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Zeus integration


Metalfoundry

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The problem is that you have to remain in game as well once you create a mission or the ai get cleaned up. You also can't take physical control of an ai unit something kicks you back to normal zeus mode even with filters. You also can't use vehicles as they get cleaned up. There are LOTS of BE kicks to work through and I still haven't caught them all!

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  • 3 weeks later...

I´m trying to integrate it at the moment (BE Filter)..

 

but im getting stuck with inserting a car with unit.. the car appears and then disappears after 2 seconds... the AI unit endures...

 

whats the issue?

 

log:

5:31:45 []
 5:31:45 "Epoch: Spawning vehicles"
 5:31:46 "Epoch: Loading storage"
 5:31:52 "Storage SPAWN TIMER 6.23096"
 5:31:52 "Epoch: Loading static loot"
 5:31:54 "Epoch: Server Start Complete: 33.411 seconds"
 5:31:54 "Loaded Server FSM"
 5:31:55 No speaker given for Abdul-Aziz Ghafurzai
 5:31:56 Speaker Male01_F not found in CfgVoiceTypes
 5:32:04 No player found for channel 216252544 - message ignored
 5:32:04 No player found for channel 216252544 - message ignored
 5:32:04 No player found for channel 216252544 - message ignored
 5:32:04 No player found for channel 216252544 - message ignored
 5:32:04 NetServer::SendMsg: cannot find channel #569297223, users.card=0
 5:32:04 NetServer: users.get failed when sending to 569297223
 5:32:04 Message not sent - error 0, message ID = ffffffff, to 569297223 (Metalfoundry)
 5:32:05 Cannot create object 3:13 with type[AIUnit], param[unit], NMT code[108]: 
 5:32:05 Client: Remote object 3:13 not found
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  • 5 weeks later...

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