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AI Skalisty Island, not so easy

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@harcosgoogle

in your server_functions.sqf put the following at the very bottom

 [] execVM "\z\addons\dayz_server\addons\red_zone.sqf";

Then in your server side pbo make a folder called addons, if you dont already have one. Then make a new document and call it red_zone.sqf

Copy the following and paste it in the file  you just made.

Spoiler

// bexs epoch pack
// red zone by Muhma
if (isServer) then {
_vehicle_0 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16360.224, 18572.273, 0.079653949], [], 0, "CAN_COLLIDE"];
  _vehicle_0 = _this;
  _this setDir -14.879387;
  _this setPos [16360.224, 18572.273, 0.079653949];
};

_vehicle_1 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16373.582, 18579.852, 0.00034332275], [], 0, "CAN_COLLIDE"];
  _vehicle_1 = _this;
  _this setDir 143.90701;
  _this setPos [16373.582, 18579.852, 0.00034332275];
};

_vehicle_3 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16410.75, 18602.559, 0.39133567], [], 0, "CAN_COLLIDE"];
  _vehicle_3 = _this;
  _this setDir -7.8351684;
  _this setPos [16410.75, 18602.559, 0.39133567];
};

_vehicle_4 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16385.68, 18588.723, 0.00017929077], [], 0, "CAN_COLLIDE"];
  _vehicle_4 = _this;
  _this setDir -48.511063;
  _this setPos [16385.68, 18588.723, 0.00017929077];
};

_vehicle_5 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16396.479, 18598.492, 0.00018310547], [], 0, "CAN_COLLIDE"];
  _vehicle_5 = _this;
  _this setDir 146.99409;
  _this setPos [16396.479, 18598.492, 0.00018310547];
};

_vehicle_13 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier5x", [16456.998, 18498.551, 0.44626752], [], 0, "CAN_COLLIDE"];
  _vehicle_13 = _this;
  _this setDir 31.666586;
  _this setPos [16456.998, 18498.551, 0.44626752];
};

_vehicle_14 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBLightFactory", [16578.873, 18451.943, 0.42867053], [], 0, "CAN_COLLIDE"];
  _vehicle_14 = _this;
  _this setDir 49.9832;
  _this setPos [16578.873, 18451.943, 0.42867053];
};

_vehicle_15 = objNull;
if (true) then
{
  _this = createVehicle ["WarfareBCamp", [16248.331, 18451.604, 0.38712671], [], 0, "CAN_COLLIDE"];
  _vehicle_15 = _this;
  _this setDir 34.37817;
  _this setPos [16248.331, 18451.604, 0.38712671];
};

_vehicle_38 = objNull;
if (true) then
{
  _this = createVehicle ["Land_BagFenceLong", [16619.967, 18179.324, 16.261148], [], 0, "CAN_COLLIDE"];
  _vehicle_38 = _this;
  _this setDir 39.652615;
  _this setPos [16619.967, 18179.324, 16.261148];
};

_vehicle_40 = objNull;
if (true) then
{
  _this = createVehicle ["Sandbag1_DZ", [16624.588, 18180.715, 16.256283], [], 0, "CAN_COLLIDE"];
  _vehicle_40 = _this;
  _this setDir -49.890118;
  _this setPos [16624.588, 18180.715, 16.256283];
};

_vehicle_41 = objNull;
if (true) then
{
  _this = createVehicle ["BagFenceRound_DZ", [16542.561, 18173.006, 15.315392], [], 0, "CAN_COLLIDE"];
  _vehicle_41 = _this;
  _this setDir -39.271877;
  _this setPos [16542.561, 18173.006, 15.315392];
    _this setVariable ["Sarge",true];
};

_vehicle_42 = objNull;
if (true) then
{
  _this = createVehicle ["BAF_L2A1_Tripod_D", [16540.551, 18174.557, 15.494563], [], 0, "CAN_COLLIDE"];
  _vehicle_42 = _this;
  _this setDir -146.07625;
  _this setPos [16540.551, 18174.557, 15.494563];
    _this setVariable ["Sarge",true];
};

_vehicle_43 = objNull;
if (true) then
{
  _this = createVehicle ["BAF_L2A1_Tripod_D", [16621.492, 18179.137, 15.448992], [], 0, "CAN_COLLIDE"];
  _vehicle_43 = _this;
  _this setDir -190.40851;
  _this setPos [16621.492, 18179.137, 15.448992];
    _this setVariable ["Sarge",true];
};

_vehicle_44 = objNull;
if (true) then
{
  _this = createVehicle ["M2StaticMG", [16613.508, 18233.551, 15.346526], [], 0, "CAN_COLLIDE"];
  _vehicle_44 = _this;
  _this setPos [16613.508, 18233.551, 15.346526];
    _this setVariable ["Sarge",true];
};

_vehicle_45 = objNull;
if (true) then
{
  _this = createVehicle ["M2StaticMG", [16656.961, 18210.316, 7.6494122], [], 0, "CAN_COLLIDE"];
  _vehicle_45 = _this;
  _this setPos [16656.961, 18210.316, 7.6494122];
    _this setVariable ["Sarge",true];
};

_vehicle_46 = objNull;
if (true) then
{
  _this = createVehicle ["M2StaticMG", [16542.166, 18225.391, 15.42415], [], 0, "CAN_COLLIDE"];
  _vehicle_46 = _this;
  _this setDir -41.42466;
  _this setPos [16542.166, 18225.391, 15.42415];
    _this setVariable ["Sarge",true];
};

_vehicle_66 = objNull;
if (true) then
{
  _this = createVehicle ["Pickup_PK_TK_GUE_EP1_DZ", [16351.13, 18428.695, 0.00024795532], [], 0, "CAN_COLLIDE"];
  _vehicle_66 = _this;
  _this setDir -325.19742;
  _this setPos [16351.13, 18428.695, 0.00024795532];
    _this setVariable ["Sarge",true];
};

_vehicle_68 = objNull;
if (true) then
{
  _this = createVehicle ["UAZ_MG_TK_EP1_DZ", [16406.867, 18473.133, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_68 = _this;
  _this setDir -140.15935;
  _this setPos [16406.867, 18473.133, -7.6293945e-006];
    _this setVariable ["Sarge",true];
};

_vehicle_69 = objNull;
if (true) then
{
  _this = createVehicle ["UAZ_MG_TK_EP1_DZ", [16319.299, 18488.07, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_69 = _this;
  _this setDir -48.35762;
  _this setPos [16319.299, 18488.07, 3.8146973e-006];
    _this setVariable ["Sarge",true];
};

_vehicle_72 = objNull;
if (true) then
{
  _this = createVehicle ["hiluxWreck", [16346.134, 18431.35, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_72 = _this;
  _this setDir -137.08516;
  _this setPos [16346.134, 18431.35, 4.9591064e-005];
};

_vehicle_73 = objNull;
if (true) then
{
  _this = createVehicle ["datsun01Wreck", [16495.797, 18308.363, 0.00010681152], [], 0, "CAN_COLLIDE"];
  _vehicle_73 = _this;
  _this setDir -153.76425;
  _this setPos [16495.797, 18308.363, 0.00010681152];
};

_vehicle_74 = objNull;
if (true) then
{
  _this = createVehicle ["UAZWreck", [16488.381, 18313.385, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_74 = _this;
  _this setDir -108.40981;
  _this setPos [16488.381, 18313.385, 5.3405762e-005];
};

_objectComposition_0 = [[16565.555, 18245.156, 5.3405762e-005], 38.642624, "WeaponsStore1_RU"] call (compile (preprocessFileLineNumbers "ca\modules\dyno\data\scripts\objectmapper.sqf"));

_vehicle_81 = objNull;
if (true) then
{
  _this = createVehicle ["BRDM2_HQ_TK_GUE_unfolded_EP1", [16488.721, 18302.219, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_81 = _this;
  _this setDir 40.544254;
  _this setPos [16488.721, 18302.219, 3.4332275e-005];
};

_vehicle_86 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16479.205, 18617.02, 0.26929921], [], 0, "CAN_COLLIDE"];
  _vehicle_86 = _this;
  _this setDir -22.66572;
  _this setPos [16479.205, 18617.02, 0.26929921];
};

_vehicle_87 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16493.705, 18622.443, 0.53001362], [], 0, "CAN_COLLIDE"];
  _vehicle_87 = _this;
  _this setDir -16.832272;
  _this setPos [16493.705, 18622.443, 0.53001362];
};

_vehicle_88 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16508.662, 18625.273, 0.66591799], [], 0, "CAN_COLLIDE"];
  _vehicle_88 = _this;
  _this setDir -6.3585453;
  _this setPos [16508.662, 18625.273, 0.66591799];
};

_vehicle_89 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16523.125, 18626.398, 0.5976426], [], 0, "CAN_COLLIDE"];
  _vehicle_89 = _this;
  _this setDir -4.3628225;
  _this setPos [16523.125, 18626.398, 0.5976426];
};

_vehicle_90 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16548.75, 18628.602, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_90 = _this;
  _this setDir 42.931015;
  _this setPos [16548.75, 18628.602, -7.6293945e-006];
};

_vehicle_91 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16559.35, 18619.223, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_91 = _this;
  _this setDir 40.626163;
  _this setPos [16559.35, 18619.223, 0.00012207031];
};

_vehicle_92 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16571.045, 18609.139, 0.059042469], [], 0, "CAN_COLLIDE"];
  _vehicle_92 = _this;
  _this setDir 40.312401;
  _this setPos [16571.045, 18609.139, 0.059042469];
};

_vehicle_93 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16581.867, 18599.824, 0.20341006], [], 0, "CAN_COLLIDE"];
  _vehicle_93 = _this;
  _this setDir 39.884205;
  _this setPos [16581.867, 18599.824, 0.20341006];
};

_vehicle_94 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16593.105, 18590.496, 0.28863391], [], 0, "CAN_COLLIDE"];
  _vehicle_94 = _this;
  _this setDir 39.548378;
  _this setPos [16593.105, 18590.496, 0.28863391];
};

_vehicle_95 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16604.111, 18581.162, 0.28004327], [], 0, "CAN_COLLIDE"];
  _vehicle_95 = _this;
  _this setDir 41.423798;
  _this setPos [16604.111, 18581.162, 0.28004327];
};

_vehicle_96 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16615.926, 18570.967, 0.199596], [], 0, "CAN_COLLIDE"];
  _vehicle_96 = _this;
  _this setDir 40.085716;
  _this setPos [16615.926, 18570.967, 0.199596];
};

_vehicle_97 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16627.514, 18561.547, 0.20101473], [], 0, "CAN_COLLIDE"];
  _vehicle_97 = _this;
  _this setDir 38.26366;
  _this setPos [16627.514, 18561.547, 0.20101473];
};

_vehicle_98 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16638.885, 18552.484, 0.11463711], [], 0, "CAN_COLLIDE"];
  _vehicle_98 = _this;
  _this setDir 39.055511;
  _this setPos [16638.885, 18552.484, 0.11463711];
};

_vehicle_99 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16650.58, 18543.742, 0.25031453], [], 0, "CAN_COLLIDE"];
  _vehicle_99 = _this;
  _this setDir 34.349152;
  _this setPos [16650.58, 18543.742, 0.25031453];
};

_vehicle_100 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16660.992, 18533.572, 0.20066465], [], 0, "CAN_COLLIDE"];
  _vehicle_100 = _this;
  _this setDir 53.89608;
  _this setPos [16660.992, 18533.572, 0.20066465];
};

_vehicle_101 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16668.281, 18520.543, 0.24264795], [], 0, "CAN_COLLIDE"];
  _vehicle_101 = _this;
  _this setDir 69.050903;
  _this setPos [16668.281, 18520.543, 0.24264795];
};

_vehicle_102 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16673.074, 18505.846, 0.26671672], [], 0, "CAN_COLLIDE"];
  _vehicle_102 = _this;
  _this setDir 73.470039;
  _this setPos [16673.074, 18505.846, 0.26671672];
};

_vehicle_103 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16676.596, 18491.781, 0.17651339], [], 0, "CAN_COLLIDE"];
  _vehicle_103 = _this;
  _this setDir 78.78791;
  _this setPos [16676.596, 18491.781, 0.17651339];
};

_vehicle_104 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16679.566, 18477.074, 0.318441], [], 0, "CAN_COLLIDE"];
  _vehicle_104 = _this;
  _this setDir 77.473343;
  _this setPos [16679.566, 18477.074, 0.318441];
};

_vehicle_105 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16683.393, 18463.332, 0.31767172], [], 0, "CAN_COLLIDE"];
  _vehicle_105 = _this;
  _this setDir 70.896698;
  _this setPos [16683.393, 18463.332, 0.31767172];
};

_vehicle_106 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16689.328, 18450.258, 0.29742223], [], 0, "CAN_COLLIDE"];
  _vehicle_106 = _this;
  _this setDir 59.199173;
  _this setPos [16689.328, 18450.258, 0.29742223];
};

