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[In Dev] Public Source - Custom Launcher for your Servers


Furroh

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So I am coding a public version of all those launchers. Like CCG launcher etc. I am going to comment all of it and it will be my first release on here. It will be done probably this week. 

 

Features: 

Check for installed mods

Will cancel joining if mods are not installed

Completely commented code

 

Sadly, it is coded in VB.Net - I didn't wanna take time to do anything else just for a server hopper.

 

Screenshots: 

 

http://prntscr.com/4ria67 - Main

http://prntscr.com/4riace - Server Hop

http://prntscr.com/4riaiv - Paths (Adding mod detection)

http://prntscr.com/4riav6 - Change Paths

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It would be nice if there was a download option for the mods, no torrent stuff or something like that just a simple zip downloader and unpacker, if thats possible an updater should not be the problem too, cuz many server want to set up their own mods but cant because some players would need an 5 hour tutorial to find their OA folder

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This would be extreamly do-able in a batch. 

I've done it myself to allow;

Select Name

Select Games

Select Servers

Join as admin

Check mods folders

However I unfortunatly lost my complete copy of the launcher and use a Arma2/3 one.

But the concept is very do-able.

The key is to use about 4-5 different batch files called in at specific times to add a path. But renamed as text documents for easy editing per player.

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It would be nice if there was a download option for the mods, no torrent stuff or something like that just a simple zip downloader and unpacker, if thats possible an updater should not be the problem too, cuz many server want to set up their own mods but cant because some players would need an 5 hour tutorial to find their OA folder

 

I already have one of these made, once i have finished my project ill hook you up.

 

this is what i have on my project which is what you have explained..

 

it will downlaod anything such as pictures/videos/rars/zips and even torrents etc..

 

http://gyazo.com/03e1a2c435bbda9917e4b62afac06afb

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I already have one of these made, once i have finished my project ill hook you up.

 

this is what i have on my project which is what you have explained..

 

it will downlaod anything such as pictures/videos/rars/zips and even torrents etc..

 

http://gyazo.com/03e1a2c435bbda9917e4b62afac06afb

He means like DayZ Launcher, it installs it into the correct path. That is a simple download client that creates a webrequest. 

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yep exactly what Furroh explained, just a way I can give my players a launcher to download, and the launcher itself will download all the needed mods that the admin has entered before

 

well this isnt the hardest part, I guess updating is a much more difficult thing, at least for me (Iam quite a noob in programming so far :D)

 

Actually it does not need to be something like a hash-request updater just something like:

 

download the mod at the first time -> modfolder includes at textfile that includes every single version of each pbo

looks something like this:

1

1

1

2

3

1

1

1

 

if the request to the server returns

 

1

2

1

2

3

1

1

1

 

only the second file will be updated

 

there could also be placeholders for new files that are version 0 in this case

 

 

its not a good way, but well ^^

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  • 3 months later...

this person dropped off the site in October so apparently never finished it.   I DO have a finished launcher which will automatically start arma2 and join the server ... but the servers IP is hard coded into the program.   Soon .. someday soon .. I will work on allowing multiple servers enabled by a config file so its configurable by the server owner before distributing the package.

 

NTX3ok2.png

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  • 2 months later...

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