Jump to content

[Released Rev2] Black Market Gaming - Complete Trader Rework + Custom Mils


Recommended Posts

Heyas,

 

Been working pretty hard on our server and have relocated all the traders.

Aim was to come up with something that felt more natural.

 

Also added in some POI military areas for players.

 

There's also a specific area called classified which I came up with which spawns dynamic loots on the ground in the area, and is protected by a helicopter and AI paratroopers.

 

Hope you like them!

Can be seen in person at:

steam://rungameid/33930//-connect=blackmarketgaming.net:3302

 

Zelen Wholesaler

https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xpa1/t31.0-8/q77/s720x720/10482489_1498288127050509_4729875066553297084_o.jpg

 

Bor Trader [Released]

https://scontent-b-pao.xx.fbcdn.net/hphotos-xfp1/t31.0-8/10258714_1498288183717170_1783289833453162195_o.jpg

https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xap1/t31.0-8/10496223_1498288113717177_8909283391112239514_o.jpg

https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xfp1/t31.0-8/10465498_1498288120383843_1115008929474089015_o.jpg

https://scontent-a-pao.xx.fbcdn.net/hphotos-xpf1/t31.0-8/10515074_1498288143717174_4165046695478946943_o.jpg

https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xap1/t31.0-8/10515251_1498288163717172_3028298897471881193_o.jpg

 

Balota PVP/Event Area

https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xap1/t31.0-8/10497237_1498288197050502_6139082955425357848_o.jpg

 

Balota Airfield and Coast

https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xap1/t31.0-8/10498641_1498288213717167_8562632195917549918_o.jpg

https://scontent-a-pao.xx.fbcdn.net/hphotos-xpa1/t1.0-9/10511370_1498288223717166_7178471942532603047_n.jpg

https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xaf1/t31.0-8/10369068_1498288240383831_5069046489193644088_o.jpg

 

Staroye Trader (Replaces Klen) [Released]

https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xap1/t31.0-8/10495013_1498288260383829_8855384063746591375_o.jpg

https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xpa1/t31.0-8/10358926_1498288273717161_8015680540003507242_o.jpg

https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xpf1/t31.0-8/10521705_1498288283717160_5981661494424895999_o.jpg

https://scontent-b-pao.xx.fbcdn.net/hphotos-xfp1/l/t31.0-8/10380598_1498288303717158_1752438897539575006_o.jpg

 

3 Valleys

https://scontent-a-pao.xx.fbcdn.net/hphotos-xpf1/t31.0-8/10443223_1498288317050490_7058840352016131261_o.jpg

 

Berez Extended Construction Area

https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xpa1/t31.0-8/10505210_1498288337050488_5173446081823532082_o.jpg

https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xpa1/t31.0-8/10496063_1498288347050487_129360176141757254_o.jpg

 

Berez Military

https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xfp1/t31.0-8/10329664_1498288367050485_5541060193052646315_o.jpg

https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xpf1/t31.0-8/10379750_1498288380383817_8152963289012431767_o.jpg

 

Klen [Released]

https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xpa1/t31.0-8/10515276_1498288387050483_9218006700051813638_o.jpg

 

NEAF

https://scontent-b-pao.xx.fbcdn.net/hphotos-xfp1/t31.0-8/10454366_1498288403717148_4469654761736050117_o.jpg

 

Classified Area - Dynamic Loot Area

https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xfp1/t31.0-8/10493040_1498288427050479_7703689923065591165_o.jpg

https://scontent-a-pao.xx.fbcdn.net/hphotos-xpa1/t31.0-8/10517394_1498288447050477_4348826194314352003_o.jpg

https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xpf1/t31.0-8/10468123_1498288457050476_51112625231658420_o.jpg

https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xpa1/t31.0-8/10511577_1498288470383808_1431888941496965038_o.jpg

 

Novy Trader (replaces Stary Trader) [Released]

https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-xaf1/t31.0-8/10497234_1498288490383806_4390111980441891688_o.jpg

https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xaf1/t31.0-8/10476121_1498288507050471_6203594932212529345_o.jpg

https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xaf1/t31.0-8/10532136_1498288530383802_8209446183802801663_o.jpg

https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xpa1/t31.0-8/615154_1498288550383800_7709239619176748155_o.jpg

https://scontent-b-pao.xx.fbcdn.net/hphotos-xap1/t31.0-8/10495304_1498288573717131_5793253245945256868_o.jpg

 

Stary Tents [Released]

https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xap1/t31.0-8/10397250_1498288587050463_7115535214730392198_o.jpg

https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/t31.0-8/10333234_1498288600383795_4756424954637714677_o.jpg

 

Dichina Castle

https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xfp1/t31.0-8/10496939_1498288607050461_5910612844229492333_o.jpg

https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xap1/t31.0-8/10357731_1498288627050459_2215622918164841220_o.jpg

 

Green Mtn: Hero Trader

https://scontent-b-pao.xx.fbcdn.net/hphotos-xpa1/t31.0-8/10498646_1498288647050457_329906181516060814_o.jpg

https://scontent-b-pao.xx.fbcdn.net/hphotos-xfp1/t31.0-8/10386901_1498288660383789_1653484631240413872_o.jpg

 

NW Bandit Trader

https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xpf1/t31.0-8/10448577_1498288677050454_1442645497908730887_o.jpg

https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xfp1/t31.0-8/906295_1498288683717120_3986367987150054778_o.jpg

 

NWAF

https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xpa1/t31.0-8/10517303_1498288697050452_6528793491173302840_o.jpg

 

RELEASE STATUS:

 

Rev 1 - 26 July 2014
2 Main Traders (Staroye/Novy) to replace Klen and Stary. - includes Stary Tents

1 New Trader (Bor)

 

File attached (Smokeys Mapedits - Rev1.zip)

You will need to paste in content in your appropriate files.

You will need to edit your trader numbers.

You may need to remove the overwatch weapons trader.

 

Rev 2 - 29 July 2014

Added Klen

Smokeys Mapedits - Rev2.zip

Link to comment
Share on other sites

Very nice work my friend. Are you going to be releasing this? I could see it becoming the standard setup for many servers...there's been a shift recently toward a more acceptable version of the infrastructure as well as restoring military zones like Stary, which this does admirably. Beans...

Link to comment
Share on other sites

Hi guys, been super busy at work and in the process of getting it up and running with 1.0.5.1 and overpoch.

I had to modify my code for the classified area to account for the way loot works now.