_vehicle_107 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16697.207, 18438.045, 0.34642482], [], 0, "CAN_COLLIDE"];
  _vehicle_107 = _this;
  _this setDir 55.633072;
  _this setPos [16697.207, 18438.045, 0.34642482];
};

_vehicle_108 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16705.107, 18427.367, 0.32767838], [], 0, "CAN_COLLIDE"];
  _vehicle_108 = _this;
  _this setDir 51.607098;
  _this setPos [16705.107, 18427.367, 0.32767838];
};

_vehicle_109 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16714.016, 18415.844, 0.45404398], [], 0, "CAN_COLLIDE"];
  _vehicle_109 = _this;
  _this setDir 50.673443;
  _this setPos [16714.016, 18415.844, 0.45404398];
};

_vehicle_110 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16722.932, 18404.895, 0.48837325], [], 0, "CAN_COLLIDE"];
  _vehicle_110 = _this;
  _this setDir 50.63641;
  _this setPos [16722.932, 18404.895, 0.48837325];
};

_vehicle_111 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16712.234, 18369.988, 0.00027656555], [], 0, "CAN_COLLIDE"];
  _vehicle_111 = _this;
  _this setDir -37.522652;
  _this setPos [16712.234, 18369.988, 0.00027656555];
};

_vehicle_112 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16700.082, 18360.959, -0.0001449585], [], 0, "CAN_COLLIDE"];
  _vehicle_112 = _this;
  _this setDir -35.142265;
  _this setPos [16700.082, 18360.959, -0.0001449585];
};

_vehicle_113 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16688.211, 18351.836, 0.00010299683], [], 0, "CAN_COLLIDE"];
  _vehicle_113 = _this;
  _this setDir -40.416565;
  _this setPos [16688.211, 18351.836, 0.00010299683];
};

_vehicle_114 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16677.551, 18341.861, 0.14727491], [], 0, "CAN_COLLIDE"];
  _vehicle_114 = _this;
  _this setDir -48.82991;
  _this setPos [16677.551, 18341.861, 0.14727491];
};

_vehicle_115 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16668.963, 18330.666, 0.14184782], [], 0, "CAN_COLLIDE"];
  _vehicle_115 = _this;
  _this setDir -58.807034;
  _this setPos [16668.963, 18330.666, 0.14184782];
};

_vehicle_116 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16661.361, 18318.537, 0.31597456], [], 0, "CAN_COLLIDE"];
  _vehicle_116 = _this;
  _this setDir -56.740646;
  _this setPos [16661.361, 18318.537, 0.31597456];
};

_vehicle_117 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16652.094, 18307.77, 0.65944266], [], 0, "CAN_COLLIDE"];
  _vehicle_117 = _this;
  _this setDir -41.887486;
  _this setPos [16652.094, 18307.77, 0.65944266];
};

_vehicle_118 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16639.939, 18299.416, 0.43287784], [], 0, "CAN_COLLIDE"];
  _vehicle_118 = _this;
  _this setDir -28.946466;
  _this setPos [16639.939, 18299.416, 0.43287784];
};

_vehicle_119 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16627.244, 18293.666, 0.19218554], [], 0, "CAN_COLLIDE"];
  _vehicle_119 = _this;
  _this setDir -20.783384;
  _this setPos [16627.244, 18293.666, 0.19218554];
};

_vehicle_120 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16612.838, 18292.469, 0.35420021], [], 0, "CAN_COLLIDE"];
  _vehicle_120 = _this;
  _this setDir 12.00251;
  _this setPos [16612.838, 18292.469, 0.35420021];
};

_vehicle_121 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16346.26, 18569.443, 0.00017166138], [], 0, "CAN_COLLIDE"];
  _vehicle_121 = _this;
  _this setDir -7.201663;
  _this setPos [16346.26, 18569.443, 0.00017166138];
};

_vehicle_122 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16331.045, 18568.641, 0.069300368], [], 0, "CAN_COLLIDE"];
  _vehicle_122 = _this;
  _this setPos [16331.045, 18568.641, 0.069300368];
};

_vehicle_123 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16318.947, 18563.693, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_123 = _this;
  _this setDir -47.543709;
  _this setPos [16318.947, 18563.693, -3.8146973e-006];
};

_vehicle_124 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16308.832, 18552.389, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_124 = _this;
  _this setDir -49.192921;
  _this setPos [16308.832, 18552.389, 3.4332275e-005];
};

_vehicle_125 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16299.473, 18541.85, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_125 = _this;
  _this setDir -50.172489;
  _this setPos [16299.473, 18541.85, 7.6293945e-006];
};

_vehicle_126 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16290.243, 18530.096, 0.00018310547], [], 0, "CAN_COLLIDE"];
  _vehicle_126 = _this;
  _this setDir -53.528278;
  _this setPos [16290.243, 18530.096, 0.00018310547];
};

_vehicle_127 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16257.129, 18493.027, 0.00021362305], [], 0, "CAN_COLLIDE"];
  _vehicle_127 = _this;
  _this setDir -53.997166;
  _this setPos [16257.129, 18493.027, 0.00021362305];
};

_vehicle_128 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16247.915, 18481.105, 0.00022888184], [], 0, "CAN_COLLIDE"];
  _vehicle_128 = _this;
  _this setDir -51.215511;
  _this setPos [16247.915, 18481.105, 0.00022888184];
};

_vehicle_129 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16238.932, 18469.271, 9.5367432e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_129 = _this;
  _this setDir -56.226524;
  _this setPos [16238.932, 18469.271, 9.5367432e-005];
};

_vehicle_130 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16231.002, 18457.32, 0.0001411438], [], 0, "CAN_COLLIDE"];
  _vehicle_130 = _this;
  _this setDir -57.429367;
  _this setPos [16231.002, 18457.32, 0.0001411438];
};

_vehicle_131 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16223.337, 18444.535, -5.3405762e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_131 = _this;
  _this setDir -60.988773;
  _this setPos [16223.337, 18444.535, -5.3405762e-005];
};

_vehicle_132 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16226.346, 18434.445, -0.00011062622], [], 0, "CAN_COLLIDE"];
  _vehicle_132 = _this;
  _this setDir 26.418879;
  _this setPos [16226.346, 18434.445, -0.00011062622];
};

_vehicle_134 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16239.346, 18427.549, 0.00031280518], [], 0, "CAN_COLLIDE"];
  _vehicle_134 = _this;
  _this setDir 30.160952;
  _this setPos [16239.346, 18427.549, 0.00031280518];
};

_vehicle_135 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10xTall", [16251.029, 18419.176, 0.00033187866], [], 0, "CAN_COLLIDE"];
  _vehicle_135 = _this;
  _this setDir 40.438;
  _this setPos [16251.029, 18419.176, 0.00033187866];
};

_vehicle_136 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_budova1", [16593.545, 18323.998, 0.00040435791], [], 0, "CAN_COLLIDE"];
  _vehicle_136 = _this;
  _this setDir -47.752899;
  _this setPos [16593.545, 18323.998, 0.00040435791];
};

_vehicle_137 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_budova2", [16619.994, 18319.314, 8.2015991e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_137 = _this;
  _this setDir -180.94572;
  _this setPos [16619.994, 18319.314, 8.2015991e-005];
};

_vehicle_138 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_hospital", [16500.699, 18295.521, 0.22674586], [], 0, "CAN_COLLIDE"];
  _vehicle_138 = _this;
  _this setDir 128.52859;
  _this setPos [16500.699, 18295.521, 0.22674586];
};

_vehicle_139 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Mil_Barracks", [16580.924, 18335.344, -0.00019454956], [], 0, "CAN_COLLIDE"];
  _vehicle_139 = _this;
  _this setDir -46.077183;
  _this setPos [16580.924, 18335.344, -0.00019454956];
};

_vehicle_140 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Mil_House", [16649.004, 18337.893, -4.7683716e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_140 = _this;
  _this setDir -45.275829;
  _this setPos [16649.004, 18337.893, -4.7683716e-005];
};
_vehicle_148 = objNull;
if (true) then
{
  _this = createVehicle ["Land_aif_strazni_vez", [16708.514, 18410.43, 0.00048828125], [], 0, "CAN_COLLIDE"];
  _vehicle_148 = _this;
  _this setDir 46.963608;
  _this setPos [16708.514, 18410.43, 0.00048828125];
};

_vehicle_149 = objNull;
if (true) then
{
  _this = createVehicle ["Land_aif_hlaska", [16710.66, 18378.42, -0.46142313], [], 0, "CAN_COLLIDE"];
  _vehicle_149 = _this;
  _this setDir 141.8972;
  _this setPos [16710.66, 18378.42, -0.46142313];
};

_vehicle_150 = objNull;
if (true) then
{
  _this = createVehicle ["Land_aif_billboard_typowy_mirek", [16641.555, 18264.141, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_150 = _this;
  _this setDir 234.59715;
  _this setPos [16641.555, 18264.141, 3.8146973e-005];
};

_vehicle_151 = objNull;
if (true) then
{
  _this = createVehicle ["Land_aif_billboard_waldbrand", [16580.424, 18211.078, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_151 = _this;
  _this setDir 131.82303;
  _this setPos [16580.424, 18211.078, -4.5776367e-005];
};

_vehicle_152 = objNull;
if (true) then
{
  _this = createVehicle ["MBG_Killhouse_3_InEditor", [16672.475, 18366.926, -0.40931386], [], 0, "CAN_COLLIDE"];
  _vehicle_152 = _this;
  _this setDir 316.93411;
  _this setPos [16672.475, 18366.926, -0.40931386];
};

_vehicle_153 = objNull;
if (true) then
{
  _this = createVehicle ["MBG_Killhouse_4_InEditor", [16694.447, 18388.039, 0.00011444092], [], 0, "CAN_COLLIDE"];
  _vehicle_153 = _this;
  _this setDir -38.088356;
  _this setPos [16694.447, 18388.039, 0.00011444092];
};

_vehicle_155 = objNull;
if (true) then
{
  _this = createVehicle ["MBG_Warehouse_InEditor", [16530.555, 18335.969, 0.13657689], [], 0, "CAN_COLLIDE"];
  _vehicle_155 = _this;
  _this setDir 398.54703;
  _this setPos [16530.555, 18335.969, 0.13657689];
};

_vehicle_157 = objNull;
if (true) then
{
  _this = createVehicle ["MBG_Killhouse_2_InEditor", [16669.738, 18423.441, 0.00023078918], [], 0, "CAN_COLLIDE"];
  _vehicle_157 = _this;
  _this setDir 61.30526;
  _this setPos [16669.738, 18423.441, 0.00023078918];
};

_vehicle_158 = objNull;
if (true) then
{
  _this = createVehicle ["MBG_Killhouse_1_InEditor", [16684.498, 18410.682, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_158 = _this;
  _this setDir -219.30763;
  _this setPos [16684.498, 18410.682, -4.5776367e-005];
};

_vehicle_159 = objNull;
if (true) then
{
  _this = createVehicle ["MBG_Killhouse_3_InEditor", [16601.65, 18353.16, -0.37880591], [], 0, "CAN_COLLIDE"];
  _vehicle_159 = _this;
  _this setDir 46.599258;
  _this setPos [16601.65, 18353.16, -0.37880591];
};

_vehicle_160 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_Barracks_USMC", [16487.801, 18438.883, -0.00036621094], [], 0, "CAN_COLLIDE"];
  _vehicle_160 = _this;
  _this setDir 39.658638;
  _this setPos [16487.801, 18438.883, -0.00036621094];
};

_vehicle_161 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_Barricade_EP1", [16497.328, 18454.152, -0.00022506714], [], 0, "CAN_COLLIDE"];
  _vehicle_161 = _this;
  _this setDir 29.911074;
  _this setPos [16497.328, 18454.152, -0.00022506714];
};

_vehicle_162 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_Barricade", [16667.926, 18468.559, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_162 = _this;
  _this setDir -91.954666;
  _this setPos [16667.926, 18468.559, 7.2479248e-005];
};

_vehicle_163 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fortified_nest_big", [16327.973, 18498.938, -0.00034332275], [], 0, "CAN_COLLIDE"];
  _vehicle_163 = _this;
  _this setDir -141.37184;
  _this setPos [16327.973, 18498.938, -0.00034332275];
};

_vehicle_164 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fortified_nest_big_EP1", [16302.971, 18527.467, 0.00032424927], [], 0, "CAN_COLLIDE"];
  _vehicle_164 = _this;
  _this setDir -142.46854;
  _this setPos [16302.971, 18527.467, 0.00032424927];
};

_vehicle_165 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fort_Watchtower", [16341.92, 18520.053, -0.00011444092], [], 0, "CAN_COLLIDE"];
  _vehicle_165 = _this;
  _this setDir -53.345531;
  _this setPos [16341.92, 18520.053, -0.00011444092];
};

