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Does "vonid" work in A3 Epoch?


BetterDeadThanZed

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Putting settings in the ServerConfig.Arma3Profile file doesn't seem to affect anything. I didn't have a chance to test the vonid=1 setting, but I tried setting WeaponCursor=0; and HUDWp=0; but those both still worked when I joined the game. This also is not the file that contains the information like the Bliss.ArmA2OAProfile file does for A2.

 

Here's what the ServerConfig.Arma3Profile contains:

version=1;
blood=1;
singleVoice=0;
gamma=1;
brightness=1;
maxSamplesPlayed=96;
sceneComplexity=1000000;
shadowZDistance=100;
viewDistance=3800;
preferredObjectViewDistance=3200;
terrainGrid=3.125;
volumeCD=10;
volumeFX=10;
volumeSpeech=10;
volumeVoN=10;
vonRecThreshold=0.029999999;

The file I'm looking for should have entries like in the profile file for A2. For example:

	class Veteran
	{
		class Flags
		{
			Armor=1;
			FriendlyTag=0;
			EnemyTag=0;
			HUD=1;
			HUDPerm=0;
			HUDWp=1;
			HUDWpPerm=0;
			WeaponCursor=0;
			AutoAim=0;
			AutoGuideAT=0;
			3rdPersonView=1;
			ClockIndicator=0;
			Map=0;
			Tracers=1;
			AutoSpot=0;
			UltraAI=0;
			DeathMessages=1;
			NetStats=1;
			VonID=1;
		};
		skillFriendly=0.75;
		skillEnemy=0.75;
		precisionFriendly=0.75;
		precisionEnemy=0.75;
	};

Do we not have access to that file in A3 Epoch? I can't find it on my server.

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Just add it manually and save the file. You don't have to include all the different ranks only the one you run, i.e. Veteran.

 

This is mine:

 

version=2;


activeKeys[]={};
class Difficulties
{
class veteran
{
class Flags
{
Armor=0;
FriendlyTag=1;
EnemyTag=0;
MineTag=0;
HUD=1;
HUDWp=1;
HUDWpPerm=1;
HUDGroupInfo=1;
AutoSpot=0;
WeaponCursor=1;
ClockIndicator=1;
3rdPersonView=1;
UltraAI=0;
CameraShake=0;
DeathMessages=1;
NetStats=1;
VonID=1;
ExtendetInfoType=0;
};
skillFriendly=0.60000002;
skillEnemy=0.60000002;
precisionFriendly=0.28;
precisionEnemy=0.28;
};
class mercenary
{
class Flags
{
HUD=1;
AutoSpot=0;
WeaponCursor=0;
DeathMessages=1;
NetStats=1;
VonID=1;
};
skillFriendly=0.60000002;
skillEnemy=0.60000002;
precisionFriendly=0.28;
precisionEnemy=0.28;
};
};
difficulty="veteran";
singleVoice=0;
maxSamplesPlayed=96;
sceneComplexity=1000000;
shadowZDistance=100;
viewDistance=3000;
preferredObjectViewDistance=3000;
terrainGrid=12.5;
volumeCD=10;
volumeFX=10;
volumeSpeech=10;
volumeVoN=10;
vonRecThreshold=0.029999999;

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Hi,

I had similar issue may be it's the same for you, check your file in Arma3Config\config.cfg

Find

// MISSIONS CYCLE (see below) epoch.Altis epoch.Stratis epoch_noZ.Altis
class Missions
{
class Epoch {
template = epoch.Chernarus; // DO NOT CHANGE THIS, IT WILL BREAK YOUR SERVER
difficulty = "Veteren"; // difficulty settings: veteran == NORMAL, mercenary == HARDCORE
};
};

Replace "Veteren" by "veteran" it should work.

Sorry for my bad english but it's not my native language

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Here is my profile file. I have Veteran selected in the server config. Hopefully this helps you:

version=1;
blood=1;
singleVoice=0;
gamma=1;
brightness=1;
maxSamplesPlayed=96;
vonid=1;
class Difficulties
{
	class recruit
	{
		class Flags
		{
			Armor=1;
			FriendlyTag=0;
			EnemyTag=0;
			MineTag=1;
			HUD=1;
			HUDPerm=1;
			HUDWp=1;
			HUDWpPerm=1;
			HUDGroupInfo=1;
			AutoSpot=1;
			Map=1;
			WeaponCursor=1;
			AutoGuideAT=1;
			ClockIndicator=1;
			3rdPersonView=1;
			UltraAI=0;
			CameraShake=0;
			UnlimitedSaves=1;
			DeathMessages=1;
			NetStats=1;
			VonID=1;
			ExtendedInfoType=1;
		};
		skillFriendly=0.60000002;
		skillEnemy=0.60000002;
		precisionFriendly=0.28;
		precisionEnemy=0.28;
	};
	class regular
	{
		class Flags
		{
			Armor=1;
			FriendlyTag=1;
			EnemyTag=0;
			MineTag=1;
			HUD=1;
			HUDPerm=1;
			HUDWp=1;
			HUDWpPerm=1;
			HUDGroupInfo=1;
			AutoSpot=1;
			Map=1;
			WeaponCursor=1;
			AutoGuideAT=1;
			ClockIndicator=1;
			3rdPersonView=1;
			UltraAI=0;
			CameraShake=1;
			UnlimitedSaves=1;
			DeathMessages=1;
			NetStats=1;
			VonID=1;
			ExtendedInfoType=1;
		};
		skillFriendly=0.60000002;
		skillEnemy=0.60000002;
		precisionFriendly=0.28;
		precisionEnemy=0.28;
	};
	class veteran
	{
		class Flags
		{
			Armor=0;
			FriendlyTag=0;
			EnemyTag=0;
			MineTag=1;
			HUD=1;
			HUDWp=1;
			HUDWpPerm=1;
			HUDGroupInfo=1;
			AutoSpot=0;
			WeaponCursor=0;
			ClockIndicator=1;
			3rdPersonView=1;
			UltraAI=0;
			CameraShake=0;
			DeathMessages=1;
			NetStats=1;
			VonID=1;
			ExtendedInfoType=0;
		};
		skillFriendly=0.60000002;
		skillEnemy=0.60000002;
		precisionFriendly=0.28;
		precisionEnemy=0.28;
	};
	class mercenary
	{
		class Flags
		{
			HUD=1;
			AutoSpot=0;
			WeaponCursor=0;
			DeathMessages=0;
			NetStats=1;
			VonID=1;
		};
		skillFriendly=0.60000002;
		skillEnemy=0.60000002;
		precisionFriendly=0.28;
		precisionEnemy=0.28;
	};
};
sceneComplexity=1000000;
shadowZDistance=100;
viewDistance=3800;
preferredObjectViewDistance=3200;
terrainGrid=3.125;
volumeCD=10;
volumeFX=10;
volumeSpeech=10;
volumeVoN=10;
vonRecThreshold=0.029999999;

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Here is my profile file. I have Veteran selected in the server config. Hopefully this helps you:

version=1;
blood=1;
singleVoice=0;
gamma=1;
brightness=1;
maxSamplesPlayed=96;
vonid=1;
class Difficulties
{
	class recruit
	{
		class Flags
		{
			Armor=1;
			FriendlyTag=0;
			EnemyTag=0;
			MineTag=1;
			HUD=1;
			HUDPerm=1;
			HUDWp=1;
			HUDWpPerm=1;
			HUDGroupInfo=1;
			AutoSpot=1;
			Map=1;
			WeaponCursor=1;
			AutoGuideAT=1;
			ClockIndicator=1;
			3rdPersonView=1;
			UltraAI=0;
			CameraShake=0;
			UnlimitedSaves=1;
			DeathMessages=1;
			NetStats=1;
			VonID=1;
			ExtendedInfoType=1;
		};
		skillFriendly=0.60000002;
		skillEnemy=0.60000002;
		precisionFriendly=0.28;
		precisionEnemy=0.28;
	};
	class regular
	{
		class Flags
		{
			Armor=1;
			FriendlyTag=1;
			EnemyTag=0;
			MineTag=1;
			HUD=1;
			HUDPerm=1;
			HUDWp=1;
			HUDWpPerm=1;
			HUDGroupInfo=1;
			AutoSpot=1;
			Map=1;
			WeaponCursor=1;
			AutoGuideAT=1;
			ClockIndicator=1;
			3rdPersonView=1;
			UltraAI=0;
			CameraShake=1;
			UnlimitedSaves=1;
			DeathMessages=1;
			NetStats=1;
			VonID=1;
			ExtendedInfoType=1;
		};
		skillFriendly=0.60000002;
		skillEnemy=0.60000002;
		precisionFriendly=0.28;
		precisionEnemy=0.28;
	};
	class veteran
	{
		class Flags
		{
			Armor=0;
			FriendlyTag=0;
			EnemyTag=0;
			MineTag=1;
			HUD=1;
			HUDWp=1;
			HUDWpPerm=1;
			HUDGroupInfo=1;
			AutoSpot=0;
			WeaponCursor=0;
			ClockIndicator=1;
			3rdPersonView=1;
			UltraAI=0;
			CameraShake=0;
			DeathMessages=1;
			NetStats=1;
			VonID=1;
			ExtendedInfoType=0;
		};
		skillFriendly=0.60000002;
		skillEnemy=0.60000002;
		precisionFriendly=0.28;
		precisionEnemy=0.28;
	};
	class mercenary
	{
		class Flags
		{
			HUD=1;
			AutoSpot=0;
			WeaponCursor=0;
			DeathMessages=0;
			NetStats=1;
			VonID=1;
		};
		skillFriendly=0.60000002;
		skillEnemy=0.60000002;
		precisionFriendly=0.28;
		precisionEnemy=0.28;
	};
};
sceneComplexity=1000000;
shadowZDistance=100;
viewDistance=3800;
preferredObjectViewDistance=3200;
terrainGrid=3.125;
volumeCD=10;
volumeFX=10;
volumeSpeech=10;
volumeVoN=10;
vonRecThreshold=0.029999999;

Armor=1;   It does not work

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