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DayZ Epoch 1.0.5.1 server_monitor.sqf Problem


Bloodmillion

Question

Over the last couple of days, I have been attempting to create my own DayZ Epoch 1.0.5.1 server without any added scripts by following a tutorial video (

). When I start the game and connect to my server, it gets stuck on "waiting for server to start authentication." I am inexperienced, but I have been trying to look for solutions on the internet to my problem but I haven't found any that worked. I really can't figure out how to fix the problem; I am using the latest version of DayZ epoch (1.0.5.1) and the latest Arma II OA version (125548), and I am putting everything where it is supposed to go. I haven't edited any .pbo files or tried adding custom scripts or anything. Also, I can connect to other servers just fine without any problems.

 

I am using Windows 8.1 64-bit if it matters, and my DayZ Epoch server folder is just on my desktop

 

 

arma2oaserver.RPT
=====================================================================
== C:\Users\James\Desktop\Epoch Server\arma2oaserver.exe
== "arma2oaserver.exe"  -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch;@DayZ_Epoch_Server;"
=====================================================================
Exe timestamp: 2014/09/23 12:27:04
Current time:  2014/09/23 15:37:39
 
Version 1.63.125548
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class Rifle->Crossbow, by z\addons\dayz_code\config.bin/CfgWeapons/Crossbow_DZ/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:58 Server error: Player without identity James (id 1605753164)
15:42:59 Server error: Player without identity James (id 1605753164)
15:42:59 Server error: Player without identity James (id 1605753164)
15:42:59 Server error: Player without identity James (id 1605753164)
15:42:59 Server error: Player without identity James (id 1605753164)
15:42:59 Server error: Player without identity James (id 1605753164)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:10 Server error: Player without identity James (id 1617477606)
15:43:24 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
15:43:25 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
15:43:25 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
15:43:25 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
15:43:25 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
15:43:27 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
15:43:27 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
15:43:28 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
15:43:28 "DayZ Epoch: MPframework inited"
15:43:28 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found
15:43:28 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf not found
15:43:28 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf not found
15:43:28 "Res3tting B!S effects..."
15:43:28 "\z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
15:43:28 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found
15:46:00 Client: Remote object 2:9 not found
15:46:00 Client: Remote object 2:10 not found
15:46:00 Client: Remote object 2:11 not found

 

 

I noticed that a dayz_server.pbo doesn't even exist within any of the server or client files for DayZ or DayZ Epoch that I downloaded, but I don't know if it isn't supposed to be there anymore due to an update or if there is some other sort of problem.

 

 
config.cfg
 
steamport = 2312;
steamqueryport = 2313;
hostName = "Bloodmillion's DayZ Epoch Chernarus (1.0.5.1/125548)";
password = "";
passwordAdmin = "84960184930365!$";
maxPlayers = 10;
logFile = "server_log.txt";
voteThreshold = 2;
voteMissionPlayers = 3;
reportingIP = "arma2oapc.master.gamespy.com";
timeStampFormat = "short";
motd[] = {"DayZ Epoch","Have fun!"};
motdInterval = 0;
vonCodecQuality = 11;
disableVoN = 0;
kickduplicate = 1;
verifySignatures = 2;
persistent = 1;
BattlEye = 1;
doubleIdDetected = "";
onUserConnected = "";
onUserDisconnected = "";
onUnsignedData = "kick (_this select 0)";
onHackedData = "kick (_this select 0)";
onDifferentData = "";
regularCheck = "";
requiredBuild = 125548;
requiredSecureId = 2;
 
class Missions
{
    class Mission1
    {
    template = "DayZ_Epoch_11.Chernarus";
    difficulty="regular";
    };
 
};

 

 

 

HiveExt.ini

;This is a comment
;Comments above a certain setting will provide it's description
 
;The format for a setting is 
;Variable = Value
 
;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default
;To change from the default, simply uncomment the line and change the Value
 
;This configuration file should be placed inside your server instance's configuration directory (like cfgdayz)
 
[Time]
;Possible values: Local, Custom, Static
;You cannot use Static on OFFICIAL Hive, it will just revert to Local
Type = Static
;If using Custom type, offset from UTC in hours (can be negative as well)
;Offset = -8
;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to
Hour = 13
 
[Database]
;Hostname or IP of the server to connect to
;If you leave this line commented or blank, HiveExt will connect to the OFFICIAL Hive, which requires registration
;See support.dayzmod.com for more information on what OFFICIAL Hive means, what are the rules, etc.
;If using OFFICIAL hive, the rest of the settings in this section have no effect
Host = localhost
 
;Currently, only MySQL is supported
Type = MySQL
 
;Port to connect to. The default is the default listening port of a server of the selected Type
;Instead of specifying Port, you can specify Socket and set Value to the socket name
Port = 3306
 
;Database name to connect to.
Database = dayz_epoch
 
;Username to connect with
Username = root
;Password to authenticate with (default is blank)
Password = 
 
;If using OFFICIAL hive, the settings in this section have no effect, appropriate layout will be used
[Characters]
;The field name that Player's IDs are stored in (unique per game license)
;Some table layouts have this as PlayerID, and some as PlayerUID, that's why this is configurable
;IDField = PlayerUID
;The field name that Player's World Position and rotation is stored in
;Enables you to run multiple different maps (different instances) off the same character table
;WSField = Worldspace
 
;If using OFFICIAL hive, the settings in this section have no effect, as it will clean up by itself
[Objects]
;Which table should the objects be stored and fetched from ?
;Table = Object_DATA
 
;Negative values will disable this feature
;0 means that ALL empty placed items will be deleted every server restart
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted
;CleanupPlacedAfterDays = 6
 
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to []
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors
;You can find that file under the SQF directory for your server version
;ResetOOBVehicles = false
 
;If using OFFICIAL hive, the settings in this section have no effect, it will manage objects on its own
[ObjectDB]
;Setting this to true separates the Object fetches from the Character fetches
;That means that the Object Table must be on this other database
;Use = false
 
;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true
;Type = MySQL
;Host = localhost
;Port = 3306
;Database = dayz
;Username = root
;Password = 
 

 

 

 
Here are some solutions that I have tried:

 

-Completely removed DayZ and DayZ Epoch and re-installed them (downloaded from epochmod.com)

-Verified the game cache for Arma II and Arma II OA

-Deleted everything and started over again

-Tried connecting to my server through Arma II OA rather than DayZ Commander

 

 

Any help would be greatly appreciated

 

 

 

 

 

 

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In your @dayz_epoch_server folder you should have a subfolder: /addons and within there should be your dayz_server.pbo.

What are your startup parameters for your server?

There is a detailed 70+ step guide in this subforum that yields a functional server, go through that instead of the video you used. If memory serves, that video is out of date by a bit.

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I actually looked through that guide already to double check what the video had me do, and there were only a few minor differences. Also, I checked my Dayz_Epoch_Server folder and it does not contain dayz_server.pbo. I downloaded the epoch server files from epochmod.com and put them in there, and it didn't come with dayz_server.pbo.

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