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predator mod on a dayZ server ?


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Your players would have to download and install the mod to join your server.

 

I've tried the Pred mod & it's great. It was made with Lingor in mind. I have an Overpoch Lingor server right now & would love to have this mod running.

 

I'm not sure it is even designed for online play.

 

I'm still trying to figure out how to add snakes & Crocs to Lingor...

 

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well the snakes are in the map editor csj-animals i think they are in 3 different types of snakes i would ave thought the croc's would be in the same location or at least in a animal dir i have looked for hours trying to find the croc's in map editor i gave up lol tried this

 

Crocodile Addon perfect for Lingor island.
Virtual crocodile module simulates crocodiles all over Lingor´s rivers
and spawn crocodiles when units enter the water.

 

I can not find Virtual crocodile module

Once again googled for hours with topics like "Virtual crocodile module" , "DayZ Virtual crocodile module" , "DayZ crocodile module"

not much out there on this 

 

And yeah im running lingor overpoch trying to get the croc's on the map would be good with the predator mod and harvest hemp as hemp was found on a default install i have not added harvest hemp yet and lingor has hemp to find without having to add a script for hemp farms random or in a fixed location

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I found the Croc module under units & the Crocs were under vehicles but I haven't gotten it to work yet.

 

I tried adding module along with the buildings I added to map but it doesn't seem right.

 

I also added a Croc but it's just sitting at the bottom of water in pieces and not moving.

 

Do you know how to add a module to map?

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hey i found this post Link:http://www.nakedsquid.com/index.php?navi=downloads&sec=majors

 

 

  • @CHN_crocodile (5 MB)
    ( Version: v.3 )
    Description: Adds crocodiles to your game, get too close and you'll be bitten. Unpack to your Arma 2 Directory and add @chn_crocodile to your target line for starting the game.

If im reading that right would we have to add @chn_crocodile

to the command line in your server control panel GTXgaming has this option

 

And then players would they have to have -mod=@DayZLingor;@DayzOverwatch;@DayZ_Epoch;@chn_crocodile;

to connect to the server and have crocs visible to each player ???

 

My best guess anyway

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I got the Croc module installed and it works pretty well but now I'm trying to put the snakes in my mission.sqm.

 

They go in as Civilian units but I'm not quite sure how to add this new group.

 

Maybe someone can take a look at my mission.sqm and clue me in...

 

version=11;


class Mission
{
    addOns[]=
    {
        "brg_africa",
        "CABuildings",
        "CABuildings2",
        "CAMisc",
        "CAMisc2",
        "CARocks2",
        "CAStructures",
        "mbg_buildings_2",
        "CAStructures",
        "ibr_plants",
        "ibr_hangars",
        "ibr_airports",
        "ca_modules_animals",
        "dayz_anim",
        "dayz_code",
        "dayz_communityassets",
        "dayz_weapons",
        "dayz_equip",
        "dayz_epoch",
        "dayz_vehicles",
        "cacharacters_pmc",
        "ca_modules_functions",
        "ibr_lingor",
        "ibr_lcivilian_patch",
        "chn_crocodile",
        "warfarebuildings",
        "glt_m300t",
        "pook_h13",
        "csj_gyroac",
        "map_eu",
                "monaro",
        "jetskiyanahuiaddon"
                
                
    };
    addOnsAuto[]=
    {
        "dayz_weapons",
        "ca_modules_functions",
        "ibr_lingor"
    };
    randomSeed=11171215;
    class Intel
    {
        briefingName="DayZ Epoch Lingor";
        briefingDescription="DayZ Epoch Lingor Private Server";
        startWeather=0.067362607;
        forecastWeather=0.52341133;
        year=2008;
        month=6;
        day=1;
        hour=12;
    };
    class Groups
    {
        items=3;
        class Item0
        {
            side="WEST";
            class Vehicles
            {
                items=100;
                class Item0
                {
                    position[]={4989.5796,1.1376145,-4179.748};
                    azimut=-17.0839;
                    id=11;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item1
                {
                    position[]={4989.2954,1.128916,-4178.9541};
                    azimut=-17.0839;
                    id=0;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAYER COMMANDER";
                    leader=1;
                    rank="SERGEANT";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item2
                {
                    position[]={4988.5303,1.1299179,-4179.3887};
                    azimut=-17.083944;
                    id=5;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
               