_vehicle_167 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concreteBig", [16534.828, 18622.496, 0.00014877319], [], 0, "CAN_COLLIDE"];
  _vehicle_167 = _this;
  _this setDir 45.356472;
  _this setPos [16534.828, 18622.496, 0.00014877319];
};

_vehicle_168 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_artillery_nest", [16663.092, 18444.744, 0.00019454956], [], 0, "CAN_COLLIDE"];
  _vehicle_168 = _this;
  _this setDir 72.028801;
  _this setPos [16663.092, 18444.744, 0.00019454956];
};

_vehicle_170 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_rampart", [16601.512, 18260.516, 0.25301817], [], 0, "CAN_COLLIDE"];
  _vehicle_170 = _this;
  _this setDir -46.089577;
  _this setPos [16601.512, 18260.516, 0.25301817];
};

_vehicle_171 = objNull;
if (true) then
{
  _this = createVehicle ["ForestCamoNet_DZ", [16495.338, 18226.5, 0.80319887], [], 0, "CAN_COLLIDE"];
  _vehicle_171 = _this;
  _this setDir -51.7887;
  _this setPos [16495.338, 18226.5, 0.80319887];
};

_vehicle_173 = objNull;
if (true) then
{
  _this = createVehicle ["ForestLargeCamoNet_DZ", [16322.796, 18550.543, 0.26929751], [], 0, "CAN_COLLIDE"];
  _vehicle_173 = _this;
  _this setDir -48.186306;
  _this setPos [16322.796, 18550.543, 0.26929751];
};

_vehicle_181 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_R2_Boulder1", [16503.645, 18601.227, 0.00024414063], [], 0, "CAN_COLLIDE"];
  _vehicle_181 = _this;
  _this setPos [16503.645, 18601.227, 0.00024414063];
};

_vehicle_182 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_R2_Rock1", [16441.883, 18549.244, -6.43786], [], 0, "CAN_COLLIDE"];
  _vehicle_182 = _this;
  _this setPos [16441.883, 18549.244, -6.43786];
};

_vehicle_184 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_R2_RockWall", [16506.033, 18528.545, -15.177604], [], 0, "CAN_COLLIDE"];
  _vehicle_184 = _this;
  _this setDir -128.22287;
  _this setPos [16506.033, 18528.545, -15.177604];
};

_vehicle_201 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_R2_RockWall", [16445.42, 18606.682, -4.0675106], [], 0, "CAN_COLLIDE"];
  _vehicle_201 = _this;
  _this setDir -20.238966;
  _this setPos [16445.42, 18606.682, -4.0675106];
};

_vehicle_202 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_R2_Rock1", [16485.297, 18504.93, -2.8305805], [], 0, "CAN_COLLIDE"];
  _vehicle_202 = _this;
  _this setPos [16485.297, 18504.93, -2.8305805];
};

_vehicle_205 = objNull;
if (true) then
{
  _this = createVehicle ["M6_EP1", [16632.256, 18360.469, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_205 = _this;
  _this setDir -44.768257;
  _this setVehicleLock "LOCKED";
  _this setPos [16632.256, 18360.469, -1.9073486e-005];
};

_vehicle_206 = objNull;
if (true) then
{
  _this = createVehicle ["T72_TK_EP1", [16600.406, 18371.199, -0.24445945], [], 0, "CAN_COLLIDE"];
  _vehicle_206 = _this;
  _this setDir 403.29407;
  _this setVehicleLock "LOCKED";
  _this setPos [16600.406, 18371.199, -0.24445945];
};

_vehicle_207 = objNull;
if (true) then
{
  _this = createVehicle ["GAZ_Vodnik", [16618.246, 18356.732, 0.00022888184], [], 0, "CAN_COLLIDE"];
  _vehicle_207 = _this;
  _this setDir 42.984531;
  _this setPos [16618.246, 18356.732, 0.00022888184];
    _this setVariable ["Sarge",true];
};

_vehicle_208 = objNull;
if (true) then
{
  _this = createVehicle ["GAZ_Vodnik", [16604.127, 18366.021, -0.00023651123], [], 0, "CAN_COLLIDE"];
  _vehicle_208 = _this;
  _this setDir 43.898033;
  _this setPos [16604.127, 18366.021, -0.00023651123];
    _this setVariable ["Sarge",true];
};

_vehicle_209 = objNull;
if (true) then
{
  _this = createVehicle ["GAZ_Vodnik", [16446.83, 18393.859, 6.8664551e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_209 = _this;
  _this setDir 40.380585;
  _this setPos [16446.83, 18393.859, 6.8664551e-005];
    _this setVariable ["Sarge",true];
};
_vehicle_211 = objNull;
if (true) then
{
  _this = createVehicle ["ATV_CZ_EP1", [16494.951, 18223.672, 0.00050735474], [], 0, "CAN_COLLIDE"];
  _vehicle_211 = _this;
  _this setDir 125.2091;
  _this setVehicleLock "LOCKED";
  _this setPos [16494.951, 18223.672, 0.00050735474];
};

_vehicle_213 = objNull;
if (true) then
{
  _this = createVehicle ["Ikarus_TK_CIV_EP1", [16561.91, 18305.545, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_213 = _this;
  _this setDir 219.75394;
  _this setVehicleLock "LOCKED";
  _this setPos [16561.91, 18305.545, -6.1035156e-005];
};

_vehicle_214 = objNull;
if (true) then
{
  _this = createVehicle ["Ikarus_TK_CIV_EP1", [16565.348, 18301.592, 0.00017547607], [], 0, "CAN_COLLIDE"];
  _vehicle_214 = _this;
  _this setDir 220.03625;
  _this setVehicleLock "LOCKED";
  _this setPos [16565.348, 18301.592, 0.00017547607];
    _this setVariable ["Sarge",true];
};

_vehicle_215 = objNull;
if (true) then
{
  _this = createVehicle ["VolhaLimo_TK_CIV_EP1_DZE4", [16597.879, 18232.939, 0.00012969971], [], 0, "CAN_COLLIDE"];
  _vehicle_215 = _this;
  _this setDir 129.3797;
  _this setPos [16597.879, 18232.939, 0.00012969971];
    _this setVariable ["Sarge",true];
};

_vehicle_218 = objNull;
if (true) then
{
  _this = createVehicle ["HMMWV_DES_EP1", [16595.195, 18229.219, 0.0001335144], [], 0, "CAN_COLLIDE"];
  _vehicle_218 = _this;
  _this setDir 129.03534;
  _this setPos [16595.195, 18229.219, 0.0001335144];
    _this setVariable ["Sarge",true];
};

_vehicle_219 = objNull;
if (true) then
{
  _this = createVehicle ["Lada1_TK_CIV_EP1_DZE2", [16592.35, 18226.277, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_219 = _this;
  _this setDir 128.28429;
  _this setPos [16592.35, 18226.277, 2.2888184e-005];
    _this setVariable ["Sarge",true];
};

_vehicle_220 = objNull;
if (true) then
{
  _this = createVehicle ["LandRover_CZ_EP1", [16571.033, 18300.695, -0.15992869], [], 0, "CAN_COLLIDE"];
  _vehicle_220 = _this;
  _this setDir -140.00681;
  _this setVehicleLock "LOCKED";
  _this setPos [16571.033, 18300.695, -0.15992869];
    _this setVariable ["Sarge",true];
};

_vehicle_221 = objNull;
if (true) then
{
  _this = createVehicle ["LandRover_CZ_EP1", [16579.756, 18293.477, 0.0001449585], [], 0, "CAN_COLLIDE"];
  _vehicle_221 = _this;
  _this setDir -139.38895;
  _this setVehicleLock "LOCKED";
  _this setPos [16579.756, 18293.477, 0.0001449585];
    _this setVariable ["Sarge",true];
};

_vehicle_222 = objNull;
if (true) then
{
  _this = createVehicle ["LandRover_CZ_EP1", [16575.867, 18297.078, -0.10089826], [], 0, "CAN_COLLIDE"];
  _vehicle_222 = _this;
  _this setDir -136.89708;
  _this setVehicleLock "LOCKED";
  _this setPos [16575.867, 18297.078, -0.10089826];
    _this setVariable ["Sarge",true];
};

_vehicle_223 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fortified_nest_big_EP1", [16076.085, 18734.752, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_223 = _this;
  _this setDir 33.902309;
  _this setPos [16076.085, 18734.752, 1.5258789e-005];
};

_vehicle_224 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fortified_nest_big_EP1", [16511.352, 18830.031, -8.2015991e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_224 = _this;
  _this setDir -3.7757528;
  _this setPos [16511.352, 18830.031, -8.2015991e-005];
};
_vehicle_225 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fortified_nest_big_EP1", [16849.219, 18509.061, 0.35498264], [], 0, "CAN_COLLIDE"];
  _vehicle_225 = _this;
  _this setDir -138.74542;
  _this setPos [16849.219, 18509.061, 0.35498264];
};

_vehicle_226 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fortified_nest_big_EP1", [16536.338, 18828.641, 0.00014686584], [], 0, "CAN_COLLIDE"];
  _vehicle_226 = _this;
  _this setPos [16536.338, 18828.641, 0.00014686584];
};

_vehicle_227 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fortified_nest_big_EP1", [16700.402, 18068.971, 0.032098878], [], 0, "CAN_COLLIDE"];
  _vehicle_227 = _this;
  _this setDir 59.101658;
  _this setPos [16700.402, 18068.971, 0.032098878];
};

_vehicle_228 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fort_Watchtower_EP1", [16714.748, 18082.504, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_228 = _this;
  _this setDir -38.197216;
  _this setPos [16714.748, 18082.504, -7.6293945e-006];
};

_vehicle_230 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [16510.266, 18839.814, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_230 = _this;
  _this setDir -1.7156022;
  _this setPos [16510.266, 18839.814, 7.6293945e-005];
};

_vehicle_231 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [16502.455, 18831.98, -0.19243661], [], 0, "CAN_COLLIDE"];
  _vehicle_231 = _this;
  _this setDir -86.259514;
  _this setPos [16502.455, 18831.98, -0.19243661];
};

_vehicle_232 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [16538.621, 18840.578, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_232 = _this;
  _this setDir -180.92348;
  _this setPos [16538.621, 18840.578, -7.6293945e-006];
};

_vehicle_233 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [16545.92, 18832.455, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_233 = _this;
  _this setDir -91.155991;
  _this setPos [16545.92, 18832.455, 1.7166138e-005];
};

_vehicle_234 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [16546.232, 18817.508, -0.052761622], [], 0, "CAN_COLLIDE"];
  _vehicle_234 = _this;
  _this setDir -90.993523;
  _this setPos [16546.232, 18817.508, -0.052761622];
};

_vehicle_235 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [16719.09, 18073.326, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_235 = _this;
  _this setDir -36.839619;
  _this setPos [16719.09, 18073.326, -6.1035156e-005];
};

_vehicle_236 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [16706.855, 18064.707, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_236 = _this;
  _this setDir -33.144478;
  _this setPos [16706.855, 18064.707, 0.00012207031];
};

_vehicle_237 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [16695.695, 18066.604, 0.00039672852], [], 0, "CAN_COLLIDE"];
  _vehicle_237 = _this;
  _this setDir 54.056229;
  _this setPos [16695.695, 18066.604, 0.00039672852];
};

_vehicle_238 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [16721.094, 18083.461, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_238 = _this;
  _this setDir 49.251995;
  _this setPos [16721.094, 18083.461, -7.6293945e-005];
};

_vehicle_239 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [16711.037, 18094.975, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_239 = _this;
  _this setDir 48.18314;
  _this setPos [16711.037, 18094.975, 6.1035156e-005];
};

_vehicle_240 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [16686.484, 18078.99, -0.00011444092], [], 0, "CAN_COLLIDE"];
  _vehicle_240 = _this;
  _this setDir 52.082756;
  _this setPos [16686.484, 18078.99, -0.00011444092];
};

_vehicle_241 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [16843.295, 18513.484, 0.55835724], [], 0, "CAN_COLLIDE"];
  _vehicle_241 = _this;
  _this setDir -43.765354;
  _this setPos [16843.295, 18513.484, 0.55835724];
};

_vehicle_242 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [16853.346, 18515.117, -0.18217516], [], 0, "CAN_COLLIDE"];
  _vehicle_242 = _this;
  _this setDir 43.493286;
  _this setPos [16853.346, 18515.117, -0.18217516];
};

_vehicle_243 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [16870.826, 18500.029, -6.8664551e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_243 = _this;
  _this setDir -140.55891;
  _this setPos [16870.826, 18500.029, -6.8664551e-005];
};

_vehicle_244 = objNull;
if (true) then
{
  _this = createVehicle ["Land_aif_hlaska", [16709.387, 18076.709, -0.6753993], [], 0, "CAN_COLLIDE"];
  _vehicle_244 = _this;
  _this setDir -219.08028;
  _this setPos [16709.387, 18076.709, -0.6753993];
};

