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robjp2210

Kicked Off (Battleye: Public Variable Restriction #0)

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Ok, So I know people hate thread revival, but people hate new posts being created for existing threads so here we go.

I have a new Epoch server hosted with Streamline Servers

I install Epoch and BEC and it all runs fine, I load in run around relog DB saves location yadda yadda it all works.

I then edit epochAH.hpp and the bec A3_admins.xml with the required details and suddenly all hell breaks loose.

I get the "Public Variable Restricition" when trying to load, And in the background I can see the error "Server not ready (Error 02)"

So below you can find my redis.conf, epochServer.ini, epochAH.hpp, Bec config.cfg, a Bec log file, and a recent rpt, I hope someone can help point out what is going wrong.

Redis Conf


 
#DO NOT EDIT THISbind 119.252.190.118port 2313 maxmemory 1gbtimeout 0databases 1 save 900 1save 300 10save 60 1000 #ONLY EDIT THIS#YOU WILL NEED TO PUT A SUPPORT TICKET IN TO EDIT THIS, AS WE NEED TO TURN OFF REDIST MANUALLY#IT MUST MATCH THE PASSOWRD IN THE EPOCH CONFIGrequirepass *****



epocherServer.ini

[EpochServer]BattlEyePath = D:\TCAFiles\Users\AndrewH\4223\profile\BattlEyeInstanceID = 4223 [Redis]IP = 119.252.190.118Port = 2313DB = 0Password = ***** [SteamAPI]Logging = 0Key = VACBanned = 0VACMinimumNumberOfBans = 0VACMaximumDaysSinceLastBan = 0PlayerAllowOlderThan = 0


