squirmyj Posted October 16, 2014 Report Share Posted October 16, 2014 Would it be at all possible for epoch to implement underground base building / crafting? Link to comment Share on other sites More sharing options...
zombiestev3 Posted October 16, 2014 Report Share Posted October 16, 2014 Think there is a issue with the arma engine why we don't have this with building under ground Link to comment Share on other sites More sharing options...
boaby Posted October 16, 2014 Report Share Posted October 16, 2014 hobbit holes for the win!! Link to comment Share on other sites More sharing options...
Astromine Posted October 16, 2014 Report Share Posted October 16, 2014 This would be awesome. An underground base with a secret hatch hidden under grass to enter would be even better. Link to comment Share on other sites More sharing options...
zombiestev3 Posted October 16, 2014 Report Share Posted October 16, 2014 hobbit holes for the win!! http://www.dailymotion.com/video/x2xbi7_leonard-nimoy-sings-bilbo-baggins_music Why did this pop in my head Lives in a hobbit hole lol Link to comment Share on other sites More sharing options...
squirmyj Posted October 16, 2014 Author Report Share Posted October 16, 2014 Think there is a issue with the arma engine why we don't have this with building under ground Understandable... even being able to build a trench would be handy! Link to comment Share on other sites More sharing options...
Nic Posted October 16, 2014 Report Share Posted October 16, 2014 I am pretty sure that going underground (let alone base building) is not possible in Arma. Link to comment Share on other sites More sharing options...
reditalian Posted October 16, 2014 Report Share Posted October 16, 2014 I am pretty sure that going underground (let alone base building) is not possible in Arma. base building is not possible in arma? Link to comment Share on other sites More sharing options...
Shadow Moses Posted October 16, 2014 Report Share Posted October 16, 2014 base building is not possible in arma? It is very much so possible. I think he was being sarcastic. Link to comment Share on other sites More sharing options...
nimh Posted October 16, 2014 Report Share Posted October 16, 2014 It's possible, just depends on how they choose to do it. Link to comment Share on other sites More sharing options...
zombiestev3 Posted October 17, 2014 Report Share Posted October 17, 2014 that to me looks like a transition to new map . that wouldnt be like allowing us to build and dig a tunnel turn it to a cave . the engine doesn't support voxel terrain. Link to comment Share on other sites More sharing options...
Zombiemeatspin Posted October 17, 2014 Report Share Posted October 17, 2014 The most practical way would be like showed in the video above with a teleport to a new location sitting out of bounds or somewhere under a huge rock with mapping tools. That's pretty much how it worked in Arma 2 aswell. Otherwise it would involves that Bohemia interactive allows to glitch/hack through the heightmap and allow the construction of some type of building that is linked through the surface and underground. This would most likely be a very bad idea since I don't know how you could extend your base underground without falling to your death with either the watermap/layer or at the bottom of the sandbox. Link to comment Share on other sites More sharing options...
Oshydaka Posted October 17, 2014 Report Share Posted October 17, 2014 One day.. 2w4y 1 Link to comment Share on other sites More sharing options...
dotf Posted October 17, 2014 Report Share Posted October 17, 2014 Can anyone explain me why, on the Epoch homepage(http://epochmod.com/), we can read the following lines on Features for Closed Alpha 0.1 ? Environment [...] Explore & Loot: Wrecked ships Abandoned vehicles and buildings Caves and Underground bunkers (TBA) Multipart reward based missions (TBA) This is not mean that this implementation is on plan? The closed beta tester haven't saw it yet? (i saw something like this on Arma2 Epoch mod ad 3:28) Link to comment Share on other sites More sharing options...
Oshydaka Posted October 17, 2014 Report Share Posted October 17, 2014 I think the TBA thing implying not released yet, am i right ? Link to comment Share on other sites More sharing options...
zombiestev3 Posted October 17, 2014 Report Share Posted October 17, 2014 Can anyone explain me why, on the Epoch homepage(http://epochmod.com/), we can read the following lines on Features for Closed Alpha 0.1 ? Environment [...] Explore & Loot: Wrecked ships Abandoned vehicles and buildings Caves and Underground bunkers (TBA) Multipart reward based missions (TBA) This is not mean that this implementation is on plan? The closed beta tester haven't saw it yet? (i saw something like this on Arma2 Epoch mod check ad 3:28) I'm guessing that will be like the bunker transition as shown in the video not like digging your own cave tunnel Link to comment Share on other sites More sharing options...
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