_vehicle_245 = objNull;
if (true) then
{
  _this = createVehicle ["Land_aif_hlaska", [16866.629, 18496.922, -0.44464734], [], 0, "CAN_COLLIDE"];
  _vehicle_245 = _this;
  _this setDir 33.731918;
  _this setPos [16866.629, 18496.922, -0.44464734];
};

_vehicle_246 = objNull;
if (true) then
{
  _this = createVehicle ["Land_aif_hlaska", [16572.691, 18489.107, -0.45603597], [], 0, "CAN_COLLIDE"];
  _vehicle_246 = _this;
  _this setDir -23.258474;
  _this setPos [16572.691, 18489.107, -0.45603597];
};

_vehicle_248 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_0_2000", [16686.26, 18394.473, 0.19144185], [], 0, "CAN_COLLIDE"];
  _vehicle_248 = _this;
  _this setDir 52.801888;
  _this setPos [16686.26, 18394.473, 0.19144185];
};

_vehicle_249 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_0_2000", [16672.668, 18383.887, -4.9591064e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_249 = _this;
  _this setDir 51.847954;
  _this setPos [16672.668, 18383.887, -4.9591064e-005];
};

_vehicle_252 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_25", [16653.793, 18368.068, 0.00011825562], [], 0, "CAN_COLLIDE"];
  _vehicle_252 = _this;
  _this setDir 49.991974;
  _this setPos [16653.793, 18368.068, 0.00011825562];
};

_vehicle_253 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_0_2000", [16654.303, 18370.221, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_253 = _this;
  _this setDir -38.775784;
  _this setPos [16654.303, 18370.221, 5.3405762e-005];
};

_vehicle_254 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_0_2000", [16640.848, 18356.652, -0.00026130676], [], 0, "CAN_COLLIDE"];
  _vehicle_254 = _this;
  _this setDir 48.125195;
  _this setPos [16640.848, 18356.652, -0.00026130676];
};

_vehicle_255 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_10_25", [16638.035, 18353.453, -0.00026321411], [], 0, "CAN_COLLIDE"];
  _vehicle_255 = _this;
  _this setDir 36.553394;
  _this setPos [16638.035, 18353.453, -0.00026321411];
};

_vehicle_256 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_10_75", [16638.008, 18353.535, 0.00021362305], [], 0, "CAN_COLLIDE"];
  _vehicle_256 = _this;
  _this setDir -142.40968;
  _this setPos [16638.008, 18353.535, 0.00021362305];
};

_vehicle_258 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_10_100", [16629.223, 18344.07, 0.00019836426], [], 0, "CAN_COLLIDE"];
  _vehicle_258 = _this;
  _this setDir -131.85629;
  _this setPos [16629.223, 18344.07, 0.00019836426];
};

_vehicle_267 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_60_10", [16615.512, 18333.729, 5.7220459e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_267 = _this;
  _this setDir -120.45737;
  _this setPos [16615.512, 18333.729, 5.7220459e-005];
};

_vehicle_269 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_15_75", [16605.6, 18333.5, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_269 = _this;
  _this setDir -58.152832;
  _this setPos [16605.6, 18333.5, 3.8146973e-006];
};

_vehicle_271 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_25", [16590.629, 18345.752, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_271 = _this;
  _this setDir -40.608719;
  _this setPos [16590.629, 18345.752, 1.1444092e-005];
};

_vehicle_272 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_10_75", [16564.506, 18373.18, -0.00022888184], [], 0, "CAN_COLLIDE"];
  _vehicle_272 = _this;
  _this setDir 125.75478;
  _this setPos [16564.506, 18373.18, -0.00022888184];
};

_vehicle_273 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_25", [16564.672, 18373.172, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_273 = _this;
  _this setDir -55.048969;
  _this setPos [16564.672, 18373.172, 8.7738037e-005];
};

_vehicle_274 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_30_25", [16532.398, 18391.627, 0.00020980835], [], 0, "CAN_COLLIDE"];
  _vehicle_274 = _this;
  _this setDir 94.981522;
  _this setPos [16532.398, 18391.627, 0.00020980835];
};

_vehicle_275 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_30_25", [16520.213, 18389.238, 0.056736063], [], 0, "CAN_COLLIDE"];
  _vehicle_275 = _this;
  _this setDir 64.250557;
  _this setPos [16520.213, 18389.238, 0.056736063];
};

_vehicle_277 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_22_50", [16506.891, 18380.699, -4.9591064e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_277 = _this;
  _this setDir 48.187817;
  _this setPos [16506.891, 18380.699, -4.9591064e-005];
};

_vehicle_278 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_25", [16490.145, 18362.547, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_278 = _this;
  _this setDir 42.523712;
  _this setPos [16490.145, 18362.547, 9.1552734e-005];
};

_vehicle_279 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_10_75", [16482.314, 18352.24, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_279 = _this;
  _this setDir 32.042999;
  _this setPos [16482.314, 18352.24, 4.5776367e-005];
};

_vehicle_280 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_6konec", [16479.094, 18347.063, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_280 = _this;
  _this setDir 31.781784;
  _this setPos [16479.094, 18347.063, 1.9073486e-005];
};

_vehicle_282 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_15_75", [16628.918, 18396.359, -8.5830688e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_282 = _this;
  _this setDir 123.13968;
  _this setPos [16628.918, 18396.359, -8.5830688e-005];
};

_vehicle_283 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_25", [16629.012, 18396.34, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_283 = _this;
  _this setDir -56.358543;
  _this setPos [16629.012, 18396.34, 4.5776367e-005];
};

_vehicle_284 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_25", [16608.354, 18410.215, 0.00036621094], [], 0, "CAN_COLLIDE"];
  _vehicle_284 = _this;
  _this setDir -56.805565;
  _this setPos [16608.354, 18410.215, 0.00036621094];
};

_vehicle_285 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_15_75", [16587.695, 18423.861, -9.9182129e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_285 = _this;
  _this setDir -56.414719;
  _this setPos [16587.695, 18423.861, -9.9182129e-005];
};

_vehicle_286 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_15_75", [16573.154, 18436.49, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_286 = _this;
  _this setDir -40.273655;
  _this setPos [16573.154, 18436.49, 2.6702881e-005];
};

_vehicle_287 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_15_75", [16551.426, 18468.928, 0.00029754639], [], 0, "CAN_COLLIDE"];
  _vehicle_287 = _this;
  _this setDir 137.69351;
  _this setPos [16551.426, 18468.928, 0.00029754639];
};

_vehicle_288 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_25", [16551.564, 18468.777, 0.00022315979], [], 0, "CAN_COLLIDE"];
  _vehicle_288 = _this;
  _this setDir -45.244167;
  _this setPos [16551.564, 18468.777, 0.00022315979];
};

_vehicle_289 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_15_75", [16519.129, 18499.02, 0.00060081482], [], 0, "CAN_COLLIDE"];
  _vehicle_289 = _this;
  _this setDir 123.30855;
  _this setPos [16519.129, 18499.02, 0.00060081482];
};

_vehicle_290 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_grav_6konec", [16513.871, 18502.209, 0.00053787231], [], 0, "CAN_COLLIDE"];
  _vehicle_290 = _this;
  _this setDir 120.65183;
  _this setPos [16513.871, 18502.209, 0.00053787231];
};

_vehicle_292 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_runway_beton_end1", [16612.324, 18361.85, -0.00016784668], [], 0, "CAN_COLLIDE"];
  _vehicle_292 = _this;
  _this setDir 134.74274;
  _this setPos [16612.324, 18361.85, -0.00016784668];
};

_vehicle_293 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_runway_beton_end1", [16609.486, 18390.908, 0.00026130676], [], 0, "CAN_COLLIDE"];
  _vehicle_293 = _this;
  _this setDir -45.320911;
  _this setPos [16609.486, 18390.908, 0.00026130676];
};

_vehicle_302 = objNull;
if (true) then
{
  _this = createVehicle ["DesertCamoNet_DZ", [16613.311, 18356.691, 0.57556409], [], 0, "CAN_COLLIDE"];
  _vehicle_302 = _this;
  _this setDir -135.32428;
  _this setPos [16613.311, 18356.691, 0.57556409];
};

_vehicle_304 = objNull;
if (true) then
{
  _this = createVehicle ["Hedgehog_EP1", [16575.357, 18383.404, 0.00017166138], [], 0, "CAN_COLLIDE"];
  _vehicle_304 = _this;
  _this setPos [16575.357, 18383.404, 0.00017166138];
};

_vehicle_307 = objNull;
if (true) then
{
  _this = createVehicle ["StorageShed_DZ", [16618.723, 18345.93, 0.00014877319], [], 0, "CAN_COLLIDE"];
  _vehicle_307 = _this;
  _this setDir 224.41837;
  _this setPos [16618.723, 18345.93, 0.00014877319];
};

_vehicle_308 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16576.918, 18386.613, 0.00011444092], [], 0, "CAN_COLLIDE"];
  _vehicle_308 = _this;
  _this setDir -43.204979;
  _this setPos [16576.918, 18386.613, 0.00011444092];
};

_vehicle_311 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16582.965, 18392.002, -0.00012969971], [], 0, "CAN_COLLIDE"];
  _vehicle_311 = _this;
  _this setDir -42.974495;
  _this setPos [16582.965, 18392.002, -0.00012969971];
};

_vehicle_312 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16577.459, 18380.561, -0.00012588501], [], 0, "CAN_COLLIDE"];
  _vehicle_312 = _this;
  _this setDir 46.896885;
  _this setPos [16577.459, 18380.561, -0.00012588501];
};

_vehicle_313 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16583.635, 18375.047, -0.19408023], [], 0, "CAN_COLLIDE"];
  _vehicle_313 = _this;
  _this setDir 44.66581;
  _this setPos [16583.635, 18375.047, -0.19408023];
};

_vehicle_314 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16589.545, 18368.854, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_314 = _this;
  _this setDir 45.049858;
  _this setPos [16589.545, 18368.854, 2.2888184e-005];
};

_vehicle_315 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16588.293, 18398.045, 0.00016975403], [], 0, "CAN_COLLIDE"];
  _vehicle_315 = _this;
  _this setDir -46.68858;
  _this setPos [16588.293, 18398.045, 0.00016975403];
};

_vehicle_316 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16593.814, 18403.791, 0.00041389465], [], 0, "CAN_COLLIDE"];
  _vehicle_316 = _this;
  _this setDir -44.726971;
  _this setPos [16593.814, 18403.791, 0.00041389465];
};

_vehicle_317 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16597.332, 18407.555, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
  _vehicle_317 = _this;
  _this setDir -45.441471;
  _this setPos [16597.332, 18407.555, 9.5367432e-006];
};

_vehicle_318 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16603.439, 18408.072, 0.00040817261], [], 0, "CAN_COLLIDE"];
  _vehicle_318 = _this;
  _this setDir 41.112598;
  _this setPos [16603.439, 18408.072, 0.00040817261];
};

_vehicle_319 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16609.242, 18402.74, 0.00045585632], [], 0, "CAN_COLLIDE"];
  _vehicle_319 = _this;
  _this setDir 42.946472;
  _this setPos [16609.242, 18402.74, 0.00045585632];
};

_vehicle_320 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16615.457, 18397.219, -0.00011634827], [], 0, "CAN_COLLIDE"];
  _vehicle_320 = _this;
  _this setDir 43.212498;
  _this setPos [16615.457, 18397.219, -0.00011634827];
};

_vehicle_321 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16615.254, 18343.523, -9.9182129e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_321 = _this;
  _this setDir 42.012505;
  _this setPos [16615.254, 18343.523, -9.9182129e-005];
};

_vehicle_322 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16620.809, 18344.787, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_322 = _this;
  _this setDir -39.991989;
  _this setPos [16620.809, 18344.787, 3.0517578e-005];
};

_vehicle_323 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16626.543, 18350.137, -0.00020599365], [], 0, "CAN_COLLIDE"];
  _vehicle_323 = _this;
  _this setDir -43.30632;
  _this setPos [16626.543, 18350.137, -0.00020599365];
};

_vehicle_324 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16631.863, 18355.77, -0.00027084351], [], 0, "CAN_COLLIDE"];
  _vehicle_324 = _this;
  _this setDir -45.606129;
  _this setPos [16631.863, 18355.77, -0.00027084351];
};

_vehicle_325 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16637.33, 18361.316, 0.0001449585], [], 0, "CAN_COLLIDE"];
  _vehicle_325 = _this;
  _this setDir -46.03019;
  _this setPos [16637.33, 18361.316, 0.0001449585];
};

_vehicle_326 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16642.998, 18367.111, 0.00015830994], [], 0, "CAN_COLLIDE"];
  _vehicle_326 = _this;
  _this setDir -43.805981;
  _this setPos [16642.998, 18367.111, 0.00015830994];
};

_vehicle_327 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16642.502, 18372.057, 0.00012016296], [], 0, "CAN_COLLIDE"];
  _vehicle_327 = _this;
  _this setDir 46.300411;
  _this setPos [16642.502, 18372.057, 0.00012016296];
};