The BEPath is correct. I have checked it against files on the server,

epochAH.hpp

// Anti Hackantihack_Enabled = true; // built-in Anti-Hackantihack_cfgPatchesCheck = true; // cfgPatches (AddOn Check)antihack_PVSPrefix = "EPAH_"; // used to help whitelist pveh variables in BE without BEC and watchdog, leave blank to use no prefix.antihack_cfgPatchesCfg[] = {0}; // 0 == BAN - 1 = LOGantihack_ahInitAuthCfg[] = {0,90}; // 0 == BAN - 1 = LOG, 60 = ban or log if anti hack is not started in 90 secondsantihack_whitelistedCfgPatches[] = {"A3_AIR_F_RTD","AiA_Worlds_Author","AiA_Worlds_Grid","AiA_BaseConfig_F","AiA_A1AlwaysDummy","CAVideo2_PMC","CA_AnimsHotfix","CA_CutSceneAnims","CAIntroAnims","CAUSMCD","CAVoice","CAweapons3_aks74pso","CAWeapons3_ammocrates","CAweapons3_ksvk","CAweapons3_m107","CAweapons3_m16a4_acg_gl","CAweapons3_m16a4_acg","CAweapons3_m16a4_gl","CAweapons3_m16a4","CAWeapons3","CTI_buildingsBmp2_hq","CTI_buildingsM113_hq","DSHkM_Mini","M2HD_Mini","MK19_Tripod","Warfare","WarfareBuildings_Stinger_Twice_static","WarfareBuildings_T72_RACS","WarfareBuildings_TOW_Tripod","AiA_cba_xeh_a2_Dummy","AiA_CBA_A2_xeh_Dummy","AiA_cba_xeh_oa_Dummy","AiA_CBA_OA_xeh_Dummy","AiA_CA_Data","AiA_A10_Data","AiA_Afghan_Data","AiA_Air2_Data","AiA_Air3_Data","AiA_Air_Data","AiA_Air_e_Data","AiA_Animations_Data","AiA_Animations_Config","AiA_Bohemia_Data","AiA_Bootcamp_acr_Data","AiA_Buildings2_Data","AiA_Buildings2_Ind_Cementworks_Data","AiA_Buildings_Data","AiA_Ca_acr_Data","AiA_CA_Config","CAData","AiA_CA_Config_Data_ParticleEffects","CAData_ParticleEffects","AiA_Ca_e_Data","AiA_Ca_pmc_Data","AiA_Characters2_Data","AiA_Chernarus_Data","AiA_Chernarus_Data_Data","AiA_Chernarus_Data_Layers_Data","AiA_Chernarus_Summer_Data","AiA_Cti_buildings_Data","AiA_CA_Data_Data_ParticleEffects","AiA_Data_baf_Data","AiA_Desert2_Data","Desert2_Objects","AiA_Desert_Data","AiA_Desert_e_Data","AiA_Hotfix_Data","AiA_Introanims_Data","CALanguage","AiA_Language_acr_Data","AiA_Language_baf_Data","AiA_Language_e_Data","AiA_Language_pmc_Data","CALanguage_missions","AiA_Languagemissions_acr_Data","AiA_Languagemissions_baf_Data","CALanguage_missions_e","AiA_Languagemissions_pmc_Data","AiA_Misc2_Data","AiA_Misc3_Data","AiA_Misc_Data","AiA_Misc_acr_Data","AiA_Misc_e_Data","AiA_Plants2_Bush_Data","AiA_Plants2_Clutter_Data","AiA_Plants2_Misc_Data","AiA_Plants2_Plant_Data","AiA_Plants2_Tree_Data","AiA_Plants_Data","AiA_Plants_Config","CAPlants","AiA_Plants_e2_Data","AiA_Plants_e_Data","AiA_Plants_pmc_Data","AiA_Provinggrounds_pmc_Data","AiA_Roads2_Data","AiA_Roads2_Config","CARoads2","CARoads2Bridge","CARoads2Dam","AiA_Roads_Data","AiA_Roads_Config","CARoads","AiA_Roads_e_Data","AiA_Roads_pmc_Data","AiA_Roads_pmc_Config","CARoads_PMC_Bridge","AiA_Rocks2_Data","AiA_Rocks2_Config","CARocks2","AiA_Rocks_Data","AiA_Rocks_Config","CARocks","AiA_Rocks_e_Data","AiA_Sara_Data","AiA_Saralite_Data","AiA_Shapur_baf_Data","AiA_Signs2_Data","AiA_Signs2_Config","CASigns2","AiA_Signs_Data","AiA_Signs_Config","CASigns","AiA_Signs_e_Data","AiA_Sounds_Data","AiA_Sounds_Config","CASounds","AiA_Sounds_e_Data","AiA_Structures_Data","pond_test","AiA_Structures_e_Data","AiA_Structures_pmc_Data","AiA_Takistan_Data","AiA_Takistan_Data_Data","AiA_Takistan_Data_Layers_Data","AiA_Tracked2_Data","AiA_Tracked_Data","AiA_Tracked_e_Data","AiA_Ui_Data","AiA_Utes_Data","AiA_Utes_Config","Utes","AiA_Water2_Data","CAWater2_LHD","AiA_Water_Data","AiA_Weapons2_Data","AiA_Weapons_Data","AiA_Weapons_e_Data","AiA_Weapons_pmc_Data","AiA_Wheeled2_Data","AiA_Wheeled_Data","AiA_Wheeled_e_Data","AiA_Zargabad_Data","AiA_Models_DBE1_Data","Music_DBE1","ploty_DBE1","Roads_DBE1","AiA_Sara_dbe1_Data","Disable_XEH_Logging","AiA_TKOH_Dummy","HSim_Data_H","HSim_Data_H_data_ParticleEffects","HSim_Data_H_data_ParticleEffects_rotor_blades","HSim_Dubbing_H","HSim_DubbingRadio_H","HSim_Editor_H","Intro_Island_H","HSim_Missions_H","HSim_ModulesCore_H","HSim_ModulesCore_H_AmbientCombat","HSim_ModulesCore_H_DynO","HSim_ModulesCore_H_Functions","HSim_ModulesCore_H_GarbageCollector","HSim_ModulesCore_H_Functions_E","HSim_ModulesCore_H_OO","HSim_ModulesCore_H_Functions_PMC","HSim_Music_H","HSim_Sounds_H","South_Asia_H","HSim_UIFonts_H","United_States_H","HSim_Animals_H","HSim_Animals_H_Anim_Config","HSim_Animals_H_Dog","HSim_Characters_H_Faces","HSim_Characters_H_Heads","HSim_Modules_H","HSim_UI_H","HSim_Weapons_H","HSim_Weapons_H_AK47","HSim_Weapons_H_DShKM","HSim_Weapons_H_Glock","HSim_Weapons_H_HandItems","HSim_Weapons_H_M16","HSim_Weapons_US_H","HSim_Characters_H","HSim_Characters_US_H","HSim_Missions_H_FreeFlight","HSim_Functions_Base_H","HSim_Water_H","HSim_Water_H_Civ_FishingBoat_Large","HSim_Water_H_Civ_Jetboat