BSBS Server IP: 184.108.40.206:7802
PvPvE Database wiped 1/5/18 ESS V3 spawn selection Coins and Global Banking WAI missions and Roaming DZAI Bandits Customized map additions Skalisky Bridge Skalisky Island Bandit Camp with high loot (fun mission!) Garage Door Opener Virtual Garage Deploy bike Refuel, Repair, Rearm Take clothes Bury Body Butcher Body Locate vehicle with keys and GPS One plot poll per player Indestructible bases Trader Safe Zones Day/Night Schedule 4-hour restarts
[EU/UK] The Walking Z|PvE|High Loot|Missions|Roaming AI|Starter Kit|Coins|Active Admins|Semi-Militarised|No-Jets/TanksBy Adam1911
We are We are pleased to announce the launch of our arma 2 Overpoch DayZ server, we are a PvE with a PvP aspect, What we mean by this is our server supports both play styles we have a zone on our map that you are allowed to base raid and kill others as you would find on a normal pvp server. Doing this we have been growing a community and getting a foot hold in the arma 2 community, we also welcome all Suggestions you can do this by joining our discord or our website (Website Offline for now)
We can offer you a unique experience while playing on our servers with great peoples, Fair adult and mature staff.
Experienced staff with experience and successful servers from Arma 2 to Arma 3, Enjoyable game experience with a lot to do. We will enforce the rules as strongly as we can to get rid of any peoples trying to break this great experience for us.
Full Day / Night cycle (No Voting) Time Acceleration. Build Limit is based on your humanity, the higher your humanity the more objects you can build. Indestructible Bases with in the PvE Zone Only. Custom AI Missions. Custom Loot. Realistic Towing. Slow Zombies (still a threat and more of them.) Self Blood Bag. Air drops. Snap Building. Coin System. Repair/Fuel Services. Deploy Bike. Bury Body. Take Clothes. Locate Vehicle. TAB Menu. Custom Traders for 10k / 50k / 100k / 500k humanity Change / Custom door codes. and much more
I sure this is possible, I've seen it on He-Man's server, but where are the options to enable these?
1. How to you get missions to be announced over the epoch radio
2. How to claim missions - currently no claiming required
3. Extend safe zones around protected traders
4. Add more missions beyond the default 12 bandit missions.
I know this is a lot to ask. I'm new at this and the sea of forum posts are extremely elusive for the specific questions above. Links and comments would be greatly appreciated!
I have ported some of the Extra Wicked AI missions from ARMA2/DayZ/Epoch's Wicked AI system. They are a purely derivative product based on this work:
Missions ported so far are: Abandoned Trader, Ambushed HMMWV, Army Base, Drone Pilot, Old MacDonald's Farm and Slaughter House.
I will be continuing this work with the others when I have time.
NOTE: In order to use these missions you will require CUP Terrains Core on your server. For those running non-vanilla ARMA3 maps, for example Chernarus Redux that should not be an issue.
(1) Copy the files in the downloadable archive to your Wicked AI's missions/bandit folder.
(2) Add the missions to the mission array in WAI's config.sqf, for example:
wai_bandit_missions = [ ["abandoned_trader",5], ["ambushed_hmmwv",5], ["army_base",5], ["drone_pilot",4], ["macdonald",5], ["slaughter_house",5], ["nuke",4], ["Mi_48",6], ["MV_22",6], ["sniper_team",8], ["rebel_base",5], ["medi_camp",5], ["dropside",5], ["comm_center",10], ["C_192",11], ["destroyed_ural",11] RePBO Wicked AI and upload to @epochhive/addons and enjoy!