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[WIP] Epoch Headless Client EHC v1.1 RC


david

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I still dont get the tweaks i have to do on the client files so that the HC takes over zombie and loot spawn.

For example, i have to load 2 compiles.sqf, one goes for normal players and one for HC.

But....On the player's compiles.sqf setting the zombie_generate and wild_spawnZombies to "" still makes the client produce zombies.

Which files on the client side have to be nerfed so i can let the HC do its job ?

Right now both (me and the HC) make zombies...If i dc the HC some of the zombies around me disappear but no all.

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