Humpabry Posted December 5, 2014 Report Share Posted December 5, 2014 hey guys i have added my own splash screen on my server but! it only fills the small epoch box XD i still have the arma 3 map in the big background.. do i need to install the screen in another folder? ty Link to comment Share on other sites More sharing options...
_SAM_ Posted December 5, 2014 Report Share Posted December 5, 2014 Simple man!! loadScreen = "images\loadScreen_ca.paa"; in description file add image/yourimage.paa BUMM working ! Link to comment Share on other sites More sharing options...
Metalfoundry Posted December 5, 2014 Report Share Posted December 5, 2014 Simple man!! loadScreen = "images\loadScreen_ca.paa"; in description file add image/yourimage.paa BUMM working ! This is the way Humpabry did, this only fills the little box with the image, not the whole backscreen. I think, it´s not possible. Link to comment Share on other sites More sharing options...
flow0815 Posted December 5, 2014 Report Share Posted December 5, 2014 Simple man!! loadScreen = "images\loadScreen_ca.paa"; in description file add image/yourimage.paa BUMM working ! Seems you never tried on your own because this only will fill the little box not whole background as Humpabry said Link to comment Share on other sites More sharing options...
Humpabry Posted December 5, 2014 Author Report Share Posted December 5, 2014 yep i got the slash screen in and di as you just said _sam_ except like the other 2 guys said you can only fill the little epoch box in and not the whole backscreen Link to comment Share on other sites More sharing options...
BetterDeadThanZed Posted December 5, 2014 Report Share Posted December 5, 2014 I'm pretty sure that's how it works. I don't think you can easily change the big screen. Link to comment Share on other sites More sharing options...
Humpabry Posted December 5, 2014 Author Report Share Posted December 5, 2014 ah ok thanks..too small for anyone to read so pretty much waste of time xD Link to comment Share on other sites More sharing options...
Ganja Posted December 5, 2014 Report Share Posted December 5, 2014 in the server mpmissions folder, extract the .pbo and open up description.ext and change it to something like this onLoadMission= "It's a Dangerous place to build..."; OnLoadIntro = "The AI don't take kindly to outsiders...and you, your an outsider."; //loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; loadscreen = "dfltcustom\picz\loadscreen1.paa"; OnLoadIntroTime = False; OnLoadMissionTime = False; onLoadName = "DFLT Sandbox: Epoch"; disabledAI = true; scriptedPlayer = 1; disableChannels[]={0,1,2,6}; enableItemsDropping = 0; briefing = 0; debriefing = 0; to get this: Most load screens are just the small box. I haven't checked to see if it is possible to make the entire screen different. Sneakydude 1 Link to comment Share on other sites More sharing options...
Humpabry Posted December 5, 2014 Author Report Share Posted December 5, 2014 i have that small screen.just wanting the big screen if and wen possible :D Link to comment Share on other sites More sharing options...
Wubstah Posted December 6, 2014 Report Share Posted December 6, 2014 You can not change the big image in the back as that is showing you what Map the Gamemode is running Link to comment Share on other sites More sharing options...
Humpabry Posted December 6, 2014 Author Report Share Posted December 6, 2014 ah ok pretty lame but ill live with it thanks wubstah Link to comment Share on other sites More sharing options...
ThelMightylThor Posted December 8, 2014 Report Share Posted December 8, 2014 in the server mpmissions folder, extract the .pbo and open up description.ext and change it to something like this onLoadMission= "It's a Dangerous place to build..."; OnLoadIntro = "The AI don't take kindly to outsiders...and you, your an outsider."; //loadScreen = "\x\addons\a3_epoch_assets\pictures\loadScreen_ca.paa"; loadscreen = "dfltcustom\picz\loadscreen1.paa"; OnLoadIntroTime = False; OnLoadMissionTime = False; onLoadName = "DFLT Sandbox: Epoch"; disabledAI = true; scriptedPlayer = 1; disableChannels[]={0,1,2,6}; enableItemsDropping = 0; briefing = 0; debriefing = 0; to get this: Most load screens are just the small box. I haven't checked to see if it is possible to make the entire screen different. Okay unrelated to the original post but can somebody tell me exactly what this is doing? "disabledAI = true;" in the description.ext Link to comment Share on other sites More sharing options...
Ganja Posted December 9, 2014 Report Share Posted December 9, 2014 Okay unrelated to the original post but can somebody tell me exactly what this is doing? "disabledAI = true;" in the description.ext disabledAI Number When 1, removes all playable units which do not have a human player. When 0, a logging out player will have AI take control of his character. Default value is 0. (MP)disabledAI = 1;Disabling all the AI units will prevent JIP into playable units. https://community.bistudio.com/wiki/Description.ext#disabledAI According to this is should be either a 0 or a 1..but I guess True/False works here as well. Link to comment Share on other sites More sharing options...
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