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2014/09/25, 21:09:48 Error in expression <		_primary select 1;
_stats =		_primary select 2;
_state =		_primary select 3;
_>
2014/09/25, 21:09:48   Error position: <select 2;
_state =		_primary select 3;
_>
2014/09/25, 21:09:48   Error Zero divisor
2014/09/25, 21:09:48 File z\addons\dayz_server\compile\server_playerSetup.sqf, line 63

I get this error for some reason, dont know what is causing it or why this is making any problems.

Using Souls 2.0

This error only popped up when the DLLs were placed in their respective locations

Without them you can log in just fine.

 

 

Iam dumb I forgot the to put the SQL query in, but this shouldnt get me this error, should it ?

solved.

Edited by VentZer0

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Hi guys, ive followed the guide but i have the following issues:

 

1.Laptops seems to be duplicated along with the tables etc, also laptops and tables are laying around like a bomb exploded near them :D cant interact with the laptops.

 

2.Traders arent responsive at all when using Zupas Server_traders.sqf file, when i use epochmod server original server_trader.sqf file i get the "any coin" bug but the traders are giving a scrollmenu and "working"

 

heres my rpt if anyone can figure out my issue, thanks in advance!

 

=====================================================================
== D:\EvolutionZ - A2\Expansion\beta\arma2oaserver.exe
== "Expansion\beta\arma2oaserver.exe"  -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "[email protected]_Epoch;@DayZ_Epoch_Server;"
=====================================================================
Exe timestamp: 2014/08/28 03:41:01
Current time:  2015/07/25 18:10:55
 
Version 1.63.112555
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
18:11:12 Server error: Player without identity Novaline (id 1165488378)
18:11:19 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
18:11:28 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
18:11:28 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
18:11:28 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
18:11:28 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
18:11:36 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
18:11:36 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
18:11:37 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
18:11:37 "DayZ Epoch: MPframework inited"
18:11:41 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
18:11:41 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
18:12:05 Error in expression <lowdog;
s_player_followdog = -1;
};
};
 
} else {
 
{dayz_myCursorTarget removeAct>
18:12:05   Error position: <} else {
 
{dayz_myCursorTarget removeAct>
18:12:05   Error Missing {
18:12:05 File mpmissions\DayZ_Epoch_11.Chernarus\compile\fn_selfActions.sqf, line 879
18:12:05 Error in expression <lowdog;
s_player_followdog = -1;
};
};
 
} else {
 
{dayz_myCursorTarget removeAct>
18:12:05   Error position: <} else {
 
{dayz_myCursorTarget removeAct>
18:12:05   Error Missing {
18:12:05 File mpmissions\DayZ_Epoch_11.Chernarus\compile\fn_selfActions.sqf, line 879
18:12:05 "Admin Tools: config.sqf loaded"
18:12:05 "Admin Tools: variables.sqf loaded"
18:12:05 "Res3tting B!S effects..."
18:12:05 "\z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
18:12:05 "HIVE: Starting"
18:12:05 "HIVE: trying to get objects"
18:12:05 "HIVE: found 332 objects"
18:12:05 "HIVE: Commence Object Streaming..."
18:12:05 "HIVE: got 3 Epoch Objects and 329 Vehicles"
18:12:09 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
18:12:09 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
18:12:12 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
18:12:12 UH1Y_DZE: ObsGun - unknown animation source ObsGun
18:12:13 Warning Message: No challenge value was received from the master server.
18:12:13 GameSpy QR2 error: 5, No challenge value was received from the master server.
18:12:14 "HIVE: Spawning # of Vehicles: 2"
18:12:14 "HIVE: Spawning # of Debris: 500"
18:12:14 "HIVE: Spawning # of Ammo Boxes: 3"
18:12:14 "HIVE: Spawning # of Veins: 50"
18:12:14 "Total Number of spawn locations 5"
18:12:14 "PUBLISH: Attempt 2bd34100# 1056001: ch_47f.p3d"
18:12:14 "HIVE: WRITE: "CHILD:308:11:CH_47F_EP1_DZE:0:0:[166,[1763.61,10229.8,0.074585]]:[]:[["mala vrtule",0.234848],["velka vrtule",7.09984e-005],["NEtrup",0.866604],["motor",0.552716],["elektronika",0.353941],["munice",0.0896937],["sklo predni P",0.264103],["sklo predni L",0.734183],["glass1",0.823914],["glass2",0.304581],["glass3",0.225787],["glass4",0.601365],["glass5",0.444452],["glass6",0.252152]]:0.975273:176361022981166:""
18:12:14 "DEBUG: Too many vehicles at [10541.1,8139.47]"
18:12:24 "EPOCH EVENTS INIT"
18:12:26 "DEBUG: Too many at [12771.8,8389.91]"
18:12:28 "DEBUG: Too many at [5699.88,9342.59]"
18:12:29 "HIVE: WRITE: "CHILD:388:176361022981166:""
18:12:29 "CUSTOM: Selected "338""
18:12:29 "TIME SYNC: Local Time set to [2013,8,3,13,12]"
18:12:32 "PUBLISH: Created CH_47F_EP1_DZE with ID "176361022981166""
18:12:35 Warning Message: Script z\addons\dayz_server\WAI\customsettings.sqf not found
18:12:35 "WAI: AI Config File Loaded"
18:12:38 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
18:12:39 "WAI: AI Monitor Started"
18:12:39 "WAI: Initialising missions"
18:12:47 Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208

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