 

Can be seen in person at:

steam://rungameid/33930//-connect=blackmarketgaming.net:3302

Link to comment
Share on other sites

Rev2 Added Klen

 

if (isServer) then {


_vehicle_8385 = objNull;
if (true) then
{
  _this = createVehicle ["LAND_Mil_Barracks_i", [11482.153, 11345.21, -0.043087989], [], 0, "NONE"];
  _vehicle_8385 = _this;
  _this setDir -144.61005;
  _this setVehicleLock "LOCKED";
  _this setPos [11482.153, 11345.21, -0.043087989];
};

_vehicle_8386 = objNull;
if (true) then
{
  _this = createVehicle ["CampEast_EP1", [11475.715, 11319.563, -0.0037067402], [], 0, "CAN_COLLIDE"];
  _vehicle_8386 = _this;
  _this setDir 212.81319;
  _this setPos [11475.715, 11319.563, -0.0037067402];
};

_vehicle_11631 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_Cargo1Bo_military", [11471.726, 11382.963, -0.071528912], [], 0, "CAN_COLLIDE"];
  _vehicle_11631 = _this;
  _this setDir 156.43346;
  _this setPos [11471.726, 11382.963, -0.071528912];
};

_vehicle_11632 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_small", [11451.483, 11399.076, -0.093806267], [], 0, "CAN_COLLIDE"];
  _vehicle_11632 = _this;
  _this setDir 418.10703;
  _this setPos [11451.483, 11399.076, -0.093806267];
};

_vehicle_11633 = objNull;
if (true) then
{
  _this = createVehicle ["HMMWVWreck", [11451.031, 11411.142, 0.060725324], [], 0, "CAN_COLLIDE"];
  _vehicle_11633 = _this;
  _this setDir 264.53183;
  _this setPos [11451.031, 11411.142, 0.060725324];
};

_vehicle_11634 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Toilet", [11481.982, 11380.976, -0.039640233], [], 0, "CAN_COLLIDE"];
  _vehicle_11634 = _this;
  _this setDir 387.56967;
  _this setPos [11481.982, 11380.976, -0.039640233];
};

_vehicle_11635 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Toilet", [11484.562, 11379.38, -0.07479503], [], 0, "CAN_COLLIDE"];
  _vehicle_11635 = _this;
  _this setDir 394.38501;
  _this setPos [11484.562, 11379.38, -0.07479503];
};

_vehicle_11636 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Barrel_water", [11480.696, 11381.253, -0.014158927], [], 0, "CAN_COLLIDE"];
  _vehicle_11636 = _this;
  _this setPos [11480.696, 11381.253, -0.014158927];
};

_vehicle_11637 = objNull;
if (true) then
{
  _this = createVehicle ["HMMWVWreck", [11418.307, 11393.471, -0.10992445], [], 0, "CAN_COLLIDE"];
  _vehicle_11637 = _this;
  _this setDir 626.81433;
  _this setPos [11418.307, 11393.471, -0.10992445];
};

_vehicle_11638 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBContructionSite1", [11447.427, 11401.534, -0.15063515], [], 0, "CAN_COLLIDE"];
  _vehicle_11638 = _this;
  _this setDir 282.37186;
  _this setPos [11447.427, 11401.534, -0.15063515];
};

_vehicle_11639 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBContructionSite1", [11485.197, 11376.021, 0.11689065], [], 0, "CAN_COLLIDE"];
  _vehicle_11639 = _this;
  _this setDir 209.15578;
  _this setPos [11485.197, 11376.021, 0.11689065];
};

_vehicle_11640 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBContructionSite", [11487.572, 11374.582, 0.03022054], [], 0, "CAN_COLLIDE"];
  _vehicle_11640 = _this;
  _this setDir 211.29668;
  _this setPos [11487.572, 11374.582, 0.03022054];
};

_vehicle_11641 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_corner", [11441.353, 11377.681, -0.099537238], [], 0, "CAN_COLLIDE"];
  _vehicle_11641 = _this;
  _this setDir 1023.1609;
  _this setPos [11441.353, 11377.681, -0.099537238];
};

_vehicle_11642 = objNull;
if (true) then
{
  _this = createVehicle ["ForestCamoNet_DZ", [11493.276, 11368.989, 0.76554054], [], 0, "CAN_COLLIDE"];
  _vehicle_11642 = _this;
  _this setDir 790.34906;
  _this setPos [11493.276, 11368.989, 0.76554054];
};

_vehicle_11643 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Ind_TankSmall", [11430.173, 11387.766, -0.28064516], [], 0, "CAN_COLLIDE"];
  _vehicle_11643 = _this;
  _this setDir 1562.5592;
  _this setPos [11430.173, 11387.766, -0.28064516];
};

_vehicle_11644 = objNull;
if (true) then
{
  _this = createVehicle ["INS_WarfareBUAVterminal", [11445.902, 11332.425, -0.17780329], [], 0, "CAN_COLLIDE"];
  _vehicle_11644 = _this;
  _this setDir 940.02789;
  _this setPos [11445.902, 11332.425, -0.17780329];
};

_vehicle_11645 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_PowGen_Big", [11461.519, 11377.379, -0.20539398], [], 0, "CAN_COLLIDE"];
  _vehicle_11645 = _this;
  _this setDir 1140.5717;
  _this setPos [11461.519, 11377.379, -0.20539398];
};

_vehicle_11662 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Barrel_water", [11480.173, 11380.833, -0.0078522088], [], 0, "CAN_COLLIDE"];
  _vehicle_11662 = _this;
  _this setPos [11480.173, 11380.833, -0.0078522088];
};

_vehicle_11665 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Barrel_water", [11480.115, 11381.405, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_11665 = _this;
  _this setPos [11480.115, 11381.405, -0.00012207031];
};

_vehicle_8395 = objNull;
if (true) then
{
  _this = createVehicle ["CampEast_EP1", [11467.382, 11325.492, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_8395 = _this;
  _this setDir 212.81319;
  _this setPos [11467.382, 11325.492, 9.1552734e-005];
};

_vehicle_8397 = objNull;
if (true) then
{
  _this = createVehicle ["CampEast_EP1", [11458.474, 11331.229, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_8397 = _this;
  _this setDir 212.81319;
  _this setPos [11458.474, 11331.229, -6.1035156e-005];
};

_vehicle_11668 = objNull;
if (true) then
{
  _this = createVehicle ["HMMWVWreck", [11454.807, 11396.913, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11668 = _this;
  _this setDir 259.73889;
  _this setPos [11454.807, 11396.913, 9.1552734e-005];
};

