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How do you edit vehicle damage spawn limits?


Fidy

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In your mission file, in the Init.sqf file you shoul dhave these 2 variables:

DynamicVehicleDamageLow = 0; // Default: 0
DynamicVehicleDamageHigh = 50; // Default: 100

These are the minimum and maximum damage variables the server uses when it spawns vehicles.

 

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You can adjust the dynamic damage and fuel range in init.sqf. Start here: http://epochmod.gamepedia.com/Init.sqf#DynamicVehicleDamageLow

 

 

In your mission file, in the Init.sqf file you shoul dhave these 2 variables:

DynamicVehicleDamageLow = 0; // Default: 0
DynamicVehicleDamageHigh = 50; // Default: 100

These are the minimum and maximum damage variables the server uses when it spawns vehicles.

Gahh.. This is what i asked for but not what i wanted, so the origins epoch, cars spawn with the armour, you need scrap to repair them, i would like for armour1 etc to spawn at 0, how would that be possibru.

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Gahh.. This is what i asked for but not what i wanted, so the origins epoch, cars spawn with the armour, you need scrap to repair them, i would like for armour1 etc to spawn at 0, how would that be possibru.

 

Sorry, I don't know anything about origins epoch.

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Sorry, I don't know anything about origins epoch.

 

 

Me either, try asking on opendayz, theres plenty of people on there who are working/hacking up a public version of origins, they'd be the people to ask m8

Well, it isnt really only Origins Epoch, theres also the spare wheels, if you could edit their spawn damage to 0% you could prevent them from being abused.

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