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Mission.SQM file has anomolies


BlackPlague_81st

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It is encrypted. You are not permitted to modify the Epoch server files at this time.

 

There is nothing stopping you from writing your own SQF code however, and running that via init.sqf. You don't need to modify mission.sqm at all.

have you had any luck adding on scripts, such as lift/tow, or upsmon or other tools for missions ?

 

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I haven't started adding stuff to our Epoch mission yet, however fellow co-mission editor Smokey is looking at what is possible (things like adding additional roaming AI, custom towns/loot zones, e.t.c).

 

You should take a look at Black Market Gaming's Facebook page and look at the type of customisations we did for Epoch in the Photos section. That will give you an idea of what we hope to do with Epoch.

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