Ever wanted to find out who owned a base without having to look up each object in the database?
Wrote this for that very reason.
Replace the admin_showid function in AH.sqf with this:
admin_showid =
{
[] spawn {
_obj = cursortarget;
if (!isNull _obj) then
{
_charID = _obj getVariable["CharacterID","0"];
_objID = _obj getVariable["ObjectID","0"];
_objUID = _obj getVariable["ObjectUID","0"];
_ownerPUID = _obj getVariable["OwnerPUID","0"];
_lastUpdate = _o