_vehicle_11682 = objNull;
if (true) then
{
  _this = createVehicle ["CDF_WarfareBAntiAirRadar", [11570.368, 11325.64, -0.90846163], [], 0, "CAN_COLLIDE"];
  _vehicle_11682 = _this;
  _this setDir -194.67212;
  _this setPos [11570.368, 11325.64, -0.90846163];
};

_vehicle_11683 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Fortress_01", [11415.045, 11371.939, 0.26679912], [], 0, "CAN_COLLIDE"];
  _vehicle_11683 = _this;
  _this setDir 758.21252;
  _this setPos [11415.045, 11371.939, 0.26679912];
};

_vehicle_11695 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11502.238, 11327.371, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_11695 = _this;
  _this setDir -53.978359;
  _this setPos [11502.238, 11327.371, -0.00012207031];
};

_vehicle_11698 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11460.329, 11397.631, -0.021487748], [], 0, "CAN_COLLIDE"];
  _vehicle_11698 = _this;
  _this setDir -147.06815;
  _this setPos [11460.329, 11397.631, -0.021487748];
};

_vehicle_11704 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11492.967, 11314.77, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11704 = _this;
  _this setDir -53.978359;
  _this setPos [11492.967, 11314.77, 6.1035156e-005];
};

_vehicle_11706 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11483.732, 11302.137, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_11706 = _this;
  _this setDir -53.978359;
  _this setPos [11483.732, 11302.137, 0.00012207031];
};

_vehicle_11711 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11447.104, 11317.233, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11711 = _this;
  _this setDir 34.479828;
  _this setPos [11447.104, 11317.233, 3.0517578e-005];
};

_vehicle_11712 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11472.94, 11299.465, -0.0050618825], [], 0, "CAN_COLLIDE"];
  _vehicle_11712 = _this;
  _this setDir 34.479828;
  _this setPos [11472.94, 11299.465, -0.0050618825];
};

_vehicle_11713 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11459.992, 11308.343, 0.053100586], [], 0, "CAN_COLLIDE"];
  _vehicle_11713 = _this;
  _this setDir 34.479828;
  _this setPos [11459.992, 11308.343, 0.053100586];
};

_vehicle_11718 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11481.264, 11295.397], [], 0, "CAN_COLLIDE"];
  _vehicle_11718 = _this;
  _this setDir 126.50825;
  _this setPos [11481.264, 11295.397];
};

_vehicle_11720 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11486.511, 11302.513, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11720 = _this;
  _this setDir 127.14934;
  _this setPos [11486.511, 11302.513, 3.0517578e-005];
};

_vehicle_11724 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11497.271, 11317.087, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11724 = _this;
  _this setDir 126.76636;
  _this setPos [11497.271, 11317.087, 3.0517578e-005];
};

_vehicle_11725 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11491.905, 11309.845, 0.056243896], [], 0, "CAN_COLLIDE"];
  _vehicle_11725 = _this;
  _this setDir 126.12526;
  _this setPos [11491.905, 11309.845, 0.056243896];
};

_vehicle_11728 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11507.823, 11330.996, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11728 = _this;
  _this setDir 128.37814;
  _this setPos [11507.823, 11330.996, 9.1552734e-005];
};

_vehicle_11729 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11502.527, 11324.053, -0.047027588], [], 0, "CAN_COLLIDE"];
  _vehicle_11729 = _this;
  _this setDir 127.73706;
  _this setPos [11502.527, 11324.053, -0.047027588];
};

_vehicle_11735 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11468.049, 11300.075], [], 0, "CAN_COLLIDE"];
  _vehicle_11735 = _this;
  _this setDir 214.41072;
  _this setPos [11468.049, 11300.075];
};

_vehicle_11736 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11460.627, 11305.082, -0.054840088], [], 0, "CAN_COLLIDE"];
  _vehicle_11736 = _this;
  _this setDir 213.76961;
  _this setPos [11460.627, 11305.082, -0.054840088];
};

_vehicle_11737 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11474.281, 11295.875, 0.074676514], [], 0, "CAN_COLLIDE"];
  _vehicle_11737 = _this;
  _this setDir 213.38661;
  _this setPos [11474.281, 11295.875, 0.074676514];
};

_vehicle_11742 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11452.768, 11310.495], [], 0, "CAN_COLLIDE"];
  _vehicle_11742 = _this;
  _this setDir 214.10791;
  _this setPos [11452.768, 11310.495];
};

_vehicle_11744 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11445.243, 11315.702], [], 0, "CAN_COLLIDE"];
  _vehicle_11744 = _this;
  _this setDir 214.39841;
  _this setPos [11445.243, 11315.702];
};

_vehicle_11748 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11421.519, 11334.95, 0.10195501], [], 0, "CAN_COLLIDE"];
  _vehicle_11748 = _this;
  _this setDir 34.479828;
  _this setPos [11421.519, 11334.95, 0.10195501];
};

_vehicle_11749 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11434.405, 11326.061, 0.034022871], [], 0, "CAN_COLLIDE"];
  _vehicle_11749 = _this;
  _this setDir 34.479828;
  _this setPos [11434.405, 11326.061, 0.034022871];
};

_vehicle_11753 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11416.652, 11346.483, 0.010924578], [], 0, "CAN_COLLIDE"];
  _vehicle_11753 = _this;
  _this setDir 99.404251;
  _this setPos [11416.652, 11346.483, 0.010924578];
};

_vehicle_8415 = objNull;
if (true) then
{
  _this = createVehicle ["Land_HBarrier_large", [11408.671, 11366.567, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_8415 = _this;
  _this setDir 129.69606;
  _this setPos [11408.671, 11366.567, 3.0517578e-005];
};

_vehicle_8417 = objNull;
if (true) then
{
  _this = createVehicle ["Land_HBarrier_large", [11414.684, 11355.823, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_8417 = _this;
  _this setDir 217.95004;
  _this setPos [11414.684, 11355.823, -6.1035156e-005];
};

_vehicle_8419 = objNull;
if (true) then
{
  _this = createVehicle ["Land_HBarrier_large", [11407.91, 11360.746, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_8419 = _this;
  _this setDir 218.91556;
  _this setPos [11407.91, 11360.746, 3.0517578e-005];
};

_vehicle_8422 = objNull;
if (true) then
{
  _this = createVehicle ["Land_HBarrier_large", [11427.33, 11389.586, -0.043088276], [], 0, "CAN_COLLIDE"];
  _vehicle_8422 = _this;
  _this setDir 129.35811;
  _this setPos [11427.33, 11389.586, -0.043088276];
};

_vehicle_8428 = objNull;
if (true) then
{
  _this = createVehicle ["Land_HBarrier_large", [11432.198, 11395.903, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_8428 = _this;
  _this setDir 129.35811;
  _this setPos [11432.198, 11395.903, 3.0517578e-005];
};