                class Item86
                {
                    position[]={4988.6426,1.1284119,-4179.1855};
                    azimut=-17.0839;
                    id=98;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item87
                {
                    position[]={4989.6724,1.1320267,-4179.167};
                    azimut=-17.0839;
                    id=99;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item88
                {
                    position[]={4990.3701,1.1329392,-4178.9385};
                    azimut=-17.0839;
                    id=100;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item89
                {
                    position[]={4988.228,1.1252419,-4178.9775};
                    azimut=-17.0839;
                    id=96;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item90
                {
                    position[]={4988.1509,1.1355083,-4179.9766};
                    azimut=-17.0839;
                    id=87;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item91
                {
                    position[]={4988.2129,1.1209238,-4178.124};
                    azimut=-17.0839;
                    id=92;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item92
                {
                    position[]={4988.7437,1.1243817,-4178.54};
                    azimut=-17.0839;
                    id=88;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item93
                {
                    position[]={4989.5332,1.1272248,-4178.5107};
                    azimut=-17.0839;
                    id=89;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item94
                {
                    position[]={4990.2827,1.1312382,-4178.7227};
                    azimut=-17.0839;
                    id=90;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item95
                {
                    position[]={4989.3857,1.1309158,-4179.1611};
                    azimut=-17.0839;
                    id=86;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item96
                {
                    position[]={4989.2666,1.1248612,-4178.1045};
                    azimut=-17.0839;
                    id=93;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item97
                {
                    position[]={4989.1504,1.127057,-4178.7539};
                    azimut=-17.0839;
                    id=94;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item98
                {
                    position[]={4990.2319,1.1340721,-4179.1563};
                    azimut=-17.0839;
                    id=91;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
                class Item99
                {
                    position[]={4988.4546,1.1233807,-4178.5527};
                    azimut=-17.0839;
                    id=95;
                    side="WEST";
                    vehicle="Survivor1_DZ";
                    player="PLAY CDG";
                    skill=0.60000002;
                    init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
                };
            };
        };
        class Item1
        {
            side="LOGIC";
            class Vehicles
            {
                items=1;
                class Item0
                {
                    position[]={-143.93861,0.52647489,2319.5012};
                    id=50;
                    side="LOGIC";
                    vehicle="FunctionsManager";
                    leader=1;
                    lock="UNLOCKED";
                    skill=0.60000002;
                };
            };
        };
    class Item2
        {
            side="LOGIC";
            class Vehicles
            {
                items=1;
                class Item0
                {
                    position[]={2685.13,7680.2,0.002};
                    id=0;
                    side="LOGIC";
                    vehicle="CHN_VIRTCROC_LINGOR";
                    leader=1;
                    lock="UNLOCKED";
                    skill=0.60000002;
                };
            };
        };
            class Groups
           {
                items=3;
                class Item0
                {
            side="CIV";
            class Vehicles
            items=1;
         class Item0
                    position[]={5711.01,3442.14,1946.42};
                    azimut=-24.353556;
                    id=0;
                    side="CIV";
                    vehicle="CSJ_Snake3";
                    leader=1;
                    skill=0.60000002;
                };
            };
        };
            class Item1
        {
            side="CIV";
            class Vehicles
            {
                items=1;
                class Item0
                {
                    position[]={5711.01,3442.14,1946.42};
                    azimut=-24.353556;
                    id=0;
                    side="CIV";
                    vehicle="CSJ_Snake2";
                    leader=1;
                    skill=0.60000002;
                };
            };
        };
    class Item2
        {
            side="CIV";
            class Vehicles
            {
                items=1;
                class Item0
                {
                    position[]={5711.01,3442.14,1946.42};
                    azimut=-24.353556;
                    id=0;
                    side="CIV";
                    vehicle="CSJ_Snake";
                    leader=1;
                    skill=0.60000002;
                };
            };
        };    
    };    
    class Markers
    {
        items=44;
        class Item0

     

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I just put this in the mission.sqm:

 

class Item2
        {
            side="LOGIC";
            class Vehicles
            {
                items=1;
                class Item0
                {
                    position[]={2685.13,7680.2,0.002};
                    id=0;
                    side="LOGIC";
                    vehicle="CHN_VIRTCROC_LINGOR";
                    leader=1;
                    lock="UNLOCKED";
                    skill=0.60000002;
                };
            };
        };

 

 

I copied it from the sample mission in the download.