","HSim_Water_H_Civ_Yacht","HSim_Water_H_Container_Ship","HSim_Water_H_Cruise_Ship","HSim_Water_H_Destroyer","HSim_Water_H_Fishing_Boat","HSim_Water_H_Fregata","HSim_Water_H_LHD","HSim_Water_H_Oil_tanker","HSim_Water_H_Rubber_Boat","HSim_Water_H_Whales","HSim_Water_H_Whales_GreyWhale","HSim_Water_H_Whales_Whale1","HSim_Weapons_H_IGLA","HSim_Weapons_US_H_M2","HSim_Wheeled_H","HSim_Wheeled_H_Ambulance","HSim_Wheeled_H_FireTruck","HSim_Wheeled_H_Hatchback","HSim_Wheeled_H_Military_Offroad_LR","HSim_Wheeled_H_Military_Pickup_DSHKM","HSim_Wheeled_H_Offroad","HSim_Wheeled_H_Police_Car","HSim_Wheeled_H_TowingTractor","HSim_Wheeled_H_Tractor","HSim_Wheeled_H_Trailers","HSim_Wheeled_H_Truck_Light_Transport","HSim_Wheeled_H_Ural","HSim_Wheeled_H_Van_Passenger","HSim_Wheeled_US_H","HSim_Wheeled_US_H_Military_Offroad","HSim_Wheeled_US_H_Military_Truck","HSim_Wheeled_US_H_Pickup_01","HSim_Wheeled_US_H_Pickup_02","HSim_Wheeled_US_H_SUV","HSim_Wheeled_US_H_Truck_US_Type","HSim_Air_H","HSim_Air_H_Aircraft_A","HSim_Air_H_Aircraft_C","HSim_Air_H_Aircraft_D","HSim_Air_H_Aircraft_E_H","HSim_Air_H_Airliner_A","HSim_Air_H_Airliner_B","HSim_Air_H_Parachute","HSim_Air_US_H","HSim_Air_US_H_Helicopters_Heavy","HSim_Air_US_H_Helicopters_Light","HSim_Air_US_H_Helicopters_Medium","HSim_Misc_H","HSim_Misc_H_Antena","HSim_Misc_H_Barels","HSim_Misc_H_Bleacher","HSim_Misc_H_BoardsPack","HSim_Misc_H_CncBlock","HSim_Misc_H_Doghouse","HSim_Misc_H_Engine_Crane","HSim_Misc_H_Fence","HSim_Misc_H_Fire_Extinguisher","HSim_Misc_H_Fire_Suppression","HSim_Misc_H_First_Aid","HSim_Misc_H_Flagpole","HSim_Misc_H_Folding_Ladder","HSim_Misc_H_FuelCan","HSim_Misc_H_Heliport_Furniture","HSim_Misc_H_Helicopter_Parts","HSim_Misc_H_Helipads","HSim_Misc_H_Heliport_Objects","HSim_Misc_H_Helpers","HSim_Misc_H_Info_Board","HSim_Misc_H_Infostands","HSim_Misc_H_Inspection_Visuals","HSim_Misc_H_Interior","HSim_Misc_H_Loudspeakers","HSim_Misc_H_Market","HSim_Misc_H_Office_Objects","HSim_Misc_H_Perimeter_Ligh","HSim_Misc_H_Pike","HSim_Misc_H_Platform_Cart","HSim_Misc_H_Portable_Generator","HSim_Misc_H_Props","HSim_Misc_H_SawHorse","HSim_Misc_H_Shooting_Range","HSim_Misc_H_Signs","HSim_Misc_H_Sink","HSim_Misc_H_Targets","HSim_Misc_H_Tent","HSim_Misc_H_Toilet","HSim_Misc_H_Tools","HSim_Misc_H_Tools_Racking","HSim_Misc_H_Trash","HSim_Misc_H_Weather_Station","HSim_Misc_H_Weld_Gastank","HSim_Misc_H_Wheel_Chocks","HSim_Misc_H_Wheeled_Scaffolding","HSim_Misc_H_wheeled_tool_cart","HSim_Misc_H_Wheeled_Whiteboard","HSim_Misc_H_Winch","HSim_Misc_H_Windsock","HSim_Misc_H_Workbench","HSim_Misc_H_Wrecks","HSim_Structures_H","HSim_Structures_H_Airport_Papi","HSim_Structures_H_Harbour","HSim_Structures_H_Heliports_Heliport_Big","HSim_Structures_H_Heliports_Heliport_Small","HSim_Structures_H_Industrial_A_CraneCon","HSim_Structures_H_Industrial_Rooftop_Objects","HSim_Structures_US_H","HSim_Structures_US_H_Bld_US","HSim_Structures_US_H_Landmarks_Space_Needle","HSim_Tracked_H","HSim_Tracked_H_BMP2","HSim_Tracked_US_H","HSim_Tracked_US_H_M1A2","HSim_Tracked_US_H_MLRS","HSim_Data_H_EditorGroups","HSim_Anims_H","HSim_Anims_H_config_sdr","HSim_Anims_H_config_wmn","Hsim_Language_H","Hsim_Language_missions_H","AiA_StandaloneTerrainPack_Dummy","CA_ACR","CA_Animals2_Anim_Config","CA_Anims_Char","CA_Anims_E_Wmn","CA_E","CA_PMC","CAAir","CACharacters","CATracked","CAUI","CAWater","CAWater2","CAWater2_seafox","CAWeapons","CAWeapons_Warfare_weapons","CAWheeled","CAWheeled_E","CAWheeled2","6G30_DBE1","Arma2_Ka52","BI_SRRS","CA_AH64D","CA_AIR_E_MQ9PredatorB","CA_AIR_E_Su25","CA_AIR2_Su25","CA_Animals_E","CA_Animals2","CA_Animals2_Chicken","CA_Animals2_Cow","CA_Animals2_Dogs","CA_Animals2_Dogs_Fin","CA_Animals2_Dogs_Pastor","CA_Animals2_Goat","CA_Animals2_Rabbit","CA_Animals2_Sheep","CA_Animals2_WildBoar","CA_Anims","CA_Anims_E","CA_Anims_E_Sdr","CA_Anims_Sdr","CA_Anims_Wmn","CA_CommunityConfigurationProject_E","CA_CruiseMissile","CA_Dubbing","CA_Dubbing_Baf","CA_Dubbing_Counterattack","CA_Dubbing_E","CA_Dubbing_PMC","CA_DubbingRadio_E","CA_DubbingRadio_PMC","CA_E_ParticleEffects","CA_Editor","CA_HC_Sounds","CA_Heads","CA_HighCommand","CA_L39","CA_Missions","CA_Missions_AlternativeInjurySimulation","CA_Missions_AmbientCombat","CA_Missions_Armory1","CA_Missions_Armory2","CA_Missions_BAF","CA_Missions_BAF_2","CA_Missions_BAF_Templates_SecOps","CA_Missions_BattlefieldClearance","CA_Missions_E","CA_Missions_E_Armory2","CA_Missions_E_SecOps","CA_Missions_E_Templates_SecOps","CA_Missions_FirstAidSystem","CA_Missions_GarbageCollector","CA_Missions_PMC","CA_Missions_SecOps","CA_Missions_Templates_SecOps","CA_Missions2_PMC","CA_Modules","CA_Modules_Alice","CA_Modules_Animals","CA_Modules_ARTY","CA_Modules_clouds","