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Player Distance & Custom messages


Mat43

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Hi I am looking for bit of help with a couple of thing I cant figure out myself.

 

First of all, I want to have player positions marked on the map so when they look @ their map they can see their current location. The problem I have is, if I change this server difficulty to Regular u can then scroll over an Item to see its distance from you (which I dont want). If I move it up to Veteran I lose the player marker. I currently have these in my init:

DZE_ForceNameTags = false;
DZE_ForceNameTagsOff = true; // Forces name tags off
DZE_HumanityTargetDistance = 20; // Sets max range for name tags

 

The second thing I am after is a way to add custom messages for when entering trader cities. I know I can edit the pre existing one in my mission.sqm, and I am using infistars safezone script which also allows for messages. However I want something bigger, bolder and something that lasts a bit longer to display in the center of a players screen.

 

Any help or insight is much appreciated.

Cheers

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https://community.bistudio.com/wiki/server.armaprofile

I believe you can set that in VilayerDayZOverPoch.ArmA2OAProfile

this is for vilayer but im sure you have simular file

 

map = 0; //disabled

map = 1; //Enabled

 

not sure but looks like Map is the player marker option(just a guess)

 

class Difficulties
{
class Recruit
{
class Flags
{
3rdPersonView = 1;
armor = 1;
autoAim = 0;
autoGuideAT = 1;
autoSpot = 1;
cameraShake = 0;
clockIndicator = 1;
deathMessages = 1;
enemyTag = 0;
friendlyTag = 1;
hud = 1;
hudGroupInfo = 1;
hudPerm = 1;
hudWp = 1;
hudWpPerm = 1;
map = 1;
netStats = 1;
tracers = 1;
ultraAI = 0;
unlimitedSaves = 1;
vonID = 1;
weaponCursor = 1;
};
skillFriendly = 1;
precisionFriendly = 1;
skillEnemy = 0.55;
precisionEnemy = 0.3;
};
class Regular
{
class Flags
{
3rdPersonView = 1;
armor = 1;
autoAim = 0;
autoGuideAT = 1;
autoSpot = 1;
cameraShake = 1;
clockIndicator = 1;
deathMessages = 1;
enemyTag = 0;
friendlyTag = 1;
hud = 1;
hudGroupInfo = 1;
hudPerm = 1;
hudWp = 1;
hudWpPerm = 1;
map = 1;
netStats = 1;
tracers = 1;
ultraAI = 0;
unlimitedSaves = 1;
vonId = 1;
weaponCursor = 1;
};
skillFriendly = 1;
precisionFriendly = 1;
skillEnemy = 0.7;
precisionEnemy = 0.5;
};
class Veteran
{
class Flags
{
3rdPersonView = 1;
armor = 0;
autoAim = 0;
autoGuideAT = 0;
autoSpot = 0;
cameraShake = 1;
clockIndicator = 0;
deathMessages = 1;
enemyTag = 0;
friendlyTag = 0;
hud = 1;
hudGroupInfo = 0;
hudPerm = 0;
hudWp = 1;
hudWpPerm = 0;
map = 0;
netStats = 1;
tracers = 0;
ultraAI = 0;
unlimitedSaves = 0;
vonId = 0;
weaponCursor = 1;
};
skillFriendly = 1;
precisionFriendly = 1;
skillEnemy = 0.9;
precisionEnemy = 0.75;
};
class Mercenary
{
class Flags
{
3rdPersonView = 0;
armor = 0;
autoAim = 0;
autoGuideAT = 0;
autoSpot = 0;
cameraShake = 1;
clockIndicator = 0;
deathMessages = 0;
enemyTag = 0;
friendlyTag = 0;
hud = 0;
hudGroupInfo = 0;
hudPerm = 0;
hudWp = 0;
hudWpPerm = 0;
map = 0;
netStats = 0;
tracers = 0;
ultraAI = 0;
unlimitedSaves = 0;
vonID = 0;
weaponCursor = 0;
};
skillFriendly = 1;
precisionFriendly = 1;
skillEnemy = 1;
precisionEnemy = 1;
};
};
shadingQuality=7;
shadowQuality=3;
singleVoice=0;
maxSamplesPlayed=32;
sceneComplexity=300000;
viewDistance=1600;
terrainGrid=25;
volumeCD=6.5;
volumeFX=6.5;
volumeSpeech=6.5;
volumeVoN=6.5;
vonRecThreshold=0.029999999;

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https://community.bistudio.com/wiki/server.armaprofile

I believe you can set that in VilayerDayZOverPoch.ArmA2OAProfile

this is for vilayer but im sure you have simular file

 

map = 0; //disabled

map = 1; //Enabled

 

not sure but looks like Map is the player marker option(just a guess)