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hey Hux try adding "csj_snake" to your list I see "chn_crocodile" for the Crocs in there and would you have to add the csj_snake.pbo to same place where u added the chn_crocodile.pbo

{
    addOns[]=
    {
        "brg_africa",
        "CABuildings",
        "CABuildings2",
        "CAMisc",
        "CAMisc2",
        "CARocks2",
        "CAStructures",
        "mbg_buildings_2",
        "CAStructures",
        "ibr_plants",
        "ibr_hangars",
        "ibr_airports",
        "ca_modules_animals",
        "dayz_anim",
        "dayz_code",
        "dayz_communityassets",
        "dayz_weapons",
        "dayz_equip",
        "dayz_epoch",
        "dayz_vehicles",
        "cacharacters_pmc",
        "ca_modules_functions",
        "ibr_lingor",
        "ibr_lcivilian_patch",
        "chn_crocodile",
        "warfarebuildings",
        "glt_m300t",
        "pook_h13",
        "csj_gyroac",
        "map_eu",
                "monaro",
        "jetskiyanahuiaddon"
                
                
    };

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hey Hux try adding "csj_snake" to your list I see "chn_crocodile" for the Crocs in there and would you have to add the csj_snake.pbo to same place where u added the chn_crocodile.pbo

{

    addOns[]=

    {

        "brg_africa",

        "CABuildings",

        "CABuildings2",

        "CAMisc",

        "CAMisc2",

        "CARocks2",

        "CAStructures",

        "mbg_buildings_2",

        "CAStructures",

        "ibr_plants",

        "ibr_hangars",

        "ibr_airports",

        "ca_modules_animals",

        "dayz_anim",

        "dayz_code",

        "dayz_communityassets",

        "dayz_weapons",

        "dayz_equip",

        "dayz_epoch",

        "dayz_vehicles",

        "cacharacters_pmc",

        "ca_modules_functions",

        "ibr_lingor",

        "ibr_lcivilian_patch",

        "chn_crocodile",

        "warfarebuildings",

        "glt_m300t",

        "pook_h13",

        "csj_gyroac",

        "map_eu",

                "monaro",

        "jetskiyanahuiaddon"

                

                

    };

 

Ok, i'll try that but when I add the snakes to my mission.sqm I get no error for missing addons but it's worth a try, thanks.

 

Did you get the Crocs to work?

 

I've been getting a kick out of watching new payers get surprised by the Croc...LOL...fun.

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If you're running Lingor, the Croc pbo is already in. It's part of the Lingor download.

 

To get Crocs to spawn you need to add the Croc module.

 

 

I just put this in the mission.sqm:

 

class Item2
        {
            side="LOGIC";
            class Vehicles
            {
                items=1;
                class Item0
                {
                    position[]={2685.13,7680.2,0.002};
                    id=0;
                    side="LOGIC";
                    vehicle="CHN_VIRTCROC_LINGOR";
                    leader=1;
                    lock="UNLOCKED";
                    skill=0.60000002;
                };
            };
        };

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Hello Hux, thanks for getting back to me.

 

I am running napf, so I will need to give them a new coordinate to roam, I was thinking of setting up a prison on one of the small islands and have them and shareks patrol the perimeter so it's harder to escape. 

 

Pve server so that will be punishment rather than banning or killing.

 

Any help would be appreciated.

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If you added the Croc addon to your server, anyone who wanted to join would need the same addon installed as it wouldn't just download with mission file as it does using Lingor.

 

Same thing with Predator mod.

 

Also, I think the Croc addon was made with Lingor in mind because the module uses spawn points that are specific to the inland waterways of Lingor. You would have to place Crocs in through the editor.

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Hmmm is that easy?

 

That's ok my players won't mind getting it, as it's only small.

 

I can change the coordinates as to where they spawn esaily enough. I just need to know where I put the files and do I extract the pbo and put it in the addons dir in the server pbo or just put the entire pbo in once I edit it?

 

Then I add those lines into the mission.sqm.

 

Is that about right?

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