CA_Modules_Coin","CA_Modules_DynO","CA_Modules_E","CA_Modules_E_DynO","CA_Modules_E_Jukebox","CA_Modules_E_OO","CA_Modules_E_UAV","CA_Modules_E_UAV_Heli","CA_Modules_E_Weather","CA_Modules_Functions","CA_Modules_Marta","CA_Modules_PMC","CA_Modules_PMC_SimpleFIrstAid","CA_Modules_Silvie","CA_Modules_StratLayer","CA_Modules_UAV","CA_Modules_ZoRA","CA_MPA","CA_MPA_Challenges","CA_MPA_Core","CA_MPA_MP","CA_MPA_Scenarios","CA_Sounds_Baf","CA_SoundsMissions_E","CA_Support","CAA10","CAAir_BAF","CAAir_BAF_CH_47F","CAAir_E","CAAir_E_A10","CAAir_E_AH64D","CAAir_E_AH6J","CAAir_E_An2","CAAir_E_C130J","CAAir_E_CH_47F","CAAir_E_Halo","CAAir_E_Mi24","CAAir_E_MI8","CAAir_E_UH1H_EP1","CAAir_E_UH60M","CAAir_PMC","CAAir_PMC_KA137","CAAir_PMC_KA60","CAAir2","CAAir2_C130J","CAAir2_ChukarTarget","CAAir2_F35B","CAAir2_MQ9PredatorB","CAAir2_MV22","CAAir2_Pchela1T","CAAir2_UH1Y","CAAir3","CAAir3_Su34","CAAnimals","CACharacters_BAF","CACharacters_BAF_Head","CACharacters_E","CACharacters_E_Head","CACharacters_PMC","CACharacters_PMC_Head","CACharacters_W_BAF","CACharacters2","CAFonts","CAMisc_fix","CAMisc_fix_A2FREE","CAMisc_fix_air","CAMisc_fix_Ch2","CAMisc_fix_Str","CAMisc_fix_Weap","CAMP_Armory_Misc","CAMP_Armory_Misc_Concrete_Wall","CAMP_Armory_Misc_Entrance_Gate","CAMP_Armory_Misc_Info_Board","CAMP_Armory_Misc_Infostands","CAMP_Armory_Misc_Laptop","CAMP_Armory_Misc_Loudspeakers","CAMP_Armory_Misc_Plasticpole","CAMP_Armory_Misc_Red_Light","CAMP_Armory_Misc_Sign_Armex","CAMP_Armory_Misc_Sign_Direction","CAMusic","CAMusic_E","CAMusic_PMC","CASounds_E","CASounds_Missions","CATracked_BAF","CATracked_E","CATracked_E_BMP2","CATracked_E_M1_Abrams","CATracked_E_M113","CATracked_E_M2A2_Bradley","CATracked_E_T34","CATracked_E_T55","CATracked_E_T72","CATracked_E_us_m270mlrs","CATracked_E_ZSU","CATracked_W_BAF","CATracked2","CATracked2_2S6M_Tunguska","CATracked2_AAV","CATracked2_BMP3","CATracked2_T34","CATracked2_T90","CATracked2_us_m270mlrs","CAWater2_Destroyer","CAWater2_fishing_boat","CAWater2_Fregata","CAWater2_smallboat_1","CAWeapons_2b14_82mm_Mortar","CAWeapons_AK","CAWeapons_AmmoBoxes","CAWeapons_BAF","CAWeapons_bizon","CAWeapons_Colt1911","CAWeapons_DMR","CAWeapons_E","CAWeapons_E_AGS","CAWeapons_E_AK","CAWeapons_E_AmmoBoxes","CAWeapons_E_Colt1911","CAWeapons_E_D30","CAWeapons_E_DSHKM","CAWeapons_E_FIM92_static","CAWeapons_E_fnfal","CAWeapons_E_G36","CAWeapons_E_GrenadeLauncher","CAWeapons_E_Igla","CAWeapons_E_Javelin","CAWeapons_E_KORD","CAWeapons_E_ksvk","CAWeapons_E_LeeEnfield","CAweapons_E_m107","CAWeapons_E_M110","CAWeapons_E_M119_Howitzer","CAWeapons_E_M136","CAWeapons_E_M14","CAWeapons_E_M16","CAWeapons_E_M240","CAWeapons_E_M252_81mm_Mortar","CAWeapons_E_M2StaticMG","CAWeapons_E_M47","CAWeapons_E_M9","CAWeapons_E_MAAWS","CAWeapons_E_Makarov","CAWeapons_E_Metis","CAWeapons_E_Mk19_MiniTriPod","CAWeapons_E_PK","CAWeapons_E_Podnos_2b14_82mm","CAWeapons_E_RPG18","CAWeapons_E_RPG7","CAWeapons_E_scar","CAWeapons_E_Searchlight","CAWeapons_E_SPG9","CAWeapons_E_STATIC","CAWeapons_E_Stinger","CAWeapons_E_Strela","CAWeapons_E_TOW","CAWeapons_E_ZU23","CAWeapons_Kord","CAweapons_ksvk","CAWeapons_M1014","CAweapons_m107","CAWeapons_M252_81mm_Mortar","CAWeapons_Metis_AT_13","CAWeapons_PMC","CAWeapons_PMC_AA_12","CAWeapons_PMC_AS50","CAWeapons_PMC_XM8","CAWeapons_Saiga12K","CAWeapons_SPG9","CAWeapons_VSS_vintorez","CAWeapons_ZU23","CAWeapons2","CAWeapons2_HuntingRifle","CAWeapons2_RPG18","CAWeapons2_SMAW","CAWheeled_D_BAF","CAWheeled_E_ATV","CAWheeled_E_BRDM2","CAWheeled_E_BTR40","CAWheeled_E_BTR60","CAWheeled_E_HMMWV","CAWheeled_E_Ikarus","CAWheeled_E_LADA","CAWheeled_E_LandRover","CAWheeled_E_M1030","CAWheeled_E_MTVR","CAWheeled_E_Offroad","CAWheeled_E_Old_bike","CAWheeled_E_Old_moto","CAWheeled_E_Pickup","CAWheeled_E_s1203","CAWheeled_E_SCUD","CAWheeled_E_stryker","CAWheeled_E_SUV","CAWheeled_E_TT650","CAWheeled_E_UAZ","CAWheeled_E_Ural","CAWheeled_E_V3S","CAWheeled_E_Volha","CAWheeled_Offroad","CAWheeled_Pickup","CAWheeled_PMC","CAWheeled_PMC_ArmoredSUV","CAWheeled_W_BAF","CAWheeled2_BTR90","CAWheeled2_GAZ39371","CAWheeled2_HMMWV_Ambulance","CAWheeled2_HMMWV_BASE","CAWheeled2_Ikarus","CAWheeled2_Kamaz","CAWheeled2_LADA","CAWheeled2_LAV25","CAWheeled2_M1114_Armored","CAWheeled2_M998A2_Avenger","CAWheeled2_MMT","CAWheeled2_MTVR","CAWheeled2_TowingTractor","CAWheeled2_V3S","CAWheeled2_VWGolf","CAWheeled3","CAWheeled3_M1030","CAWheeled3_TT650","Datsun_armed_DBE1","DBE1","DBE1_UI","DC3_DBE1","HALO_Test","Hilux_armed_DBE1","Warfare2","Warfare2_E","Warfare2Vehicles","AiA_Buildings_Config","CABuildings","CABuildings_Misc","Desert2_Buildings","CA_desert2_Characters","DBE1_Hotfix","AiA_Language_acr_Config","CALanguage_ACR","AiA_Language_e_Config","CALanguage_e","AiA_Language_pmc_Config","CALanguage_PMC","AiA_Languagemissions_acr_Config","CALanguage_missions_ACR","AiA_Languagemissions_pmc_Config","CALanguage_missions_PMC","AiA_Misc_Config","CAMisc","CAWater2_seafox_EP1","AiA_Roads_e_Config","CARoads_E","AiA_Rocks_e_Config","CARocks_E","AiA_Sara_Config","Sara","AiA_Saralite_Config","SaraLite","AiA_Structures_Config","CAStructures","CAStructures_A_BuildingWIP","CAStructures_A_CraneCon","CAStructuresLand_A_MunicipalOffice","CAStructuresBarn_W","CAStructures_Castle","CAStructuresHouse","CAStructuresHouse_A_FuelStation","CAStructuresHouse_A_Hospital","CAStructuresHouse_A_Office01","CAStructuresHouse_A_Office02","CAStructuresHouse_a_stationhouse","CAStructuresHouse_Church_02","CAStructuresHouse_Church_03","CAStructuresHouse_Church_05R","CAStructuresHouse_HouseBT","CAStructuresHouse_HouseV2","CAStructuresHouse_HouseV","CAStructuresLand_Ind_Stack_Big","CAStructures_IndPipe1","CAStructuresInd_Quarry","Ind_SawMill","CAStructures_Mil","CAStructures_Misc","CAStructures_Misc_Armory","CAStructures_Misc_Armory_Armor_Popuptarget","CAStructures_Misc_Powerlines","CAStructures_Nav","CAStructuresLand_Nav_Boathouse","CAStructures_Proxy_BuildingParts","CAStructures_Proxy_Ruins","CAStructures_Rail","CAStructuresHouse_rail_station_big","CAStructures_Ruins","CAStructuresShed_Small","CAStructuresHouse_Shed_Ind","CAStructures_Wall","AiA_Models_DBE1_Config","Models_DBE1","Anims_DBE1","HMMWV_DBE1","Kamenolom_DBE1","Mercenary_DBE1","Misc_DBE1","NPCs_DBE1","Pila_DBE1","Prisoners_DBE1","UH60Desert","UI_DBE1","Vysilac_DBE1","Zakladna_DBE1","AiA_Sara_dbe1_Config","Sara_dbe1","AiA_Buildings2_Config","CABuildings2","A_Crane_02","A_GeneralStore_01","CABuildings2_A_Pub","A_statue","Barn_Metal","CABuildingParts","CABuildingParts_Signs","CATEC","Church_01","Farm_Cowshed","Farm_WTower","CAHouseBlock_A","CAHouseBlock_B","CAHouseBlock_C","CAHouseBlock_D","HouseRuins","Ind_Dopravnik","Ind_Expedice","Ind_MalyKomin","Ind_Mlyn","Ind_Pec","ind_silomale","Ind_SiloVelke","Ind_Vysypka","Ind_Garage01","CAStructures_IndPipe1_todo_delete","IndPipe2","Ind_Shed_01","Ind_Shed_02","Ind_Tank","Ind_Workshop01","CABuildings2_Misc_Cargo","Misc_PowerStation","Misc_WaterStation","Rail_House_01","Shed_small","Shed_wooden","particle_effects","AiA_Chernarus_Config","Chernarus","AiA_Chernarus_Summer_Config","Chernarus_Summer","AiA_Desert2_Config","Porto","AiA_Desert_Config","Desert","AiA_Hotfix_Config","CA_Hotfix","CA_QGClutterHotfix","CA_Hotfix_vez_ropa","AiA_Misc2_Config","CAMisc2","AiA_Misc3_Config","CAMisc3","WarfareBuildings","AiA_Misc_e_Config","CAMisc_E","CAMisc_E_WF","AiA_Signs_e_Config","CASigns_E","A_TVTower","CAStructures_Nav_pier","CAStructures_Railway","AiA_Structures_e_Config","CAStructures_E","CAStructures_E_HouseA","CAStructures_E_HouseA_A_BuildingWIP","CAStructures_E_HouseA_A_CityGate1","CAStructures_E_HouseA_A_Minaret","CAStructures_E_HouseA_A_Minaret_Porto","CAStructures_E_HouseA_A_Mosque_big","CAStructures_E_HouseA_A_Mosque_small","CAStructures_E_HouseA_A_Office01","CAStructures_E_HouseA_a_stationhouse","CAStructures_E_HouseA_A_Statue","CAStructures_E_HouseA_A_Villa","CAStructures_E_HouseC","CAStructures_E_HouseK","CAStructures_E_HouseL","CAStructures_E_Ind","CAStructures_E_Ind_Ind_Coltan_Mine","CAStructures_E_Ind_Ind_FuelStation","CAStructures_E_Ind_Ind_Garage01","CAStructures_E_Ind_Oil_Mine","CAStructures_E_Ind_IndPipes","CAStructures_E_Ind_Misc_PowerStation","CAStructures_E_Ind_Ind_Shed","CAStructures_E_Mil","CAStructures_E_Misc","CAStructures_E_Misc_Misc_cables","CAStructures_E_Misc_Misc_Construction","CAStructures_E_Misc_Misc_Garbage","CAStructures_E_Misc_Misc_Interier","CAStructures_E_Misc_Misc_Lamp","CAStructures_E_Misc_Misc_Market","CAStructures_E_Misc_Misc_powerline","CAStructures_E_Misc_Misc_Water","CAStructures_E_Misc_Misc_Well","CAStructures_E_Wall","CAStructures_E_Wall_Wall_L","AiA_Structures_pmc_Config","CAStructures_PMC","CAStructures_PMC_Buildings","CAStructures_PMC_Buildings_Bunker","CAStructures_PMC_Buildings_GeneralStore_PMC","CAStructures_PMC_Buildings_Ruin_Cowshed","CAStructures_PMC_Ind","CAStructures_PMC_FuelStation","CAStructures_PMC_Misc","CAStructures_PMC_Misc_Shed","CAStructures_PMC_Ruins","CAStructures_PMC_Walls","AiA_Takistan_Config","Takistan","AiA_Zargabad_Config","zargabad","AiA_Afghan_Config","Mountains_ACR","AiA_Bohemia_Config","Woodland_ACR","AiA_Bootcamp_acr_Config","Bootcamp_ACR","AiA_Data_baf_Config","CA_BAF","AiA_Desert_e_Config","Desert_E","AiA_Language_baf_Config","CALanguage_Baf","AiA_Languagemissions_baf_Config","CALanguageMissions_baf","AiA_Misc_acr_Config","CAMisc_ACR","CAMisc_ACR_3DMarkers","CAMisc_ACR_Container","CAMisc_ACR_Dog","CAMisc_ACR_Helpers","CAMisc