_vehicle_328 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16636.549, 18377.602, 1.335144e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_328 = _this;
  _this setDir 43.503277;
  _this setPos [16636.549, 18377.602, 1.335144e-005];
};

_vehicle_329 = objNull;
if (true) then
{
  _this = createVehicle ["Fort_RazorWire", [16630.748, 18382.656, 0.00019073486], [], 0, "CAN_COLLIDE"];
  _vehicle_329 = _this;
  _this setDir 48.798306;
  _this setPos [16630.748, 18382.656, 0.00019073486];
};

_vehicle_330 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [16610.541, 18364.301, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_330 = _this;
  _this setPos [16610.541, 18364.301, 4.9591064e-005];
};

_vehicle_332 = objNull;
if (true) then
{
  _this = createVehicle ["TK_GUE_WarfareBFieldhHospital_Base_EP1", [16592.443, 18378.582, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_332 = _this;
  _this setDir -46.850914;
  _this setPos [16592.443, 18378.582, 7.6293945e-005];
};

_vehicle_333 = objNull;
if (true) then
{
  _this = createVehicle ["TK_GUE_WarfareBHeavyFactory_Base_EP1", [16545.428, 18365.723, -0.12032238], [], 0, "CAN_COLLIDE"];
  _vehicle_333 = _this;
  _this setDir -139.36787;
  _this setPos [16545.428, 18365.723, -0.12032238];
};

_vehicle_334 = objNull;
if (true) then
{
  _this = createVehicle ["TK_GUE_WarfareBLightFactory_base_EP1", [16561.701, 18349.988, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_334 = _this;
  _this setDir -143.12114;
  _this setPos [16561.701, 18349.988, 1.7166138e-005];
};

_vehicle_335 = objNull;
if (true) then
{
  _this = createVehicle ["Mi17_rockets_RU", [16606.162, 18392.037, -0.42094889], [], 0, "CAN_COLLIDE"];
  _vehicle_335 = _this;
  _this setDir -41.865089;
  _this setVehicleLock "LOCKED";
  _this setPos [16606.162, 18392.037, -0.42094889];
};

_vehicle_336 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_CamoNet_EAST_var1", [16690.691, 18085.664, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_336 = _this;
  _this setDir 50.597382;
  _this setPos [16690.691, 18085.664, 1.9073486e-005];
};

_vehicle_337 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Campfire_burning", [16697.195, 18076.039, -0.00017547607], [], 0, "CAN_COLLIDE"];
  _vehicle_337 = _this;
  _this setPos [16697.195, 18076.039, -0.00017547607];
};

_vehicle_338 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Campfire_burning", [16855.252, 18507.975, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_338 = _this;
  _this setPos [16855.252, 18507.975, 1.1444092e-005];
};

_vehicle_339 = objNull;
if (true) then
{
  _this = createVehicle ["ZavoraAnim", [16867.748, 18508.541, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_339 = _this;
  _this setDir 42.640842;
  _this setPos [16867.748, 18508.541, 9.1552734e-005];
};

_vehicle_340 = objNull;
if (true) then
{
  _this = createVehicle ["ZavoraAnim", [16527.418, 18840.461, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_340 = _this;
  _this setDir -1.9375198;
  _this setPos [16527.418, 18840.461, 4.5776367e-005];
};

_vehicle_341 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Campfire_burning", [16536.838, 18819.293, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_341 = _this;
  _this setPos [16536.838, 18819.293, 3.8146973e-005];
};

_vehicle_344 = objNull;
if (true) then
{
  _this = createVehicle ["ZavoraAnim", [16534.609, 18630.703, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_344 = _this;
  _this setDir 149.47165;
  _this setPos [16534.609, 18630.703, 4.196167e-005];
};

_vehicle_345 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_CamoNet_EAST_var1", [16538.479, 18815.176, 0.30376112], [], 0, "CAN_COLLIDE"];
  _vehicle_345 = _this;
  _this setDir 91.273232;
  _this setPos [16538.479, 18815.176, 0.30376112];
};

_vehicle_346 = objNull;
if (true) then
{
  _this = createVehicle ["HMMWV_M1151_M2_CZ_DES_EP1_DZ", [16504.469, 18818.727, 2.4795532e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_346 = _this;
  _this setDir 88.85569;
  _this setPos [16504.469, 18818.727, 2.4795532e-005];
      _this setVariable ["Sarge",true];
};

_vehicle_348 = objNull;
if (true) then
{
  _this = createVehicle ["BAF_L2A1_Tripod_D", [16710.852, 18377.096, 7.1250048], [], 0, "CAN_COLLIDE"];
  _vehicle_348 = _this;
  _this setDir 160.86052;
  _this setPos [16710.852, 18377.096, 7.1250048];
};


_vehicle_350 = objNull;
if (true) then
{
  _this = createVehicle ["BAF_L2A1_Tripod_D", [16506.164, 18333.729, 11.577097], [], 0, "CAN_COLLIDE"];
  _vehicle_350 = _this;
  _this setDir -115.02006;
  _this setPos [16506.164, 18333.729, 11.577097];
    _this setVariable ["Sarge",true];
};

_vehicle_351 = objNull;
if (true) then
{
  _this = createVehicle ["BAF_L2A1_Tripod_D", [16413.844, 18350.432, 5.9093561], [], 0, "CAN_COLLIDE"];
  _vehicle_351 = _this;
  _this setPos [16413.844, 18350.432, 5.9093561];
      _this setVariable ["MalSar",true];
  };

_vehicle_352 = objNull;
if (true) then
{
  _this = createVehicle ["BAF_L2A1_Tripod_D", [16709.803, 18075.619, 6.9121194], [], 0, "CAN_COLLIDE"];
  _vehicle_352 = _this;
  _this setDir 135.60306;
  _this setPos [16709.803, 18075.619, 6.9121194];
    _this setVariable ["Sarge",true];
};
_vehicle_353 = objNull;
if (true) then
{
  _this = createVehicle ["BAF_L2A1_Tripod_D", [16536.596, 18309.988, 11.276181], [], 0, "CAN_COLLIDE"];
  _vehicle_353 = _this;
  _this setDir -189.37328;
  _this setPos [16536.596, 18309.988, 11.276181];
   _this setVariable ["MalSar",true];
};

_vehicle_355 = objNull;
if (true) then
{
  _this = createVehicle ["Land_BagFenceLong", [16413.309, 18349.16, 5.9623895], [], 0, "CAN_COLLIDE"];
  _vehicle_355 = _this;
  _this setDir 32.053253;
  _this setPos [16413.309, 18349.16, 5.9623895];
};

_vehicle_356 = objNull;
if (true) then
{
  _this = createVehicle ["Land_BagFenceLong", [16413.047, 18350.916, 5.980278], [], 0, "CAN_COLLIDE"];
  _vehicle_356 = _this;
  _this setDir -55.837883;
  _this setPos [16413.047, 18350.916, 5.980278];
};

_vehicle_357 = objNull;
if (true) then
{
  _this = createVehicle ["Land_BagFenceLong", [16414.947, 18351.529, 5.9646788], [], 0, "CAN_COLLIDE"];
  _vehicle_357 = _this;
  _this setDir -146.34828;
  _this setPos [16414.947, 18351.529, 5.9646788];
};

_vehicle_375 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Misc_Cargo2E_EP1", [16538.211, 18343.822, 0.34952152], [], 0, "CAN_COLLIDE"];
  _vehicle_375 = _this;
  _this setDir 33.874111;
  _this setPos [16538.211, 18343.822, 0.34952152];
};

_vehicle_376 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Misc_Cargo2E", [16531.943, 18337.91, 0.35843581], [], 0, "CAN_COLLIDE"];
  _vehicle_376 = _this;
  _this setDir 68.515137;
  _this setPos [16531.943, 18337.91, 0.35843581];
};

_vehicle_377 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Misc_Cargo2E", [16534.266, 18346.98, 0.35110426], [], 0, "CAN_COLLIDE"];
  _vehicle_377 = _this;
  _this setDir 34.756653;
  _this setPos [16534.266, 18346.98, 0.35110426];
};

_vehicle_378 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [16545.482, 18322.758, 0.33204854], [], 0, "CAN_COLLIDE"];
  _vehicle_378 = _this;
  _this setPos [16545.482, 18322.758, 0.33204854];
};

_vehicle_379 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Fire_barrel_burning", [16551.006, 18339.73, 0.76856786], [], 0, "CAN_COLLIDE"];
  _vehicle_379 = _this;
  _this setPos [16551.006, 18339.73, 0.76856786];
};


_this = createCenter east;
_this setFriend [west, 0];
_this setFriend [resistance, 0];
_this setFriend [civilian, 0];
_center_1 = _this;

_group_1 = createGroup _center_1;

_unit_28 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["TK_Soldier_AMG_EP1", [16588.65, 18239.418, 0], [], 0, "CAN_COLLIDE"];
  _unit_28 = _this;
  _this setUnitAbility 1;
  _this moveInGunner _vehicle_46;
  if (true) then {_group_1 selectLeader _this;};
};

_unit_29 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["TK_Soldier_AMG_EP1", [16609.225, 18245.51, -0.0002784729], [], 0, "CAN_COLLIDE"];
  _unit_29 = _this;
  _this setUnitAbility 1;
  _this moveInGunner _vehicle_45;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_30 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["TK_Soldier_AMG_EP1", [16591.363, 18239.387, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  _unit_30 = _this;
  _this setUnitAbility 1;
  _this moveInGunner _vehicle_42;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_31 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["TK_Soldier_AMG_EP1", [16592.797, 18242.34, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
  _unit_31 = _this;
  _this setUnitAbility 1;
  _this moveInGunner _vehicle_43;
  if (false) then {_group_1 selectLeader _this;};
};

_unit_32 = objNull;
if (true) then
{
  _this = _group_1 createUnit ["TK_Soldier_AMG_EP1", [16593.992, 18246.93, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _unit_32 = _this;
  _this setUnitAbility 1;
  _this moveInGunner _vehicle_44;
  if (false) then {_group_1 selectLeader _this;};
};

_group_2 = createGroup _center_1;

_unit_33 = objNull;
if (true) then
{
  _this = _group_2 createUnit ["TK_Soldier_AMG_EP1", [16513.49, 18306.402, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _unit_33 = _this;
  _this setUnitAbility 1;
  _this moveInGunner _vehicle_350;
  if (true) then {_group_2 selectLeader _this;};
};

_unit_34 = objNull;
if (true) then
{
  _this = _group_2 createUnit ["TK_Soldier_AMG_EP1", [16517.346, 18304.717, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  _unit_34 = _this;
  _this setUnitAbility 1;
  _this moveInGunner _vehicle_351;
  if (false) then {_group_2 selectLeader _this;};
};

_unit_35 = objNull;
if (true) then
{
  _this = _group_2 createUnit ["TK_Soldier_AMG_EP1", [16514.861, 18309.291, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  _unit_35 = _this;
  _this setUnitAbility 1;
  _this moveInGunner _vehicle_353;
  if (false) then {_group_2 selectLeader _this;};
};

_group_3 = createGroup _center_1;

_unit_36 = objNull;
if (true) then
{
  _this = _group_3 createUnit ["RUS_Soldier_GL", [16532.578, 18245.006, 9.9182129e-005], [], 0, "CAN_COLLIDE"];
  _unit_36 = _this;
  _this setUnitAbility 1;
  if (true) then {_group_3 selectLeader _this;};
};

_unit_37 = objNull;
if (true) then
{
  _this = _group_3 createUnit ["RUS_Soldier_Marksman", [16532.678, 18246.924, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  _unit_37 = _this;
  _this setUnitAbility 1;
  if (false) then {_group_3 selectLeader _this;};
};

_unit_38 = objNull;
if (true) then
{
  _this = _group_3 createUnit ["RUS_Soldier_Marksman", [16533.979, 18245.875, 0], [], 0, "CAN_COLLIDE"];
  _unit_38 = _this;
  _this setUnitAbility 1;
  if (false) then {_group_3 selectLeader _this;};
};

_unit_39 = objNull;
if (true) then
{
  _this = _group_3 createUnit ["RUS_Soldier1", [16532.877, 18242.158, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _unit_39 = _this;
  _this setUnitAbility 0.60000002;
  if (false) then {_group_3 selectLeader _this;};
};

_this = _group_3 addWaypoint [[16504.223, 18264.447, 0.00011444092], 0];
_this setWaypointSpeed "LIMITED";
_waypoint_1 = _this;

_this = _group_3 addWaypoint [[16434.787, 18307.906, 0.00012207031], 0];
_this setWaypointSpeed "LIMITED";
_waypoint_2 = _this;

_this = _group_3 addWaypoint [[16313.497, 18403.658, -3.8146973e-005], 0];
_waypoint_3 = _this;

_this = _group_3 addWaypoint [[16321.326, 18468.951, 1.5258789e-005], 0];
_waypoint_4 = _this;

