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Cleanupplacedafterdays


Bags2247

Question

Was trying to modifiy the need for maintenance slightly from the default 6 days to 14....

 

Just so your just not maintaining all the time.....

 

I was looking for the other topic I was reading the other day on it but couldn't find it this morning..still drinking my 1st coffee of the morning...

And I was following the info on the epochwiki page: http://dayzepoch.com/wiki/index.php/Server_Configuration_Instructions.

 

And it says:

 

 

By default cleanup happens 6 days after item was placed. To change this edit CleanupPlacedAfterDays setting in the HiveExt.ini under the [objects] section

;Negative values will disable this feature
;0 means that ALL empty placed items will be deleted every server restart
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted
CleanupPlacedAfterDays = 14

This my HiveExt.ini

;This is a comment
;Comments above a certain setting will provide it's description

;The format for a setting is 
;Variable = Value

;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default
;To change from the default, simply uncomment the line and change the Value

[Time]
Type = Custom
Offset = +10

[Database]
;Currently, only MySQL is supported
Type = MySQL
;Hostname or IP of the server to connect to
Host = 127.0.0.1
;Port to connect to. The default is the default listening port of a server of the selected Type
;Instead of specifying Port, you can specify Socket and set Value to the socket name
Port = 2323
;Database name to connect to.
Database = epoch
;Username to connect with
Username = XXXXX
;Password to authenticate with (default is blank)
Password = XXXXXXX

[Characters]
;The field name that Player's IDs are stored in (unique per game license)
;IDField = PlayerUID
;The field name that Player's World Position and rotation is stored in
;Enables you to run multiple different maps (different instances) off the same character table
;WSField = Worldspace

[Objects]
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to []
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors
;You can find that file under the SQF directory for your server version
;ResetOOBObjects = false

[ObjectDB]
;Setting this to true separates the Object fetches from the Character fetches
;That means that the Object Table must be on this other database
;Use = false

;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true
;Type = MySQL
;Host = localhost
;Port = 3306
;Database = dayz
;Username = dayz
;Password = CHANGEME

My question is, there's nothing in the objects part that says anything about cleanupafterdays setting...

This is from the Vilayer, and the only other thing that I have on my server is a custom debug and loadscreen, so nothing conflicts...

 

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hi all

what I must change number I go there

File Manager > \jarekl_MasterConfiguration\HiveEXT.ini  and i want for my players, not disappears walls I must put ther  0 or -1   here 
 
 
 
 
[Characters]
;The field name that Player's IDs are stored in (unique per game license)
;IDField = PlayerUID
;The field name that Player's World Position and rotation is stored in
;Enables you to run multiple different maps (different instances) off the same character table
;WSField = Worldspace
 
[Objects]
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to []
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors
;You can find that file under the SQF directory for your server version
;ResetOOBObjects = false
 
;EPOCH SETTINGS
;Which table should the objects be stored and fetched from  
;Table = Object_DATA
 
;Negative values will disable this feature
;0 means that ALL empty placed items will be deleted every server restart
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted
;CleanupPlacedAfterDays = 6         <------  here what a number must change 0 or -1 I dont like disappears walls  its very important for my players thanks
 
[ObjectDB]
;Setting this to true separates the Object fetches from the Character fetches
;That means that the Object Table must be on this other database
;Use = false
 
;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true
;Type = MySQL
;Host = localhost
;Port = 3306
;Database = dayz
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