015 Is this bug fixed? Had some players with an issue this week. Link to comment Share on other sites More sharing options...
ElricMelnibone Posted February 9, 2015 Report Share Posted February 9, 2015 What should server admins do to keep the players bases intact for the duration until this bug is found and fixed? Link to comment Share on other sites More sharing options...
KPABATOK Posted February 10, 2015 Report Share Posted February 10, 2015 What should happen when you hit maintain and it says 78 krypto? Cause I can keep maintaining that infintely and my base parts still randomly disappear. So I built a base over the past week (in 5 day period), I put the jammer last day and forgot to maintain. Today log in to the server and half of the floors are gone. So I rebuild the base and hit "maintain" on my jammer. So far so good? I disconnected, connected after server restart and TWO walls were gone, even though I did not touch them at all previously. Am I the only one experiencing this or is it the server issue? Link to comment Share on other sites More sharing options...
second_coming Posted February 10, 2015 Report Share Posted February 10, 2015 Confirmed. I also cannot see anything changing on building objects in the database.. Since there's no date entry it's a lot of guessing, but the lines describing an object do NOT change when you maintain.Although there isn't a date field in the record, there is a 'time to live' which is part of the record. If you are using Redis Desktop Manager look at the top right of the window next to the 'rename' button. This 'time to live' doesn't seem to match up with the expiry times set in epochconfig.hpp though. Link to comment Share on other sites More sharing options...
SkyDogs Posted February 10, 2015 Report Share Posted February 10, 2015 My own base has lost jammers without being attacked. Building parts disappear, and shelves go missing, then come back after a restart. It's fooked I tell you, fooked. KPABATOK 1 Link to comment Share on other sites More sharing options...
vbawol Posted February 10, 2015 Report Share Posted February 10, 2015 looking into it Darth_Rogue, LAYGO and ZENITHOVMAN 3 Link to comment Share on other sites More sharing options...
TuBz Posted February 11, 2015 Report Share Posted February 11, 2015 Excellent had this happen to myself and a couple of other on my bornholm server:(.. Link to comment Share on other sites More sharing options...
Darth_Rogue Posted February 11, 2015 Report Share Posted February 11, 2015 I've also had multiple reports of base parts and even whole bases just vaporizing on restarts. At first I thought there was some hanky panky going on but this issue sounds like it definitely fits. I've also wondered if maintenance is being done too close to a restart and the maintenance event data doesn't get saved to the db before the server comes back up, in which case the server would think that the base hasn't been maintained and would consequently not spawn the base item(s) back into the world. I still wish REDIS would do real-time saves to disk instead of waiting to do a flush. That's one way where SQL had a huge advantage...an event happens in the server, it's saved immediately....period. Link to comment Share on other sites More sharing options...
Nic Posted February 11, 2015 Report Share Posted February 11, 2015 From a couple bases on the server I play on and my own, I think the parts deleting may have to do with having multiple hammers. Link to comment Share on other sites More sharing options...
Darth_Rogue Posted February 11, 2015 Report Share Posted February 11, 2015 From a couple bases on the server I play on and my own, I think the parts deleting may have to do with having multiple hammers. Yeah that's a good point. If a player has multiple jammers around their base and they do a "maintain" at one jammer, does that propagate to all base items? Or just items that were built immediately prior to that jammer being installed? Or does it even matter? KPABATOK 1 Link to comment Share on other sites More sharing options...
KPABATOK Posted February 11, 2015 Report Share Posted February 11, 2015 That's what I want to know too. Does jammer work no matter what in 300 meter radius and updates all items that are currently there, or only it updates items that has been there BEFORE you put the jammer. Or maybe after? As I said now I fear to come back to my server and see floors missing again. It was pain in the ass putting them back, good thing I had foundations intact, so that helped to align. Then I just had to rebuild garage door and it was it. Relogged, came back and two stud walls by the garage door that I just put where missing. Like everything was ok except missing two walls. Link to comment Share on other sites More sharing options...
Guest Posted February 12, 2015 Report Share Posted February 12, 2015 Another posibility, is there a limit on how many items 1 jammer maintains. I have only observed this on large bases on my server. Over 300 items. Link to comment Share on other sites More sharing options...
LAYGO Posted February 12, 2015 Report Share Posted February 12, 2015 Another posibility, is there a limit on how many items 1 jammer maintains. I have only observed this on large bases on my server. Over 300 items. The base in question is a 5x5 grid, 3 stories tall, plus a lot of misc items laying around. 15 mins before a restart, 385 krypto was paid, it was exactly 7 days since last payment (we agreed as a group to pay every Sunday), after the restart, the base looked like this: As for what admins should do, it's a case by case basis, but Merritt & his team provided us the resources to rebuild, which took 12 hours to do! Now I think our rebuilt base is haunted by the ghost of bases past. We have weird episodes where we run up to a shelf & start sliding sideways. Small gaps in the floors causes the glitchy floating issue big time. Link to comment Share on other sites More sharing options...
Brez Posted February 16, 2015 Report Share Posted February 16, 2015 I'm really not sure if admin on A3E servers can restore bases and content within but it would be a really nice thing to have that functionality. They were able to restore bases/gear in A2 or at least some admin were able to. There may be something bugged with the jammer maintenance distance. I have a very small base and the farthest wall is always despawning on me. Nothing else but that one wall. It's definitely within the acceptable distance. This wall is probably not even 50 meters from the jammer. I am maintaining and it's always that one wall. Link to comment Share on other sites More sharing options...
RC_Robio Posted March 4, 2015 Author Report Share Posted March 4, 2015 Bug still persist's in 0.3. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now