_vehicle_11765 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11446.206, 11403.677, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11765 = _this;
  _this setDir -167.40117;
  _this setPos [11446.206, 11403.677, -6.1035156e-005];
};

_vehicle_8431 = objNull;
if (true) then
{
  _this = createVehicle ["Land_HBarrier_large", [11437.153, 11402.313, 0.056450609], [], 0, "CAN_COLLIDE"];
  _vehicle_8431 = _this;
  _this setDir 129.35811;
  _this setPos [11437.153, 11402.313, 0.056450609];
};

_vehicle_11768 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11473.182, 11389.178, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11768 = _this;
  _this setDir -147.04047;
  _this setPos [11473.182, 11389.178, -3.0517578e-005];
};

_vehicle_11771 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11486.394, 11380.696, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11771 = _this;
  _this setDir -147.04047;
  _this setPos [11486.394, 11380.696, 6.1035156e-005];
};

_vehicle_11774 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11504.337, 11340.888, 0.10571658], [], 0, "CAN_COLLIDE"];
  _vehicle_11774 = _this;
  _this setDir -108.5211;
  _this setPos [11504.337, 11340.888, 0.10571658];
};

_vehicle_11779 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11499.483, 11355.436, 0.18526357], [], 0, "CAN_COLLIDE"];
  _vehicle_11779 = _this;
  _this setDir -108.5211;
  _this setPos [11499.483, 11355.436, 0.18526357];
};

_vehicle_11781 = objNull;
if (true) then
{
  _this = createVehicle ["Base_WarfareBBarrier10x", [11494.795, 11369.617, 0.23022552], [], 0, "CAN_COLLIDE"];
  _vehicle_11781 = _this;
  _this setDir -108.5211;
  _this setPos [11494.795, 11369.617, 0.23022552];
};

_vehicle_11784 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11507.484, 11338.663, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11784 = _this;
  _this setDir 252.98599;
  _this setPos [11507.484, 11338.663, -9.1552734e-005];
};

_vehicle_11787 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11504.845, 11347.551, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11787 = _this;
  _this setDir 252.98599;
  _this setPos [11504.845, 11347.551, 3.0517578e-005];
};

_vehicle_11789 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11501.998, 11356.357, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_11789 = _this;
  _this setDir 252.98599;
  _this setPos [11501.998, 11356.357, 0.00012207031];
};

_vehicle_11791 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11499.298, 11365.009, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11791 = _this;
  _this setDir 252.98599;
  _this setPos [11499.298, 11365.009, 9.1552734e-005];
};

_vehicle_11793 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11496.586, 11373.616, -0.00024414063], [], 0, "CAN_COLLIDE"];
  _vehicle_11793 = _this;
  _this setDir 252.98599;
  _this setPos [11496.586, 11373.616, -0.00024414063];
};

_vehicle_11795 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11490.904, 11380.661, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_11795 = _this;
  _this setDir 753.43555;
  _this setPos [11490.904, 11380.661, -0.00012207031];
};

_vehicle_11797 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11483.211, 11385.878, -0.0002746582], [], 0, "CAN_COLLIDE"];
  _vehicle_11797 = _this;
  _this setDir 214.76497;
  _this setPos [11483.211, 11385.878, -0.0002746582];
};

_vehicle_11799 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11475.686, 11391.121, -0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_11799 = _this;
  _this setDir 216.45316;
  _this setPos [11475.686, 11391.121, -0.00012207031];
};

_vehicle_11801 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11467.863, 11396.213], [], 0, "CAN_COLLIDE"];
  _vehicle_11801 = _this;
  _this setDir 210.69908;
  _this setPos [11467.863, 11396.213];
};

_vehicle_11803 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11460.071, 11400.664, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_11803 = _this;
  _this setDir 210.18217;
  _this setPos [11460.071, 11400.664, 0.00012207031];
};

_vehicle_11805 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11451.638, 11404.409, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11805 = _this;
  _this setDir 374.04605;
  _this setPos [11451.638, 11404.409, -9.1552734e-005];
};

_vehicle_11807 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11442.763, 11406.438, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11807 = _this;
  _this setDir 371.81631;
  _this setPos [11442.763, 11406.438, 6.1035156e-005];
};

_vehicle_11809 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11438.029, 11320.688, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11809 = _this;
  _this setDir 215.14493;
  _this setPos [11438.029, 11320.688, 3.0517578e-005];
};

_vehicle_11811 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11430.594, 11325.875, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11811 = _this;
  _this setDir 395.53375;
  _this setPos [11430.594, 11325.875, 3.0517578e-005];
};

_vehicle_11813 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11423.411, 11330.908, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11813 = _this;
  _this setDir 395.20758;
  _this setPos [11423.411, 11330.908, -6.1035156e-005];
};

_vehicle_11815 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11416.151, 11335.842, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11815 = _this;
  _this setDir 394.31525;
  _this setPos [11416.151, 11335.842, -9.1552734e-005];
};

_vehicle_11817 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11413.867, 11343.078, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11817 = _this;
  _this setDir 278.98703;
  _this setPos [11413.867, 11343.078, -6.1035156e-005];
};

_vehicle_11819 = objNull;
if (true) then
{
  _this = createVehicle ["Hhedgehog_concrete", [11414.701, 11348.974, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11819 = _this;
  _this setDir 456.64774;
  _this setPos [11414.701, 11348.974, 9.1552734e-005];
};

_vehicle_11822 = objNull;
if (true) then
{
  _this = createVehicle ["HMMWVWreck", [11421.176, 11350.832, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_11822 = _this;
  _this setDir 789.55237;
  _this setPos [11421.176, 11350.832, 0.00012207031];
};

_vehicle_8434 = objNull;
if (true) then
{
  _this = createVehicle ["DeerStand_DZ", [11441.537, 11401.887, -0.84051502], [], 0, "CAN_COLLIDE"];
  _vehicle_8434 = _this;
  _this setDir 122.79678;
  _this setPos [11441.537, 11401.887, -0.84051502];
};

_vehicle_8438 = objNull;
if (true) then
{
  _this = createVehicle ["DeerStand_DZ", [11477.478, 11300.065, -1.1090443], [], 0, "CAN_COLLIDE"];
  _vehicle_8438 = _this;
  _this setDir -7.8583813;
  _this setPos [11477.478, 11300.065, -1.1090443];
};

_vehicle_11846 = objNull;
if (true) then
{
  _this = createVehicle ["Loudspeakers_EP1", [11441.741, 11376.421, -0.37388533], [], 0, "CAN_COLLIDE"];
  _vehicle_11846 = _this;
  _this setDir 22.273514;
  _this setPos [11441.741, 11376.421, -0.37388533];
};

