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ZeroBuildings BUGs


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A_Hospital_i.p3d - ladderbug

http://s7.directupload.net/images/140709/kavbnl2f.jpg

http://s7.directupload.net/images/140709/q868hbdn.jpg

 

Mil_Barracks_i - shadowbug

http://s14.directupload.net/images/140709/jxx542en.jpg

http://s14.directupload.net/images/140709/9vckmwx7.jpg

http://s14.directupload.net/images/140709/c4verqhv.jpg

http://s14.directupload.net/images/140709/wpmhhqup.jpg

http://s14.directupload.net/images/140709/6wptu4jh.jpg

 

 

Repair_Center_i.p3d - setting Z problem

http://s14.directupload.net/images/140707/tlp464i5.jpg

 

 

Land_Mil_House.p3d - vertical shadestripes following you alle around that building

http://s14.directupload.net/images/140711/vdxu94sx.jpg

 

 

 

devs, fix oder remove them please

 

 

cheers

 

btw. tested on different maps - and no, i wont disable shadows in options.

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Omg deal with it. There are buildings standard in arma 2/OA that's ate buggy and even kill you... you going to bitch to them devs also?

 

oh cmon.. dont missunderstand me.. i only reported that the new buildings causes massive clipping bugs and devs should take an eye on it... think about removing some of them or inform their "building-"provider the bugs.. i really like arma and dze-mod.. weathersystem, 24h-daysystem, sundawn - you should know what i mean - just a really nice simulation. and i have alot respect for dze-devs - and the work they have done. fast updates, nice community, fresh ideas... a kind of quality, which other mods never will reach... and yes i m a bit pissed of that step (or two) backwards in quality. just dont look the pictures.. go to tc-stary-sobor - infihack your weathersystem remove clouds, make a sunny day - and take a look on it. or go to NWAF in night with nvg and visit that new buildings - most of the original buildings next to new buildings are effected from the bugged-buildings.. its not funny to see buildings without textures(inside &outside)... clippingbugs or shades filling the whole screen from buildings that more then 20m away... i know arma has many many bugs, but i think its not okay to add more bugs, destroying things which run fine before, only to give players something new - to hold them.. thats pure quantity-over-quality-thinking. dayz-community isnt grown in the past month, the different mods are fighting for every single player. but that cant be the way - isnt it the goal to keep the quality?

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