Hi I am looking for bit of help with a couple of thing I cant figure out myself.
First of all, I want to have player positions marked on the map so when they look @ their map they can see their current location. The problem I have is, if I change this server difficulty to Regular u can then scroll over an Item to see its distance from you (which I dont want). If I move it up to Veteran I lose the player marker. I currently have these in my init:
DZE_ForceNameTags = false;
DZE_ForceNameTagsOff = true; // Forces name tags off
DZE_HumanityTargetDistance = 20; // Sets max range for name tags
The second thing I am after is a way to add custom messages for when entering trader cities. I know I can edit the pre existing one in my mission.sqm, and I am using infistars safezone script which also allows for messages. However I want something bigger, bolder and something that lasts a bit longer to display in the center of a players screen.
Question
Mat43
Hi I am looking for bit of help with a couple of thing I cant figure out myself.
First of all, I want to have player positions marked on the map so when they look @ their map they can see their current location. The problem I have is, if I change this server difficulty to Regular u can then scroll over an Item to see its distance from you (which I dont want). If I move it up to Veteran I lose the player marker. I currently have these in my init:
DZE_ForceNameTags = false;
DZE_ForceNameTagsOff = true; // Forces name tags off
DZE_HumanityTargetDistance = 20; // Sets max range for name tags
The second thing I am after is a way to add custom messages for when entering trader cities. I know I can edit the pre existing one in my mission.sqm, and I am using infistars safezone script which also allows for messages. However I want something bigger, bolder and something that lasts a bit longer to display in the center of a players screen.
Any help or insight is much appreciated.
Cheers
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