_vehicle_11847 = objNull;
if (true) then
{
  _this = createVehicle ["BTR90_HQ_unfolded", [11416.545, 11363.099, -0.30473769], [], 0, "CAN_COLLIDE"];
  _vehicle_11847 = _this;
  _this setDir 577.91351;
  _this setPos [11416.545, 11363.099, -0.30473769];
};

_vehicle_11848 = objNull;
if (true) then
{
  _this = createVehicle ["RU_WarfareBAircraftFactory", [11421.601, 11344.375, -0.66107738], [], 0, "CAN_COLLIDE"];
  _vehicle_11848 = _this;
  _this setDir 550.95532;
  _this setPos [11421.601, 11344.375, -0.66107738];
};

_vehicle_11849 = objNull;
if (true) then
{
  _this = createVehicle ["Mi8Wreck", [11526.204, 11356.526, -0.13057289], [], 0, "CAN_COLLIDE"];
  _vehicle_11849 = _this;
  _this setDir 158.84416;
  _this setPos [11526.204, 11356.526, -0.13057289];
};

_vehicle_11850 = objNull;
if (true) then
{
  _this = createVehicle ["Supply_Crate_DZE", [11491.573, 11373.99, 0.054611649], [], 0, "CAN_COLLIDE"];
  _vehicle_11850 = _this;
  _this setDir 72.755585;
  _this setPos [11491.573, 11373.99, 0.054611649];
  _this allowDammage false; // Smokey
};

_vehicle_11851 = objNull;
if (true) then
{
  _this = createVehicle ["RU_WarfareBVehicleServicePoint", [11436.903, 11382.065, 0.030372955], [], 0, "CAN_COLLIDE"];
  _vehicle_11851 = _this;
  _this setDir 751.87518;
  _this setPos [11436.903, 11382.065, 0.030372955];
};

_vehicle_11852 = objNull;
if (true) then
{
  _this = createVehicle ["UralWreck", [11481.453, 11366.255, 0.024353255], [], 0, "CAN_COLLIDE"];
  _vehicle_11852 = _this;
  _this setDir 449.47006;
  _this setPos [11481.453, 11366.255, 0.024353255];
};

_vehicle_11853 = objNull;
if (true) then
{
  _this = createVehicle ["BMP2Wreck", [11475.119, 11287.028, -0.13796039], [], 0, "CAN_COLLIDE"];
  _vehicle_11853 = _this;
  _this setDir -384.63708;
  _this setPos [11475.119, 11287.028, -0.13796039];
};

_vehicle_11854 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_net1", [11493.335, 11365.226, -0.14550208], [], 0, "CAN_COLLIDE"];
  _vehicle_11854 = _this;
  _this setDir 151.04671;
  _this setPos [11493.335, 11365.226, -0.14550208];
};

_vehicle_11856 = objNull;
if (true) then
{
  _this = createVehicle ["Barrels", [11491.789, 11370.57, -0.019955523], [], 0, "CAN_COLLIDE"];
  _vehicle_11856 = _this;
  _this setDir 11.619959;
  _this setPos [11491.789, 11370.57, -0.019955523];
};

_vehicle_11857 = objNull;
if (true) then
{
  _this = createVehicle ["ACamp_EP1", [11461.005, 11380.941, 0.071444653], [], 0, "CAN_COLLIDE"];
  _vehicle_11857 = _this;
  _this setDir 630.05151;
  _this setPos [11461.005, 11380.941, 0.071444653];
};

_vehicle_11858 = objNull;
if (true) then
{
  _this = createVehicle ["LightPole_DZ", [11474.361, 11300.661, 0.21255493], [], 0, "CAN_COLLIDE"];
  _vehicle_11858 = _this;
  _this setDir 6.460258;
  _this setPos [11474.361, 11300.661, 0.21255493];
};

_vehicle_11859 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Antenna", [11492.137, 11337.894, -0.87387085], [], 0, "CAN_COLLIDE"];
  _vehicle_11859 = _this;
  _this setDir -38.690907;
  _this setPos [11492.137, 11337.894, -0.87387085];
};

_vehicle_11875 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11437.675, 11378.721, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_11875 = _this;
  _this setDir 212.13541;
  _this setPos [11437.675, 11378.721, 0.00012207031];
};

_vehicle_11886 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11432.831, 11381.73, 0.074710928], [], 0, "CAN_COLLIDE"];
  _vehicle_11886 = _this;
  _this setDir 212.13541;
  _this setPos [11432.831, 11381.73, 0.074710928];
};

_vehicle_11887 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11435.359, 11380.174, -0.027614489], [], 0, "CAN_COLLIDE"];
  _vehicle_11887 = _this;
  _this setDir 212.13541;
  _this setPos [11435.359, 11380.174, -0.027614489];
};

_vehicle_11890 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11427.851, 11384.848, 0.021282421], [], 0, "CAN_COLLIDE"];
  _vehicle_11890 = _this;
  _this setDir 212.13541;
  _this setPos [11427.851, 11384.848, 0.021282421];
};

_vehicle_11891 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11430.371, 11383.269, -0.02941243], [], 0, "CAN_COLLIDE"];
  _vehicle_11891 = _this;
  _this setDir 212.13541;
  _this setPos [11430.371, 11383.269, -0.02941243];
};

_vehicle_11895 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11426.07, 11385.946, -0.068389893], [], 0, "CAN_COLLIDE"];
  _vehicle_11895 = _this;
  _this setDir 212.13541;
  _this setPos [11426.07, 11385.946, -0.068389893];
};

_vehicle_11899 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Ind_TankSmall", [11432.571, 11386.057, 0.00015258789], [], 0, "CAN_COLLIDE"];
  _vehicle_11899 = _this;
  _this setDir 1561.5869;
  _this setPos [11432.571, 11386.057, 0.00015258789];
};

_vehicle_11902 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBContructionSite", [11486.161, 11375.229, 2.6524253], [], 0, "CAN_COLLIDE"];
  _vehicle_11902 = _this;
  _this setDir 214.97269;
  _this setPos [11486.161, 11375.229, 2.6524253];
};

_vehicle_11908 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBContructionSite1", [11474.695, 11383.529, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11908 = _this;
  _this setDir 156.94246;
  _this setPos [11474.695, 11383.529, 6.1035156e-005];
};

