I have successfully set up an Arma 3 Epoch altis server (private for now) with a bunch of server side mods running. One of them is the Black Market Trader found elsewhere in the forums. My question is how do i add weapons and gear from the DLC expansions (MARK, HELI) etc. more specifically gear and weapons. I have seen on the BMS server they have gear specific to APEX and helis specific to HELI DLC. My black market trader does not have any of the DLC gear and weapons but only some of the heli's like the Huron and Taru. I own all of the DLC's and they are all present on the server folder structure. I cannot spawn them either using the builtin Anti Hack admin menu as they aren't present.
I there any way that i can make them visible th AH menu and black market trader?
Thanks in advance
Based on Hacked Vehicles release by @Bricktop and Additional code by @Hooty from here:
This is my first release
This mod and code is not all my original work.
@Bricktop for the "Hacked Vehicles" https://epochmod.com/forum/topic/43750-hacked-vehicles-1061/
@Hooty for his input in Bricktop's release on how to install it differently and to add support for Virtual Garage.
What I did is took their information and made it modular and easier to install / customize. This way, you just need to #include which weapon systems you want to add into each vehicle that you want to modify.
>> DOWNLOAD HERE << CURRENTLY ON HOLD DUE TO UNFORESEEN ERROR
1. Copy the Vehicle_Weapons directory into the root of your dayz_server directory
2. Next paste
#include "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf"; in dayz_server\system\sever_monitor.sqf under
3. Then paste
#include "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf"; in dayz_server\compile\server_publishVehicle2.sqf under
4. Then paste
#include "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf"; in dayz_server\compile\spawn_vehicles.sqf under
Installation with Virtual Garage:
If you have @salival's Virtual Garage installed then add :
#include "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf"; to dayz_server\compile\garage\server_spawnVehicles.sqf under
How To Customize:
If you would like to create your very own weapons pack for a vehicle, use the following instructions:
1. Make a copy of "\z\addons\dayz_server\Vehicle_Weapons\vehicles\Generic_Add_Weapon.sqf" rename it like "<vehicle_classname>_Add_Weapons.sqf". Replace the <vehicle_classname> with the actual classname of the vehicle you want to add weapons to.
2. Comment out or Delete the Weapon_Systems that you do not want to use on your new vehicle.
3. Make a new #include "\z\addons\dayz_server\Vehicle_Weapons\vehicles\<Class_Name>_Add_Weapons.sqf"; line with your new vehicle file and add it to "\z\addons\dayz_server\Vehicle_Weapons\Add_Vehicle_Weapons.sqf";
4. In the new vehicle file you just made. Rearrange the Weapon_Systems in an order that makes sense to you. For example, list all guns, then all missiles so they are grouped together in your scroll menu for easier selection.
Adding / Restricting an Ammo Type
For Weapon_Systems that have multiple ammo types, You can go into that specific file and comment out an ammo type or make an extra file with just the ammo you want if you want to restrict it from your server. Example:
In the file: "\z\addons\dayz_server\Vehicle_Weapons\Vehicles\Weapon_Systems\D81_125mm_Cannon.sqf". You could comment out an Ammo Type as shown Below.
If you do this, you will want to save that as a new file such as : "D81_125mm_Cannon_SABOT_ONLY.sqf.
List of Vehicle Weapons and Ammo:
WARNING: Not all Weapon Systems work with all vehicles. For example, You obviously do not want to put a "GBU12_Bomb_Launcher" on an "ArmoredSUV_PMC", or "MLRS Rocket System" on the "ArmoredSUV_PMC".
These weapons spawn on the vehicle when purchased and remain after restart. This does not work with admin spawned vehicles nor does it work (for now) with the Deploy Anything Mod. I do not have Virtual Garage installed on my test server,so I am unable to test that but it should work.
By Liquid Ass
Hi I'm new around here so please go easy on me :P
Myself an a few others have started a new overpochins server called [SS]|Overpochins|Coins|ActiveADMINS|FullCustom|Semi-Militarized
Me and a few others have added some features/scripts like unpack little bird,towlift,missons,bankmoney ect...
but were having problems finding a working sector b script which isn't out of date an a origins build trader w/buildings.
Would appreciate it if anyone could help us an would be willing to give you guys who help some goodies on the server to start with.
The server only holds upto 20 people so far but we will increase it when a few more people join.
Using GTX servers.