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New GUI


MrEnderMC

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Yes, some of the items in the community patch I helped develop; they're definitely headed in their own direction as far as the infection is concerned.  I'm not particularly fond of how the infection actually affects the player and how it rolls out in gameplay.  As it seems to be more of an involved nuisance than an immersive feature; this is primarily due to it's linear side effects...sequential blood loss & an audible cough.   There are ways to create a much more intriguing system related to the infection, but we won't be seeing this any time soon in DayZ-mod.

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