_vehicle_11911 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Toilet", [11483.27, 11380.216, -0.00021362305], [], 0, "CAN_COLLIDE"];
  _vehicle_11911 = _this;
  _this setDir 394.38501;
  _this setPos [11483.27, 11380.216, -0.00021362305];
};

_vehicle_11914 = objNull;
if (true) then
{
  _this = createVehicle ["Supply_Crate_DZE", [11490.379, 11373.375], [], 0, "CAN_COLLIDE"];
  _vehicle_11914 = _this;
  _this setDir 72.755585;
  _this setPos [11490.379, 11373.375];
  _this allowDammage false; // Smokey
};

_vehicle_11916 = objNull;
if (true) then
{
  _this = createVehicle ["Supply_Crate_DZE", [11490.84, 11373.602, 0.7421819], [], 0, "CAN_COLLIDE"];
  _vehicle_11916 = _this;
  _this setDir 72.755585;
  _this setPos [11490.84, 11373.602, 0.7421819];
  _this allowDammage false; // Smokey
};

_vehicle_11919 = objNull;
if (true) then
{
  _this = createVehicle ["LightPole_DZ", [11471.998, 11346.726, 0.66884315], [], 0, "CAN_COLLIDE"];
  _vehicle_11919 = _this;
  _this setDir -60.34441;
  _this setPos [11471.998, 11346.726, 0.66884315];
};

_vehicle_11922 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11442.97, 11322.508], [], 0, "CAN_COLLIDE"];
  _vehicle_11922 = _this;
  _this setDir 303.78473;
  _this setPos [11442.97, 11322.508];
};

_vehicle_11925 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11444.598, 11324.938, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11925 = _this;
  _this setDir 303.78473;
  _this setPos [11444.598, 11324.938, -9.1552734e-005];
};

_vehicle_11927 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11446.22, 11327.334, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11927 = _this;
  _this setDir 303.78473;
  _this setPos [11446.22, 11327.334, -9.1552734e-005];
};

_vehicle_11929 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11447.818, 11329.692, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11929 = _this;
  _this setDir 303.78473;
  _this setPos [11447.818, 11329.692, 3.0517578e-005];
};

_vehicle_11931 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11449.443, 11332.099], [], 0, "CAN_COLLIDE"];
  _vehicle_11931 = _this;
  _this setDir 303.78473;
  _this setPos [11449.443, 11332.099];
};

_vehicle_11933 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11451.088, 11334.542, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11933 = _this;
  _this setDir 303.78473;
  _this setPos [11451.088, 11334.542, -6.1035156e-005];
};

_vehicle_11935 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11452.813, 11337.031, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11935 = _this;
  _this setDir 303.78473;
  _this setPos [11452.813, 11337.031, 6.1035156e-005];
};

_vehicle_11939 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Ind_TankSmall", [11441.483, 11329.05, -0.033072863], [], 0, "CAN_COLLIDE"];
  _vehicle_11939 = _this;
  _this setDir 1484.627;
  _this setPos [11441.483, 11329.05, -0.033072863];
};

_vehicle_11942 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_PowGen_Big", [11424.149, 11356.549, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11942 = _this;
  _this setDir 1300.037;
  _this setPos [11424.149, 11356.549, 3.0517578e-005];
};

_vehicle_11945 = objNull;
if (true) then
{
  _this = createVehicle ["HMMWVWreck", [11477.782, 11354.485, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11945 = _this;
  _this setDir 646.104;
  _this setPos [11477.782, 11354.485, 6.1035156e-005];
};

_vehicle_11950 = objNull;
if (true) then
{
  _this = createVehicle ["HMMWVWreck", [11529.479, 11268.551, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11950 = _this;
  _this setDir 1228.0179;
  _this setPos [11529.479, 11268.551, 3.0517578e-005];
};

_vehicle_11952 = objNull;
if (true) then
{
  _this = createVehicle ["HMMWVWreck", [11501.265, 11310.74], [], 0, "CAN_COLLIDE"];
  _vehicle_11952 = _this;
  _this setDir 750.7655;
  _this setPos [11501.265, 11310.74];
};

_vehicle_11955 = objNull;
if (true) then
{
  _this = createVehicle ["BMP2Wreck", [11437.972, 11336.466, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11955 = _this;
  _this setDir -325.34784;
  _this setPos [11437.972, 11336.466, -3.0517578e-005];
};

_vehicle_11962 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11435.83, 11407.168, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11962 = _this;
  _this setDir 181.68195;
  _this setPos [11435.83, 11407.168, 3.0517578e-005];
};

_vehicle_11974 = objNull;
if (true) then
{
  _this = createVehicle ["BMP2Wreck", [11376.941, 11435.858], [], 0, "CAN_COLLIDE"];
  _vehicle_11974 = _this;
  _this setDir -291.07581;
  _this setPos [11376.941, 11435.858];
};

_vehicle_11977 = objNull;
if (true) then
{
  _this = createVehicle ["UralWreck", [11420.221, 11319.845, -0.26275367], [], 0, "CAN_COLLIDE"];
  _vehicle_11977 = _this;
  _this setDir 107.08803;
  _this setPos [11420.221, 11319.845, -0.26275367];
};

_vehicle_11980 = objNull;
if (true) then
{
  _this = createVehicle ["UralWreck", [11440.861, 11391.334, 0.0062260721], [], 0, "CAN_COLLIDE"];
  _vehicle_11980 = _this;
  _this setDir 336.69763;
  _this setPos [11440.861, 11391.334, 0.0062260721];
};

_vehicle_11983 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_net1", [11439.551, 11393.079, 1.4034154], [], 0, "CAN_COLLIDE"];
  _vehicle_11983 = _this;
  _this setDir 151.04671;
  _this setPos [11439.551, 11393.079, 1.4034154];
};

_vehicle_11985 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_net1", [11444.28, 11396.001, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11985 = _this;
  _this setDir 98.009903;
  _this setPos [11444.28, 11396.001, -3.0517578e-005];
};

_vehicle_11988 = objNull;
if (true) then
{
  _this = createVehicle ["Barrels", [11492.178, 11369.046, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11988 = _this;
  _this setDir -15.54714;
  _this setPos [11492.178, 11369.046, -6.1035156e-005];
};

_vehicle_11990 = objNull;
if (true) then
{
  _this = createVehicle ["Barrels", [11492.496, 11367.474, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11990 = _this;
  _this setDir -99.393982;
  _this setPos [11492.496, 11367.474, 3.0517578e-005];
};

_vehicle_11994 = objNull;
if (true) then
{
  _this = createVehicle ["PowerGenerator", [11422.148, 11338.117, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_11994 = _this;
  _this setDir 8.7217512;
  _this setPos [11422.148, 11338.117, 0.00012207031];
};