_ACR_PBX","CAMisc_ACR_ScaffoldingSmall","CAMisc_ACR_Shooting_range","CAMisc_ACR_Sign_Mines","CAMisc_ACR_Targets","CAMisc_ACR_Targets_InvisibleTarget","CAMisc_ACR_TestSphere","AiA_Provinggrounds_pmc_Config","ProvingGrounds_PMC","AiA_Shapur_baf_Config","Shapur_BAF","AiA_Core","AiA_Worlds","AiA_Worlds_Ambient","AiA_Worlds_Clutter","AiA_Worlds_ClutterDist","AiA_Worlds_Delete","AiA_Worlds_DisableInfiniteTerrain","AiA_Worlds_DustEffects","AiA_Worlds_EnvSounds","AiA_Worlds_FullDetailDist","AiA_Worlds_Intros","AiA_Worlds_Lighting","AiA_Worlds_Lighting_Chernarus","AiA_Worlds_Lighting_Desert","AiA_Worlds_MapSize","AiA_Worlds_MidDetailTexture","AiA_Worlds_NoDetailDist","AiA_Worlds_PictureMap","AiA_Worlds_PictureShot","AiA_Worlds_Seabed","AiA_Worlds_SkyTexture","AiA_Worlds_StreetLamp","AiA_Worlds_Surfaces","AiA_Worlds_Water","AiA_StandaloneTerrainPack_Core","AiA_StandaloneTerrainPack_Core_Faction","AiA_StandaloneTerrainPack_Core_VehicleClass"}; //whitelisted cfgPatches for AiA TPantihack_InvOpenCheck[] = {}; // blank array disables, enable with {6} distance in meters disallows gear access if another player is within this range also disables gear access in vehicles.antihack_banReason = "EpochMod.com Autoban";antihack_checkFiles[] = { //script check, leave it blank to disable it{"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientInit.sqf", "EPOCH_clientInit"},{"\x\addons\a3_epoch_code\compile\EPOCH_onEachFrame.sqf", "EPOCH_onEachFrame"},{"\x\addons\a3_epoch_code\compile\setup\EPOCH_masterLoop.sqf", "EPOCH_masterLoop"},{"\x\addons\a3_epoch_code\compile\setup\EPOCH_client_rejectPlayer.sqf", "EPOCH_client_rejectPlayer"},{"\x\addons\a3_epoch_code\compile\setup\EPOCH_clientRespawn.sqf", "EPOCH_clientRespawn"},{"\x\addons\a3_epoch_code\compile\interface_event_handlers\EPOCH_KeyDown.sqf", "EPOCH_KeyDown"}};antihack_customVariablesCheck = false; // true enables variable scanning on missionNamespace antihack_customVariables[] = {}; //Add global variables from custom scripts, example: {"MyOwnVar","CP_KK"} //Global Variables begin without "_" !! adminMenu_Owner[] = {"xxxxxxxxxxxxx","Frankie"}; adminMenu_OwnerSetting[] = {"ESP-PLAYER","ESP-VEHICLE","ESP-LOOT",//"OLD-ESP",//"OLD-MAP","PLAYER-TELEPORT","MAP-TELEPORT","INFRONT-TELEPORT","MAP-PLAYER","MAP-CORPSE",// "MAP-LOOT","MAP-VEHICLE","MAP-AI",// "MAP-BASEBUILDING", "TARGET-HEAL","TARGET-AMMO","TARGET-KILL","TARGET-CRYPTO","TARGET-VEHICLEREPAIR","VEHICLEFLIP","BANPANNEL","SPAWN-MENU","FREE-CAM","INVISIBLE",// "SPAWNLOOT","GODMODE","HEAL","VEHICLEREPAIR"}; adminMenu_High[] = {};adminMenu_HighSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL","TARGET-AMMO","TARGET-KILL","VEHICLEFLIP","BANPANNEL"}; adminMenu_Low[] = {};adminMenu_LowSetting[] = {"PLAYER-TELEPORT","MAP-TELEPORT","TARGET-HEAL"}; adminMenu_BanReasons[] = {"Traderzone","Hacking","Glitch","Combat Log"};adminMenu_cryptoCfg[] = {2500,1000,500,100,50,-1000};//You can find the Key Codes here: https://community.bistudio.com/wiki/DIK_KeyCodes#F1..15adminMenu_menuKey = 0x3B;adminMenu_infrontTeleport = 0x06; /*AH CONFIG README adminMenu_Owner[] = {{"STEAMID64","ADMINNAME1"},{"STEAMID64","ADMINNAME2"},{"STEAMID64","ADMINNAME3"} //<- No comma on the last entry}; adminMenu_High[] = {{"STEAMID64","ADMINNAME4"},{"STEAMID64","ADMINNAME5"},{"STEAMID64","ADMINNAME6"} //<- No comma on the last entry};adminMenu_Low[] = {{"STEAMID64","ADMINNAME7"},{"STEAMID64","ADMINNAME8"},{"STEAMID64","ADMINNAME9"} //<- No comma on the last entry}; ADMINNAME will be used for the Admin log instead of in-game name. Available Settings:"PLAYER-TELEPORT" => Teleport Admin To Player and Player To Admin"MAP-TELEPORT" => Click on Map to Teleport"INFRONT-TELEPORT" => Teleport you infront"FREE-CAM" => Free flying Cam"INVISIBLE" => Make Playermodel invisible but other player can still hear your steps "GODMODE" => Godmode for yourself which heal you as well"HEAL" => Heal yourself"VEHICLEREPAIR" => Repeair the vehicle you're looking on, or be inside "MAP-PLAYER" => Player Marker"MAP-CORPSE" => Corpse (Dead Player etc.) Marker"MAP-LOOT" => Loot Marker"MAP-VEHICLE" => Vehicle Marker"MAP-AI" => AI Marker"MAP-BASEBUILDING" => Base Building Marker "ESP-PLAYER" => 3D ESP for Player"ESP-VEHICLE" => 3D ESP for Vehicles"ESP-LOOT" => 3D ESP for Loot Objects  "OLD-ESP" => Old 3D ESP"OLD-MAP" => Old Map Marker "TARGET-CRYPTO" => Give crypto to target"TARGET-HEAL" => Heal Target"TARGET-AMMO" => Give Target Ammo"TARGET-KILL" => Kill Target"TARGET-VEHICLEREPAIR" => Repair the Vehicle if target is inside of a vehicle "VEHICLEFLIP" => Flip Vehicle"BANPANNEL" => Access to Banpannel"SPAWNLOOT" => Spawn Loot in Buildings (within 25m) "SPAWN-MENU" => Access to Spawn Menu */