_this = _group_3 addWaypoint [[16482.309, 18340.682, -3.8146973e-006], 0];
_waypoint_5 = _this;

_this = _group_3 addWaypoint [[16560.543, 18270.031, 9.1552734e-005], 0];
_waypoint_6 = _this;

_this = _group_3 addWaypoint [[16524.594, 18250.162, -0.00011444092], 0];
_waypoint_7 = _this;

_this = _group_3 addWaypoint [[16517.416, 18258.029, 7.6293945e-005], 0];
_this setWaypointType "CYCLE";
_waypoint_8 = _this;

_group_4 = createGroup _center_1;

_unit_40 = objNull;
if (true) then
{
  _this = _group_4 createUnit ["RUS_Soldier_TL", [16511.695, 18364.086, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  _unit_40 = _this;
  _this setUnitAbility 1;
  if (true) then {_group_4 selectLeader _this;};
};

_unit_41 = objNull;
if (true) then
{
  _this = _group_4 createUnit ["RUS_Soldier3", [16515.779, 18368.258, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _unit_41 = _this;
  _this setUnitAbility 1;
  if (false) then {_group_4 selectLeader _this;};
};

_unit_42 = objNull;
if (true) then
{
  _this = _group_4 createUnit ["RUS_Soldier2", [16516.924, 18369.934, 0.00011444092], [], 0, "CAN_COLLIDE"];
  _unit_42 = _this;
  _this setUnitAbility 1;
  if (false) then {_group_4 selectLeader _this;};
};

_this = _group_4 addWaypoint [[16528.957, 18381.355, 0], 0];
_this setWaypointSpeed "LIMITED";
_waypoint_9 = _this;

_this = _group_4 addWaypoint [[16571.881, 18364.717, 0.00019836426], 0];
_waypoint_10 = _this;

_this = _group_4 addWaypoint [[16617.941, 18331.613, 0.00017929077], 0];
_waypoint_11 = _this;

_this = _group_4 addWaypoint [[16658.049, 18372.992, 7.4386597e-005], 0];
_waypoint_12 = _this;

_this = _group_4 addWaypoint [[16590.691, 18426.527, 7.0571899e-005], 0];
_waypoint_13 = _this;

_this = _group_4 addWaypoint [[16526.85, 18493.908, -8.5830688e-005], 0];
_waypoint_14 = _this;

_this = _group_4 addWaypoint [[16517.002, 18414.631, 0.0005531311], 0];
_waypoint_15 = _this;

_this = _group_4 addWaypoint [[16489.014, 18360.707, -0.00016403198], 0];
_waypoint_16 = _this;

_this = _group_4 addWaypoint [[16495.27, 18345.426, -3.8146973e-005], 0];
_this setWaypointType "CYCLE";
_waypoint_17 = _this;

_group_5 = createGroup _center_1;

_unit_43 = objNull;
if (true) then
{
  _this = _group_5 createUnit ["RUS_Soldier_TL", [16268.609, 18492.949, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  _unit_43 = _this;
  _this setUnitAbility 1;
  if (true) then {_group_5 selectLeader _this;};
};

_unit_44 = objNull;
if (true) then
{
  _this = _group_5 createUnit ["RUS_Soldier1", [16271.443, 18495.58, 0.00010681152], [], 0, "CAN_COLLIDE"];
  _unit_44 = _this;
  _this setUnitAbility 0.60000002;
  if (false) then {_group_5 selectLeader _this;};
};

_unit_45 = objNull;
if (true) then
{
  _this = _group_5 createUnit ["RUS_Soldier_Marksman", [16273.044, 18493.674, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  _unit_45 = _this;
  _this setUnitAbility 1;
  if (false) then {_group_5 selectLeader _this;};
};

_this = _group_5 addWaypoint [[16258.515, 18508.52, -4.9591064e-005], 0];
_waypoint_18 = _this;

_this = _group_5 addWaypoint [[16206.13, 18570.27, 5.7220459e-005], 0];
_waypoint_19 = _this;

_this = _group_5 addWaypoint [[16093.493, 18725.219, 0.00016784668], 0];
_waypoint_20 = _this;

_this = _group_5 addWaypoint [[16129.782, 18732.984, -0.00011444092], 0];
_waypoint_21 = _this;

_this = _group_5 addWaypoint [[16214.318, 18635.65, 0.00010299683], 0];
_waypoint_22 = _this;

_this = _group_5 addWaypoint [[16273.743, 18537.889, 3.8146973e-006], 0];
_waypoint_23 = _this;

_this = _group_5 addWaypoint [[16278.828, 18498.352, -3.8146973e-005], 0];
_waypoint_24 = _this;

_this = _group_5 addWaypoint [[16268.86, 18484.023, 2.2888184e-005], 0];
_this setWaypointType "CYCLE";
_waypoint_25 = _this;

_group_6 = createGroup _center_1;

_unit_46 = objNull;
if (true) then
{
  _this = _group_6 createUnit ["RUS_Soldier_TL", [16518.125, 18806.186, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _unit_46 = _this;
  _this setUnitAbility 0.98302108;
  if (true) then {_group_6 selectLeader _this;};
};

_unit_47 = objNull;
if (true) then
{
  _this = _group_6 createUnit ["RUS_Soldier3", [16513.559, 18805.076, -3.6239624e-005], [], 0, "CAN_COLLIDE"];
  _unit_47 = _this;
  _this setUnitAbility 0.94798845;
  if (false) then {_group_6 selectLeader _this;};
};

_this = _group_6 addWaypoint [[16525.18, 18781.416, -5.531311e-005], 0];
_this setWaypointSpeed "LIMITED";
_waypoint_40 = _this;

_this = _group_6 addWaypoint [[16524.125, 18711.527, -5.7220459e-005], 0];
_waypoint_41 = _this;

_this = _group_6 addWaypoint [[16532.264, 18642.945, 4.5776367e-005], 0];
_waypoint_42 = _this;

_this = _group_6 addWaypoint [[16586.52, 18589.725, -7.6293945e-006], 0];
_waypoint_43 = _this;

_this = _group_6 addWaypoint [[16661.395, 18518.426, -1.9073486e-006], 0];
_waypoint_44 = _this;

_this = _group_6 addWaypoint [[16695.01, 18419.684, -3.8146973e-006], 0];
_waypoint_45 = _this;

_this = _group_6 addWaypoint [[16742.17, 18360.086, 1.5258789e-005], 0];
_waypoint_46 = _this;

_this = _group_6 addWaypoint [[16679.564, 18441.455, 9.5367432e-005], 0];
_waypoint_47 = _this;

_this = _group_6 addWaypoint [[16650.178, 18536.771, -0.00013160706], 0];
_waypoint_48 = _this;

_this = _group_6 addWaypoint [[16535.689, 18636.373, 0.00010681152], 0];
_waypoint_49 = _this;

_this = _group_6 addWaypoint [[16523.664, 18800.295, -6.1035156e-005], 0];
_waypoint_50 = _this;

_this = _group_6 addWaypoint [[16510.484, 18801.877, -7.6293945e-006], 0];
_this setWaypointType "CYCLE";
_waypoint_51 = _this;

_vehicle_382 = objNull;
if (true) then
{
  _this = createVehicle ["HMMWV_M1151_M2_CZ_DES_EP1_DZ", [16647.555, 18271.887, -0.00018310547], [], 0, "CAN_COLLIDE"];
  dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_this];
  _vehicle_382 = _this;
  _this setDir 62.353951;
  _this setPos [16647.555, 18271.887, -0.00018310547];
   _this setVariable ["MalSar",true];
};

_vehicle_383 = objNull;
if (true) then
{
  _this = createVehicle ["BAF_Jackal2_L2A1_D", [16736.609, 18395.014, 8.9645386e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_383 = _this;
  _this setDir 136.16997;
  _this setPos [16736.609, 18395.014, 8.9645386e-005];
   _this setVariable ["MalSar",true];
};

_group_7 = createGroup _center_1;

_unit_49 = objNull;
if (true) then
{
  _this = _group_7 createUnit ["TK_Special_Forces_TL_EP1", [16653.943, 18279.646, 0.0004196167], [], 0, "CAN_COLLIDE"];
  _unit_49 = _this;
  _this setUnitAbility 1;
  _this moveInDriver _vehicle_382;
  if (true) then {_group_7 selectLeader _this;};
};

_unit_50 = objNull;
if (true) then
{
  _this = _group_7 createUnit ["RUS_Soldier1", [16649.928, 18282.438, 0.00026702881], [], 0, "CAN_COLLIDE"];
  _unit_50 = _this;
  _this setUnitAbility 0.60000002;
  _this moveInGunner _vehicle_382;
  if (false) then {_group_7 selectLeader _this;};
};

_this = _group_7 addWaypoint [[16681.822, 18303.82, 0.00018692017], 0];
_waypoint_53 = _this;

_this = _group_7 addWaypoint [[16777.215, 18382.992, -7.6293945e-006], 0];
_waypoint_54 = _this;

_this = _group_7 addWaypoint [[16842.25, 18482.045, 0.0001411438], 0];
_waypoint_55 = _this;

_this = _group_7 addWaypoint [[16914.855, 18416.992, 3.8146973e-006], 0];
_waypoint_56 = _this;

_this = _group_7 addWaypoint [[17039.055, 18382.602, -1.1444092e-005], 0];
_waypoint_57 = _this;

_this = _group_7 addWaypoint [[16846.643, 18437.205, 0.0004196167], 0];
_waypoint_58 = _this;

_this = _group_7 addWaypoint [[16765.98, 18248.797, 0.00032806396], 0];
_waypoint_59 = _this;

_this = _group_7 addWaypoint [[16703.076, 18125.861, 2.2888184e-005], 0];
_waypoint_60 = _this;

_this = _group_7 addWaypoint [[16670.082, 18249.936, 7.2479248e-005], 0];
_waypoint_61 = _this;

_this = _group_7 addWaypoint [[16680.572, 18293.764, 8.392334e-005], 0];
_this setWaypointType "CYCLE";
_waypoint_62 = _this;

_group_8 = createGroup _center_1;

_unit_52 = objNull;
if (true) then
{
  _this = _group_8 createUnit ["RUS_Soldier_TL", [16743.465, 18416.451, -0.00031280518], [], 0, "CAN_COLLIDE"];
  _unit_52 = _this;
  _this setUnitAbility 0.93397564;
  _this moveInDriver _vehicle_383;
  if (true) then {_group_8 selectLeader _this;};
};

_unit_53 = objNull;
if (true) then
{
  _this = _group_8 createUnit ["RUS_Soldier3", [16740.256, 18413.379, -0.00023460388], [], 0, "CAN_COLLIDE"];
  _unit_53 = _this;
  _this setUnitAbility 0.92463368;
  _this moveInGunner _vehicle_383;
  if (false) then {_group_8 selectLeader _this;};
};

_this = _group_8 addWaypoint [[16722.746, 18239.834, 0.0001335144], 0];
_waypoint_63 = _this;

_this = _group_8 addWaypoint [[16621, 18086.678, 8.392334e-005], 0];
_waypoint_64 = _this;

_this = _group_8 addWaypoint [[16516.996, 18141.174, 0.00018692017], 0];
_waypoint_65 = _this;

_this = _group_8 addWaypoint [[16398.799, 18262.414, 0.00012969971], 0];
_waypoint_66 = _this;

_this = _group_8 addWaypoint [[16222.942, 18405.822, 9.1552734e-005], 0];
_waypoint_67 = _this;

_this = _group_8 addWaypoint [[16243.373, 18511.301, -1.1444092e-005], 0];
_waypoint_68 = _this;

_this = _group_8 addWaypoint [[16308.082, 18482.861, -2.6702881e-005], 0];
_waypoint_69 = _this;

_this = _group_8 addWaypoint [[16430.172, 18385.189, 7.6293945e-006], 0];
_waypoint_70 = _this;

_this = _group_8 addWaypoint [[16586.729, 18251.119, -2.2888184e-005], 0];
_waypoint_71 = _this;

_this = _group_8 addWaypoint [[16435.578, 18381.373, 3.0517578e-005], 0];
_waypoint_72 = _this;

_this = _group_8 addWaypoint [[16255.738, 18523.648, -1.1444092e-005], 0];
_waypoint_73 = _this;

_this = _group_8 addWaypoint [[16195.177, 18430.023, 4.196167e-005], 0];
_waypoint_74 = _this;

_this = _group_8 addWaypoint [[16315.353, 18315.754, 0.00018692017], 0];
_waypoint_75 = _this;

_this = _group_8 addWaypoint [[16596.313, 18069.404, 0.00029754639], 0];
_waypoint_76 = _this;

_this = _group_8 addWaypoint [[16698.254, 18203.945, 7.6293945e-006], 0];
_waypoint_77 = _this;

_this = _group_8 addWaypoint [[16698.572, 18333.926, -0.00032997131], 0];
_waypoint_78 = _this;

