Jump to content

If we fence off an area, can NPC's get through it the way zombies can get through certain doors/walls.


DY357LX

Recommended Posts

A couple of friends and I have made a small base but the server we play on is heavily populated with NPC's wandering the map. (Both friendly and bandits.)
Several times we've had NPC's wander into our base and it's caused a bit of hassle. Honestly, the friendly NPC's are worse than bandits because they get in

our vehicles. We've had to start removing wheels to stop them driving off with our trucks/cars. (Then they just sit there in the vehicle and wait out a pre-set

timer until it's time for them to wander off again.)

 

But anyway, we were wondering... if we built a load of Large Walls and put a perimater of them around our base (with a gate, of course) would this stop NPC's

wandering in or would they simply clip straight through the models the same way zombies do with some walls and doors?

 

Does the 30 Meter Plot Pole also stop NPC's and their wandering ways? Or is that simply there to stop other players building near-by?

 

Any tips/advice is greatly welcomed, we're all pretty new to Epoch but we're loving it.

 

Thank you.

Link to comment
Share on other sites

  The NPCs are most likely SARGE AI and will not respect the walls every time.

 

  The best option is to ask your server Admin to remove the vehicle use from NPCs so they stop yanking your stuff.  As a compromise you can at least ask them to remove the spawning in proximity to players so they aren't always artificially spawned and moving at you.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Discord

×
×
  • Create New...