Bec config


 
# This config file is only provided as an example file.# Edit it to sute your needs.# For more info on how to edit this file. use the Readme.txt file or visit http://www.ibattle.org/install-and-configure  #--------------------------------------------------------------------------------------------------------[Bec]#-------------------------------------------------------------------------------------------------------- #Set the ip to your server. normally 127.0.0.1 will be fine.Ip = 119.252.190.118  # Set the port to the server. default port is 2302Port = 2312  # Set the path to the BattlEye directory that is currently in use by the server.BePath = D:\TCAFiles\Users\AndrewH\4223\profile\BattlEye  # Set the path to your Admins.xml file containing your admins.Admins = Admins.xml  # Set the path to your Commands.xml file.Commands = Commands.xml  #--------------------------------------------------------------------------------------------------------[Misc]#-------------------------------------------------------------------------------------------------------- # Set which type of hacks that will be added to your banlist.# 0 = none. 1 = GameHack. 2 = Battleye Hack. 3 = both GameHack & Battleye Hack. # value 3 is set as default if this parameter is not defined.Ban = 3  # Set the names of your custom ban files, Separate each file with "," (comma): file1.txt, banfile2.txt, newfile.txt# If you do not use any custom ban files. delete this option or leave this option commented.# This option will check ban files for changes and automatic do a loadbans file when a file gets changed# Do not specify the default bans.txt file here.#BeCustomBanFiles = Bans1.txt, file2.txt, file3.txt  # Set the height & width of Becs console window# DO NOT REMOVE OR EDIT THISConsoleHeight = 15ConsoleWidth = 65  # Only allow english chars.AsciiNickOnly = False  # Only allow english chars to be typed on the chat. Note, Warnings must be enabled. 0 or more.AsciiChatOnly = True  # If AsciiChatOnly is set True. you can define none english chars that will be accepted.# You separate each char with a , "note you need to define lower and upper case of the chars."IgnoreChatChars = �,�,�,�,�,�,�,�,�,�,�,�  # Set the amount of warnings a player will get before kicked. -1 is disabled. 0 instant kick# 1 == one warning on a bad word. next bad word results in kickWarnings = 3  # Kick players who has listed chars in their nameDisallowPlayerNameChars = []{}()0123456789  # Min length, kicks players who has to short name.MinPlayerNameLength = 3  # Max length, kicks players who has to long name.MaxPlayerNameLength = 16  # Set the name of your Arma3server.exe if it has been renamed from arma3server.exe to something else!# if the exe has its original name. comment it out.# DO NOT SET FULL PATH TO THE EXE FILE#ServerExeName = NewArmaExeName.exe  # Set path to the file containing a list of bad words. Note, Warnings must be enabled. 0 or more.WordFilterFile = BadWords.txt  # Set the path to the file containing whitelisted guids.#WhiteListFile = WhiteList.txt  # Set custom whitelist kick message. Text must be in ascii letters.  MAX 58 CHARS. BE only does ascii on messagesWhiteListKickMsg = You are not white-listed on this server.  # Kick people with offensive namesNickFilterFile = BadNames.txt  # Set the path to the Scheduler.xml file.Scheduler = Scheduler.xml  # Kick people who are idleing in the lobby, kick will happen after given time, Min time is 90 sec. use 0 to disable this function.KickLobbyIdlers = 0  # If enabled. Bec will create separate chat files for each channel along with the main file.#ChatChannelFiles = false # Set the amount of Normal players who can connect. Set it to -1 to disable it. # If set to 0 it means only players who are listed in the Admins.xml, (or whatever you call it) will be able to connect to the server.# Quick Example 1: server can holed 50 players. and you want to reserve 5 slots for admins. then set SlotLimit to 45.# Quick Example 2: server can holed 50 players. and you want to reserve 5 slots for admins and 5 slots for friends. then set SlotLimit to 40,# AND edit your admins.xml. ADD in all your frineds guid and remaining data, put them in group example 100. or whatever you feel likt.# by using this method you can give some of your friends some access to some commands if you like or none. # in general this is works like .Whitelisting X player slots for admins and friends, while leaving the remaining Y slots for public.SlotLimit = -1 # Set the message people will get when they try to connect and is not whitelisted. Text must be in ascii letters.SlotLimitKickMsg = The Server has reached its player limit.  # The amount of time Bec will wait for the server to start up.Timeout = 300  #--------------------------------------------------------------------------------------------------------[Reporter]#--------------------------------------------------------------------------------------------------------# Reporter account. Fill in the username and password for your reporter account.# GameHacks, BattlEye Hacks will be reported to a database. all players who connect will also be checked against this database. # Set the Username for your account#User = alfred  # Set the Password for your account#Password = 123456  #--------------------------------------------------------------------------------------------------------[ChatRestriction]#--------------------------------------------------------------------------------------------------------# Set max amount of chat lines a player is allowed to send for each channel. # Going passed the number will result in kick. -1 is disabled, 0 instant kick.# If the number is higher than 0 players will be sent warnings. Lobby = 30Global = 5Side = 7Group = 9Vehicle = 11Command = 13Commander = 15Direct = 17  #--------------------------------------------------------------------------------------------------------[ChatSpam]#-------------------------------------------------------------------------------------------------------- # Set max amount of chat lines per channel allowed within given time frame.# Set the values to 0 to disable this function(s) # Quick Example:# Lobby = 5# Lobby_Time_Lower = 10# Lobby_Time_Upper = 15 # If the time between each new chatlines from a player is less than CHANNEL_Time_Lower the spam counter increases by + 1. # Consider the CHANNEL (Lobby) as the spam counter.# When a player has (CHANNEL - 1) in spam counting. a warning will be sent to whom it may concern.# If the time between each new chatline from the player is Greater than CHANNEL_Time_Lower and Less than CHANNEL_Time_Upper the spam counter stay as it is.# If the time since the last chatline is greater then CHANNEL_Time_Upper the spam counter is reset to 1.# To get optimal result play around a bit with the values on your server. Lobby = 0Lobby_Time_Lower = 0Lobby_Time_Upper = 0 Global = 0Global_Time_Lower = 0Global_Time_Upper = 0 Side = 0Side_Time_Lower = 0Side_Time_Upper = 0 Group = 2Group_Time_Lower = 1Group_Time_Upper = 3 Vehicle = 0Vehicle_Time_Lower = 0Vehicle_Time_Upper = 0 Command = 0Command_Time_Lower = 0Command_Time_Upper = 0 Commander = 0Commander_Time_Lower = 0Commander_Time_Upper = 0 Direct = 0Direct_Time_Lower = 0Direct_Time_Upper = 0[/spoiler] RPT [spoiler]# ants_f\tree\t_pinuss2s_b_f.p3d:geometryView14:16:28 Strange convex component01 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView14:16:28 Strange convex component02 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView14:16:28 Strange convex component03 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView14:16:28 Strange convex component04 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView14:16:40 EPE manager release (0|0|0)14:16:40 EPE manager release (0|0|0)14:16:40 Attempt to override final function - bis_functions_list14:16:40 Attempt to override final function - bis_functions_listpreinit14:16:40 Attempt to override final function - bis_functions_listpostinit14:16:40 Attempt to override final function - bis_functions_listrecompile14:16:40 Attempt to override final function - bis_fnc_missiontaskslocal14:16:40 Attempt to override final function - bis_fnc_missionconversationslocal14:16:40 Attempt to override final function - bis_fnc_missionflow14:16:40 "Epoch: Init Compiles"14:16:40 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\sr25_reload.rtm14:16:40 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\sr25_reload_prone.rtm14:16:40 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_Reload_anim.rtm14:16:41 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm14:16:41 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm14:16:41 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim.rtm14:16:41 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm14:16:41 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_UGL_Reload_anim.rtm14:16:42 Warning: looped for animation: a3\cargoposes_f\anim\passenger_scooter_01.rtm differs (looped now 1)! MoveName: passenger_scooter_0114:16:42 Warning: looped for animation: a3\cargoposes_f\anim\passenger_scooter_02.rtm differs (looped now 1)! MoveName: passenger_scooter_0214:16:51 Attempt to override final function - bis_fnc_init14:16:51 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!14:16:51 "Epoch: Starting ArmA3 Epoch Server, Version 0.3.0.1"14:16:51 "Epoch: Init Variables"14:16:51 Error in expression <puid=[];{_skn_adminUIDArray pushBack(_x select 0);_skn_adminNAMEArray pushBack(_>14:16:51 Error position: <select 0);_skn_adminNAMEArray pushBack(_>14:16:51 Error Generic error in expression14:16:51 File x\addons\a3_epoch_server\init\server_securityfunctions.sqf, line 1 



