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Feedback in general - Revive Kit rant. [Wall of Text Warning]


RangeCreeds

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Hello everyone, I have played the Alpha version of the game for about 5-6 days now and its a stable state but with many issues and flaws, but this is to be expected because *Alpha*.. However...
 
I would like to give some feedback on the current state of revive kits. Well... broken, literally they are the most OP thing in the game in set situations. Attacking a base? Nope not going happen, especially with the amount of duping right now you can do = unlimited battery packs to revive people. [i really hope this gets fixed in a hotfix ASAP as it is a major thing]
 
You can kill as many people at a base while you are assaulting it and no matter how many times you kill those players aslong as they have the safety of the walls or building they are in they can just revive revive and revive! It makes it impossible for any ground force to attack a base when people are home.
 
Why is reviving even a thing if its so flawed in its current state? If I have shot you in the face with a high caliber rifle you should be DEAD, no chance to be revived you should be on the coast ready to gear up again and not waiting out for your friend to come along and magically shoot you alive. You cannot even finish people off that are in critical state and they can just feed information to the rest of there team, since you do not get dulled vision and can hear 100% fine. Even just a small thing like 1 revive per restart on your current character, so you cannot be revived infinitely 
 
The mulitool in general I just don't understand its purpose, Half the time you shoot people with either heal/revive and it just goes straight though the player and the whole *Let me just shoot health into you* just doesn't make any sense, same goes for shooting wheels onto vehicles. It would of been nicer to just port over wheels and such from Arma 2 , upscale the textures on them to make them fit with Arma 3 and try to work on a repair system similar to the old one. I am sure alot of the older players would appreciate this alot more than shooting wheels onto vehicles.
 
Others things such as falling very VERY small distances and instantly dieing are quite a major issue but I am not sure if this is possible to be fixed due to it being an engine related issue. Small fences in fields made of wood and light wiring can also blow up vehicles which literally makes 0 sense and is very frustrating especially when you cannot loot bodies that are inside the wrecks of vehicles. It is also sometimes not possible to climb down certain ladders once you have gone onto the roof, some people might say *Don't go up there in the first place*, but with weapon crates spawning on the roofs off many buildings you have no choice. Vehicles seem to also insta kill you if they brush against your character even if they are only traveling 1/kph
 
Drones should also patrol instead of just being something static in the sky that you can shoot down with a pistol no problem. I hope the AI can also path into buildings in the future because literally run into any building to get rid of Sappers - Cultists and lose AI soldiers which is a real shame because it becomes very intense when you have a cultist drain all your stamina and a Sapper is running towards you. I hope there are more variants of the sappers in the future or even a much larger rare one which will have a much larger blast radius. Wondering if some statistics for inventory slots could also be posted on the website for backpacks and chest rigs as the information floating about is not accurate and its quite a pain to figure out which is bigger when you come across them.
 
The missions marked on the map also become very messy especially on servers with long times between restarts, I personally think once you have go into the vicinity of a mission you should be able to remove it from your map as you have physically been to it in person, it becomes hard to track new missions over old missions when they start to clutter up.
 
But apart from all this it is very refreshing to play, especially for a group of people coming from Arma 2, I really hope the duping issues get fixed soon though as they are really spoiling the game. Especially when a group of people are literally chucking 50+ grenades at you from there base. It's a shame there is not a system yet in general to flag the acquisition of many of the same items on the database in which then a server admin could investigate and ban/punish people abusing duping methods. For example 1 person suddenly goes from 1 cinderblock to 10 in the matter of seconds, but obviously there would be checks done by the database first to check for containers nearby etc etc, so someone just sitting in there base taking out cinderblocks from a crate doesn't get flagged.
 
Anyways thankyou for reading this wall of text, See you on the field.
 
~RangeCreed
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Just a bit of information. You can only be revived once. The next time you die, you respawn.

 

To balance it out, maybe make it so headshots always kill. So if you "kill" someone with body shots, and then finish them off with a headshot, they cannot be revived?

 

As for multitool not hitting every time, welcome to the wonderful world of ARMA. Same goes for bullets.

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