_vehicle_11996 = objNull;
if (true) then
{
  _this = createVehicle ["PowerGenerator", [11449.598, 11336.675, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11996 = _this;
  _this setDir -115.68771;
  _this setPos [11449.598, 11336.675, 6.1035156e-005];
};

_vehicle_11999 = objNull;
if (true) then
{
  _this = createVehicle ["ACamp_EP1", [11463.826, 11381.855, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_11999 = _this;
  _this setDir 231.3185;
  _this setPos [11463.826, 11381.855, 9.1552734e-005];
};

_vehicle_12002 = objNull;
if (true) then
{
  _this = createVehicle ["LightPole_DZ", [11419.086, 11353.34], [], 0, "CAN_COLLIDE"];
  _vehicle_12002 = _this;
  _this setDir 74.357422;
  _this setPos [11419.086, 11353.34];
};

_vehicle_12004 = objNull;
if (true) then
{
  _this = createVehicle ["LightPole_DZ", [11431.018, 11390.727, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12004 = _this;
  _this setDir 103.19929;
  _this setPos [11431.018, 11390.727, 9.1552734e-005];
};

_vehicle_12010 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBContructionSite1", [11411.113, 11365.29, 0.22762497], [], 0, "CAN_COLLIDE"];
  _vehicle_12010 = _this;
  _this setDir 402.63431;
  _this setPos [11411.113, 11365.29, 0.22762497];
};

_vehicle_12011 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBContructionSite", [11430.469, 11332.255, -0.050559517], [], 0, "CAN_COLLIDE"];
  _vehicle_12011 = _this;
  _this setDir 477.20581;
  _this setPos [11430.469, 11332.255, -0.050559517];
};

_vehicle_12015 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Misc_cargo_cont_small", [11429.896, 11336.381, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12015 = _this;
  _this setDir 546.39221;
  _this setPos [11429.896, 11336.381, 3.0517578e-005];
};

_vehicle_12021 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_net1", [11484.501, 11362.524, -0.00015258789], [], 0, "CAN_COLLIDE"];
  _vehicle_12021 = _this;
  _this setDir 151.04671;
  _this setPos [11484.501, 11362.524, -0.00015258789];
};

_vehicle_12023 = objNull;
if (true) then
{
  _this = createVehicle ["Misc_cargo_cont_net1", [11482.334, 11366.331, 1.8447887], [], 0, "CAN_COLLIDE"];
  _vehicle_12023 = _this;
  _this setDir 185.55064;
  _this setPos [11482.334, 11366.331, 1.8447887];
};

_vehicle_12049 = objNull;
if (true) then
{
  _this = createVehicle ["CampEast_EP1", [11458.146, 11389.92, 0.0028076172], [], 0, "CAN_COLLIDE"];
  _vehicle_12049 = _this;
  _this setDir 661.04565;
  _this setPos [11458.146, 11389.92, 0.0028076172];
};

_vehicle_12060 = objNull;
if (true) then
{
  _this = createVehicle ["LightPole_DZ", [11453.703, 11338.196, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12060 = _this;
  _this setDir 509.3992;
  _this setPos [11453.703, 11338.196, 9.1552734e-005];
};

_vehicle_12063 = objNull;
if (true) then
{
  _this = createVehicle ["PowerGenerator", [11425.551, 11360.503, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_12063 = _this;
  _this setDir -143.92842;
  _this setPos [11425.551, 11360.503, 0.00012207031];
};

_vehicle_12066 = objNull;
if (true) then
{
  _this = createVehicle ["PowerGenerator", [11426.515, 11359.568, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12066 = _this;
  _this setDir -143.92842;
  _this setPos [11426.515, 11359.568, 3.0517578e-005];
};

_vehicle_12069 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBContructionSite1", [11439.479, 11326.097, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12069 = _this;
  _this setDir 491.87393;
  _this setPos [11439.479, 11326.097, 3.0517578e-005];
};

_vehicle_12075 = objNull;
if (true) then
{
  _this = createVehicle ["PowerGenerator", [11451.545, 11338.325], [], 0, "CAN_COLLIDE"];
  _vehicle_12075 = _this;
  _this setDir 28.629148;
  _this setPos [11451.545, 11338.325];
};

_vehicle_12079 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11430.294, 11407.203, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12079 = _this;
  _this setDir 181.68195;
  _this setPos [11430.294, 11407.203, 9.1552734e-005];
};

_vehicle_12081 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11425.163, 11407.17, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12081 = _this;
  _this setDir 181.68195;
  _this setPos [11425.163, 11407.17, -6.1035156e-005];
};

_vehicle_12083 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11419.98, 11407.232, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12083 = _this;
  _this setDir 181.68195;
  _this setPos [11419.98, 11407.232, 3.0517578e-005];
};

_vehicle_12085 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11414.707, 11407.23, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12085 = _this;
  _this setDir 181.68195;
  _this setPos [11414.707, 11407.23, -6.1035156e-005];
};

_vehicle_12087 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11409.112, 11407.273, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12087 = _this;
  _this setDir 181.68195;
  _this setPos [11409.112, 11407.273, -3.0517578e-005];
};

_vehicle_12089 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11403.663, 11407.336, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12089 = _this;
  _this setDir 181.68195;
  _this setPos [11403.663, 11407.336, -3.0517578e-005];
};

_vehicle_12095 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11398.578, 11408.868, -0.00021362305], [], 0, "CAN_COLLIDE"];
  _vehicle_12095 = _this;
  _this setDir 212.77213;
  _this setPos [11398.578, 11408.868, -0.00021362305];
};

_vehicle_12100 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11393.72, 11411.979, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12100 = _this;
  _this setDir 212.77213;
  _this setPos [11393.72, 11411.979, -6.1035156e-005];
};

_vehicle_12102 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11388.916, 11414.864, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12102 = _this;
  _this setDir 212.77213;
  _this setPos [11388.916, 11414.864, 3.0517578e-005];
};

_vehicle_12104 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11384.155, 11417.76, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12104 = _this;
  _this setDir 212.77213;
  _this setPos [11384.155, 11417.76, -3.0517578e-005];
};

_vehicle_12106 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11379.598, 11420.611, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12106 = _this;
  _this setDir 212.77213;
  _this setPos [11379.598, 11420.611, -6.1035156e-005];
};

_vehicle_12108 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11374.772, 11423.598, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12108 = _this;
  _this setDir 212.77213;
  _this setPos [11374.772, 11423.598, -3.0517578e-005];
};