RPT


# 4:38:53 Strange convex component01 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
14:38:53 Strange convex component02 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
14:38:53 Strange convex component03 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
14:38:53 Strange convex component04 in a3\structures_f_epc\civ\accessories\beachbooth_01_f.p3d:geometryView
14:39:13 EPE manager release (0|0|0)
14:39:13 EPE manager release (0|0|0)
14:39:13 Attempt to override final function - bis_functions_list
14:39:13 Attempt to override final function - bis_functions_listpreinit
14:39:13 Attempt to override final function - bis_functions_listpostinit
14:39:13 Attempt to override final function - bis_functions_listrecompile
14:39:13 Attempt to override final function - bis_fnc_missiontaskslocal
14:39:13 Attempt to override final function - bis_fnc_missionconversationslocal
14:39:13 Attempt to override final function - bis_fnc_missionflow
14:39:13 "Epoch: Init Compiles"
14:39:13 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\sr25_reload.rtm
14:39:13 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\sr25_reload_prone.rtm
14:39:13 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_Reload_anim.rtm
14:39:15 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim.rtm
14:39:15 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm
14:39:15 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_UGL_Reload_anim.rtm
14:39:15 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm
14:39:15 Warning: rightHandIKCurve, wrong size (size<2||size>=4) in \x\addons\a3_epoch_weapons\data\handanims\L85A2_RIS_Reload_anim_prone.rtm
14:39:15 Warning: looped for animation: a3\cargoposes_f\anim\passenger_scooter_01.rtm differs (looped now 1)! MoveName: passenger_scooter_01
14:39:15 Warning: looped for animation: a3\cargoposes_f\anim\passenger_scooter_02.rtm differs (looped now 1)! MoveName: passenger_scooter_02
14:39:22 Attempt to override final function - bis_fnc_init
14:39:22 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
14:39:22 "Epoch: Starting ArmA3 Epoch Server, Version 0.3.0.1"
14:39:22 "Epoch: Init Variables"
14:39:22 Error in expression <puid=[];{_skn_adminUIDArray pushBack(_x select 0);_skn_adminNAMEArray pushBack(_>
14:39:22 Error position: <select 0);_skn_adminNAMEArray pushBack(_>
14:39:22 Error Generic error in expression
14:39:22 File x\addons\a3_epoch_server\init\server_securityfunctions.sqf, line 1
14:46:45 Client: Remote object 4:0 not found


 

 

Any help would be greatly appreciated.

 

This error also appears to stop other players from joining as well, Had some clan mates test and no luck. They all sit on starting epoch please wait, Then a kick for Public Variable #0

 

 

Public Variables log says #0 "PLAYER_REJECT_NotReady1"

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1 hour ago, Killerpurge1 said:

Whenever I try to login to the server. Take note I've never played before just downloaded all the mods on steam but it won't even let me connect

You need to contact the admin for the server concerned.

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