 

class Difficulties
{
class Recruit
{
class Flags
{
3rdPersonView = 1;
armor = 1;
autoAim = 0;
autoGuideAT = 1;
autoSpot = 1;
cameraShake = 0;
clockIndicator = 1;
deathMessages = 1;
enemyTag = 0;
friendlyTag = 1;
hud = 1;
hudGroupInfo = 1;
hudPerm = 1;
hudWp = 1;
hudWpPerm = 1;
map = 1;
netStats = 1;
tracers = 1;
ultraAI = 0;
unlimitedSaves = 1;
vonID = 1;
weaponCursor = 1;
};
skillFriendly = 1;
precisionFriendly = 1;
skillEnemy = 0.55;
precisionEnemy = 0.3;
};
class Regular
{
class Flags
{
3rdPersonView = 1;
armor = 1;
autoAim = 0;
autoGuideAT = 1;
autoSpot = 1;
cameraShake = 1;
clockIndicator = 1;
deathMessages = 1;
enemyTag = 0;
friendlyTag = 1;
hud = 1;
hudGroupInfo = 1;
hudPerm = 1;
hudWp = 1;
hudWpPerm = 1;
map = 1;
netStats = 1;
tracers = 1;
ultraAI = 0;
unlimitedSaves = 1;
vonId = 1;
weaponCursor = 1;
};
skillFriendly = 1;
precisionFriendly = 1;
skillEnemy = 0.7;
precisionEnemy = 0.5;
};
class Veteran
{
class Flags
{
3rdPersonView = 1;
armor = 0;
autoAim = 0;
autoGuideAT = 0;
autoSpot = 0;
cameraShake = 1;
clockIndicator = 0;
deathMessages = 1;
enemyTag = 0;
friendlyTag = 0;
hud = 1;
hudGroupInfo = 0;
hudPerm = 0;
hudWp = 1;
hudWpPerm = 0;
map = 0;
netStats = 1;
tracers = 0;
ultraAI = 0;
unlimitedSaves = 0;
vonId = 0;
weaponCursor = 1;
};
skillFriendly = 1;
precisionFriendly = 1;
skillEnemy = 0.9;
precisionEnemy = 0.75;
};
class Mercenary
{
class Flags
{
3rdPersonView = 0;
armor = 0;
autoAim = 0;
autoGuideAT = 0;
autoSpot = 0;
cameraShake = 1;
clockIndicator = 0;
deathMessages = 0;
enemyTag = 0;
friendlyTag = 0;
hud = 0;
hudGroupInfo = 0;
hudPerm = 0;
hudWp = 0;
hudWpPerm = 0;
map = 0;
netStats = 0;
tracers = 0;
ultraAI = 0;
unlimitedSaves = 0;
vonID = 0;
weaponCursor = 0;
};
skillFriendly = 1;
precisionFriendly = 1;
skillEnemy = 1;
precisionEnemy = 1;
};
};
shadingQuality=7;
shadowQuality=3;
singleVoice=0;
maxSamplesPlayed=32;
sceneComplexity=300000;
viewDistance=1600;
terrainGrid=25;
volumeCD=6.5;
volumeFX=6.5;
volumeSpeech=6.5;
volumeVoN=6.5;
vonRecThreshold=0.029999999;

 

 

 

 

Thanks for the response, I am still very confused. So I can see my arma 2 profiles for my game install in C:\Users\Mat\Documents\ArmA 2 Other Profiles. I cant see this file on my server anywhere? Should I be putting this file into my server somewhere? Cheers

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Did you have a look at the link? :))

 

Profile name

In there is a folder and within filename based on your profile name. For example: TheMonk.

\ArmA\Monk\Monk.ArmAProfile

You can define the profile to be loaded with the -name parameter.

Define different location

You can specify the location by using the -profiles parameter.

For example start the server with

arma_server.exe -profiles=D:\ArmA\Users\ -name=server

You can find your file in

d:\ArmA\Users\server\server.armaProfile

In the command line in the server start file you need to add -profile and -name parameter.

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Did you have a look at the link? :))

 

Profile name

In there is a folder and within filename based on your profile name. For example: TheMonk.

\ArmA\Monk\Monk.ArmAProfile

You can define the profile to be loaded with the -name parameter.

Define different location

You can specify the location by using the -profiles parameter.

For example start the server with

arma_server.exe -profiles=D:\ArmA\Users\ -name=server

You can find your file in

d:\ArmA\Users\server\server.armaProfile

In the command line in the server start file you need to add -profile and -name parameter.

 

Thanks, that was how I was reading it, but couldnt get it to work. I'll keep fiddling. Any idea on the custom messages?

Cheers

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do you have a server host ? the server.armaprofile should be in the config files on the server NOT your  PC

 

like mine is 

calamity_MasterConfiguration\Users\VilayerDayZOverPoch\VilayerDayZOverPoch.ArmA2OAProfile

Hey mate, I am running it locally at the moment as a test server, the plan is to host it once its completed.

Sounds Like it will be easier to get going once It is hosted.

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