_this = _group_8 addWaypoint [[16749.629, 18378.658, -7.0571899e-005], 0];
_this setWaypointType "CYCLE";
_waypoint_79 = _this;

_vehicle_384 = objNull;
if (true) then
{
  _this = createVehicle ["UralRefuel_INS", [16713.857, 18360.32, 4.0054321e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_384 = _this;
  _this setDir -41.121861;
  _this setPos [16713.857, 18360.32, 4.0054321e-005];
   _this setVariable ["MalSar",true];
};

_vehicle_385 = objNull;
if (true) then
{
  _this = createVehicle ["UralRefuel_TK_EP1", [16710.242, 18357.041, -5.1498413e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_385 = _this;
  _this setDir -39.461361;
  _this setPos [16710.242, 18357.041, -5.1498413e-005];
};

_group_9 = createGroup _center_1;

_unit_54 = objNull;
if (true) then
{
  _this = _group_9 createUnit ["TK_Special_Forces_TL_EP1", [16319.598, 18527.922, -4.9591064e-005], [], 0, "CAN_COLLIDE"];
  _unit_54 = _this;
  _this setUnitAbility 0.60000002;
  if (true) then {_group_9 selectLeader _this;};
};

_unit_55 = objNull;
if (true) then
{
  _this = _group_9 createUnit ["RUS_Soldier_Marksman", [16321.928, 18527.004, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
  _unit_55 = _this;
  _this setUnitAbility 0.98769194;
  if (false) then {_group_9 selectLeader _this;};
};

_unit_56 = objNull;
if (true) then
{
  _this = _group_9 createUnit ["RUS_Soldier_Marksman", [16321.222, 18534.125, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  _unit_56 = _this;
  _this setUnitAbility 0.60000002;
  if (false) then {_group_9 selectLeader _this;};
};

_this = _group_9 addWaypoint [[16330.495, 18532.42, -3.8146973e-006], 0];
_this setWaypointSpeed "LIMITED";
_waypoint_80 = _this;

_this = _group_9 addWaypoint [[16398.779, 18572.648, 3.8146973e-006], 0];
_waypoint_81 = _this;

_this = _group_9 addWaypoint [[16518.238, 18561.184, -0.00016784668], 0];
_waypoint_82 = _this;

_this = _group_9 addWaypoint [[16562.125, 18478.59, 5.3405762e-005], 0];
_waypoint_83 = _this;

_this = _group_9 addWaypoint [[16520.943, 18367.967, 2.6702881e-005], 0];
_waypoint_84 = _this;

_this = _group_9 addWaypoint [[16486.426, 18338.941, -7.6293945e-006], 0];
_waypoint_85 = _this;

_this = _group_9 addWaypoint [[16346.089, 18453.488, 2.2888184e-005], 0];
_waypoint_86 = _this;

_this = _group_9 addWaypoint [[16308.882, 18510.932, 6.8664551e-005], 0];
_waypoint_87 = _this;

_this = _group_9 addWaypoint [[16324.363, 18520.096, 7.6293945e-006], 0];
_this setWaypointType "CYCLE";
_waypoint_88 = _this;

_group_10 = createGroup _center_1;

_unit_57 = objNull;
if (true) then
{
  _this = _group_10 createUnit ["RUS_Soldier3", [16858.24, 18488.902, -0.00011444092], [], 0, "CAN_COLLIDE"];
  _unit_57 = _this;
  _this setUnitAbility 1;
  if (true) then {_group_10 selectLeader _this;};
};

_unit_58 = objNull;
if (true) then
{
  _this = _group_10 createUnit ["RUS_Soldier_TL", [16860.912, 18491.822, 0.00014877319], [], 0, "CAN_COLLIDE"];
  _unit_58 = _this;
  _this setUnitAbility 0.60000002;
  if (false) then {_group_10 selectLeader _this;};
};

_unit_59 = objNull;
if (true) then
{
  _this = _group_10 createUnit ["RUS_Soldier2", [16858.295, 18489.975, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
  _unit_59 = _this;
  _this setUnitAbility 0.60000002;
  if (false) then {_group_10 selectLeader _this;};
};

_this = _group_10 addWaypoint [[16889.807, 18455.209, -0.00019454956], 0];
_this setWaypointSpeed "LIMITED";
_waypoint_90 = _this;

_this = _group_10 addWaypoint [[16844.348, 18330.088, -0.00050354004], 0];
_waypoint_91 = _this;

_this = _group_10 addWaypoint [[16738.033, 18231.133, -0.00010681152], 0];
_waypoint_92 = _this;

_this = _group_10 addWaypoint [[16676.582, 18263.994, -8.7738037e-005], 0];
_waypoint_93 = _this;

_this = _group_10 addWaypoint [[16730.385, 18355.232, 0.00021362305], 0];
_waypoint_94 = _this;

_this = _group_10 addWaypoint [[16858.891, 18483.969, 0.00038528442], 0];
_waypoint_95 = _this;

_this = _group_10 addWaypoint [[16874.316, 18473.904, -4.9591064e-005], 0];
_this setWaypointType "CYCLE";
_waypoint_96 = _this;

_vehicle_387 = objNull;
if (true) then
{
  _this = createVehicle ["Land_RedWhiteBarrier", [16865.283, 18516.426, -6.8664551e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_387 = _this;
  _this setDir 132.32047;
  _this setPos [16865.283, 18516.426, -6.8664551e-005];
};

_vehicle_388 = objNull;
if (true) then
{
  _this = createVehicle ["Land_RedWhiteBarrier", [16870.803, 18512.346, -3.8146973e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_388 = _this;
  _this setDir -55.294598;
  _this setPos [16870.803, 18512.346, -3.8146973e-005];
};

_group_11 = createGroup _center_1;

_unit_60 = objNull;
if (true) then
{
  _this = _group_11 createUnit ["RUS_Soldier_TL", [16696.082, 18097.4, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  _unit_60 = _this;
  _this setUnitAbility 1;
  _this moveInGunner _vehicle_352;
  if (true) then {_group_11 selectLeader _this;};
};

_unit_61 = objNull;
if (true) then
{
  _this = _group_11 createUnit ["RUS_Soldier2", [16695.463, 18096.045, -0.82815099], [], 0, "CAN_COLLIDE"];
  _unit_61 = _this;
  _this setUnitAbility 0.60000002;
  if (false) then {_group_11 selectLeader _this;};
};

_unit_62 = objNull;
if (true) then
{
  _this = _group_11 createUnit ["RUS_Commander", [16708.275, 18072.447, -0.00010299683], [], 0, "CAN_COLLIDE"];
  _unit_62 = _this;
  _this setUnitAbility 0.60000002;
  if (false) then {_group_11 selectLeader _this;};
};

_vehicle_390 = objNull;
if (true) then
{
  _this = createVehicle ["M2A2_EP1", [16683.219, 18327.473, -7.0571899e-005], [], 0, "CAN_COLLIDE"];
  dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_this];
  _vehicle_390 = _this;
  _this setDir 143.51169;
  _this setPos [16683.219, 18327.473, -7.0571899e-005];
};

_vehicle_392 = objNull;
if (true) then
{
  _this = createVehicle ["BAF_Jackal2_L2A1_W", [16703.004, 18342.514, -4.0054321e-005], [], 0, "CAN_COLLIDE"];
  dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,_this];
  _vehicle_392 = _this;
  _this setDir 143.30554;
  _this setPos [16703.004, 18342.514, -4.0054321e-005];
};

_group_12 = createGroup _center_1;

_unit_63 = objNull;
if (true) then
{
  _this = _group_12 createUnit ["RUS_Soldier1", [16675.895, 18320.982, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
  _unit_63 = _this;
  _this setUnitAbility 0.82654285;
  _this moveInDriver _vehicle_390;
  if (true) then {_group_12 selectLeader _this;};
};

_unit_64 = objNull;
if (true) then
{
  _this = _group_12 createUnit ["RUS_Soldier_Marksman", [16673.863, 18321.908, -0.01342782], [], 0, "CAN_COLLIDE"];
  _unit_64 = _this;
  _this setUnitAbility 0.96900815;
  _this moveInGunner _vehicle_390;
  if (false) then {_group_12 selectLeader _this;};
};

_this = _group_12 addWaypoint [[16690.768, 18297.791, 0.00024795532], 0];
_this setWaypointSpeed "NORMAL";
_waypoint_97 = _this;

_this = _group_12 addWaypoint [[16696.445, 18173.666, 1.5258789e-005], 0];
_waypoint_98 = _this;

_this = _group_12 addWaypoint [[16658.264, 18067.545, -0.00012588501], 0];
_waypoint_99 = _this;

_this = _group_12 addWaypoint [[16695.418, 18043.158, -6.4849854e-005], 0];
_waypoint_100 = _this;

_this = _group_12 addWaypoint [[16859.244, 17957.498, 0.00010299683], 0];
_waypoint_101 = _this;

_this = _group_12 addWaypoint [[16887.02, 18009.221, -0.00023269653], 0];
_waypoint_102 = _this;

_this = _group_12 addWaypoint [[16808.934, 18225.141, -0.00040054321], 0];
_waypoint_103 = _this;

_this = _group_12 addWaypoint [[16827.541, 18352.025, 0.0001411438], 0];
_waypoint_104 = _this;

_this = _group_12 addWaypoint [[16863.75, 18420.805, -1.1444092e-005], 0];
_waypoint_105 = _this;

_this = _group_12 addWaypoint [[16888.395, 18470.09, 0.00010681152], 0];
_waypoint_106 = _this;

_this = _group_12 addWaypoint [[16787.764, 18482.648, 9.1552734e-005], 0];
_waypoint_107 = _this;

_this = _group_12 addWaypoint [[16705.541, 18466.943, 7.4386597e-005], 0];
_waypoint_108 = _this;

_this = _group_12 addWaypoint [[16742.516, 18387.223, -0.00014305115], 0];
_waypoint_109 = _this;

_this = _group_12 addWaypoint [[16684.193, 18316.717, -2.6702881e-005], 0];
_waypoint_110 = _this;

_this = _group_12 addWaypoint [[16661.01, 18302.779, -0.00031661987], 0];
_this setWaypointType "CYCLE";
_waypoint_111 = _this;

_group_13 = createGroup _center_1;

_unit_65 = objNull;
if (true) then
{
  _this = _group_13 createUnit ["RUS_Soldier1", [16695.592, 18346.959, 0.00011825562], [], 0, "CAN_COLLIDE"];
  _unit_65 = _this;
  _this setUnitAbility 0.60000002;
  _this moveInGunner _vehicle_392;
  if (true) then {_group_13 selectLeader _this;};
};

_unit_66 = objNull;
if (true) then
{
  _this = _group_13 createUnit ["RUS_Soldier2", [16695.768, 18343.51, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  _unit_66 = _this;
  _this setUnitAbility 0.60000002;
  _this moveInDriver _vehicle_392;
  if (false) then {_group_13 selectLeader _this;};
};

_this = _group_13 addWaypoint [[16751.846, 18350.752, 1.335144e-005], 0];
_waypoint_121 = _this;

_this = _group_13 addWaypoint [[16825.289, 18427.404, 0.0001335144], 0];
_waypoint_122 = _this;

_this = _group_13 addWaypoint [[16917.598, 18429.213, -0.00020980835], 0];
_waypoint_123 = _this;

_this = _group_13 addWaypoint [[17081.744, 18249.027, 8.392334e-005], 0];
_waypoint_124 = _this;

_this = _group_13 addWaypoint [[17213.756, 17951.779, -6.4849854e-005], 0];
_waypoint_125 = _this;

_this = _group_13 addWaypoint [[17235.258, 18005.309, -6.1035156e-005], 0];
_waypoint_126 = _this;

_this = _group_13 addWaypoint [[16895.877, 18447.58, 0.0001411438], 0];
_waypoint_127 = _this;

_this = _group_13 addWaypoint [[16699.156, 18330.039, 0.00019073486], 0];
_waypoint_128 = _this;

_this = _group_13 addWaypoint [[16694.355, 18326.326, -3.0517578e-005], 0];
_this setWaypointType "CYCLE";
_waypoint_129 = _this;

_group_14 = createGroup _center_1;

_unit_67 = objNull;
if (true) then
{
  _this = _group_14 createUnit ["TK_INS_Soldier_AA_EP1", [16675.842, 18093.357, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _unit_67 = _this;
  _this setUnitAbility 0.97601449;
  if (true) then {_group_14 selectLeader _this;};
};

_unit_68 = objNull;
if (true) then
{
  _this = _group_14 createUnit ["RU_Soldier_HAT", [16669.74, 18095.094, -0.00012969971], [], 0, "CAN_COLLIDE"];
  _unit_68 = _this;
  _this setUnitAbility 0.60000002;
  if (false) then {_group_14 selectLeader _this;};
};

