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0.2.5.2 new debug spawning zone


pr0dukt

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Not to mention you can't edit the mission.sqm now to add in static objects or game logic without breaking the spawn zone. <_<

 

 

Urgh, the struggle to customize this mod is never ending.

 

I'm pretty sure the devs said something about not modifying the mission.sqm, which is why it's encoded, at least until a certain release. The devs warned you guys about this stuff. It's an Alpha mod, so expect things to break with updates.

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