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[REQUEST] faster secondary to primary animation OR keep running/walking while switching


AG.Ndogg97

Question

Well title pretty much says it all I'd like to get a script going that shortens the weapon swamp animation OR allows the player to keep running or at least walk. If anyone could make any of these (whichever a simplest) that'd be amazing! Thanks and appreciate your help.

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Ok thanks man for the reply to all three topics I posted. I figured that you would be able to atleast shorten the animation time or remove it all together kind of like what you can do with traders but now that I think of it there 2 different things. The trader animation is just an optional filler and after X amount of time it gives you the object where as weapon swapping is built as part of switching weapons not a filler. Again appreciate help you provided on all three posts

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