Ever wanted to find out who owned a base without having to look up each object in the database?   Wrote this for that very reason.   Replace the admin_showid function in AH.sqf with this: admin_showid = { [] spawn { _obj = cursortarget; if (!isNull _obj) then { _charID = _obj getVariable["CharacterID","0"]; _objID = _obj getVariable["ObjectID","0"]; _objUID = _obj getVariable["ObjectUID","0"]; _ownerPUID = _obj getVariable["OwnerPUID","0"]; _lastUpdate = _o