Biodayz Posted September 22, 2013 Report Share Posted September 22, 2013 Hi there, I read on the wiki that the 6 day decay for modular base building can be changed in the server files and was wondering if someone could point me in the right direction of where this line of code is? Any help is appreciated :) Link to comment Share on other sites More sharing options...
0 MrTesla Posted September 22, 2013 Report Share Posted September 22, 2013 Hiveext.ini This line: CleanupPlacedAfterDays = 6 Link to comment Share on other sites More sharing options...
0 Biodayz Posted September 22, 2013 Author Report Share Posted September 22, 2013 Thank you very much :) Link to comment Share on other sites More sharing options...
0 Biodayz Posted September 22, 2013 Author Report Share Posted September 22, 2013 I dont have this line in my Hiveext.ini? Link to comment Share on other sites More sharing options...
0 Robinajax Posted September 24, 2013 Report Share Posted September 24, 2013 You need to add it then under [Objects]. calamity 1 Link to comment Share on other sites More sharing options...
0 Jaroo Posted November 29, 2013 Report Share Posted November 29, 2013 that objects do not disappear that I have to enter 0 like that CleanupPlacedAfterDays = 0 Link to comment Share on other sites More sharing options...
0 chisel Posted November 30, 2013 Report Share Posted November 30, 2013 that objects do not disappear that I have to enter 0 like that CleanupPlacedAfterDays = 0 ;Negative values will disable this feature ;0 means that ALL empty placed items will be deleted every server restart ;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted Link to comment Share on other sites More sharing options...
0 Jaroo Posted December 1, 2013 Report Share Posted December 1, 2013 Thank you chisel ;) so I must paste like this CleanupPlacedAfterDays = -120 <----- -120 after 120 day wall decay ? what value I enter a feed of the players do not disappear floor walls etc ? sry for my language Link to comment Share on other sites More sharing options...
0 Grinchen Posted December 1, 2013 Report Share Posted December 1, 2013 Thank you chisel ;) so I must paste like this CleanupPlacedAfterDays = -120 <----- -120 after 120 day wall decay ? what value I enter a feed of the players do not disappear floor walls etc ? sry for my language No. A negative value, in your case -120 will disable wall decay. Even -1 will disable it. A positive value like 120 will put the wall decay to 120 days. Link to comment Share on other sites More sharing options...
0 Jaroo Posted December 1, 2013 Report Share Posted December 1, 2013 ohh understund thank again )) Link to comment Share on other sites More sharing options...
0 Bentley Posted March 30, 2014 Report Share Posted March 30, 2014 would i find this in my FTP, database or the PBO? I use survival servers. Link to comment Share on other sites More sharing options...
0 MrTesla Posted March 31, 2014 Report Share Posted March 31, 2014 FTP. If I recall it's in the same folder as the server PBO. Either that or the one with the server configs. Link to comment Share on other sites More sharing options...
0 Friendly Posted March 31, 2014 Report Share Posted March 31, 2014 would i find this in my FTP, database or the PBO? I use survival servers. It would be in your FTP under the ConfigFile folder where your arma2oaserver.rpt is located. Link to comment Share on other sites More sharing options...
0 (TLS) Posted May 11, 2014 Report Share Posted May 11, 2014 I know this is old but if i have it set to CleanupPlacedAfterDays = 30 days i know this will remove them after 30 days. but if its maintained will the objects stay until maintained again? Link to comment Share on other sites More sharing options...
0 Donnovan Posted July 8, 2014 Report Share Posted July 8, 2014 What players need to do to avoid their base to decay? Link to comment Share on other sites More sharing options...
0 Externized Posted August 2, 2014 Report Share Posted August 2, 2014 For people that are using verthosting; Go to bliss/HiveExt.ini and add under [Objects] CleanupPlacedAfterDays = -1 To disable it, you can alse add a positive number to get it enabled. calamity and Externized 2 Link to comment Share on other sites More sharing options...
Question
Biodayz
Hi there,
I read on the wiki that the 6 day decay for modular base building can be changed in the server files and was wondering if someone could point me in the right direction of where this line of code is?
Any help is appreciated :)
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