_vehicle_12110 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11369.598, 11426.929, -0.0002746582], [], 0, "CAN_COLLIDE"];
  _vehicle_12110 = _this;
  _this setDir 212.77213;
  _this setPos [11369.598, 11426.929, -0.0002746582];
};

_vehicle_12112 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11364.81, 11429.93, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12112 = _this;
  _this setDir 212.77213;
  _this setPos [11364.81, 11429.93, 9.1552734e-005];
};

_vehicle_12114 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11401.451, 11364.788, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12114 = _this;
  _this setDir 213.87801;
  _this setPos [11401.451, 11364.788, -6.1035156e-005];
};

_vehicle_12117 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11398.044, 11369.024, 0.00018310547], [], 0, "CAN_COLLIDE"];
  _vehicle_12117 = _this;
  _this setDir 250.14012;
  _this setPos [11398.044, 11369.024, 0.00018310547];
};

_vehicle_12122 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11396.304, 11374.303], [], 0, "CAN_COLLIDE"];
  _vehicle_12122 = _this;
  _this setDir 250.14012;
  _this setPos [11396.304, 11374.303];
};

_vehicle_12124 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11394.43, 11379.41, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12124 = _this;
  _this setDir 250.14012;
  _this setPos [11394.43, 11379.41, -6.1035156e-005];
};

_vehicle_12127 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11390.676, 11383.38, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12127 = _this;
  _this setDir 215.81935;
  _this setPos [11390.676, 11383.38, -3.0517578e-005];
};

_vehicle_12130 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11385.857, 11386.778, 0.00015258789], [], 0, "CAN_COLLIDE"];
  _vehicle_12130 = _this;
  _this setDir 215.81935;
  _this setPos [11385.857, 11386.778, 0.00015258789];
};

_vehicle_12132 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11381.294, 11390.068, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12132 = _this;
  _this setDir 215.81935;
  _this setPos [11381.294, 11390.068, -9.1552734e-005];
};

_vehicle_12134 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11376.712, 11393.324], [], 0, "CAN_COLLIDE"];
  _vehicle_12134 = _this;
  _this setDir 215.81935;
  _this setPos [11376.712, 11393.324];
};

_vehicle_12136 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11372.283, 11396.438], [], 0, "CAN_COLLIDE"];
  _vehicle_12136 = _this;
  _this setDir 215.81935;
  _this setPos [11372.283, 11396.438];
};

_vehicle_12138 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11367.786, 11399.65, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12138 = _this;
  _this setDir 215.81935;
  _this setPos [11367.786, 11399.65, -3.0517578e-005];
};

_vehicle_12140 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11363.272, 11402.866, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12140 = _this;
  _this setDir 215.81935;
  _this setPos [11363.272, 11402.866, -3.0517578e-005];
};

_vehicle_12142 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11358.878, 11405.966, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12142 = _this;
  _this setDir 215.81935;
  _this setPos [11358.878, 11405.966, -6.1035156e-005];
};

_vehicle_12144 = objNull;
if (true) then
{
  _this = createVehicle ["MAP_Barbedwire", [11354.312, 11409.2, 0.00018310547], [], 0, "CAN_COLLIDE"];
  _vehicle_12144 = _this;
  _this setDir 215.81935;
  _this setPos [11354.312, 11409.2, 0.00018310547];
};

_vehicle_12147 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBContructionSite", [11446.215, 11320.69, 0.16281602], [], 0, "CAN_COLLIDE"];
  _vehicle_12147 = _this;
  _this setDir 481.21408;
  _this setPos [11446.215, 11320.69, 0.16281602];
};

_vehicle_12150 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBContructionSite1", [11447.891, 11323.007, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12150 = _this;
  _this setDir 483.35623;
  _this setPos [11447.891, 11323.007, -9.1552734e-005];
};

_vehicle_12153 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBContructionSite", [11459.172, 11313.96, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12153 = _this;
  _this setDir 395.9584;
  _this setPos [11459.172, 11313.96, 3.0517578e-005];
};

_vehicle_12156 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBContructionSite1", [11456.787, 11315.681, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12156 = _this;
  _this setDir 574.74963;
  _this setPos [11456.787, 11315.681, -3.0517578e-005];
};

_vehicle_12159 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBContructionSite", [11461.681, 11312.272, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12159 = _this;
  _this setDir 395.9584;
  _this setPos [11461.681, 11312.272, -6.1035156e-005];
};

_vehicle_12162 = objNull;
if (true) then
{
  _this = createVehicle ["Gue_WarfareBContructionSite1", [11460.235, 11312.775, 2.5042999], [], 0, "CAN_COLLIDE"];
  _vehicle_12162 = _this;
  _this setDir 574.74963;
  _this setPos [11460.235, 11312.775, 2.5042999];
};

_vehicle_12165 = objNull;
if (true) then
{
  _this = createVehicle ["MASH_EP1", [11465.228, 11309.422, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  _vehicle_12165 = _this;
  _this setDir 124.31437;
  _this setPos [11465.228, 11309.422, -3.0517578e-005];
};

_vehicle_8223 = objNull;
if (true) then
{
  _this = createVehicle ["ZavoraAnim", [11422.372, 11380.869, 0.26840773], [], 0, "CAN_COLLIDE"];
  _vehicle_8223 = _this;
  _this setDir 307.4863;
  _this setPos [11422.372, 11380.869, 0.26840773];
};

_vehicle_12167 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11424.26, 11383.676], [], 0, "CAN_COLLIDE"];
  _vehicle_12167 = _this;
  _this setDir 305.17148;
  _this setPos [11424.26, 11383.676];
};

_vehicle_12170 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11425.755, 11385.813, 0.00012207031], [], 0, "CAN_COLLIDE"];
  _vehicle_12170 = _this;
  _this setDir 305.17148;
  _this setPos [11425.755, 11385.813, 0.00012207031];
};

_vehicle_12172 = objNull;
if (true) then
{
  _this = createVehicle ["Land_fort_bagfence_long", [11416.162, 11373, -0.039961006], [], 0, "CAN_COLLIDE"];
  _vehicle_12172 = _this;
  _this setDir 305.17148;
  _this setPos [11416.162, 11373, -0.039961006];
};

_vehicle_12174 = objNull;
if (true) then
{
  _this = createVehicle ["Land_Mil_Barracks_i", [11475.986, 11336.517, 0.00012207031], [], 0, "NONE"];
  _vehicle_12174 = _this;
  _this setDir -144.61005;
  _this setVehicleLock "LOCKED";
  _this setPos [11475.986, 11336.517, 0.00012207031];
};

};

Link to comment
Share on other sites

  • 2 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
  • Discord

×
×
  • Create New...