_unit_69 = objNull;
if (true) then
{
  _this = _group_14 createUnit ["TK_Soldier_SniperH_EP1", [16673.096, 18097.107, 0], [], 0, "CAN_COLLIDE"];
  _unit_69 = _this;
  _this setUnitAbility 0.81953657;
  if (false) then {_group_14 selectLeader _this;};
};

_this = _group_14 addWaypoint [[16665.908, 18080.359, 4.5776367e-005], 0];
_waypoint_130 = _this;

_this = _group_14 addWaypoint [[16671.389, 17965.268, -0.00020980835], 0];
_waypoint_131 = _this;

_this = _group_14 addWaypoint [[16842.428, 17869.393, -8.7738037e-005], 0];
_waypoint_132 = _this;

_this = _group_14 addWaypoint [[16902.215, 17936.438, 2.2888184e-005], 0];
_waypoint_133 = _this;

_this = _group_14 addWaypoint [[16722.316, 18116.15, 1.5258789e-005], 0];
_waypoint_134 = _this;

_this = _group_14 addWaypoint [[16668.014, 18116.055, 3.4332275e-005], 0];
_waypoint_135 = _this;

_this = _group_14 addWaypoint [[16665.982, 18081.592, -0.00015258789], 0];
_this setWaypointType "CYCLE";
_waypoint_136 = _this;

_group_16 = createGroup _center_1;

_unit_70 = objNull;
if (true) then
{
  _this = _group_16 createUnit ["TK_Soldier_AA_EP1", [16580.014, 18280.42, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
  _unit_70 = _this;
  _this setUnitAbility 0.98302084;
  if (true) then {_group_16 selectLeader _this;};
};

_unit_71 = objNull;
if (true) then
{
  _this = _group_16 createUnit ["TK_Special_Forces_TL_EP1", [16575.162, 18283.701, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  _unit_71 = _this;
  _this setUnitAbility 0.90361428;
  if (false) then {_group_16 selectLeader _this;};
};

_unit_72 = objNull;
if (true) then
{
  _this = _group_16 createUnit ["RUS_Soldier_GL", [16576.875, 18284.918, 0], [], 0, "CAN_COLLIDE"];
  _unit_72 = _this;
  _this setUnitAbility 0.95032406;
  if (false) then {_group_16 selectLeader _this;};
};

_this = _group_16 addWaypoint [[16538.988, 18297.156, 7.6293945e-006], 0];
_this setWaypointSpeed "LIMITED";
_waypoint_138 = _this;

_this = _group_16 addWaypoint [[16416.906, 18403.18, 1.5258789e-005], 0];
_waypoint_139 = _this;

_this = _group_16 addWaypoint [[16307.375, 18498.852, -7.6293945e-006], 0];
_waypoint_140 = _this;

_this = _group_16 addWaypoint [[16411.443, 18577.324, 0.00027084351], 0];
_waypoint_141 = _this;

_this = _group_16 addWaypoint [[16527.166, 18555.633, 8.7738037e-005], 0];
_waypoint_142 = _this;

_this = _group_16 addWaypoint [[16624.598, 18426.059, 0.00013160706], 0];
_waypoint_143 = _this;

_this = _group_16 addWaypoint [[16702.436, 18403.83, 3.2424927e-005], 0];
_waypoint_144 = _this;

_this = _group_16 addWaypoint [[16741.066, 18359.855, 8.0108643e-005], 0];
_waypoint_145 = _this;

_this = _group_16 addWaypoint [[16614.391, 18262.953, 4.9591064e-005], 0];
_waypoint_146 = _this;

_this = _group_16 addWaypoint [[16573.615, 18275.742, 7.6293945e-006], 0];
_this setWaypointType "CYCLE";
_waypoint_147 = _this;

_group_17 = createGroup _center_1;

_unit_73 = objNull;
if (true) then
{
  _this = _group_17 createUnit ["RUS_Soldier_TL", [16261.021, 18459.1, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  _unit_73 = _this;
  _this setUnitAbility 0.95733052;
  if (true) then {_group_17 selectLeader _this;};
};

_unit_74 = objNull;
if (true) then
{
  _this = _group_17 createUnit ["RUS_Soldier3", [16259.88, 18463.768, -5.7220459e-005], [], 0, "CAN_COLLIDE"];
  _unit_74 = _this;
  _this setUnitAbility 0.60000002;
  if (false) then {_group_17 selectLeader _this;};
};

_this = _group_17 addWaypoint [[16275.386, 18475.977, -7.6293945e-006], 0];
_this setWaypointSpeed "NORMAL";
_waypoint_148 = _this;

_this = _group_17 addWaypoint [[16302.909, 18503.842, 5.3405762e-005], 0];
_this setWaypointSpeed "LIMITED";
_waypoint_149 = _this;

_this = _group_17 addWaypoint [[16426.49, 18567.615, -0.00016784668], 0];
_waypoint_150 = _this;

_this = _group_17 addWaypoint [[16546.127, 18594.779, -0.00016212463], 0];
_waypoint_151 = _this;

_this = _group_17 addWaypoint [[16537.834, 18635.264, 3.8146973e-006], 0];
_waypoint_152 = _this;

_this = _group_17 addWaypoint [[16516.805, 18703.52, -9.5367432e-006], 0];
_waypoint_153 = _this;

_this = _group_17 addWaypoint [[16507.652, 18765.613, 0.00017547607], 0];
_waypoint_154 = _this;

_this = _group_17 addWaypoint [[16487.338, 18825.039, -0.00014686584], 0];
_waypoint_155 = _this;

_this = _group_17 addWaypoint [[16248.412, 18549.512, -9.1552734e-005], 0];
_waypoint_156 = _this;

_this = _group_17 addWaypoint [[16271.204, 18467.756, 3.8146973e-006], 0];
_this setWaypointType "CYCLE";
_waypoint_157 = _this;

_group_18 = createGroup _center_1;

_unit_75 = objNull;
if (true) then
{
  _this = _group_18 createUnit ["RUS_Soldier_TL", [16499.16, 18814.639, 5.1498413e-005], [], 0, "CAN_COLLIDE"];
  _unit_75 = _this;
  _this setUnitAbility 0.90594959;
  _this moveInDriver _vehicle_346;
  if (true) then {_group_18 selectLeader _this;};
};

_unit_76 = objNull;
if (true) then
{
  _this = _group_18 createUnit ["RUS_Soldier3", [16498.324, 18818.477, 0.00019836426], [], 0, "CAN_COLLIDE"];
  _unit_76 = _this;
  _this setUnitAbility 0.60000002;
  _this moveInGunner _vehicle_346;
  if (false) then {_group_18 selectLeader _this;};
};

_this = _group_18 addWaypoint [[16532.338, 18803.291, -6.4849854e-005], 0];
_waypoint_158 = _this;

_this = _group_18 addWaypoint [[16790.107, 18827.043, 3.6239624e-005], 0];
_waypoint_159 = _this;

_this = _group_18 addWaypoint [[16949.797, 18854.424, -0.00015830994], 0];
_waypoint_160 = _this;

_this = _group_18 addWaypoint [[16997.674, 18830.596, -0.00010299683], 0];
_waypoint_161 = _this;

_this = _group_18 addWaypoint [[16884.898, 18571.676, -0.00032424927], 0];
_waypoint_162 = _this;

_this = _group_18 addWaypoint [[16920.334, 18863.146, 6.6757202e-005], 0];
_waypoint_163 = _this;

_this = _group_18 addWaypoint [[16681.266, 18852.68, 5.7220459e-005], 0];
_waypoint_164 = _this;

_this = _group_18 addWaypoint [[16512.135, 18806.193, -3.6239624e-005], 0];
_waypoint_165 = _this;

_this = _group_18 addWaypoint [[16509.555, 18814.117, -9.1552734e-005], 0];
_this setWaypointType "CYCLE";
_waypoint_166 = _this;

_vehicle_393 = objNull;
if (true) then
{
  _this = createVehicle ["UralRefuel_INS", [16531.738, 18812.223, 3.6239624e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_393 = _this;
  _this setDir 85.408829;
  _this setPos [16531.738, 18812.223, 3.6239624e-005];
};

};
 

red_zone.sqf";

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For the people that installed this and have no static AI weapons spawning on Chernarus, do the following:

1. Delete the default.sqf (located in dayz_server\WAI\static) that you copied over from Thugs' GitHub.

2. Replace it with a fresh default.sqf from WAI's GitHub (or a newer version of WAI if it ever updates).

3. Open your chernarus.sqf (located in: dayz_server\WAI\static, same folder as default.sqf).

4. Copy the code below:

//AI Skalisty Island M2'S
[[[13757, 2855.6951, 0.0001411438],[13581.159, 3095.7595, -0.00020980835],[13672.707, 2923.532, -1.5258789e-005],[13757.219, 2913.2258, 0.00010681152],[13803.734, 2948.77, 9.9182129e-005],[13307.787, 2742.4548, 5.7220459e-005],[13473.531, 3343.7896, -2.2888184e-005],[13308.451, 3241.7668, 2.6702881e-005],[13631.521, 3237.97, 0.00017929077],[14165.316, 2696.0239, 8.2969666e-005],[13720.18, 2841.2844, -4.196167e-005],[14085.578, 2942.03, 0.00035858154],[13598.758, 2932.2224, -0.0002784729],[12980.869, 3208.0649, 4.5776367e-005],[13526.065, 3475.8076, 1.0967255e-005],[13771.2, 2969.66, 0.0014648],[13689.4, 2980.61, 0.00135422],[13731.9, 2897.92, 8.3882]],"M2StaticMG","extreme","Bandit2_DZ","Bandit","Random",2,"Random","Random"] call spawn_static;
//AI Skalisty Island IGLA
[[[13694.1, 2901.4, 7.9924]],"Igla_AA_pod_TK_EP1","hard","Bandit2_DZ","Bandit","Random",2,"Random","Random"] call spawn_static;

4. Or copy the fully written out code below (it does not matter which of the two you choose, they both do the exact same):

//AI Skalisty Island M2'S
[
    [
        [13757, 2855.6951, 0.0001411438],
        [13581.159, 3095.7595, -0.00020980835],
        [13672.707, 2923.532, -1.5258789e-005],
        [13757.219, 2913.2258, 0.00010681152],
        [13803.734, 2948.77, 9.9182129e-005],
        [13307.787, 2742.4548, 5.7220459e-005],
        [13473.531, 3343.7896, -2.2888184e-005],
        [13308.451, 3241.7668, 2.6702881e-005],
        [13631.521, 3237.97, 0.00017929077],
        [14165.316, 2696.0239, 8.2969666e-005],
        [13720.18, 2841.2844, -4.196167e-005],
        [14085.578, 2942.03, 0.00035858154],
        [13598.758, 2932.2224, -0.0002784729],
        [12980.869, 3208.0649, 4.5776367e-005],
        [13526.065, 3475.8076, 1.0967255e-005],
        [13771.2, 2969.66, 0.0014648],
        [13689.4, 2980.61, 0.00135422],
        [13731.9, 2897.92, 8.3882]
    ],
    "M2StaticMG",
    "extreme",
    "Bandit2_DZ",
    "Bandit",
    "Random",
    2,
    "Random",
    "Random"
] call spawn_static;
//AI Skalisty Island IGLA
[
    [
        [13694.1, 2901.4, 7.9924]
    ],
    "Igla_AA_pod_TK_EP1",
    "hard",
    "Bandit2_DZ",
    "Bandit",
    "Random",
    2,
    "Random",
    "Random"
] call spawn_static;

5. Paste the copied code below:

Place your custom static weapon spawns below
*/

6. Thats it, enjoy being shot at by .50 and rockets :D

Reason: I think WAI got a few changes that instead of loading default.sqf, it now loads chernarus.sqf.

Script versions as of writing this:
Epoch 1.0.6.2
WAI 2.2.6
DZAI: 2.2.2

Massive thanks to @Affraid for the time he put into helping me fix this and @Thug for making and releasing the script.

I noticed that @SKS.Goliath also addressed this issue, but I hope that this post is easier to understand for people.

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Thank You @Waylon194 for posting that.

Just So people Know , Unfortunately My friend   @Thug Passed away back in November. As of now I can't get access to His GitHub account to make the changes.But will be trying to do so.  Me and him did a lot of work together with TBsGaming.com  servers and building AI cities. I know he also helped a lot of other people out through the years. We still have an Active Arma 2 OverPock Chernarus server up and running in his Honor.  Server Ip: 107.173.81.134:3302 . 

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10 hours ago, Affraid said:

Thank You @Waylon194 for posting that.

Just So people Know , Unfortunately My friend   @Thug Passed away back in November. As of now I can't get access to His GitHub account to make the changes.But will be trying to do so.  Me and him did a lot of work together with TBsGaming.com  servers and building AI cities. I know he also helped a lot of other people out through the years. We still have an Active Arma 2 OverPock Chernarus server up and running in his Honor.  Server Ip: 107.173.81.134:3302 . 

Hey,

I'm really sorry to hear that, Thug and I chatted quite a bit, I wondered why I had not heard from him in a while

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